That far in the future, they should be able to make clothing that shapes itself to any form, to the point you feel naked, for the same cost in resources as a basic outfit costs today.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
The inversion of colors is a save plus on the new 32c uniforms. That’s good.
Still I can’t help but shake my head. The entire cut of those uniforms seems to be aiming at hiding body shapes (oh and gender) as best as possible.
Loosing weight is clearly not an option in this time and age anymore.
The shoulderpads and the not-fitting jacket do seem to scream androgynous if not vaguely masculine. I'd imagine it is a way to keep the tailoring/costume costs down, though.
I wouldn't mind if they were iconic, or hot in a bizarre way. It's like when Janeway was dressed 22nd Century in "Flashback". The modern Starfleet look just isn't being designed well. I wish they'd blow some of the budget better on Stella McCartney.
I still can't help compare Discovery crashing in the ice to Voyager and Voyager's crash landing looking so much better.
> @colonelmarik said: > I continue to be frustrated by this 32nd Century nonsense. The game isn't set in that century, the material we get from that period should be VERY limited, perhaps only for specific missions. I mean, the game is set in the 25th Century. The 32nd Century is SEVEN HUNDRED years more advanced. That's like people in the 1300s having access to machineguns, tanks and nuclear missiles. It's entirely inappropriate for the period of the game. >
My first thoughts were to agree with you. Then I had to catch myself. My main character goes around in his TOS uniform and gear and flies a 23c Gemini, so he is 150 years out of date. I would be total hypocrite. If I can go around in STO like it is 23c, then let others go around like they are in the 32c.
I have to admit it would be a funny sight to see characters in 23c and 32c uniforms hanging out together in ESD. Only in STO!
My first thoughts were to agree with you. Then I had to catch myself. My main character goes around in his TOS uniform and gear and flies a 23c Gemini, so he is 150 years out of date. I would be total hypocrite. If I can go around in STO like it is 23c, then let others go around like they are in the 32c.
I have to admit it would be a funny sight to see characters in 23c and 32c uniforms hanging out together in ESD. Only in STO!
My 23c main also runs around ESD in his full TOS uniform, I'm trying to go with with a 23c build with my D'kyr class, just need 23c photon torpedoes, also the D'kyr class been in used since the 22nd century.
I used to think they should have made the game in such a way that ALL the visuals were clientside.
That way, if I wanted a TOS themed game, I'd select that, and EVERYTHING would use TOS textures... even other players. THEY would see whatever era THEY had selected.
I'm not sure such a thing would even be possible, and it would require leaving out any technology or events that specifically date the game (including using existing characters like Kirk or Picard), so I'm not certain it would be popular in any case.
Visuals are all client side, though. They are drawing them from the texture files the game downloads and leaves sitting in your hard drive.
So, that is possible in a hacky sort of way. You can get 'mods' that simply overwrite textures for clothing. The only problem is any time the game updates that file, you lose it and have to get a new version I think.
> @rattler2 said: > I was using the Class A/Class B example because we do have an established, canon instance of Starfleet having two uniforms active at one time. This could be something similar, or it could be a transitional period. We don't know.
There was a scene in Deep Space Nine where Admiral Ross was holding a meeting to plan an attack on the dominion. Main characters were all wearing the black and grey of later DS9 episodes but a couple of captains in the background were wearing TNG uniforms. So that establishes multiple concurrent uniforms.
> @paradox#7391 said: > My 23c main also runs around ESD in his full TOS uniform, I'm trying to go with with a 23c build with my D'kyr class, just need 23c photon torpedoes, also the D'kyr class been in used since the 22nd century.
If your character is TOS then the last 23rd century mission that transitions you to 2409 can be repeated. One of the rewards is a 23rd century torpedo. I got one at MK 11 Rare and upgraded it to MK 14 ultra rare for my TOS Connie
I like the Predominate Reds, Blues and Yellows on these uniforms compared to the bland grey 32 century uniforms of Discovery's 3rd season, BTW I also have a Tal'Kyr Support Craft named the VSS Ni'var on my 23c Vulcan temporal agent main, simply because I find the idea that my people and the Romulans renamed our home planet after a 25th century shuttle to be funny.
That's why they made the change. The DP and others noticed the drab gray blended into the internal starship discovery sets when they were filming the final episode, so they wanted uniforms the 'stuck out/contrasted' better with the sets they were using.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
> @rattler2 said:
> I was using the Class A/Class B example because we do have an established, canon instance of Starfleet having two uniforms active at one time. This could be something similar, or it could be a transitional period. We don't know.
