On finding a fleet... Finding a fleet is sometimes can be a pain... but I would focus on what you do... Run a lot of TFO's... look at the fleet tags of people you see in them... team up with a couple and see how you fit in. Until I started my own fleet back in 2012... it was a mixed bag of fleets... the best advice I can…
It really depends on the player's play style... personally, I would not use this system. I have been in game since pretty close to launch, am a lifer, and have a fair amount of accolades, and completed pretty much everything the game has to offer... but I am not an 'interior designer" and thats not what I play the game…
BTW: On Version Mismatch... i turned off on-demand patching and haven't had that problem since (of course now that I write this... I expect the patch gods to punish me).
Things I noticed (in addition to what has been said above)... Bull By the Horns; Dr. Phineus Grogan inches towards the rifle case (i thought he was actually stuck), but noticed he slowly inched forward... (and as previously mentioned, must enter shooter mode (B) to demonstrate alternate fire... if that is the point (which…
In before close... but honest to god don't see anything wrong with the pics... he got more codes than he needed, and was trading for in game currency... Anyone buying from the Z-Mart to repost the item on the exchange does the exact same thing... Or trading Zen for Dilithium... real money to in game currency.. So before…
I do, and really I thought about editing it... but then several of the posts inside wouldn't make sense... so I left it alone. I'll defer to Trendy's exceptional skills in that area :)
I'll tell you an aggravating thing in the mission if you run around and close all the portals... 4-5 minutes of just waiting... maybe an occasional new portal... but mostly... nothing. You just wait for the next phase to start. I find the cut scene funny... mostly there are no ships to send back... debris... but no active…
See... I don't understand that either... I honestly don't play for marks, or for dil... I hear that STO is a grindfest... and it absolutely can be... if you let it. I no longer let it. Oh there was a time, I ran winter, summer, and anniversary events across multiple alts... killed my self on holding upgrades... one day...…
Really... this whole topic is not worth the energy we spend typing. It is an issue as old as this and any other game. Really, to play the way you want (be it active or inactive) your best bet is a private team... you know what you are going to get. PUGs are like a box of chocolate ;) Now, honestly ... I don't understand…
This is much like the facebook "boycott the gas stations on Friday" type posts... OP, these don't do anything... as someone pointed out above, because after 73 hours, you'll be back. Or you won't get significant buy-in (and the forums are not a good way to reach a majority of players... most never step foot in here). Your…
OP, I encourage you to do what you feel is necessary... If a business/product is not meeting your expectations, I do encourage you not to spend money or further involve yourself with the product or service. This includes logging in and not spending money... If the product/service doesn't meet your expectations, then don't…
Nope... as Nagus points out, interiors don't do anything... so I wouldn't pay for it, I don't think I've been in the interior of my ship(s) for 2 years now... at least.
mHmmm..... objective based PvP.... I seem to recall they floated the idea of the Dyson Battlezone (Ground) as a test bed for new PvP battlezone... Objective being to hold territory/complete objectives... I wouldn't use the existing capture and hold mechanism already in game... something more along the lines of timed…
Sorry OP, I can see you want to improve PvP... but I wouldn't pay for another ship for PvP Only... and I used to PvP for a time... You are right... on tightly controlled Tournaments it was interesting to see how much skill and coordination came into it... While I won't say I was a PvP God... but in the tournaments... I…
Well thank you for the info.... maybe not intentional, but still pretty aggravating. Thats a lot of DIL to just dump for nothing, and now no way to cancel #10
I'll give credit where credit is due.... well done... been through many a failed runs... and you are definitely not the typical STO player (obviously)... I do think, however, this illustrates the problem with power creep, and unbalanced nature of the game... this should be the poster video/child for that. This should not…
Personally, I don't see the point of either a level or ship tier increase. What I would like to see is content appropriate to the tiers we have now. Powercreep is already beyond crazy.... people posting 100k+ DPS.... do we really need another console/ship/skill to boost that further? What I would like to see is a balance…
Well... "perfected" is a matter of opinion... but, new ships, consoles, traits come out all the time... chances are what is "perfect" today, won't be next month.
Best bet... find a group of people to run with... I use the queues, but really as a last resort... My order of team building generally looks like this; Fleet > Armada > Channels > aww TRIBBLE it we pug. It's not perfect... can take more time (for the team build), but ultimately you end up with better runs. Fact is, people…
Meh, I really don't care to be honest... I used to... Can complete the mission regardless... had a run yesterday with 1 AFK'er, 2 leavers, and 2 active... we finished just fine. It used to bother me... but not worth getting riled up over... Now if the mission failed... different story...
This was going to be my point as well... for example, I disable outgoing dilithium and doff contributions (these take the longest to fill, as well as disable incoming fleet mark contributions (for 24-48 hours of a new project to give resident fleet members a chances for. I, for one, still use the contribution amount as one…
Wouldn't access to these as start points preclude fleetless players? Not that I disagree with the intent... but having the universal panel there wouldn't address missions with start missions elsewhere ... or am I missing the point of your post?