Sorry, so Beam Overload requires you to be very close and strip away damage resistance in order to work now? Can someone comprehensibly explain the mechanic as the wiki doesn't have any of that?
Thanks for all the great advice, I've started putting some of it to work. Is there any equipment loadouts that I should work towards? My gear some somewhat archaic by today's standards.
Thanks, not seen this before. Here it is amended (I have a deafult warp core, don't quite know what that is): http://skillplanner.stoacademy.com/?build=aurgrdronicusamended_0 I take it MkXIIs are like Zimbabwean dollars by now? RCS Console I've found is useful tracking faster targets. You're right though about the Field…
Option A. Could you tell us if you plan to make cross-faction pvp an option on top of the options we already have (kvk, kvf) as opposed to being mandatory?