here are 2 back to back tracerts. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\Chris> C:\Users\Chris>tracert patchserver.crypticstudios.com Tracing route to patchserver.crypticstudios.com [208.95.185.41] over a maximum of 30 hops: Microsoft Windows [Version…
I have had extreme issues for some time now. I have been with STO since the beginning, I have seen bad servers before but, at this point I am finding it hard just to log in. Gameplay is impossible at times and even just staying logged in for logging ins sake is almost unbearable some days. I love this game, always have.…
I have been getting kicked repeatedly, over and over again for almost a week, around the time this thread went up is when it started. I am not able to get back in half the time, I am wondering if I am the only one who this issue has not been resolved for?
I am going to have to agree with this thread for the most part, TR needs a hit, the Zefram gun could use a hit. Juggernaut needs a hit. and stuns need a buff, a big time buff. I have never been one to delve into all the technicalities and builds so I can only go off what I know. Never thought I would say this, but I agree…
LoR and the dyson sphere did take us in a good direction, I definatly liked both. some things could have been done differently (like romulans being their own true faction ). I also Like DR, however DR introduces several things that could affect the game very very negatively in the long run. Chief among these is the…
Can anyone provide a quote form a dev on the subject? Basically all I am concerned about is, will we have to grind all new gear, or be able upgrade by whatever means. (Crafting system, trade ins like nukara, whatever system to go from mk 12 to mk 14 )
Lunge DEFINATLY needs a nerf. An occasional well executed lunge 1 hit, or 1 hit period is great, but it should be just that, having to be well executed, and occasional. I think we need an across the board in depth examination of the season 9 changes and their effects. first impressions are that lunge in particular, and…
while I personally would not fly either the jupiter or the Typhoon(Love my Sovvy too much) I would very much like to see them in game for players. The jupiter would be an ideal ship to use as a federation carrier design, and the Typhoon certainly looks the part of a heavy support cruiser, while certainly not a speed tank…
I too am still affected by this bug and nothing i tried including re-completing all of the requirements fixed it. Though it has been a long time since I even bothered, just part of the game at this point.
I agree, after some testing in a few matches to see how the melee would be affected i was rather disappointing. This was a major Over Nerf, making KB resists working, and all but removing KBs from the game are 2 different things. This over shift will have a very negative effect on the ground pvp community and throw another…
I dont really care how this is solved, but the issue of the overpowered non-resistible weapon seem like something that should be handled. i like adding armor resists to it, or buffing fleet elite weapons to be able to compete with it.
the advanced weapons are superior at this time, cryptic this makes no sense, all the grinding and the old ones are better, please fix this, just crazy.