Got home and toke a new look at this. Bugged costume slots do not count as a used slot. - Confirmed New costume slots do not re-bug. - Confirmed , short term, not sure long term. Clicking on a bugged slot, then clicking "Create" will recreate usable costume that looks the same. Bugged slots move to the end of the queue, so…
It will most likely be a carbon copy of how the mine and embassy work. It will most likely come with at least one space and ground queue mission. Think copy of Fleet alert. Most likely a combo console(s) that's not out yet. If they are feeling adventures then there may be a subspace console of some kind, but I bet that?s…
The problem is that even if they made content, other than war, you will still be able to do it in any ship. You know, "Please take this cargo that will only fit in the cargo hold of a Galaxy class cruiser to planet X. It should take you three weeks at high warp to get there" "No problem, I will load in into my Type 8…
Not sure about the above. But I would like to see the Doff's sorted by type. That way I could easily see how many of each type I had left and which ones of each type I want to get rid of.
But isn't Plot device, plot holes, and hero armor the core behind all Cruiser vs. Escort debates. Anyway I do not think you can count that video. The Breen Warship used a plot device power drain weapon. Also STO calls the Breen ship an Escort so that's for the Escort vs. Escort debates.
I love all the Hero vs. Red-Shirt ship examples on the forum that make escorts the end-all be-all ship. How about a Borg cube that wiped out 40 ships, escorts and cruisers, only to be defeated by a single word, "Sleep". I don't see that in game, why should any other cannon battle examples make it in game.
STO is modeled after DS9 which means that Escorts can out-gun a Cruiser that's 15 times its size. You will not find any of the negatives of flying a sardine can with a gun, because it's a game and that would not be fun. But on the flip side you will not find any of the positives for flying a Cruiser because there is no…
Can't wait to fly a Borg ship that is weaker then my current ship. What are Cubes now days like T3. Maybe the borg Tube, that's a T5 ship right. I would love to know what happen to them. But if we go to the Delta Quadrant, I do know what will happen to them. I will be forced to slaughter them all just like I have to do…
If you like your idea, then do not give-up on it due to game mechanics. Game mechanics are ever changing, for good and bad. Keep adding to it and expanding until you get a following or something better comes along. Small reward change idea: Fed vs. Fed and KDF vs.KDF - Get equal rewards win or lose. Dil, EC, FM (what ever…
I think a PvP Starbase Defense scenario needs to be put into STO, however there is a major flaw in your plan. From the get go STO was made into a reward only system. The only loss in the game is time wasted. 1440 dilithium for a win Vs. 20 hour project for a loss = no one running scenario. Sure a few of the diehard fleets…
Think of a PvP vet that can kill 3 or 4 people before he/she gets enough injuries to be removed from combat. So they let themselves be killed and are back in the fight in 30 seconds, just to kill another 3 or 4 and repeat. Versus, them having to step back from the fight and heal their injuries for a minute or two before…
I support somthing like this. *In PvP the ship injuries should take place during combat and not at death (as in PvE). *Injuries should only be fixable when out of combat. Not sure if it should be the standard way to fix injuries or maybe using Doffs assignments. *Unlike above, injuries should stay on ship after respawn.…
Star Trek is not a simple Fantasy MMO. And it needs more than just the typical 'mana' that most games have. 30 seconds or less is a problem but it's not the only problem. No matter what new mechanic you put in the game be it new power levels, shields levels, or weapon DPS / burst; there will ways be a 30 seconds or less…
Before I commit myself to this, I have a question. It's about this statement - I leave the house by 4:30am PDT, for work. So posting the mission "as close to 10am PDT as possible, but not after" is impossible for me. Is 4:30am acceptable? Can it be changed to "Wednesday, October 2nd, between 12:01 - 10am PDT?" If this is…
Enterprise Maco Outfits Boff Costume Slots T5 Connie and NX More Costumes - Every costume that is shown on screen. Lobi items in C-store or just sell Lobi packs
10. More reason to do everything in the game. Not just a few high reward dailies. 9. Doff assignments that lead to missions. 8. Random patrol dailies (Starfleet to-do list) 7. FE Missions aboard your own ship 6. More reasons to do things in my ship 5. Elite+ STFs, The current Borg are a Joke. If they can't be in the game…
In theory this sounds good, however in game play I do not think it will work. Feds do not attack other Feds except in War Game Sims. I know cannon is out the door in this game anyway but having Fed vs Fed is going way over the line. If you are a Fed and you find enjoyment in killing other Feds then you?re playing the wrong…
Will it come with a Subspace party ball? I bet the free version will be a little lower in stats. The paid version will have your Party Barge like stats. Hull: 40000 or less Shield Mod: 1.0 Crew: 2500 Weapons: 3/3 Cannons: Yes Devices: 4 Hangars: 2 Turn Rate: 5 Inertia: 20 Impulse Mod: 0.15 Power: +5 Weapon, +10 Aux…
The Ambassador made the move to Fleet, so basically a $20 per-char c-store ship. Also the Ambassador is a old ship so no 3-set. 3-sets are the norm for new stuff. From a making money stand point why not. We are getting close to running out of the big cannon ships, so alien stuff made by Cryptic will at some point make the…
I could care less about the carrier, I just want the mission. I wish it was a string of missions, but I will take what I can get. It will be nice that everyone will get access to a free carrier, something we did not have before, other than gold KDF. However I bet it?s a basic model and a 3-set C-Store version will follow a…