Isn't there like a dozen + T6 Fed escorts already?
I'm sure at least one of those matches, or very close, to what it would be.
His, & a couple of others', (instructional?) videos are usually good but they always remind me of something like a "reality" show that is really scripted & I think he pals around with this forum mod, darkbladejk, so I'm always wondering if their good fortune is actually that or Cryptic good "random" nudging.
This really needs to happen. The Tempest Class is by far one of my favorite (and arguably best) Starfleet designs in the game and it deserves representation in the T6 lineup. Not to mention the unique feel of the patrol escort itself in the gameplay.
I still contend that, though others disagree, that the Lockbox T5 Ship (consolation) prizes that they released after T6s were a thing (Malon, APU, etc.) are not going to get the T6 treatment.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I still contend that, though others disagree, that the Lockbox T5 Ship (consolation) prizes that they released after T6s were a thing (Malon, APU, etc.) are not going to get the T6 treatment.
I always enjoyed the Nihydron Destroyer especially & the APU Cruiser myself though their optimal window of serviceable gameplay was too short.
This really needs to happen. The Tempest Class is by far one of my favorite (and arguably best) Starfleet designs in the game and it deserves representation in the T6 lineup. Not to mention the unique feel of the patrol escort itself in the gameplay.
My one issue with the Tempest is the fused tailgun Not only does it really lock you into Phaser if you want to get the most out of her, it locks you into cannons.
I still got the OLD Fleet T5 that didn't have the tailgun on one character. If I bump her to T5U she'll gain the tailgun and that's not exactly a good thing for a Tet build.
My one issue with the Tempest is the fused tailgun Not only does it really lock you into Phaser if you want to get the most out of her, it locks you into cannons.
I still got the OLD Fleet T5 that didn't have the tailgun on one character. If I bump her to T5U she'll gain the tailgun and that's not exactly a good thing for a Tet build.
I don't mind being locked into phaser build since I run canon setups on all my faction specific ships, so I was always going to go with phasers on a Starfleet ship anyway. The locking into cannons part I can somewhat agree with, since I'd prefer to go with beams often on that setup. It is an awesome design though, and in the end that's what's most important to me in a ship.
I don't dispute that at all. You like the look of the ship, that's awesome. Hell... I probably fly a few ships that are less than optimal stat wise, but I don't care because I like the look of the ship more than big numbers.
I mean big numbers don't hurt, but you also want to like what is making those big numbers.
This really needs to happen. The Tempest Class is by far one of my favorite (and arguably best) Starfleet designs in the game and it deserves representation in the T6 lineup. Not to mention the unique feel of the patrol escort itself in the gameplay.
My one issue with the Tempest is the fused tailgun Not only does it really lock you into Phaser if you want to get the most out of her, it locks you into cannons.
I still got the OLD Fleet T5 that didn't have the tailgun on one character. If I bump her to T5U she'll gain the tailgun and that's not exactly a good thing for a Tet build.
Wasn't that the very first ship with a dedicated/locked rear-weapon now pretty much evolved into an Experimental Weapon slot?
I don't know if the fused tailgun was a prototype that evolved into the Experimental Weapon, as we had another ship with a fused weapon, the Dyson's Proton Cannons. Also apparently the Tempest doesn't have the experimental weapon slot because of the fused tailgun.
The Tempest comes with a 4th aft weapon slot fused with the [Tempest Tail Gun] in lieu of an Experimental Weapon. This weapon cannot be removed, upgraded or re-engineered.
Back in the T5 Days, the Tempest was my favorite ship in STO. I love it.
Pulling everything in with a Gravity Well and then hitting the area with the Nadeon Saturation Bomb was great fun.
I still think the Tempest class skin is perhaps the most beautiful design Cryptic has ever made it's just absolutely stunning.
That being said, I think that unless Cryptic was willing to violate it's own rules on upgrades, this release would be a waste of everyones time. The layout of the Tempest is outdated and in need of a revision, something that Cryptic doesn't usually do when moving a ship from T5-T6.
