I agree with you about seeing the walls of the sphere. It's ridiculous. Just like your starship being the size of Africa. The scale and proportions of this game are way off for the most part. Cryptic needs to hire an astronomer.
Yeah, not the warp drive physics, but just regular impulse movement. There's a lack of momentum, even for heavy carriers for the most part. A massive ship should not stop turning in space on a dime. There should be a bit of momentum there but there's usually none. It feels weird especially after playing BSGO where ship…
Why not just start by introducing better rewards for the current system? 40k energy credits is utterly pathetic. At least reward players with Dilithium Ore, or even better Lobi crystals. Get people more motivated for PVP and watch the population increase, which in turn should motivate Cryptic to make a persistent PVP zone.
"To prove my point, look at all the under utilized PvP areas that exist in the contested zone by K9 and Drozana. Practically empty shells of the potential they could have, usually with a single ganker under cloak waiting for the poor under-equiped noob to decloak on, and scare them out of the zone permanently." Such places…
Again, the PVP population is low because Cryptic has neglected developing PVP for years, instead focusing on PVE that is becoming easier and easier (lacking the kind of challenge that can ONLY be provided by PVP). I guarantee you that if Cryptic released a persistent PVP world, the PVP population would dramatically…
I'm pretty sure that the majority of the population wants it. We've just taken a defeatist attitude and let it go, but deep down we all want PVP. As it is now, the end-game missions are all too EASY these days. Get better ships with higher dps for what exactly? All the Borg Elites, except one are a breeze. There's little…
Eve Online is awful for PVP. Takes FOREVER to level up. Death carries too great a penalty seeing as you lose your ship forever if it's destroyed. Too much risk little reward in my limited experience with the game. I was doing more mining than anything else. For BSGO, faction imbalance was a major issue. I don't believe…
1. That's because it's all instanced with no strategy and lame rewards. A PVP territory control world would change that even with the current game imbalance. 2. All MMORPGs have some sort of PVP imbalance, but that hasn't stopped their PVP on territory control maps from being fun. In BSGO, whoever had the nukes won the…
This will be a great update with a lot of cool content. I would like to see stuff like this, 1. Spaceships shaped like your favorite dinosaurs. A Triceratops themed ship with horns mounted on the hull that has a damage boost to "ramming speed". 2. Hanger wings composed of Pterodactyls wearing environmental suits. 3. New…
That's what I'm looking for -- a good shield stripper. I run a torpedo boat with low weapon power and max auxiliary power. I need the best shield stripper I can get.
I fly an Atrox. It does turn but slowly. What I meant was the *tilt* of your ship when turning at high speeds, like a plane using the air to help turn.
I need this cleared up. Is season 8 going to be introducing flying dinosaur pets in SPACE? Like a wing of Pterodactylus hanger pets (flying reptile that lived on earth 150m years ago)?
I mentioned Khitomer space in my first post. That planet is huge, and I really like the lightening storm you encounter if you try to reach the surface. A nice touch. If that's a "skyfile" planet, then I don't see how the complaint of it not having 3d depth is valid. It looked like it had depth to me. Nothing about it stood…
OMG at the ESD interior. You just made me notice that. Now it annoys me. I'm afraid to read the rest of the responses. :) Another thing that bothers me is sector space. Those small planets and stars you pass or enter are really silly looking. I realize a lot of work has been put into it, but I feel it should be scrapped…
I figured the lack of missions of this type had to do with something like that. Makes me wish we didn't have all these IMO useless interior skins. Just one generic interior for each of the three factions -- allowing for easy to create missions inside your spaceship.
Interesting. Starships are pretty huge, almost like a miniature city. Creating generic parts of a ship that are normally "blocked" in the bridge view is a clever approach. There could be thousands of rooms in a single ship where missions could take place, and since we'll never see them in bridge view, there won't be any…