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What is the Arc Client?
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  • I would like to know if the event (all 3 of them) are one-time pickups or if you can come back every day of the event to pick up another pack. If it is a one-time-pickup per weekend, that's one thing. If it is a "once per day" of the weekend then that's something else. That's a lot of upgrade kits. Not that I'd complain…
  • One other thing I noticed. The Shuttle beam arrays (360 degree arc) aren't supposed to be upgradable (I think). I examined one, slipped it into an upgrade slot and it was auto-converted into a Mk XII. I know that the shuttle phaser and disruptor beam arrays don't auto-convert and have no upgrade option, but the other…
  • This. Exactly this. Went through the trouble to craft them before the Season 9.5 revamp and I don't get any option to convert them to Mk XII or upgrade them? Boo I say, boo!
  • In the case of people trying to upgrade the old [Borg] space weapons, they had obtained them back in the days when you had to go to DS9 with salvage (usually prototype salvage) on hand and buy them from one of the two Omega Force vendors. These weapons are no longer obtainable in-game but there are players that want to…
  • I'm trying to figure this out. I wouldn't mind so much if it didn't make me and my fleet mates feel like the game is going downhill fast in terms of dilithium sinks. What I experimented with involved ground armors and some space consoles. This is what I found. Mark upgrade for MACO Armor Mk XII to XIII: Armor stats do not…
  • In the recent patch notes it says that certain consoles have not been updated yet. They may be updated later. This kind of makes it a known issue and not a bug.
  • While they are at it, add this to the list. Constellations using DBBs have this annoying habit of firing the beam from the nacelle pylons and through part of the saucer (for targets right in front of you and at a slight angle). It not only doesn't look right, it looks like it should damage your own ship instead of your…
  • I feel a lot of uncertainty in these updates. I'll have to check out in Tribble myself. It seems decking out a ship with 6 to 8 beam arrays is going to cost a good chunk of dilithium and you aren't guaranteed to get a purple (but the odds of it are better than before). And if you don't like what you get you try again and…
  • It gets worse. Apparently now I can't see any reputation traits from the Rep tab because its telling me "A "Respec is required" to view or select reputation traits. And my skills were marked invalid too. I clicked the respect button and the resilient trait vanishes from my KDF Reman, but its still not in his available…
  • Ditto. My Reman has Resilient and I cannot deactivate it. Its not in the list of available traits (which it should be) and this is really getting frustrating. My fleet has ground PvP events from time to time and for fairness' sake a character entering the event must not have any traits active. This bug affects my…
  • As nellythelw was saying, reinstalling isn't a fix. It doesn't change the client, or your hardware. It may clean up some older obsolete stuff but it isn't going to really change anything. The Dyson Sphere seems to have a lot to do with it with all of its "new" textures and stuff. But its still unacceptable that we can't…
  • ^ This. I can't change impulse engines at all in any system space map (social or otherwise) without losing the ability to use Full Impulse for thirty seconds. This is bad for a number of reasons the worst of which may be in an STF where you swap equipment sets and get stuck in the lurch for thirty seconds and thus unable…
  • Patience is wearing thin for some players due to this blasted bug. No dev response beyond "can't reproduce in-house" is a failure point here. Its clear there is a problem with the way the client handles the graphics across a number of different hardware configurations (client and hardware mix instead of just a client…
  • I edited the post. Refresh the page. :p
  • Not many science vessels can cloak anyway. Those that can are romulan. Does this affect Sensor Scan, the captain ability?
  • I still think STO is more aged and worn through at the moment. And besides, I can top one of those. I've been in the beta since November and the worst bugs I've seen so far was the lack of an invisible wall in coldharbor (where Molag Bal shows up) to prevent you from accidentally jumping to your death (was seeing if I…
  • I hate the bug a whole heck of a lot, I will agree with you there. And they haven't said a bloody thing about it to acknowledge that it exists anywhere on the forums besides a blurb in this thread saying they can't replicate it in-house and the number of people reporting it are "less than a thousand but more than a…
  • Its very broken. Caitians and Ferasans have Pounce as an optional trait. The fact that Lunge is missing from tactical kits very much tells me they dun broke something pretty good about one and it affects the other (because they're basically the same power with slight tweaks to their effects and visual animations. Pounce is…
  • Consider this VERY confirmed. And its good this is being tested and not shipped off to Holodeck quite yet. QA needs to catch tings like this before it goes to Tribble. :)
  • Its beyond frustrating. I used to be able to go on all night binges before LoR came out. When it did, the new Romulan ships sometimes showed up white from a distance and some fed ships got a bit whacked as well (texture issues). When that got fixed, I was able to move on and play again for a while though the days of the…
  • The point is that it should've auto-detected STO. All it did was auto-detect Neverwinter and display the proper web page for that. Doing what you suggest doesn't result in the "sto page" showing when I look at that shortcut button in the client. Why can't it auto-detect my installation of STO (which would mean having to…
  • Still no word from the devs on this. Other than a post a little ways back in this thread about it not being reproduceable in-house (which is a poor excuse IMO because we are "in the wild" and they're testing in controlled conditions). Come on Cryptic, say something. Is it being looked into or are all the hardware configs…
  • Similarly was unable to use my Reman's KDF alliance costume. I couldn't change into it, delete it, or modify it. When I tried it said "costume has invalid parts" even when I made sure it showed me only parts I owned and that I set it as a uniform and not an off-duty slot. Somehow the QA fix from today's maintenance managed…
  • Arc is incapable of noticing that I've got STO installed. I've got STO installed in "C:/Users/Public/Games/Cryptic Studios" and its been there since 2011/2012. Later when Neverwinter was released I installed it there as well. So the Cryptic Studios folder has STO and NW in it as sub-folders. The root folder (Cryptic…
  • I tried poking CaptainSmirk on twitter and pointing to this thread now and then but it seems to be ignored. :/ We really need a dev to come back in here and at least tell us something about what they are doing about it. Even saying "we're still investigating this issue" would be nice at this point.
  • The most they said of any value is "We can't reproduce it in-house". They offered workarounds but the fact is they don't work for everyone. My reaction to their "can't repro in-house" is to not try to reproduce it in-house. Try to see if it can happen on their home PC, a friend's PC, and so on. "In-house" is usually…
  • It won't work for everyone and I still don't trust it. I had it hiccup today when the Character Select screen was pulling the "missing textures" routine. I noticed two things about it when it happened. One: The textures weren't all white, some of them were blue-white or black or even some odd shade of purple/pink so it was…
  • I bumped my video memory setting down to 768 MB from 1024+ MB in the troubleshooting submenu and so far I've been able to jump form place to place without this rage-inducing engine bug showing its ugly blinding-white face. I'm still keeping an eye on it though. It may have a little to do to how much memory your system is…
  • I'm starting to agree with the "Memory Leak" theory suggested some pages back in this thread. It does seem that the engine has a hole in it that their Season 8 updates created and while it can improve for some, it returns with a vengeance for many others across multiple platforms and operating systems from XP to Win8 and…
  • Selective missing textures seems to be popping up for me again. Since 8.5 went live things have gone to pot. I even changed my video card and graphics drivers but that didn't change anything so its on Cryptic's end. The engine is taking a dump and it doesn't seem to matter if the game is running in DX9 or DX11. Right now…