Seems stable, tho with more players in an instant game gets laggy. Had a DQ message from the powerboard event take 2 minutes to display/play audio after the event ended. Also had missed gate messages even tho I missed none when instance was crowded. Mokbara accolade was had to pin down, but once the schedule is known, it pops as advertised at the correct location.
Small bugs aside:
Monokini is deliciously trashy- my FIRST purchase after a stock floater. I LOVE IT !
Samba dance move also exceptionally well done. Advanced samba not nearly as impressive, the additional moves throw off the flow of the dance.
Not real happy with my Lei purchase, the neck adornment needs more depth- it lies too flat.
Event schedule is nice, I like the 90 minute schedule instead of the 60 minute- gives me time to raid the icebox between important events.
Would be nice to have accurate beach chair sitting animations, and maybe a couple of drinks with umbrella's in them I can walk around with. Also wish those rockets were banned, you know- the ones from the first contact event.
All-in-all it feels like a vacation, one I wish I was on. Nice job overall.
I dearly miss the nightfall, the Sand Castles event (why have the other events on a shorter rotation instead of having the sandcastles in addition?) and a lot of small but annoying bugs kinda, well, bug me. Clipping in swim wear (mini-T and rashguards clip into the character models), broken lounge chair animations, broken pet animations - it seems everything we are supposed to enjoy on Risa is affected by nagging issues.
I still enjoy it, it is my favorite STO event, but this year Risa feels like a resort that has been neglected. The umbrellas are washed out by the sun, the tables at the promenade are rickety and the entertainment act doesn't seem they're really into it. But it's still nice
Suggestion: I'd like to see, aside from polishing the little things mentioned, a sick bay / medical officer NPC in Risa. It'd make sense to have a character like this in a place where people surf high-speed antigrav boards and "fly high" with jetpacks. Also, if you are on Risa but queue for ground missions on the sideline you might take some injuries that should be treatable in the resort building
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
My favorite event is the Horga'hn Hunt. I've gotten good enough at it that I can afford Floaters, Powerboards, and just about anything I need with a little bit of farming. Also, the Eggs for the birds make for a good catch-up mechanic for toons that normally aren't well-equipped to run queues, battlezones, etc.
So I notice that the Horga'hn Hunt, normally run once an hour, was on an odd schedule. I was later told this is now happening once every hour and a half...yet other events like the Biathalon get 2 shots an hour, give or take.
As best I understand, sandcastle building is still around but no longer has its own time on the clock; you can run it for a certain amount of favors with no opportunity for bonus Favors. The Artifact Scavenger Hunt can also be run at any time, but there are bonus rewards for the once-every-1.5-hour event.
I'd like to ask that the Horga'hn Hunt join these 2 events as being potentially active at any time, but with reduced rewards (25-50 Favors when not on the clock vs. 75 when it is, for example) and maybe a long-enough cooldown (45 minutes? an hour?) so alts can't just farm the day away on it.
The reward powerboards (Bronze, Silver and Gold) need to be Elite level with speed of at least 78 and intetia of 150. What's the point of winning the Biathlon to unlock boards that are inferior to the one you just used in order to win?
You might say they are just for bragging rights, but who brags by equipping an inferior item and losing races on purpose? O.o
I find the biathlon much more enjoyable than the original powerboard race, as the finish is a lot less of a lottery. I would like to see more time given to the Horga'an hunt and less to the artifact hunt, if possible. Eggs can only be got this way, and the drop rate seems a lot less than previous years.
Please add Competitive marks to the monkey and bird reward packs.
New outfits are very nice, with good colour choices too.
One issue bothering me that's new since last year is that several outfits seem to have severe clipping issues around the shoulders, at least on female characters. Particularly the hula shirts (both open and closed, but worse when open) and the mini-t swimsuit top.
I also wish the older bikini model, which looks kind of painted on, could be updated to use the same mesh and textures as the one worn under the open hula shirt, which looks much better.
One issue bothering me that's new since last year is that several outfits seem to have severe clipping issues around the shoulders, at least on female characters. Particularly the hula shirts (both open and closed, but worse when open) and the mini-t swimsuit top.
I also wish the older bikini model, which looks kind of painted on, could be updated to use the same mesh and textures as the one worn under the open hula shirt, which looks much better.
The romulan dance instructor has that problem as well.
First time. Firstly, it's all very confusing, there's little explanation of anything. Secondly, most of the events require quite a bit of work. Thirdly, a large number of events require you to have good reflexes. Reminds me of the horse racing events in Lord of the Rings Online, which I also could never do.
Anyway, I pretty much gave up in frustration after a few hours. I can't seem to win anything from any event I do. I've got better things to do...
First time. Firstly, it's all very confusing, there's little explanation of anything. Secondly, most of the events require quite a bit of work. Thirdly, a large number of events require you to have good reflexes. Reminds me of the horse racing events in Lord of the Rings Online, which I also could never do.
Anyway, I pretty much gave up in frustration after a few hours. I can't seem to win anything from any event I do. I've got better things to do...
My first time as well, and I agree. I want to farm some prize vouchers, but I can't reliably find something that provides them. There should always be at least one event that rewards them that isn't on the clock. I don't want to have to compete against other players for them, and I don't want to spend time just sitting there waiting for the appropriate event to run.
First time. Firstly, it's all very confusing, there's little explanation of anything. Secondly, most of the events require quite a bit of work. Thirdly, a large number of events require you to have good reflexes. Reminds me of the horse racing events in Lord of the Rings Online, which I also could never do.
Anyway, I pretty much gave up in frustration after a few hours. I can't seem to win anything from any event I do. I've got better things to do...
