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razar2380 Arc User

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  • I get that they are trying to get existing players to come back, or stay in the game, and what is why they keep adding these reps into the game. But one of the things they are doing at the same time is making it hard for new players to complete all of the reps. When I left 4 years ago, there were only 6. In 4 years, they…
  • Thanks. Now I know my Sci is going to have some fun. I was not sure how it would do with a Sci toon. I am using the Anniversary ship as I level them up. And once I get the ship trait off of it, I will switch to a new one. Not sure which C-Store ship I want for them yet. Bit I have a few ships to play with till I decide.…
  • I might just not do anything on one of them, and see what happens then. I just felt like I was wasting my time going through all that trouble, and then it all end up being a gamble in the end. If the quality isn't important, that really takes away from the fun of the whole event. I think the developers need to stop focus…
  • I haven't used it on a Science toon yet, but I can say that it is a really good ship for an Engineer as well as Tactical. I don't have any problems with it at all. When I need to power, it is there. And when I need the tanking ability (while not like the expensive T6 ships), it offers that. The only time I have a problem…
  • Thanks for the tips. However, I have only seen 1 or 2 universal consoles that reduce the Boff skills cooldowns. Is there something that I am missing, or are you talking about the A2B skill with the Doffs? I know about the Science Boff skill that lowers their cooldowns, but it has such a long cooldown, it seems pointless to…
  • > @odinforever20000 said: > razar2380 wrote: » > > odinforever20000 wrote: » > > razar2380 wrote: » > > @odinforever20000 Thanks for the help. Sorry I didn't get to respond before now, but I was not able to test out this skill tree till recently. That is the main thing I was looking for. > > I was leaving some of the…
  • Awesome! I now see where my thinking was flawed. I was thinking that if the exotic damage didn't kill them, and drain didn't eliminate shields for torps, I would need the weapons to hit hard enough to drop shields. But now I see the key to the build. Instead of focusing on how hard the weapons hit, I should have been…
  • @odinforever20000 Thanks for the help. Sorry I didn't get to respond before now, but I was not able to test out this skill tree till recently. That is the main thing I was looking for. I was leaving some of the Ensign skills without any points, because I didn't think that the few points would make any difference. I am…
  • Thanks for the science build information. That was what I was looking for. As for padding numbers, I was not saying that it was done in all of the videos out there. But most of them it is done in, and it is done. Before I took a 4 year break from the game, it was done then also. When they run up to the generators, they…
  • The last thing you said was, "Now wanna just do normal stuff...well that is much easier to deal with on a budget." So, are you talking about doing normal difficulty TFOs? Or are you calling episodes normal? Not sure which you mean. If you are talking about the TFOs, then normal is okay with me. I mostly run on normal…
  • I would like to see the prices of the ships to be lowered. I do think that they are too much for just being digital items that can disappear over night if the game is shut down. And no, I am not a "THIS GAME IS DOOMED!" person. I am just being realistic about things. Any games can just be shut down over night. No one can…
  • There needs to be another option that says "No, not interested in the packs at all." I do like the T6 ships because of how much more powerful they are over the T5, or even T5U. But I am sticking with the free T6, or just ones that are at a reasonable price on the exchange. The prices are just a bit too high for me to…
  • That is already on the live server. Unless it has been removed in the last 3 weeks. I got to see it when doing episodes with my friend. I think you had to access a terminal to get it, if I remember correctly. It was required to complete the mission. Razar.
  • Pretty much this. The Endeavors are not the reason that players are not creating more powerful builds. The game is designed so that if you don't have the best of the best, you can still play and get what you need one way or another. It is designed to allow for different players. Whether it is hard core gamers, or casual…
  • Back before they introduced the upgrade system, I was suggesting that they have a proficiency system instead. Then it would help them to regulate the power creep better than just jumping from MK to MK. It would work by letting players get very small gains as they used stuff. Want to increase acc, crtd, crth, base dmg of…
  • I used to run mine all the time back when it came out. Well, on my Feds. My KDF and Roms, I had better ships. I didn't get the T5 Kumari ships till about the time I left for a few years. I liked the Dyson hybrid ships. I named mine the Lobster Claw. I just liked being able to pop a GW3 on groups, then swap to tactical, and…
  • That is a norm for me. I am level 65 because of the winter event, and admiralty. But, I still have MK XII very rare weapons. So I am constantly going into content that is scaled to my level, and not my weapon's level. I keep getting hit with torps in episodes that are almost consistently 10k or more. And they are just…
  • I am running the Kobali 4 piece set for survivability. And I am loving the console. I especially like it in the Asura Nebula Rescue. When we have a 5 pop, I can go in and use the console, TRIBBLE Evasive Maneuvers, and pull the large ships and anything else around with me. And the Kobali set bonus helps to give a max boost…
  • What I would prefer is if the Boarding Party skill had a chance to cause small NPC ships to fight with you for a short amount of time. Otherwise, it doesn't really make the skill useful in my opinion. Razar.
  • I agree with this. It would be a great improvement to the game. It would even let some that were able to get the Breen cruiser, but not the Breen raider be able to get that, so they can have the raider as a pet to launch. Though, if they did this, then they would have to do the same for the anniversary event, summer event,…
  • I assume that their animations are the same for console as they are for PC. I always love watching any Boff with a melee weapons, and the Lunge skill. I just enjoy seeing them jump into the enemy, and start tearing them up. You can also test them on old missions that do have Borg on them. Just put one of the ground skills…
  • This idea I like. The game is more about fighting, than it is about what Star Trek was originally intended to be. It would be nice to have something other than the race to do that doesn't involve fighting. They can do the gingerbread houses like you suggest, but also do snowman building like another person mentioned.…
  • There is a video I made that will show how to do it easily. Go to 3:25 in the video to jump to the race itself. https://www.youtube.com/watch?v=TmivrFO8308 Hope this helps. Razar
  • I would like it if they did make your ship invulnerable to NPC fire for a few seconds after respawning, or until you open fire. That would make more sense. Or at least keep the NPC ships from reaching the spawn point all together. My preference here is to keep them away from the spawn points. It is especially hard when you…
  • All that they really need to do is just add these as optional missions in the system they already have. Just put it under a heading for Admiralty, and let you select the ship you wish to take. But, keep in mind that some of these missions are not really fighting missions. But, STO is a heavily fighting focused game. So…
  • As someone leveling a new character, I can say that this is a great improvement. In the past, if no one else was leveling a new character, you had to try to get a group together to do the queues that only lower level players are able to try out. And that is a pain some times, if not that many people from your fleet are…
  • Awesome. I can't wait to start working on that with my new character. Razar.
  • I think that the first thing they need to do is go back to the way it was before. Then, after they fix that, step back, find out what they really want to do with the missions, and then examine the actual missions to see how it can properly be done. The jumbled mess they now have, is only more confusing for many than…
  • To be honest, a lot of credit is given to the Federation. However, while it was the Federation that wanted all factions and half factions to join, they couldn't have gotten where they are without the others. In fact, if it wasn't for the Romulans giving the cloak to the Defiant, things would have ended a lot differently…
  • I have seen the specialization, but never took time to look into it. I just assumed it would be different settings that you could save skill trees as, before resetting your skills. I do wish we could have different skill tree builds, without needing to use a respec each time. Then players could just load up different skill…