It's biggest problem is the 4 forward weapons. If this is going to remain on the T6, then don't bother. 5 forward weapons is a must on an escort and really SHOULD be a standard on any ships of the 'Escort' class. These ships are built to use their maneuverability to keep guns on target, having a 4/3 (or in this case 4/4*) layout is silly. Any escort with 4 forward guns is an automatic 'no thanks.'
The Tail Gun. This is less of an issue since all they really need to do is just convert the tail gun to an experimental weapon, but it can't be a fused weapon that can't be removed or upgraded. Even if they leave it and lock you into Phasers it should at least be upgradable.
Bridge Officer Layout and console setup are all fine.. no problems there.
Unless they're willing to make some changes to make the ship competitive, then there is little point to making it. It will just be another 3k Zen Ship that's outclassed from the instant it arrives. This great ship deserves better.
The Nadeon Bomb was always nice, but sadly it was bound to the patrol escort.
Imagine that console, being boosted by EPG, being equipped on a proper science vessel.
As for the Patrol Escort getting the Tier 6 treatment, Timber is entitled to his opinion but as far as i am concerned it needs to wait in line BEHIND the Tier 6 Nova.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
The Nadeon Bomb was always nice, but sadly it was bound to the patrol escort.
Imagine that console, being boosted by EPG, being equipped on a proper science vessel.
As for the Patrol Escort getting the Tier 6 treatment, Timber is entitled to his opinion but as far as i am concerned it needs to wait in line BEHIND the Tier 6 Nova.
I don't think the Nova is even IN the 'line' though.
With the heavy focus on the mycelial network and spores i can see the potential of new science ships and potentially for the Nova. Was there not a meet and greet between Garrett Wang and the devs recently?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
The tailgun could easily be replaced with a Special Weapons slot instead now that we have those. Also I believe many T6 Consoles can be used on any ship.
But, Nova/Rhode Island first.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
A 4/3 +Exp layout could actually be pretty good for beamscorts since you can either use two omnis and the KCB, arrays or some combination if you if you do the oval attack style to roll your shield facings while hitting the enemy on only one of their shields. Or you could even use an energy forward/torpedoes aft design to knock their shields down and spin to kick them with the torpedoes quickly enough that they are not as likely to get the shields back up or turn away before the torps hit.
A T6 version of the Fleet Patrol Escort would be good, along with a T6 version of the Steamrunner (which is a favorite of mine too) like Timberwolf mentions, though the point about the number of T6 escorts out there already is true enough that sci scouts like the Nova/Rhode island should get their chance first (a z-store T6 N'kaam would be great too instead of just being used as a skin for the Ho'kuun though I doubt that would ever happen since it is an "alien" ship).
A 4/3 +Exp layout could actually be pretty good for beamscorts since you can either use two omnis and the KCB, arrays or some combination if you if you do the oval attack style to roll your shield facings while hitting the enemy on only one of their shields. Or you could even use an energy forward/torpedoes aft design to knock their shields down and spin to kick them with the torpedoes quickly enough that they are not as likely to get the shields back up or turn away before the torps hit.
Well, good news then!
There are already quite a few of these horrifically mediocre escorts already in the C-Store for you to choose from. If they had a section of the C-Store called 'Ships no one flies,' they would be in there.
If they're going to do something this pedestrian and tired with the Patrol Escort, better to just not do it at all. Escorts with 4 forward weapons are a waste of any time spent coding them. Just don't bother, you can get better results slapping beams on a cruiser.
The Patrol Escort deserves better, but it won't get it so just don't even bother making it.
Does everything have to be the absolute best?
Have you considered that some people actually DO put beams on escorts rather than cannons?
You're coming at this from the viewpoint of maximum forward firepower, IE Cannon build. Someone mentioned they would put beams on it instead, and you go off on an insult tangent because basically how dare they not want maximum FORWARD firepower, and to hell with anything other than maximum FORWARD firepower.
4/3 may not be absolute best for cannons, but may work better for a beam build that allows for a rear torpedo as well if they want. There's more than one way to build ships. Just because it doesn't work for you doesn't mean its outright garbage.
I should have known this typical reply was coming.. at least it didn't take long. Could have just copy/pasted it from any other ship request thread.
