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The United Earth Defense Force Vessel (try to say that ten times fast)

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  • jonsillsjonsills Member Posts: 10,460 Arc User
    It's really quite simple: See a ship you don't like? Don't jump through whatever hoops are required to get it. That sends a louder message than any complaining we might do on these forums. As if it does any good, complaining about stuff they refuse to add to the game has more merit, as player interest directly reflects the success or failure of what they DO add.

    Like I have said before in this thread, If anything past the season-2 Discovery content were given its own isolated segment of STO, then they could knock themselves out filling it with Season-3+ elements and scenarios I'm sure there is a cross-section of this community who would play Discovery-era content exclusively, being new Star Trek fans who have come on-board since Discovery first launched. And of course, there is the overlap of those who have grown to like Discovery who came to Star Trek long before Discovery was even a twinkle in Alex Kurtzman's mind's eye.

    It does not make sense to have 32nd century ships in the 25th century. Unless Cryptic decides to play the angle that the 25th century is is itself a front in the temporal cold war that has already been resolved and has yet to be resolved. The 31st century centered focal point of the TCW may have resolved the situation caused by factions from that era. But what about Temporal violations from much further in the future? What if all the incongruities between all Trek series, including Discovery, can be canonically tied to temporal tampering with events of EONS past, not just with recorded historical events of select civilizations. This could explain the totally different appearance of Discovery-Klingons, and the divergent nature of the Federation itself as seen in Discovery and Picard. There is precedent for this sort of altered timeline stuff presented in TNG with how we actually saw the timeline morph in Yesterday's Enterprise. Same ship. Same crew, different events, all because one ship wasn't where and when it was supposed to be. And even when that was fixed, a new future in which Sela exists unfolded. And in Voyager's Year of Hell, where we see how, when manipulating the timeline, one element out of place could result in entire civilizations never coming to be, because an element that was supposed to be present never existed to trigger that species evolutionary cycle.

    Now all these hypothetical temporal alterations could be manifesting in a convergence in the 25th century

    But I majorly digress... All I am saying is that, unless there is a real canon-defined reason for ships from the future becoming permanent residents in the present, Then the 32nd century elements belong in their own self-contained instance. But that won't happen because Cryptic cannot produce multiple branches of the game because PWE won't give them the funds needed to properly staff the team to make it so. So that, by definition, results in the anachronistic mish mash that STO is rapidly becoming. "Let's just take whatever is star trek and throw it all in the same mix, whether it makes sense or not." Yeah... That's what STO is.

    My only issue with the Temporal Cold War arc is that it doesn't make sense for Noye to be Future Guy, we know that Future Guy actively plotted against the Na'Kuhl and the Sphere Builders who both also happen to be two members of the TLF, if Noye was FG why would he betray two of his allies to Archer, I would assume that FG would be working with the Alliance, since his allies seemed to consist of Suliban and Romulans.
    Different Future Guy.
    Lorna-Wing-sig.png
  • This content has been removed.
  • dragon#2626 dragon Member Posts: 275 Arc User
    I don't get the double standard here, You guys refused to fly this because you think this is hideous and yet, you guys go around flying ugly AF Universe and Oberth classes, Trust me, even Ambassador Kael wouldn't fly an Oberth if his life depended on it.

    At least the Oberth looks like an actual starship.
    I swim through a sea of stars. . . .
  • kayajaykayajay Member Posts: 1,990 Arc User
    I don't get the double standard here, You guys refused to fly this because you think this is hideous and yet, you guys go around flying ugly AF Universe and Oberth classes, Trust me, even Ambassador Kael wouldn't fly an Oberth if his life depended on it.

    At least the Oberth looks like an actual starship.

    I know you can in the game obviously, but it would have been fun to see an Oberth in a space fight.
  • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
    One of these united earth defense force space debris showed up in the event TFO. It behaved like space debris should, AFKing above a point. Its diameter was just a little wider than my Faeht.
    Y945Yzx.jpg
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • saurializardsaurializard Member Posts: 4,404 Arc User
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    What does it do?
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    Probably flaps its ears Dumbo-style.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    Since the Janeway came out I have seen only one flying around, same with the Toilet. On the other hand, yesterday in ESD orbit three of the ships around me were Juggernaughts and two were Vengence class. I even see a lot of Universe class ships and Section 31 ships.