There was a scene in Deep Space Nine where Admiral Ross was holding a meeting to plan an attack on the dominion. Main characters were all wearing the black and grey of later DS9 episodes but a couple of captains in the background were wearing TNG uniforms. So that establishes multiple concurrent uniforms.
there was also season 1 uniforms on background extras and guest stars during season 3 onwards in TNG (might have been in DS9 as well), which makes sense with an organization with Starfleet's size and duties, when you got millions of personal to dress spread over thousands of ships and stations having those personal do their assigned duties would preferable to them running to the nearest replicator as soon as a new uniform is issued.
I suspect there's a rather large transitional period, where people who interact a lot with other species or governments get the new uniforms first (so senior staff and flag officers first) while an enlisted janitor assigned to a ship patrolling the core regions of the UFP for pirates and smugglers would get the new uniforms when it was convenient as their duties don't demand a quick replacement (assuming the uniform is otherwise intact).
This isn't elitism so much as it's the reality of running an organization as huge as Starfleet, replicators aren't magic after all and do need resources to function even if that resources is just fuel for the generators to generate power to run said replicators and replacing fully usable uniforms ASAP would not be wise use those resources.
'Generations' is another obvious example of Starfleet uniform transition:
IIRC they didn't make new uniforms for the TNG cast but used ones from DS9 so there's also cases of ill fitting uniforms of the new style. Also Lower Decks has 2 types of Uniforms in use at same type with the Titan using the DS9 style grey/black with colored undershirt uniforms while the Californias use a different style.
As I mentioned it makes sense as Starfleet probably millions of people working in it so (at the very least more likely tens of millions or hundreds of millions), across several species so even with replicators replacing uniforms would be major undertaking and probably not something that's done overnight, better to spread that over a longer time period so that your logistics capability won't get over stretched, since after all you do need to do all the other stuff needed to run an organization of that size while replacing the uniforms.
Try 'hundreds of BILLIONS' - Earth alone is blasting past 7 billion, and we're 300+ years in Star Trek's past - multiply that by a hundred or so member worlds and even factoring in that the amount of people in Starfleet are naturally going to be a small percentage of the total UFP population...you're still looking at numbers far in excess of millions.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
> @rattler2 said:
> I was using the Class A/Class B example because we do have an established, canon instance of Starfleet having two uniforms active at one time. This could be something similar, or it could be a transitional period. We don't know.
There was a scene in Deep Space Nine where Admiral Ross was holding a meeting to plan an attack on the dominion. Main characters were all wearing the black and grey of later DS9 episodes but a couple of captains in the background were wearing TNG uniforms. So that establishes multiple concurrent uniforms.
there was also season 1 uniforms on background extras and guest stars during season 3 onwards in TNG (might have been in DS9 as well), which makes sense with an organization with Starfleet's size and duties, when you got millions of personal to dress spread over thousands of ships and stations having those personal do their assigned duties would preferable to them running to the nearest replicator as soon as a new uniform is issued.
I suspect there's a rather large transitional period, where people who interact a lot with other species or governments get the new uniforms first (so senior staff and flag officers first) while an enlisted janitor assigned to a ship patrolling the core regions of the UFP for pirates and smugglers would get the new uniforms when it was convenient as their duties don't demand a quick replacement (assuming the uniform is otherwise intact).
This isn't elitism so much as it's the reality of running an organization as huge as Starfleet, replicators aren't magic after all and do need resources to function even if that resources is just fuel for the generators to generate power to run said replicators and replacing fully usable uniforms ASAP would not be wise use those resources.
^^^
Although with Replicator technology as it was shown in the 24th century (not to mention the 'programable matter' of the 32nd century) in Star Trek, getting an updated/current uniform should be as easy as asking for one from said replecator/pushing a button. And if the uniform is available to the Senior Staff, that means the program to replicate/create the uniform is already IN the ship's main computer so any/every replicator on the ship would have the pattern available to use.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
What would make the most sense would be divisional uniforms of some sort, though since DSC totally botched the concept in previous seasons it makes sense they would not suddenly get it right. TOS used the concept of division along with department (the color was department and the insignia was division) for instance.
0
rattler2Member, Star Trek Online ModeratorPosts: 58,749Community Moderator
What would make the most sense would be divisional uniforms of some sort, though since DSC totally botched the concept in previous seasons it makes sense they would not suddenly get it right. TOS used the concept of division along with department (the color was department and the insignia was division) for instance.
I... don't see how they botched it at all. They still had the division on the badge (I may not have agreed with usig pips on the badge for rank but whatever), and they did have departmental colors. Its just at that time it wasn't the traditional red/blue/yellow we see in most of Trek. The uniforms were predominantly blue, with metallic departmental colors, Gold for Command, Silver for Science, and Bronze for Engineering/Ops. They did make a variant that was more in line with the TOS style with the rank stripes on the sleeves and the yellow/red/blue departmental colors, but it sounded like those were new uniforms, so not quite standard across the entire fleet yet, and this will be the style of uniform used in SNW.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
I liked the season 3 32nd uniforms to be honest, I'm not sure I like the season 4 variation.
i would support them adding the 32nd century Uniforms to the game. of course i would love it
if it would be allot easier to acquire more special ships then waiting to just get them from lock boxes
What would make the most sense would be divisional uniforms of some sort, though since DSC totally botched the concept in previous seasons it makes sense they would not suddenly get it right. TOS used the concept of division along with department (the color was department and the insignia was division) for instance.
