A swagger stick like Captain Styles had, as a ground weapon. The head of his stick looks similar to the TNG Type I phaser, so like a phaser rifle, this weapon could have three weapon modes: Regular fire, Split Beam/Rapid fire, and being whipped across the face like a kosh/sap In 'holstered' mode, it would appear tucked under the left armpit. A bit eccentric, a bit poncey even, but I still wouldn't want one across the bridge of my nose in a scrap
"I fight for the Users!" - Tron
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
How about things that should have been in the c-store a long time ago? Like faction-specific, t-6, 2-bay carriers for KDF and Rom, or a few alternate Romulan bridges? These wouldn't seem to be unreasonable requests...
An unlock to let you play as a super klingon from the new disco show.
Since every villain has a fatal weakness, this brings up an opportunity to make Party Amplifiers useful. Set one off in a room full of neo-Klingons and you have a Stewie Griffin cutaway gag.
-An updated T6 Patrol Escort.
-A special costume slot that gives you access to things your species/faction normally wouldn't have. Like in the episodes where some characters go undercover. (i.e. Kirk or Troy disguised as Romulans)
FASA starships.
I'd like to see some of these old designs (or STO versions of them) in the C-store ranging from Tier-1 to Tier-5U with appropriate stats and Zen-cost.
[quote="mephizton2092;c-13222935"]Like the account bank, i woulndt mind an account drydock (doesnt need be big) so i can swap unique ships around when my main character had its fun with it.[/quote]
Yes, it does happen. It took perhaps 75 R&D Assistance requests for him to show up on one of my Characters. I have 14 Characters, three got Gumarre from having leveled up Crafting 1.0, one got him automatically as a Temporal Recruit, four for being Delta Recruits, and one from the R&D Assistance route. Really, at this stage, they should increase the chance of getting him from the R&D Assistance requests (especially with the four day cooldown).
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I'd like to see someone add a Real Game to the C-Store. Something Star Trek based which wasn't attempting to dig at my wallet every time I logged in and was enjoyable to play as well.
A six year old boy and his starship. Living the dream.
A way to make low tier vessels useful. Currently players level up to T5 in anout a month at most, so the T1 fhrough T4 ships get used for about a week each. If the player moves slow, that is.
Ideas:
Assign BOffs, DOffs, and gear to each active roster vessel and they come as your Fleet Support in random rotation.
Not a bad idea; I imagine these ships would be scaled to fit the area they're summoned in (player scaling already happens in some areas of the game, such as the Defera and Kobali ground zones). And people are going to want officers to staff them, which can feed sale of doff slots and packs...
Create content exclusive to tiers so that to play a particular queued mission requires the use of a particular tier vessel.
'Flashback' queues? We already have something similar, with the shuttle/strikecraft queues, so... why not?
Level matched PvP in which captains of higher level get temporarily level-matched to the appropriate power level for a particular tier.
This, sir, is not without merit (for comparison, GW2 scales everyone to max level for PvP purposes); however, it does not address the problem I understand exists with the current state of PvP: that people can gamble for or buy outright advantages over other players (how many 'must-have' items/traits/etc., I wonder, come from the Zen or lobi stores?)... something which has been rightly criticized when it's appeared in recent Call of Duty entries (SW: Battlefront 2 is also receiving flak for appearing to include this nonsense). Consider how this suggestion might sync with my musings on a solution seen here.
*But I'd lose the red rings, and make the grey ring more identifiable as a phaser strip (or strips), make the 'homeplate' RCS thrusters about 40% smaller, and only have four at 2,4,8 and 10 positions, and switch the grey-stripe/panelling for the recent Connie skin Thomas released.
I DO like the overall hull shape and proportions, the JJPrise-esque impulse engines, and the overall nacelle design. It's definitely a better design than anything I could come up with
"I fight for the Users!" - Tron
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
Comments
We'd all be eating steak.
We come in peace, SHOOT TO KILL!
Kudos for the Jayne Cobb reference!
A: A normal pet
B: A Boff
B would rule!
Every Alice or Barbara or Maisie comes with a free Stella.
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth
My character Tsin'xing
Since every villain has a fatal weakness, this brings up an opportunity to make Party Amplifiers useful. Set one off in a room full of neo-Klingons and you have a Stewie Griffin cutaway gag.
-A special costume slot that gives you access to things your species/faction normally wouldn't have. Like in the episodes where some characters go undercover. (i.e. Kirk or Troy disguised as Romulans)
I would love for them to get the permissions to use some of these.
We come in peace, SHOOT TO KILL!
Brilliant! I love this idea!!!
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Norway class patrol escort
K'vort class heavy bird of prey
Romulan Firehawk warbird
Klingon qeyLIS bet'Leth (Sword of Kahless) - 2 impulse engine slots, long range disruptor cannon
Federation Proxima Class - 2 primary deflectors, broadside quad cannons
Romulan Imperial Hawk Class - 2 singularity cores, destabilized plasma lance
I think 2 impulse engine slots would be overkill. Same for the deflectors and the singularity cores.
My character Tsin'xing
'Flashback' queues? We already have something similar, with the shuttle/strikecraft queues, so... why not?
This, sir, is not without merit (for comparison, GW2 scales everyone to max level for PvP purposes); however, it does not address the problem I understand exists with the current state of PvP: that people can gamble for or buy outright advantages over other players (how many 'must-have' items/traits/etc., I wonder, come from the Zen or lobi stores?)... something which has been rightly criticized when it's appeared in recent Call of Duty entries (SW: Battlefront 2 is also receiving flak for appearing to include this nonsense). Consider how this suggestion might sync with my musings on a solution seen here.
*But I'd lose the red rings, and make the grey ring more identifiable as a phaser strip (or strips), make the 'homeplate' RCS thrusters about 40% smaller, and only have four at 2,4,8 and 10 positions, and switch the grey-stripe/panelling for the recent Connie skin Thomas released.
I DO like the overall hull shape and proportions, the JJPrise-esque impulse engines, and the overall nacelle design. It's definitely a better design than anything I could come up with
"I was here before you, I will be here after you are gone. I am here, regardless of your acknowledgement or acceptance..." - The Truth