I think we're all forgetting something here, gents....by reducing the "passive" slots, the can always lockbox more of them! In short, expect the repo slots to be monetized somehow.
No, they likely will make the utility deltta more pronounced to the upper-tiered rep to compensate, thus forcing you to uber-grind to get rep passives worth a TRIBBLE.
SHIELDS UP! NERF ALERT!!!!!!! Why 4 per space/ground? Why not 6? Or 8? Guys - this is horrible - excellent way to discourage me - or anyone - to grind. :mad: "The rep system isn't infinitely scalable"... THEN STOP MAKE US DO THEM! STOP MAKING THEM FFS!!!
Like I said upthread...the PvP community serves a great purpose for helping figure out bugs, but because it's an area of responsibility of a few particlar devs, THEIR opinions about changes hold a disproportionate amount of influence. And that sucks.
It's a solid set if: * Youre still grinding for Fleet/Rep gear * You're doing a Polaron build for the 2PC bonus to LOLaron weps * You're piloting a Dominion ship or Galor for the 2nd 3pc bonus of stripping 1 buff from target (It has limited value and questionable functionality) * Youre considering doing a Protonic Polaron…
I'm talking on the wireframe level. Look closer. Remember, there are SEVERAL Vorlon models. (The skinning textures are quite similar...) Also, the 8472 sentient is was a modification of the Shadow sentient, mostly the torso and head. Same designer for both, same company. He admitted as much in an interview but subsequently…
The MK XII Jemmy set isn't too bad! i use it on one of my toons for a LOLaron build and it works well. However currently I only do a 2pc for the bonus Polaron damage. 2pc+ fleet shield for Mirror event,swap to 2pc+ MACO Deflector for normal shizzle.
I see A LOT of Nicor lovers in this thread. You should feel shamed! The idea of flying Nicor bioships is silly. For that matter, Starfleet should have a separate docking are for all non-starfleet ships. A separate-but-equal place for the Nicor and other faction ships to dock away from the superior Federation tech. But in…
Speaking of which, it would seem the only defenses that function are the turrets, the B:FaW (occasionally) the lance and the sphere/pushback thingy. I never see torp barrages or these "fighter squadrons" being spoke about. Am I alone in this?
Hey dude...I just wanted to say I appreciate your thoughtful and genuine responses. It's nice to see someone openly exchange with players again. Thanks. PS - can you PLZ bump the plasma resist on the Borg Shield to %20 to at least give it parity with the other sets? It makes no sense that it's 15% STIL....
What confuses me about the two ingame sets that DON'T have a mk xii-upgrade path (Breen, Aegis) is that ST:O in NOTORIOUS for recycling/rehashing existing in-game assets and then saying "Look...Content!!!" Whats the slowdown of giving up an upgrade path to buff these sets? Why not make it a 4-pc set and add the transphasic…
So - 8742/Undine/Vorlon guys wont have AP weapons anymore...but something new.... Will it be a hybrid of existing energy types so we at least have some defense on our shields? If not, will existing Fleet Shields, etc have the resistance added?
Translation: "My Roleplaying is not as realistic anymore! How can I explain my life story about growing up on Romulus and being a descendant of Spock if my 'toon is dancing!?!?" lol
Part of the problem in the OVERALL aspect of the game is the Deeps are king. Now they have experimented with changing that a bit in the CE event, where healing is finally adding to score. But in most other events, "damage" is the primary metric that gives you better rewards, hence the dps rush. Healing/Assist - they should…
Not trying to troll but a lot of what I'm getting is hyperbole "this set is bugged!" or "This set is broken!". Utter bullocks. I also pretty much can tl;dr this whole post to "Borg 2-Pc is making it hard to kill in PvP. Plz nerf."
I don't hold it against the PvP guys that most nerfs (and many fixes, to be fair) come from there...I get frustrated simply due to the fact that they are used by a handful of particular devs that frequent that forum moreso than others, often to the detriment of other aspects of the game. In other words, the PvPers are used…
The crafting nerf was an intentional shift on the part of Cryptic to encourage people to use Dil and open lockboxes. Period. By nerfing the loot tables (which they did) and reducing ways outside of what THEY want you to use to get good gear (which they did) they want you to buy zen, spend dil or do the content THEY decide…