I think that if those changes are implemented, it is required to also implement a diminishing return for critd /crith , because otherwise we will see escorts bursting down every ship in pvp instantly by stacking crit damage. Or there is maybe another way to balance those consoles. What do you think? For example a scimitar…
Don't know if already mentioned, but here some bugs: * Mails can't be deleted (already mentioned) * Respec causing an error that the points can't applied * Wrong descriptions of warp cores in the dilithium store * Boffs aren't displayed completely at the login screen
@ therealdoh123 : This mac version is working great on Mountain Lion ( 10.8.2 ) on MacBook Air 2012. Thank you so much for it. I love to play it on Mac. Great!!
I think the way I'm going to play it is because of the reactive deflection. It proccs really often as I could see last night in game. So in my SCI ship I think I'm going to equip the plasma launcher in the front of my ship and the cutting beam will be a replacement of the rear torpedo launcher. This will increase the…
I think the changes are great at all and I'll w8 until I can get the Borg Shields MK XII and I'll have a look at their capacity. If they are ~7,5k it is a great improvement for me because such a high regeneration in addition with relative high shield capacity will get my fleet long range to be really good at shield stats.
I recommend to use only field generators and to use feedbackpulse 3 - this gives you nice firepower against borg cubes - tactical cubes has been increased a lot in resistance, so they're be hard to burst down for any ship, now I even like the agro of GW because with the 10% rule @ infected you can throw One GW into the…
Hopefully they will help me out of it and see what I had on my old account and give me back those points, because it was hard to earn them. :( But thanks for the feedback. I think I've to w8 until they reply my ticket - the last time it took a week....