I didn't believe this at first. I was sure it was just failing to do anything but despawn the 'master'... But no; opened my map while on Nimbus (slightly north of town), hit the seperation button.... and 3 green "ally" indicators appeared by the satellite dish - racing towards my position (but 30 seconds isn't long enough…
I had this same issue; I THINK the issue is that if you come at the borg from the north or drop down from the hill, the "Save the 5 civilians" objective doesn't immediately trigger. Thus, when it does trigger, there are no borg left to defeat to clear the objective. As far as i can tell, you NEED to hook around the south…
Aah. that makes some sense now - as, after changing my email to actually get the 2FA, and logging in once, the launcher no longer asks me to log in. I, too, thought this was either an optional thing, or at least required manual action on my part. Did not expect it to automatically apply when launching through Steam. (Still…
I think it might be an issue with Liberated Borg Romulans; (Possibly also remans? Veril can't) I'm having the same issue with mine; I can not wear the Discovery Terran uniform I purchased on my captain (But many starfleet Boffs can). I can equip some bits (like the hip-layer) but the major uniform parts are a no-go.
Kinda disappointed in the race selection for discovery characters. TECHNICALLY I suppose there are more options than the TOS characters thanks to the custom "alien" option - but the alien options feel like they haven't been expanded much since game launch, and only allow approximations of some of ST:Discovery's alien crew…
Just adding my $0.02: I get it. I hope this gives the results you think it will - but ultimately I fear the positive results of this change are going to be negated if not overshadowed by people just shifting to the next easiest option, and extremely casual players or those with limited time getting frustrated with the new…
I like the minefield revamp overall, but I have one tiny little semantic problem with it... The old Gorn Minefield map? Had a legit minefield you had to cross. Hadn't really aged well in terms of design philosophy, but it was there. But "Romulan Imperial Minefield"? I mean there's a few mines around the cargo ships you…
Now now... this is a different issue entirely - It's one thing to protect players from other (more triggerhappy) players... But protecting players from a triggerhappy script?! well that's just insanity! What's next? Fixing bugs (sorry, 'features')? :P ... Ok, that's not entirely fair - I'm sure our devs are doing their…
My guess would be that it's sitting there doing the usual scimitar massive cone AoE build up attack, that you can't see because of the 22km distance... and then once it finished that it no longer has a target, and is too far away to acquire a new one, so it sits there... I seem to recall there being something with staying…
Nope, my Jem Dred works just fine on my fed aligned romulan. (asside from the other assorted bugs that were included in LoR) Just so there's no confusion; Your romulan has the Jem'Harar Dreadnought Carrier, and not the Jem'Hadar Heavy Escort Carrier, correct? Asside from their hulls, they have very similar weapon and…
Well, thanks for the update Brandon - knowing the devs are aware that there's a hitch in their plan that may be getting innocent people banned is considerably more comforting than the "working as intended, deal with it" that we've been sitting on for a week. A comfort blunted somewhat after reading that some upstanding…
My biggest complaint is that it's just that last wave that turns the difficulty up to 11, the waves previous lull you into a false sense of security... Every time they said "fall back to the next line" I was like, 'really? there's just a few more! fine, guess I'm mopping them up on my own. Jerks.' That last wave, however?…
Specifically, this location. /loc coordinates; 630 7 1367 After interacting with it, it can no longer be interacted with, but it does not seem to count towards the 5 contraband drops.
I've managed it without speed boosts fairly reliably, but there is one potential contraband location that will /not/ count towards the 5, and if this location comes up, the mission cannot be successfully completed.
Same problem, devs are aware, fix coming... Seriously though, when I told my fleet of this, and the fact that it was something found and reported on the test server and published to live anyway - their response was: "In other news, fire is hot, ice is cold, and you'll probably get wet by jumping in a lake." I think some…
I'm tending to agree with the topic creator here... Although I will wager that many of the bugs we complain about that convey this feeling of unfinished-ness are in many cases minor compared to things that were caught and fixed. Some bugs are like hammer dents in the wall; they detract from the quality of the wall, but…