Just saw the newest previous/after image with the same cheap trick: Making the "previous" picture much darker to give a wrong impression how much better the "after" picture would be. Sorry but if the new lighting would really be so much better you would not need to use such tricks. All I can see is that the new lighting…
Warframe, ff14, dcuo and stuff like that are action-based multiplayer shooters in the tradition of Guild Wars, but they aren't large MMORPGS like the ones I listed. This is what work on consoles: fast in, fast out, fast combat. Not too much game depth. And although STO has lesser game depth than most other large MMORPGs,…
Reality check: EQ2 for console: announced and cancelled EQNext for Console: announced and cancelled Vanguard for console: announced and cancelled Age of Conan for console: announced and cancelled World of Warcraft: They thought about it but never tried EVE online: Realized a console extension of the game (Dust) which…
I guess the reason is that the devs thought it would be a good idea to make default keybinds undeletable. Whatever you do, it's impossible to unbind them. That maybe help preventing new players accidently deleting important keybinds, but has also a massive negative impact to those who use advanced key-bindings. Please…
I do not care much about the skill system because the effects are all so tiny. But as a defensive player who is only playing Sci and Engi characters I'm now using the exact same skill build for my Sci and Engi. There is no need for me and also no significant possibility to make different builds.