I have been seeing this issue as well. I didn't really notice it until after the change to the power timings so that double BO was no longer possible. The one thing, though, that has really been bothering me since the release of LoR is that clickable area of icons seem off. What I mean by that is if try to activate some…
Not sure if the combination of these two are working as intended or not. I haven't seen a bug report or dev comment on the subject saying otherwise. As far as I know, the cooldowns do stack. In fact, if you're a sci you probably will want to run this combo as I believe it will reduce your Subnuke to match the timer of APA.…
The weapons disables from the Tholian NPC's is very annoying. Like others have said the best way to combat is to get some batteries and use the Emergency Power to Weapons ability. Tholians usually disable weapons more often than any other system. At least that is what I've seen most of the time. Red Matter Capacitor…
Not sure if this is specifically related to the recent pet changes or not but I've noticed pets not behaving correctly for several weeks now. I thought it was just an isolated case but I guess not... I don't use pets all too often but something's definitely not right with them.
Why don't you use some tric mines with Dispersal patterns against people with the web mines? You used to really like them when they were broken. Wasn't making people go from full health do dead with one weapon fun when you could do it with trics? :rolleyes:
Go for a full torpedo boat if you want the brel. In fact get some transphasics. Get yourself some mines with DBP3, breen cluster, honor guard set and you'll win more often than lose. I promise. Full transphasic builds are really popular right now since it requires so little work on your end to make kills. Just kill them…
hahaha. It's not just them either. CSI signed up on the fourth page and they still got a spot! oh, wait. They all must have sent in game PM's and mail. :rolleyes: Why no answer from the organizer?
The first two tournaments were actually fun. These rules are just getting ridiculous now. I'm not sure I understand the need to put a ban on Cloaking and Clickable consoles. You say you're not concerned about decloak alpha's so why ban? As far as I know, there are only a couple fleets out there that use Vapers and really…
I agree that listening for the other players buffs is a valid tactic to preventing one shot kills...most of the time. But, in an arena, and especially in premade matches, it is very hard to single out the sound of one single ship buffing. There's just too much going on during the match. Maybe if you're pugging... Also,…
I was mainly referring to the 4 dhc escort. You are right, though, elite fleet shields and rep passives have changed escort builds and premade team layouts. But if i'm using an escort other than a spike build, it's not really about out dpsing the other teams heals. It's about creating openings in their heal rotations and,…
A little off topic but in regards to the damage tacs do, I wouldn't say that spiking in a tac escort is the only thing that has any impact. It has impact, yes, but sustained damage is still important and does generate kills. Spike tacscorts have their place and are becoming increasingly popular with double tap BO's. But it…
Below are some results from initial testing on the Disruptor proc. All values were taken from the Combat Logs to calculate resistance. "Defense Tab" values were taken from the in-game Status screen for ship defense. All shots were fired from a Level 5 player using 1 Common MK I Disruptor turret and 1 Common MK I Phaser…