    It is plain just from going around in the game that the DSC S3 ships are not being flown much compared to even rather rare or expensive ships from the various other series and even DSC seasons one and two.

    I am very pelased to see a LOT of Nova/equinoxes (equinoxii?) and even a few of the steamrunners
    sig.jpg
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    Well, given how long the Nova's gone without a revamp, I bet a lot of those instances are just for the memes, just like the lack of it. But I expect at least a few dozen people will probably make it their permanent ship.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    kayajay wrote: »
    I don't get the double standard here, You guys refused to fly this because you think this is hideous and yet, you guys go around flying ugly AF Universe and Oberth classes, Trust me, even Ambassador Kael wouldn't fly an Oberth if his life depended on it.

    At least the Oberth looks like an actual starship.

    I know you can in the game obviously, but it would have been fun to see an Oberth in a space fight.

    the oberth is the redshirt of starships. even if it isn't shot it dies.

    doesn't matter what they make from here on out, th TMP Constitution is my choice to fly once I have the traits done that I want, with the exception of my Jemnaught captains and my sciguys who are in Novas and Intrepids
    sig.jpg
  • kayajaykayajay Member Posts: 1,990 Arc User
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    The Tooth? Am I the only one who wonders how that could possibly play The Breach, etc?

  • saurializardsaurializard Member Posts: 4,404 Arc User
    kayajay wrote: »
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    The Tooth? Am I the only one who wonders how that could possibly play The Breach, etc?
    I was surprised by how small it is in the game (yes, I did manage to see two of these). In their episode, they were slightly bigger than the Discovery, but in-game, while I didn't get to see a Crossfield and this thing directly side by side (a Crossfield was on the left of my Vedcrid and the tooth turret was slightly below my right, so I did take the distance into account), it seems to be the opposite.
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • kayajaykayajay Member Posts: 1,990 Arc User
    kayajay wrote: »
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    The Tooth? Am I the only one who wonders how that could possibly play The Breach, etc?
    I was surprised by how small it is in the game (yes, I did manage to see two of these). In their episode, they were slightly bigger than the Discovery, but in-game, while I didn't get to see a Crossfield and this thing directly side by side (a Crossfield was on the left of my Vedcrid and the tooth turret was slightly below my right, so I did take the distance into account), it seems to be the opposite.

    I am reminded of Micro-Machines, where the shuttle was bigger than DS9 ;-)
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    kayajay wrote: »
    "The Tooth".
    gaevsman wrote: »
    Well, you can't handle the tooth!!!

    *Dr Yueh wishes to know your location*
    17998620.jpg


    XzRTofz.gif
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited November 2021
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    What does it do?
    I suck at describing things, but it basically goes like this:
    The central large element shifts and turns so that the top (tooth's crown) is now the front, and the two "legs" (or tooths' roots) point back.
    The larger detached wing surfaces go before the crown (rounded parts in the front), and the smaller detached wing surfaces goes in the back between the roots. And then the parts rotate around the foward movement axis.
    It reminds me a bit of the Jellyfish (Spock's Kelvin Timeline ship) in this state.

    Pretty neat.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited November 2021
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    What does it do?
    I suck at describing things, but it basically goes like this:
    The central large element shifts and turns so that the top (tooth's crown) is now the front, and the two "legs" (or tooths' roots) point back.
    The larger detached wing surfaces go before the crown (rounded parts in the front), and the smaller detached wing surfaces goes in the back between the roots. And then the parts rotate around the foward movement axis.
    It reminds me a bit of the Jellyfish (Spock's Kelvin Timeline ship) in this state.

    Pretty neat.
    I see what you mean, thanks for the info! Sounds quite a neat animation indeed. A shame it's on this thing.

    The Mars-class has a unique animation as well, where the whole thing rotates around the forward axis as well, but while the main hull does a 360° once, the nacelles do it twice (so you see them circle the hull) and don't instantly go back to their default position instantly, staying a bit floaty for a few seconds once the main hull has finished its rotation.