Anytime you suggest that anything be different or in any way special from then what we already have (there are tons for 4/2 or 4/3 Escorts already) everyone just assumes that all you want is 'More Power' or the 'Absolute Max.'
As expected, you totally missed the point.. again, it's on me for expecting anything different. I have been around this board long enough to know better.
I could explain why the fast majority of players don't make 'beamscorts' but you already know, so why bother? Just going to get more of these typical replies that happen anytime any suggestion is made.
Fine.. make the Patrol Escort and make it as mundane and plain as all the other unused Escorts currently in the store.
I don't have the patience for this pointless round and round. At least we boosted our post counts.
I should have known this typical reply was coming.. at least it didn't take long. Could have just copy/pasted it from any other ship request thread.
Anytime you suggest that anything be different or in any way special from then what we already have (there are tons for 4/2 or 4/3 Escorts already) everyone just assumes that all you want is 'More Power' or the 'Absolute Max.'
As expected, you totally missed the point.. again, it's on me for expecting anything different. I have been around this board long enough to know better.
I could explain why the fast majority of players don't make 'beamscorts' but you already know, so why bother? Just going to get more of these typical replies that happen anytime any suggestion is made.
Fine.. make the Patrol Escort and make it as mundane and plain as all the other unused Escorts currently in the store.
I don't have the patience for this pointless round and round. At least we boosted our post counts.
With all due respect, but i think you're living in a bubble if you say that the majority of players don't make beamscorts.
It may not be the current meta for high end DPS, but in RTFO (not premade) i see beamscorts more often than cannon builds.
Regardless, a beam escort can get the job done on normal and advanced difficulty so it is an equally valid choice for a build.
With sufficient skill it might even do its job at elite difficulty, but those rarely seem to pop for RTFO so i don't have sufficient data to confirm or deny.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I piloted a "beamscort" for a bit in the past, enjoyed it, & it did well. Advanced is as top-notch I ever went in it though but was happy with it & many times I'd just fly in circles to get all the beams going.
well, the NX kind of not-so-subtly pushes you into beams thanks to its trait, which the average player is going to be using as soon as they unlock it
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
I have beam and another one with cannons... i like them both, back to a T6 Tempest (that should be called Hurricane or Cyclone class), it shoud have a 360 rapid fire dual cannons, as an experimental weapon, it's kinda the logical evolution of the ship, and the console some kind of Nadeon Proyector cone or something like that. A slight up in the stats, and perhaps pilot or mw seating (but not a pilot ship)
Comments
I'm sure at least one of those matches, or very close, to what it would be.
His, & a couple of others', (instructional?) videos are usually good but they always remind me of something like a "reality" show that is really scripted & I think he pals around with this forum mod, darkbladejk, so I'm always wondering if their good fortune is actually that or Cryptic good "random" nudging.
Odds are it will come in time. They have said they want to do T6 versions of everything so... in time.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I always enjoyed the Nihydron Destroyer especially & the APU Cruiser myself though their optimal window of serviceable gameplay was too short.
My one issue with the Tempest is the fused tailgun Not only does it really lock you into Phaser if you want to get the most out of her, it locks you into cannons.
I still got the OLD Fleet T5 that didn't have the tailgun on one character. If I bump her to T5U she'll gain the tailgun and that's not exactly a good thing for a Tet build.
I don't mind being locked into phaser build since I run canon setups on all my faction specific ships, so I was always going to go with phasers on a Starfleet ship anyway. The locking into cannons part I can somewhat agree with, since I'd prefer to go with beams often on that setup. It is an awesome design though, and in the end that's what's most important to me in a ship.
I mean big numbers don't hurt, but you also want to like what is making those big numbers.
Wasn't that the very first ship with a dedicated/locked rear-weapon now pretty much evolved into an Experimental Weapon slot?
Pulling everything in with a Gravity Well and then hitting the area with the Nadeon Saturation Bomb was great fun.
I still think the Tempest class skin is perhaps the most beautiful design Cryptic has ever made it's just absolutely stunning.
