Every time I open the Admiralty - or Duty Officers - Missions tab I get somewhat inspired by the missions I am sending my ships on.
- Transport Diplomatic Delegates
- Uncover Source of Unknown Signal
- Infiltrate the Orion Syndicate
and so on. My proposal is that we get the option, for some of these missions at least, for manually completing them for a better chance at a critical success.
The missions should be:
* Short - 10 to 20 minutes tops.
* Admiralty missions would be completed using the ship(s) that are sent on the mission, using a preconfigured loadout if the player doesn't have the ship ready.
* Potentially built using community submitted foundry content.
This would:
* Give players in a hurry access to a lot of quick content that's fun to do using a familiar UI.
* Not require any major engine rework as its built using things STO already does.
* Give Foundry players a creative outlet to develop many mini scenarios that complete quickly.
* Drive sales of ships, zen and dil for all those people wanting to have many ships ready to perform missions.
Mini Missions. 6 votes
Mini missions would enhance the game. I'd play them.
I like the idea in principal but Foundry Submissions would be low quality or too exploitable.
Meh. Can't see I'd bother with it.
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Comments
In my opinion the foundry and admiralty should remain seperate, but if you're looking for fast 10-20 minute missons:
https://sto.gamepedia.com/List_of_missions#Patrols_2
What I would prefer is they put NPCs in maps that have side quest that have their own stories you can do if you want. And they give missions rewards that are worth the side quest.
Razar.
But once again, you forget on what being an Admiral entails, which means sending out fleets of ships for which you will not participate on those missions. You can already participate otherwise on what is already in-game.
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It is, it's a duplicate of this thread.
It didn't get much support then, and I don't expect that much will change this time.
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