    EDIT: OK, I took another risk of buying one and not being able to resell it afterwards to check some of its stuff on Tribble.

    Now, that's interesting. I'm checking and the phaser weapons aren't 32nd century fed phasers but a unique "UEDF phaser", though based on the description, it just seems like a name change for normal 24th-25th century phasers. Gonna check further.
    Has access to a unique hull material and the rest of the normal and legendary ones.

    Basic bridge only, are you freaking serious?! Even the other 32nd century ships have access to the rest of the Fed bridges, including the Walker.

    EDIT 2: OK, the animation is even cooler in action:
    20211119105959_1.png?raw=1
    20211119110002_1.png?raw=1
    20211119110005_1.png?raw=1
    20211119110218_1.png?raw=1
    20211119110219_1.png?raw=1

    EDIT 3: Alright, so the UEDF phaser weapons are different technically, but they're just an orange phaser version of the Vaadwaur polaron weapons. Their sound is the same, too.
    20211119111102_1.png?raw=1
    I guess we know which type of weapons will be in the next lockbox. Hopefully, they'll give them a new proc, instead of the normal phaser one.

    EDIT 4: PERFECT placement of the transporter effect, really...
    20211119111020_1.png?raw=1
    Same with the arrays:
    20211119110049_1.png?raw=1

    The parts also change configuration when using the console:
    20211119111333_1.png?raw=1
    And the nacelles unnecessarily switch positions when using it (the left one goes to the right side of the ship and vice-versa). Also, angry Iconian long face.
    20211119112729_1.png?raw=1
    Post edited by saurializard on
    #TASforSTO
    Iconian_Trio_sign.jpg?raw=1
  • kayajaykayajay Member Posts: 1,990 Arc User
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    What does it do?
    I suck at describing things, but it basically goes like this:
    The central large element shifts and turns so that the top (tooth's crown) is now the front, and the two "legs" (or tooths' roots) point back.
    The larger detached wing surfaces go before the crown (rounded parts in the front), and the smaller detached wing surfaces goes in the back between the roots. And then the parts rotate around the foward movement axis.
    It reminds me a bit of the Jellyfish (Spock's Kelvin Timeline ship) in this state.

    Pretty neat.
    I see what you mean, thanks for the info! Sounds quite a neat animation indeed. A shame it's on this thing.

    The Mars-class has a unique animation as well, where the whole thing rotates around the forward axis as well, but while the main hull does a 360° once, the nacelles do it twice (so you see them circle the hull) and don't instantly go back to their default position instantly, staying a bit floaty for a few seconds once the main hull has finished its rotation.

    EDIT: OK, I took another risk of buying one to check some of its stuff on Tribble.

    Now, that's interesting. I'm checking and the phaser weapons aren't 32nd century fed phasers but a unique "UEDF phaser", though based on the description, it just seems like a name change. Gonna check further.
    Has access to a unique hull material and the rest of the normal and legendary ones.

    Basic bridge only, are you freaking serious?! Even the other 32nd century ships have access to the rest of the Fed bridges, including the Walker.

    EDIT 2: OK, the animation is even cooler in action:
    20211119105959_1.png?raw=1
    20211119110002_1.png?raw=1
    20211119110005_1.png?raw=1
    20211119110218_1.png?raw=1
    20211119110219_1.png?raw=1

    Hmm, the animations remind me more of Duncan James' teeth.
  • fleetcaptain5#1134 fleetcaptain5 Member Posts: 5,051 Arc User
    kayajay wrote: »
    Interesting tidbit: The ship has a custom Rock & Roll animation. Looks pretty cool (and kinda better than the ship itself.)

    The Tooth? Am I the only one who wonders how that could possibly play The Breach, etc?

    I did The Breach in an universe class a few times. With the right gear it's hardly worse than flying a non-optimised Odyssey. For example.
  • This content has been removed.
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    edited November 2021
    I don't get the double standard here, You guys refused to fly this because you think this is hideous and yet, you guys go around flying ugly AF Universe and Oberth classes, Trust me, even Ambassador Kael wouldn't fly an Oberth if his life depended on it.