I... don't see how they botched it at all. They still had the division on the badge (I may not have agreed with usig pips on the badge for rank but whatever), and they did have departmental colors. Its just at that time it wasn't the traditional red/blue/yellow we see in most of Trek. The uniforms were predominantly blue, with metallic departmental colors, Gold for Command, Silver for Science, and Bronze for Engineering/Ops. They did make a variant that was more in line with the TOS style with the rank stripes on the sleeves and the yellow/red/blue departmental colors, but it sounded like those were new uniforms, so not quite standard across the entire fleet yet, and this will be the style of uniform used in SNW.
While the blue barf uniforms were pretty bad on their own (for one thing using gold and copper to differentiate department just did not work well onscreen, science silver was visible enough but command gold and operations copper (or bronze depending on which article you read) look exactly the same (unless maybe if you have the newest highest resolution TV screen to watch it on it might be possible to tell them apart).
That is not what I meant by division though (the colors in first season DSC, second season DSC, and TOS all mean the same thing even though they are not all the same sets of colors, Department identification, not Division).
In TOS there were six divisions each with their own distinctly shaped division badges.
Starship Duty division used the familiar delta
The Merchant Marine/Auxiliary division which used a sort of lily pad shaped insignia (only seen in Charlie X)
Outpost Division which used a roughly acorn-like or bullet shaped insignia (from Balance of Terror and Arena)
Academy Insignia which was a smaller simpler variant of the HQ division starflower insignia (Shore Leave) on the silver-gray academy tunic worn by Finnegan
Headquarters division/Starbase insignia which was the round starflower (seen in a number of episodes)
General Fleet Command insignia which looked sort of like a pretzel and was generally only worn by commodores assigned to flotilla command vessels instead of HQ postings like a Starbase (only seen in The Doomsday Machine). The regular crew of the Constellation wore the usual SD delta
In addition to that there were two vertical oblong shaped ones that were actually an error by the costuming department that Bob Justman roasted their behinds over in memos, one of which is reproduced on startrek.com:
DSC could have built on that and the fact that Kirk identified the Enterprise as being a UESPA ship early in the series before switching over to calling it a UFP Starfleet ship to introduce the idea that the Federation was still not quite homogeneous and still had vestiges of the original UN-like setup of having to borrow forces from the member worlds. It would have been a good way to get the more internally contentious Starfleet they obviously wanted without annoying the long term fans much (that setup was actually a long held fan theory in fact).
Instead they went for an awkwardly executed joke that was essentially "the rest of the Fleet went to war but all we got were these lousy Tee shirts".
Comments
Hell, less than that because magic replicators.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I wouldn't mind if they were iconic, or hot in a bizarre way. It's like when Janeway was dressed 22nd Century in "Flashback". The modern Starfleet look just isn't being designed well. I wish they'd blow some of the budget better on Stella McCartney.
I still can't help compare Discovery crashing in the ice to Voyager and Voyager's crash landing looking so much better.
> I continue to be frustrated by this 32nd Century nonsense. The game isn't set in that century, the material we get from that period should be VERY limited, perhaps only for specific missions. I mean, the game is set in the 25th Century. The 32nd Century is SEVEN HUNDRED years more advanced. That's like people in the 1300s having access to machineguns, tanks and nuclear missiles. It's entirely inappropriate for the period of the game.
>
My first thoughts were to agree with you. Then I had to catch myself. My main character goes around in his TOS uniform and gear and flies a 23c Gemini, so he is 150 years out of date. I would be total hypocrite. If I can go around in STO like it is 23c, then let others go around like they are in the 32c.
I have to admit it would be a funny sight to see characters in 23c and 32c uniforms hanging out together in ESD. Only in STO!
My 23c main also runs around ESD in his full TOS uniform, I'm trying to go with with a 23c build with my D'kyr class, just need 23c photon torpedoes, also the D'kyr class been in used since the 22nd century.
Visuals are all client side, though. They are drawing them from the texture files the game downloads and leaves sitting in your hard drive.
So, that is possible in a hacky sort of way. You can get 'mods' that simply overwrite textures for clothing. The only problem is any time the game updates that file, you lose it and have to get a new version I think.
> I was using the Class A/Class B example because we do have an established, canon instance of Starfleet having two uniforms active at one time. This could be something similar, or it could be a transitional period. We don't know.
