Cant log in either - UK here. Between this and the login problems last Saturday night, I'll be lucky to finish the Mirror Event in time - no way of extending it by a couple of days to allow for these..?
A question for Dan... Now that Fed-Roms get access to all Fed endgame ships/tech/endgame content as well as their own... And, with KDF-Roms getting access to the majority of all KDF endgame ships/tech/endgame content as well as their own... ...what will be the point, now, to make a new Fed or KDF character, when Roms get…
Using Fed/KDF equipment, consoles, DOffs, even BOffs, I can live with. I draw the line at ships though. Romulans should NOT get access to Fed/KDF ships. From a balancing point of view, surely between lockbox and unique Romulan ships, this shouldnt be needed. From an IP point of view, I seriously doubt a Romulan refugee…
DDIM, I'd buy that 3-ship pack in a heartbeat. Could even have three bridge options with it - authentic TNG bridge, Yesterdays Enterprise bridge, and a Generations bridge in there. Add in a TNG interior pack, maybe a TNG type 3 phaser rifle and some DOffs, and you've got yourselves a ton of 5000 Zen sales. Including one…
OP - go to the PvP subforum and find a post by a user called dontdrunkimshoot. He has a proposal for a new 3-pack Galaxy which you might like. I'd link it myself but am typing this on my phone :-)
1. Will Romulans joining Fed/KDF fleets be able to leave and reform into a seperate Romulan faction in a future update? 2. How will warp cores be balanced between Escorts/Cruisers/Sci ships? 3. Any chance the Vesta could get Aux phaser turrets to go with their Aux DHCs as a special D-Store unlock? 4. A Galaxy Class pack…
I, and a lot of others in my fleet, were actually looking forward to an independent Romulan faction. Hell, some were even planning on buying Zen to put towards dilithium for a Romulan starbase. No point now though. This isn't an independent Romulan side. It's a bolt-on to the Feds/KDF, no matter how much it's dressed up.…
The ONLY reason people are farming the TRIBBLE out of Dilithium (hence your numbers) is because the Zen/Dil rate is so insanely low, people are hoarding Zen as much as possible while its still around ~1:92 ish. If it was back up to where it was, ~1:300 or thereabouts, you would quickly find that more people would donate…
I couldnt give a rats-TRIBBLE about removing/scaling Dil from IOR. I get that from STFs/Contraband/VIP Mining Requisitions easily enough. Keep it. The Fleet Mark change though, is BS, and will kill a lot of fleets Remember that infographic of thousands of fleets, and millions of players? I'd sure like to be a fly on the…
Quick question - is there a fleet that has hit Tier 5 on all of its projects? I know Aquarius has a T5 Shipyard, but maxed out their Tactical projects to do so...? My fleet is halfway through upgrading our structures to Tier 4 (Shipyard/Fabricator done). We've *just* got enough to finish our upgrades to get fully to T4.…
Meatballsaucey, ^^ This ^^ is why my latest message of the day to the Ninth Fleet is as follows: 23 AUG 08 - Due to latest patch, Fleet DOffs now UNUSABLE for projects, and exchange contaminated with them. TFN, only DOffs you have recruited or broken down will function. 1 step forward, 8 steps backwards it seems these…
The latest patch disabled the ability to contribute DOffs bought at your starbase (Fleet DOffs) to projects. For fear of this thread being merged/locked, which it probably will be, Im not going to say anything further on this subject. Other than I am very, very disappointed.
Its perfectly clear why this has been done. Now you cant use fleet DOffs, theres only three (realistic) ways to level starbase projects: 1. Standard recruitment, including breaking down colonial chain purple DOffs, boiling/breaking Fleet ones, and the 2-3 days DOff assignments from the academies. This, will take a long…
And also, at least before if you spent a little extra 250 FCs, you could get a Tac/Sec, Eng/Ops or Sci/Med DOff, even though the numbers were skewed beyond belief. Now, with the boil/break method, they are completely random rather than being in a certain "field". Why did they introduce the 750 FC option for specific…
N.B. Ive just tested this, and it works. If you buy 5 Fleet Common DOffs, "boil" them up to one Uncommon (Green) DOff, then break it back down to 3 Common DOffs, these DOffs work as normal. Still, it means you're spending 2,500 Fleet Credits on three white officers, not to mention the time and dilithium involved in…
Fair enough. Apologies to anyone offended. Im just angry for the people who have will spend thousands, sometimes hundreds of thousands of ECs on DOffs to use on projects, and find when they try (and fail) to donate this DOff to their project, because theres no way of telling between a fleet and regular DOff on the…
Its a bit of light sarcasm, in the face of utter idiocy over a game-breaking feature. Since its highly doubtful that it will be fixed, due to this unbelievable "working as intended" comment regarding said game-breaking feature... ...why not laugh about it? Its better than crying...
Because... 1. Thats too easy, and 2. It wouldnt generate any extra revenue. And why should they? Obviously theres no problem with the Exchange, or the DOff market, or the Starbase system due to the latest patch? No problem at all. Its now working as intended...
Indeed. It appears that, because you've spent time and fleet credits through no fault of your own, you've now essentially wasted all those resources. This is a feature, which is now Working as Intended... ;)
Cost of a Common Fleet DOff (random) - 500 Fleet Credit Cost of a Common Fleet DOff (Eng, Sci or Tac) - 750 Fleet Credits Reward for donating a Common DOff - 150 Fleet Credits. I fail to see how that is an exploit, if Im losing 350-600 Fleet Credits per DOff just to help level my own starbase...
Ive just gone and tested the Boil and Break using 5 common Fleet DOffs. This DOES still work, have just done it. Boil up 5 Fleet Commons into 1 Green, and break that green into 3 Whites (which are unbound and "normal"). Still, this means that you're spending 2500 Fleet Credits on 3 White DOffs, and the time/effort spent in…