    It is actually more a case of the UEDFV does not have any kind of Star Trek feel to it at all, it has a very distinct Transformers meets Star Wars vibe like a lot of the other s3 ships.

    It wouldn't be so bad if they were like Fesarian and Suliban clusterships were the sections are either complete ships in of themselves or at lest have functions where they just have to transmit energy around instead of physical stuff like the deuterium/anti-deuterium slush streams that flow between the nacelles and the rest of the ship. The energy plasma flows on the other hand would be less of a problem since The Cage established that they had broadcast power at least as far back as 2253, but unless the new nacelles each had their own warp cores that would not apply here.

    That kind of constant material flow is much more believable in science fantasy where portals powered by magic or other source that the ship itself does not use as an energy source can act as a sort of pipeline with nothing physical connecting them.

    Likewise, if the 32nd century refit Discovery had the bussards connected via a physical connection (say via tentacle style "living metal" struts or whatever) and the warp generating part of the nacelles floated around like the whole nacelles do now that would make more sense.

    Or if they did not want to divide them up like that then at least make it clear in the dialog that they have to dock them at frequent intervals to transfer the slushes to the internal tanks. Using transporters for that would be ridiculously wasteful, the energy it would take to transport the slush streams (or whole storage tanks) would take a huge bite of the energy they would get by using them in the warp core.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    edited November 2021
    Neither do Borg ships, Breen ships, Undine ships...basically any ship that isn't Starfleet, but no one ever complained about them - the ONLY reason people are complaining about any of Discovery's S3 ships not being Star Trek ship designs, which they absolutely are, is because they're from Discovery...no other reason.

    Maybe one could argue they aren't STARFLEET designs because several have no saucer or nacelles...but then neither is the Daedalus, which has a golf ball for a front, the Defiant which has a coffin for a front and the Intrepid and Prometheus which both have shovels for fronts - and as for nacelles, keep in mind that several of those designs were for testing FTL alternatives to warp, and nacelles are only needed for warp drive...and even that isn't an immutable rule, since Borg ships certainly don't have any yet they can use warp as well as transwarp - hell, transwarp wasn't even a thing for the Borg until Descent, and that wasn't even the Collective proper.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • This content has been removed.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    I have seen plenty of people say the J is ugly - and I agree with them - but I have never once seen anyone say it wasn't a Star Trek design...certainly not to the sheer extent these ships have gotten.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    Neither do Borg ships, Breen ships, Undine ships...basically any ship that isn't Starfleet, but no one ever complained about them - the ONLY reason people are complaining about any of Discovery's S3 ships not being Star Trek ship designs, which they absolutely are, is because they're from Discovery...no other reason.

    Maybe one could argue they aren't STARFLEET designs because several have no saucer or nacelles...but then neither is the Daedalus, which has a golf ball for a front, the Defiant which has a coffin for a front and the Intrepid and Prometheus which both have shovels for fronts - and as for nacelles, keep in mind that several of those designs were for testing FTL alternatives to warp, and nacelles are only needed for warp drive...and even that isn't an immutable rule, since Borg ships certainly don't have any yet they can use warp as well as transwarp - hell, transwarp wasn't even a thing for the Borg until Descent, and that wasn't even the Collective proper.​​

    Again, the idea that people complain about the S3 ship designs is NOT just because they are from DSC, it is because of many different reasons, one of the major ones being that the designs have strong elements from other, non-Trek shows that depend on entirely different assumptions about how things work, and they tend to not even be practical using the traditional assumptions from all the Trek shows from before 2009, especially when compared to the far future tech shown in ENT and VOY.

    What makes you think that I meant that only generally Constitution style ships are appropriate for Star Trek? I said nothing at all like that, my comments about the impracticality of the detached nacelles because they need to move physical matter between them and the warp core were an illustration of the fact that Kurtzman's team do not think their designs through (and don't even seem to understand what the various components are supposed to do), and that annoys a huge part of the Trek fanbase.

