an underwater exploration zone could be fuin.. but here's what i'd suggest.. it exists on its own map, and you access it through a vendor/NPC. much like the asteroid mining or Nukara maps, this keeps things fairly straight forward. it also means you need an equipped Enviroment suit to visit it. make it an alien coral…
Babylon 5, S1E1 - Midnight on the Firing Line. "Michael Garibaldi: "when we first your people, you claimed we were a lost colony of centauri. only when we finally got ahold of your DNA, we found out we're not related at all" Londo Mollari: "a clerical error! we thought your world was Beta nine, it was actually Beta…
frankly, the only names that put me off are the 'L33T sp34k" stuff and recognizable names that are misspelled. if you want to name your ships after stuff from other franchises, i'm not going to complain. i'd be a bit hypocritical if i did really, since my ships are as follows right now.. USS Tempest - Miranda Class USS…
the Hideki patrol craft would be an interesting addition. however in the show the few times we see it in a context showing size, the Hideki is depicted closer in size to a Bird of Prey or a Dominion Attack ship, though like many of the DS9 ships it varies a bit between appearances (80 to 150 meters, roughly). the DS9…
i can think of a few things that might qualify as 'space emotes' the Crimson Force Field ploy of geordi's for example could be a fun one. you could also have "vent warp plasma" (causing a cloud/stream of glowing gas to be ejected out of your warp drive locations) and "Eject Warp Core" (causing a small object to be ejected…
a bit more background. in the Known Space setting, the Thrintum (the slavers) cultivated strains of a yeast like microbial life on 'food worlds', which they used to make a cheap food, and later to feed their food animals once the 'yeast' mutated to the point of being useless as food itself. the Thrint wound up fighting one…
except that, as i just pointed out, the issue seems to have fixed itself. i didn't touch anything in terms of settings, and i'm using the exact same GPU and drivers, but i no longer have the problem. the game seems to patch about a dozen files on every loading screen, so i suspect that i just had some bad files.
klingons. and to elaborate on the naming thing, the Kzinti were originally a race created by Larry niven for his "Known space" series of novels, which are best known for the "Man vs. Kzin Wars" series of compilations (which are set in Niven's setting, but feature stories by other famous authors) Larry Niven wrote the Star…
in the game it's been implied that the rebuilt terran empire is building ships using blueprints stolen from the main universe, just swapping out some tech for local equivalents. this was probably done to let them just use reskins of existing models. so unless they want to replace every mirror universe ship in the game,…
the Ferengi as a faction would be too limited in gameplay i think. but perhaps the Black Market could be be given it's own sub-arc, similar to how you have the Diplomatic Corps material. only instead of becoming a diplomat, you'd be carrying out missions for the black market (the ferengi, for independant traders, for the…
I haven't seen the issue since the last major update, so i suspect i had some corrupted files. the game has patched a huge number of files as i played through, and i've seen steady improvement in the issue even though i've not changed anything graphics setting wise.
actually i get the opposite impression. the borg come across a lot like an extreme form of Landru from TOS. a population completely dominated by a central artificial entity. only with the borg, this entity is a gestalt of every member, instead of having its own seperate identity. the borg queen doesn't seem to actually…
in their original appearances in TNG, the borg reproduced by cloning or other such artificial gestation. Assimilation meant that the technology and knowledge of other races would be added to the borg's. Picard being made a borg was apparently intended to be a somewhat unique thing, done to give the borg a mouthpeice that…
honestly, the V'ger-borg connection in STO can be explained easily... the borg found the race of living machines and assimilated it. thus giving the "b'ger" ship design. the original machine race itself might not have been all that advanced, which would make them being assimilated by the borg in more recent times…
personally i think it's over used in trek in general. of all the timetravel episodes i've seen (and i've seen most), the only one i actually liked was DS9:Trials and Tribble-ations. though TNG:Times Arrow parts 1 and 2 were actually quite good as well. the stuff in voyager frankly sucked, as did enterprise, and the…
the novel goes into some detail, more than i can remember off the top of my head. but basically because timelines are closely linked (for some reason tied to the quantum nature), they "average out" over time, and the events in the version with the most entropy are the ones most likely to manifest as events roll forward. a…
i would point out that the ships at Procyon V were not there as part of the Department of Temporal Enforcement or as part of the Temporal Cold War, but as part of Starfleet and its allies against a contemporary threat in the 26th century. it was this defeat in the 26th century that caused the sphere builders to start…
an update; i've added some other screenshots that illustrate the issue to the original post. since posting the above, i can say that yes the NPC klingons and such do have the same problems. the 'gaps' have become a bit less obvious, but they are still there for everything but myself and, on occasion, my Bridge officers in…
most likely it means that it has either been mentioned in canon (the shows), but no details were given except in non-canon source (like a novel or game) or it means that it has been seen in the show, but none of the details like class name are given except in non-canon sources. a good example of the former is the daedalus…
actually, that image is of one of the advanced destroyer classes of SFC I. This is the Battleship Starfleet command also had TMP versions of the Saladin Destroyer, Hermes scout, and Federation Dreadnaught seen in the Franz Joseph Star Fleet Technical Manual, and anumber of other original designs.
i rather wish Doug Drexler's idea of taking the Daedalus class and giving it a CGI makeover had been done instead.. it would have been the logical point in the aesthetic development of trek ships, and IMO, the daedalus is sexy, in a utilitarian way.
i'd prefer to see things that are more general. things like free extra ship slots, Boff slots, maybe a pack of master keys, etc. stuff that anyone could use, not just endgame level players. especially since right now, you can hit elite status before you hit endgame.
it just seems unlikely the klingons would name a ship after a non-warrior who is still alive in 2409, and probably didn't even timetravel at all. (janeway stole the chrono-deflector before it could be tested.. the system was single use) and that assumes that he even invents it at all in STO.. the timeline where it appeared…
if you mean that they are using korath the person to justify klingon time travel content, that would make sense. korath's main claim to fame is the chrono-deflector, which can open rifts to other times and places. they certainly are going to include klingon content, but i'm pretty sure the ship class is not going to be…
i would point out again, that Korath is a person, not a ship type. someone earlier in the thread misremembered the episode VOY:endgame, thinking it had a new klingon ship (which it didn't, all we saw were standard negh'var class ships), and applied korath's name to said non-existant ship.
except that in the current location in game, the romulans would have to travel almost a thousand lightyears through the heart of federation territory to get there. and the klingons would have to travel several hundred light years, right past major bases like K-7. and all this just a year before The Motion Picture. and why…