I am going to post here as it seems the best blanket of problems. Yes they are broken. Bug 1: Can't claim rewards: name a bug on claiming and I have experienced it. Can't claim fleet or specialization. Bug 2: Can not start Fed storyline. (This one will stop my play cold, If I can't progress no reason to log. I need 90 spec…
I would only have two suggestions one is related to the pulse phasers which are awesome. They look so close to the TMP phasers. The only bone to pick is the animation needs to be slowed down for that cinematic effect they had in the movies. Hands down they are still the best looking phaser blast. I am hoping whoever does…
This is a majorly valid point. I think we should be able to buy some of the basic equipment and the varieties as well such as DHCs etc. It would make it a whole lot easier to find in the exchange as well.
Given the response of Taco and the other esteemed dev lets change this to a year instead of a day. Dev is a broad term with so many different jobs so lets say EP. I would have a project wide meeting between the art/environment, design and system teams I would sit down and listen to their concerns about the game and listen…
This subject has been beat to death but yet I still hope someday it gets the love it deserves. I own the 3 top interiors and they are all I use. The Origin was nice but below decks awaits the abandonware from when the interiors were released so as nice as it is I have to pass on the Origin interior. We got my biggest want…
Usually not one to jump on this bandwagon. I agree with worst season ever as bugs have permeated every section of the game. The bank/exchange bug being one of the biggest. Its an annoying bug also one of the worst that affects a large majority of the player base. Nothing they have ever released has screwed with personal…
Looking at the descriptions the skill points needed are really confusing 50 and 54 both show 366k SP needed and they both can't be right. 54-55 shows a need of 750,420? If you explain the descriptions there CaptainGeko I think those might be off because doing any math on those really doesn't add up. I'd say there is a bug…
If the math is correct I am curious as to why the description for level 60 says that 1,498,620 SP need to be gained to obtain level 60. If the math is correct than the description is wrong. However if the variable is both the counter and used in the description I would say there is quite a problem. Geko's math would make…
Good lord I think Cryptic hired a master at the art of double speak kudos to this dev's business professors that's some pro grade stuff. I can understand everyone's confusion as most of that post steps all over itself with contradiction. Given that we are thoroughly confused hopefully someone will come back and clarify…
A very well thought out statement by the OP. I know I have gone on my fair share of breaks longest one was 9 months. It was just before LoR that I came back. After LoR I play for a month and leave for two. I don't think anyone that has dropped decent money on this game would leave forever. Its a really tough decision to…
Let's recap shall we for holodeck. Currently sitting in US Prime time the queues are low in number with barely anyone queuing. CCA is at average of 30 and that is the highest number most queues have 0 queuing and 0 waiting. First sign of failure at the new system. In my opinion it was a waste of development resources for a…
I did some experimenting with upgrades I started with consoles rather than weapons seeing as they were cheap and easy to do. When considering upgrading weapons they work well with good upgrades from tactical consoles and the weapons, you do actually get a good upgrade out of it. When you combine both numbers of the console…
The long range science vessel can seriously use some love unless they are planning to release a new version of the intrepid with the interior to be bundled. It would be nice to see a LtCmdr Tactical station and instead of the 5th science console maybe a third tactical console for its T5-U.
After the fixes much better playthrough and just wow on Voyager's Bridge touching up to add the security and ops station displays, it looks much more authentic.
I never said conspiracy just merely a look at the business motives behind it really. I also think you took what I said out of context. The upgrade items are easily available on the exchange and with the dilithium limit upgrading is a long but not impossible process without spending money. Players are being given the…
I think there is one angle that hasn't been covered here we mostly look at it as being wrong HP values etc. It finally occurred to me this is a marketing ploy and not one I approve of or else they might have responded to us about it by now. In a way the slog is meant to encourage us to spend real money to upgrade to Tier 6…
Unfortunately I may not have been clear about what the problem is and others are putting it unclear too. I have played through on Elite Difficulty and the Hit Point differences don't seem to change between Elite and Normal, it doesn't happen on every mission either but most of them it does. On Elite you expect a light show…
I have to agree with the OP about fighting in space it is a really boring slog that I don't think I will be repeating when it goes live. The space battles being 95% of the gameplay thus far has not impressed me all that much. The percentage accounts for the 5 planet annoying patrols. Its not so much that the ships can't…
I am very glad to have Jeri Ryan on board and think it is wonderful for her support her old character. Quite frankly I think people should stop complaining about the star roles as it takes money and convincing to pull off. Last time we saw so many Voyager cast in one place was Elite Force. I do note some exceptions like…
I also had bugs with promotion at 55 I am supposed to be Admiral but it doesn't hit till 57. There are no rank insignia for Level 60 Vice Admiral. This bug has been consistent across several transfered characters.
After having played through some of this its nice to see so many Delta quadrant races but the content is very boring and the patrol format is horrible. These missions should just be patrols not part of the episode content. Shoot 5 thing is very boring and I would wonder as to why Cryptic would repeat a failure rather than…
I have played through most of the available content and I too have to admit I am not really impressed with the patrol/minor missions. Legacy of Romulus had far more content and options added as compared to this. These missions are superficial and the added Hp values for Elite combat are less than impressive. The first two…
Still the interior seems to be properly scaled and other than a few minor details I would call it a very well done and highly anticipated interior. Pathing is difficult in confined spaces which is why maybe the messhall might had allowed more space for a fight then crew quarters. Sickbay was awesome and looked very much…