    And the fact that they tend to grab ideas and aesthetics from Tranformers, Star Wars and others and simply drop them into DSC without much change is why people point out that it feels like something from outside of Trek.

    The weird idea that anyone who criticizes DSC has to be some kind of OCD troglodyte who cannot move on from the 1960s/'80s and therefore cannot stand anything that looks at all different from TOS (or TNG or other traditional Trek show) is pure myth that is generally used as a diversion away from those criticisms without having to actually come up with valid arguments against them.

    Believe it or not, a lot of the people who do not like the DSC s3 designs also think that there should have been much more diversity in Federation ship designs instead of all being quasi-kitbashes of the Constitution class, such as more ring drive ships and greater influence from Vulcan, Andorian, Tellarite, and other ship design philosophy.

    The Borg and Undine might (or might not) use different principles from the Alpha/Beta/Gamma ships, but the Breen ships and the Daedalus and most of the others use the same basic systems the Federation does, the details are just different. For instance, not everyone uses the same kind of big glowy bussard system stuck on the front of their warp nacelles, and that has been a thing since way back in TOS because the Klingons don't have bussards on their nacelles at all, they have grills on the front surface of the 'wings' that the warp nacelles attach to and those do not glow.

    Even the Enterprise-J fits despite many people complaining about its looks (personally I like the look, but that is a different discussion), and while they think it looks ugly they don't usually say that it looks like something from outside of Trek. And that is almost certainly because Drexler understood Trek aesthetics and could project that understanding to a design that was quite futuristic from the ENT era's point of view.

    I also think it is hilarious that a lot of the same people who criticize the Ent-J's spindly struts have no qualms about the DSC s3 ships which have the nacelles floating without any struts at all.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    Just about as hilarious as someone calling the spore drive silly (which it is, despite having one of the best pieces of music ever composed for Star Trek attached to it) and then turning around and saying having a miniature STAR inside a ship barely bigger than a runabout is not - they're both TRIBBLE stupid. The Spear of Adun from Starcraft could get away with it because it was a 74km long ship - the Protostar is not.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • phoenixc#0738 phoenixc Member Posts: 5,848 Arc User
    edited November 2021
    Just about as hilarious as someone calling the spore drive silly (which it is, despite having one of the best pieces of music ever composed for Star Trek attached to it) and then turning around and saying having a miniature STAR inside a ship barely bigger than a runabout is not - they're both TRIBBLE stupid. The Spear of Adun from Starcraft could get away with it because it was a 74km long ship - the Protostar is not.​​

    It is not the same thing.

    The Ent-J struts are ridiculed for being "too spindly" when it is quite possible that they are not providing all of the structural strength and fields of some sort help steady the nacelles (which seem to be a lot lighter than they look from the front anyway), but they provide an efficient way of getting the slush fuel collected by the bussards down to the tanks and warp core in the hull.

    The funny part is that a lot of people complaining about the "spindly" look of the nacelles apparently think nothing of the complete lack of struts on the s3 ships yet fail to think of the fact that the Ent-J may be using the forerunner of the same design only with what amounts to a physical fuel/utility line running between the nacelles and the main part of the ship.

    I don't know anything about the Protostar since I have not payed much attention to Prodigy yet, but I strongly suspect that they are dumbing down the technobabble to what they think kids will understand (and probably underestimating them).

    The visuals of the spore drive from the "inside" of its operation actually makes it a lot less silly than all the dialog about it before that. It appears to be a superstring drive like they use in Andromeda (right down to requiring a compatible living mind to navigate it), except that instead of skating along the outside of the strings in the quantum string layer they are travelling along inside the strings. The involvement of the fungus is a definite handwave, but not totally implausible.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    There is no dumbing down they could possibly do to explain how a star that size, which probably only puts out enough energetic radiation to make it comparable to one of the Enterprise's auxiliary fusion reactors, isn't taking MORE power to keep the containment field needed to keep it from melting anyone getting too close to it than it actually generates. They could've just put a fusion generator in there and not only would it have been significantly lighter, but it wouldn't need any sort of energy-hogging containment field and could therefore supply MORE overall power.​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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