I have to concede that there are better carriers. The Vorgon Ryn'kodan is a pretty good one. Especially after an experimental upgrade token. :) But this newer Obelisk seems to work in ordinary content, and it looks cool. The special three-piece benefit just isn't enough to keep swarmers alive, though. It needs better…
Having completed the event and equipped the ship, I find it a pretty good cruiser as well as carrier. But then I like those turn-rate bonus consoles. :) Antiproton is certainly the way to go for the main armament. I'd like to stick with the swarmers for thematic purposes, but they are as vulnerable as ever. Even enhanced…
And with zero notice. I had been online earlier in the day and the client did not have any warning less than 24 hours before this sudden shutdown. We honestly ought to get an extra day on the events because of this.
FOMO is what the game is all about. :D They really should have thought about the cost/benefit of obtaining the old console because once they put a new set out there that uses it people are going to want it. I have to say I will certainly not spend 800 lobi for the console. That's almost the price of a much, much better…
This event ship has pretty good potential, and I have to agree that a bad review from energy weapon DPS builders who don't understand carriers need not be taken too seriously. This is clearly an antiproton specialty ship. Put the matter conversion antiproton beam on it, which has a double effect proc for antiproton damage…
This may seem like a throwaway episode, but there is an underlying arc here. What does it mean that so many Borg leaders are being defeated? Think about it. Power vacuums get filled. The question is how. Will the new leaders originate in the given 'timeline'? Or will there be a multi-dimensional alignment of all these…
The Moopsy is pretty clearly uncontrollable. Not something you could 'train', is it? It would be a danger to any living thing nearby. The only practical way to use it would be a "Moopsy Mine". Set out a cage with a timer or a proximity detector. Then get away from it! Possibly useful in some content where you know where…
Just got my latest character his Zombie dance emote. And it occurred to me that the Dr. Sybak shrine/statue the clones built would be a cool thing to have for my ship interior. Well, those ships that have an interior. Many don't have anything more than a bridge. But ships used to have an interior with multiple (partial)…
How about an 'adaptive defense' effect for the V-Rex? Give it more health, yes, but make it increasingly vulnerable based on the number of people attacking it. Just like the Borg trait box, the more people attacking it, the lower its resistance. Makes it harder for the campers to kill it quickly and actually provides an…
Yes, we need to be able to use breathers when it's just gases. Remember, the EV suit replaces your armor and breaks set bonuses when activated. That can be a problem for many builds, and it's almost always a loss of armor effectiveness.
Next question: How do you USE the new 'extirpating remodulator'? It's clearly supposed to be important since it's the only reward for the new mission. But putting it in your device slot does nothing. No button appears that you could add to your skill bars. Does it just change your default/auto remodulation button? How do…
That's good for you. It saved you a useless download. I'm stuck waiting for ANOTHER 3 gigs to download on my slow DSL connection even though I allowed the pre-patch to download on Sunday. May as well skip the 'pre-patch', it makes no difference.
Existing sets from the ancient days of the Borg being actual dangerous enemies have set bonuses, but they aren't very useful compared to modern sets. How about updating the Assimilated Set? Increase the hull regen rate and chance to trigger the regen (Autonomous Regeneration Sequencer), increase the chance to trigger…
A two gigabyte download for a half-dozen tweaks? What else is going on with this gigantic update? Are there resources for upcoming new releases embedded in this? Or is the engine being revised? Or what?
Most game devs are myopic about one important fact: map space is good Always, always, always allow maximum map space to players. Whatever is available, let them use it. It makes the world feel bigger. I guess they are afraid of the extra maintenance or something? There must be a reason so many games cut off perfectly good…
Now that would be really new and different. I think they are just called 'scooters' by the divers, but there may be some fancier name for them. But then that would be something else you'd have to buy with favors and then store in your bank during the off season... I wonder how difficult the physics of underwater movement…
Did building this ship for the Summer event necessitate using it for main plot? Where are the missions it appears in? The Fek'Ihri have been infiltrating space-fantasy into the game for years now. And this is a whole new source. May as well lean in! Let's see another Hysperian ship next year. It doesn't have to be cannon,…
Then they should do a multi-use bridge! This design could be slightly tweaked (different colors, change the portraits on the walls) for the Fek'Ihri ships, which also need decent bridges! There are currently four of then, well, five including the original Kar'Fi. It would be quite cool to have a replica of Fek'Ihr's throne…
This has been discussed before, and always gets shot down because it would require too much new content to make the separate faction viable. But I would like to see more Ferengi ships. The ones from Picard would be nice. Making some variants of the Nandi available other than the Phoenix pack barter would be nice, too. If…
Patching doesn't work at all here. It starts, but then peters out to a series of small bursts of network activity. Since the patch is clearly multi-gigabyte in size, it would take days to finish if I had the patience to let it sit long enough. No progress is possible on my end.