That being said, I think that unless Cryptic was willing to violate it's own rules on upgrades, this release would be a waste of everyones time. The layout of the Tempest is outdated and in need of a revision, something that Cryptic doesn't usually do when moving a ship from T5-T6.
It's biggest problem is the 4 forward weapons. If this is going to remain on the T6, then don't bother. 5 forward weapons is a must on an escort and really SHOULD be a standard on any ships of the 'Escort' class. These ships are built to use their maneuverability to keep guns on target, having a 4/3 (or in this case 4/4*) layout is silly. Any escort with 4 forward guns is an automatic 'no thanks.'
The Tail Gun. This is less of an issue since all they really need to do is just convert the tail gun to an experimental weapon, but it can't be a fused weapon that can't be removed or upgraded. Even if they leave it and lock you into Phasers it should at least be upgradable.
Bridge Officer Layout and console setup are all fine.. no problems there.
Unless they're willing to make some changes to make the ship competitive, then there is little point to making it. It will just be another 3k Zen Ship that's outclassed from the instant it arrives. This great ship deserves better.
Imagine that console, being boosted by EPG, being equipped on a proper science vessel.
As for the Patrol Escort getting the Tier 6 treatment, Timber is entitled to his opinion but as far as i am concerned it needs to wait in line BEHIND the Tier 6 Nova.
With the heavy focus on the mycelial network and spores i can see the potential of new science ships and potentially for the Nova. Was there not a meet and greet between Garrett Wang and the devs recently?
But, Nova/Rhode Island first.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
A T6 version of the Fleet Patrol Escort would be good, along with a T6 version of the Steamrunner (which is a favorite of mine too) like Timberwolf mentions, though the point about the number of T6 escorts out there already is true enough that sci scouts like the Nova/Rhode island should get their chance first (a z-store T6 N'kaam would be great too instead of just being used as a skin for the Ho'kuun though I doubt that would ever happen since it is an "alien" ship).
Well, good news then!
There are already quite a few of these horrifically mediocre escorts already in the C-Store for you to choose from. If they had a section of the C-Store called 'Ships no one flies,' they would be in there.
If they're going to do something this pedestrian and tired with the Patrol Escort, better to just not do it at all. Escorts with 4 forward weapons are a waste of any time spent coding them. Just don't bother, you can get better results slapping beams on a cruiser.
The Patrol Escort deserves better, but it won't get it so just don't even bother making it.
Have you considered that some people actually DO put beams on escorts rather than cannons?
You're coming at this from the viewpoint of maximum forward firepower, IE Cannon build. Someone mentioned they would put beams on it instead, and you go off on an insult tangent because basically how dare they not want maximum FORWARD firepower, and to hell with anything other than maximum FORWARD firepower.
4/3 may not be absolute best for cannons, but may work better for a beam build that allows for a rear torpedo as well if they want. There's more than one way to build ships. Just because it doesn't work for you doesn't mean its outright garbage.
I should have known this typical reply was coming.. at least it didn't take long. Could have just copy/pasted it from any other ship request thread.
Anytime you suggest that anything be different or in any way special from then what we already have (there are tons for 4/2 or 4/3 Escorts already) everyone just assumes that all you want is 'More Power' or the 'Absolute Max.'
As expected, you totally missed the point.. again, it's on me for expecting anything different. I have been around this board long enough to know better.
I could explain why the fast majority of players don't make 'beamscorts' but you already know, so why bother? Just going to get more of these typical replies that happen anytime any suggestion is made.
Fine.. make the Patrol Escort and make it as mundane and plain as all the other unused Escorts currently in the store.
I don't have the patience for this pointless round and round. At least we boosted our post counts.
except the Nova and K'vort
With all due respect, but i think you're living in a bubble if you say that the majority of players don't make beamscorts.
It may not be the current meta for high end DPS, but in RTFO (not premade) i see beamscorts more often than cannon builds.
Regardless, a beam escort can get the job done on normal and advanced difficulty so it is an equally valid choice for a build.
With sufficient skill it might even do its job at elite difficulty, but those rarely seem to pop for RTFO so i don't have sufficient data to confirm or deny.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"