There was a scene in Deep Space Nine where Admiral Ross was holding a meeting to plan an attack on the dominion. Main characters were all wearing the black and grey of later DS9 episodes but a couple of captains in the background were wearing TNG uniforms. So that establishes multiple concurrent uniforms.
> My 23c main also runs around ESD in his full TOS uniform, I'm trying to go with with a 23c build with my D'kyr class, just need 23c photon torpedoes, also the D'kyr class been in used since the 22nd century.
If your character is TOS then the last 23rd century mission that transitions you to 2409 can be repeated. One of the rewards is a 23rd century torpedo. I got one at MK 11 Rare and upgraded it to MK 14 ultra rare for my TOS Connie
That's why they made the change. The DP and others noticed the drab gray blended into the internal starship discovery sets when they were filming the final episode, so they wanted uniforms the 'stuck out/contrasted' better with the sets they were using.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
there was also season 1 uniforms on background extras and guest stars during season 3 onwards in TNG (might have been in DS9 as well), which makes sense with an organization with Starfleet's size and duties, when you got millions of personal to dress spread over thousands of ships and stations having those personal do their assigned duties would preferable to them running to the nearest replicator as soon as a new uniform is issued.
I suspect there's a rather large transitional period, where people who interact a lot with other species or governments get the new uniforms first (so senior staff and flag officers first) while an enlisted janitor assigned to a ship patrolling the core regions of the UFP for pirates and smugglers would get the new uniforms when it was convenient as their duties don't demand a quick replacement (assuming the uniform is otherwise intact).
This isn't elitism so much as it's the reality of running an organization as huge as Starfleet, replicators aren't magic after all and do need resources to function even if that resources is just fuel for the generators to generate power to run said replicators and replacing fully usable uniforms ASAP would not be wise use those resources.
IIRC they didn't make new uniforms for the TNG cast but used ones from DS9 so there's also cases of ill fitting uniforms of the new style. Also Lower Decks has 2 types of Uniforms in use at same type with the Titan using the DS9 style grey/black with colored undershirt uniforms while the Californias use a different style.
As I mentioned it makes sense as Starfleet probably millions of people working in it so (at the very least more likely tens of millions or hundreds of millions), across several species so even with replicators replacing uniforms would be major undertaking and probably not something that's done overnight, better to spread that over a longer time period so that your logistics capability won't get over stretched, since after all you do need to do all the other stuff needed to run an organization of that size while replacing the uniforms.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
^^^
Although with Replicator technology as it was shown in the 24th century (not to mention the 'programable matter' of the 32nd century) in Star Trek, getting an updated/current uniform should be as easy as asking for one from said replecator/pushing a button. And if the uniform is available to the Senior Staff, that means the program to replicate/create the uniform is already IN the ship's main computer so any/every replicator on the ship would have the pattern available to use.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I... don't see how they botched it at all. They still had the division on the badge (I may not have agreed with usig pips on the badge for rank but whatever), and they did have departmental colors. Its just at that time it wasn't the traditional red/blue/yellow we see in most of Trek. The uniforms were predominantly blue, with metallic departmental colors, Gold for Command, Silver for Science, and Bronze for Engineering/Ops. They did make a variant that was more in line with the TOS style with the rank stripes on the sleeves and the yellow/red/blue departmental colors, but it sounded like those were new uniforms, so not quite standard across the entire fleet yet, and this will be the style of uniform used in SNW.
normal text = me speaking as fellow formite
colored text = mod mode
i would support them adding the 32nd century Uniforms to the game. of course i would love it
if it would be allot easier to acquire more special ships then waiting to just get them from lock boxes
While the blue barf uniforms were pretty bad on their own (for one thing using gold and copper to differentiate department just did not work well onscreen, science silver was visible enough but command gold and operations copper (or bronze depending on which article you read) look exactly the same (unless maybe if you have the newest highest resolution TV screen to watch it on it might be possible to tell them apart).
That is not what I meant by division though (the colors in first season DSC, second season DSC, and TOS all mean the same thing even though they are not all the same sets of colors, Department identification, not Division).
In TOS there were six divisions each with their own distinctly shaped division badges.
In addition to that there were two vertical oblong shaped ones that were actually an error by the costuming department that Bob Justman roasted their behinds over in memos, one of which is reproduced on startrek.com:
https://startrek.com/article/starfleet-insignia-explained
DSC could have built on that and the fact that Kirk identified the Enterprise as being a UESPA ship early in the series before switching over to calling it a UFP Starfleet ship to introduce the idea that the Federation was still not quite homogeneous and still had vestiges of the original UN-like setup of having to borrow forces from the member worlds. It would have been a good way to get the more internally contentious Starfleet they obviously wanted without annoying the long term fans much (that setup was actually a long held fan theory in fact).
Instead they went for an awkwardly executed joke that was essentially "the rest of the Fleet went to war but all we got were these lousy Tee shirts".