My first time as well, and I agree. I want to farm some prize vouchers, but I can't reliably find something that provides them. There should always be at least one event that rewards them that isn't on the clock. I don't want to have to compete against other players for them, and I don't want to spend time just sitting there waiting for the appropriate event to run.
3 events are on their own clock- about 15 minutes cooldown: building sandcastles (near the promenade), the floater course (at the end of the boardwalk) and scavenger hunt (Qwens hut). Just round-robin those between the major events. The BIG payout is the dance contest- never miss this one, the hoverboard race takes practice so try not to miss it, and the the biathalon is just a hoverboard race in reverse with one of the floater courses thrown in (just a bonus award if you got time).
I've been pulling in 1500+ loots a day just rounding these events on my own clock, but stopping to do the dance-off just to see how everyone dresses.
Interestingly..... I am enjoying the Biathlon Race more than the Powerboard race.
Well, when I don't crash and burn or get disqualified.
It FEELS like I am actually racing with other people, anyways.
Not like racing against people who know where to cut corners or have better gear or something.
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
I'm enjoying it. Although I wish they would swap the dance off and artifact hunt on the rotation on how often they occur. One is a fun group event while the other is aggravation personified.
It would be nice.... if I wasn't crashing all the time and then can't reload my chatacter back to the map. Idk why this happened. Last year I had no such problems and I have no crash issues outside Risa (other than maybe some cut scenes - as it seems).
I love Risa, so I am very sad about this. I am worried I won't be able to do the daily grind for the ship. I haven't even tried the new mission. I am afriad to crash on more toons, .. I have Windows so I don't see what the problem is, ..
The loss of the day/night cycle combined with the news that a totally separate night instance of Risa being unfeasible means the event is no longer my most anticipated STO event of all time.
I've participated previous years and obtained a lot of great past items across 12+ characters to enjoy on then-wonderful Risa, but I can no longer appreciate these items like before in making screenshots, inviting friends to hang out, listening to music while dancing, and other fun role play while collecting lohlunats and while casually roaming about.
Other free to play online games I enjoy seem to be listening to their fans and enhancing their maps. One example, Planetside2's very recent revamp of Hossin daylight to balance the otherwise foggy eerie atmosphere at nightfall which makes for a spectacularly refreshing contrast. I wish STO was moving in that direction, or at best preserved the magic that it had.
I can't comment on the other new activities as I have not participated in them, but I will mention the very long standing bugs that have not been addressed in years which include both Risian ships both cosmetically and functionality-wise, severe problems with costume on C-Store unlock species (ex. Remans), costume clippings, floating on lounge chairs, and others posted by other members also take away from the fun.
The Male Dance Instructor. No where can I escape his sleazy " Time to get on the dance flooooor!! " ( God, he's bloody annoying! ) other then escaping into another instance. Only to log back in to the game later to have him taunting me again......he must hate dragons.
.
I asked the monkeys, they just shrugged then flung poo at me. Clearly they are as puzzled as me.....a mystery indeed if these intelligent creatures who wear one of the 50,000 Sherlock Holmes hats I gave them to look cuter don't know either.....then we are all doomed.
First time. Firstly, it's all very confusing, there's little explanation of anything. Secondly, most of the events require quite a bit of work. Thirdly, a large number of events require you to have good reflexes. Reminds me of the horse racing events in Lord of the Rings Online, which I also could never do.
Anyway, I pretty much gave up in frustration after a few hours. I can't seem to win anything from any event I do. I've got better things to do...
Me too. I can just about manage the powerboard race, even managed first place a few times. The Biathlon is beyond me - I just don't have the reflexes for the floater portion. Gave it a few tries but usually disqualified - but more importantly, I hated it. Didn't enjoy it at all, and I see little point in doing something I don't enjoy.
Aside from the awkward way the transition is setup, the main trick to the floater part is to aim for he next ring while going through the current ring. It takes a bit of practice but it works great.
I'm enjoying it.
Although I wish they would swap the dance off and artifact hunt on the rotation on how often they occur.
One is a fun group event while the other is aggravation personified.
Hmm... Maybe I should post a guide on how to do this.
The first thing to remember is that the scanner has an accuracy of +/- 60°... which is practically useless, especially since it doesn't tell you range. Seriously, walking across the entire island chasing a wobbly needle is exactly what you said...
But... 1: target locations don't move. If the scanner tells you it's 30° to the left one time and you take a step forward and it suddenly tells you 45° to the right, it's probably much closer to being directly in front of you. The Wiki has a map:
I created it personally.
Anyways, aside from the trick of getting a better heading by combining multiple readings, there's also triangulation to give a better idea as to range. Like I said before, walking all the way across the island is aggravating. So, get a good heading from multiple readings, then use the free teleport to a different location, and take a new heading and look to see where the two meet. That should tell you approximately where it is.
No fix for the missing Competitive Marks as a selection for Monkey/Bird turn-ins in tomorrow's Patch Notes.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
They are up now, but the Patch Notes showed up on Tribble a couple of hours earlier.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I'm enjoying it.
Although I wish they would swap the dance off and artifact hunt on the rotation on how often they occur.
One is a fun group event while the other is aggravation personified.
I agree entirely. Many would prefer the Hor'gahn Hunt to replace one or both Artifact events, the Dance Off would also be an acceptable change. Ideally, Hor'gahn would happen once per hour and Dance Off twice per hour and Artifact would become like the Sandcastle thing, a do it whenever you feel like it thing. Of course in a truly ideal scenario we'd get to hunt down Qwen himself, but I don't think we'll be that lucky.
Count me as definitely not one of the many. The Artifact Hunt is a fantastic way to earn favors if you have a Superior Floater and learn to do a grid search. Average time of 3 minutes, including switching characters, picking it up and turning it in for 50 favors per character if you turn them all in during the bonus time. With just 3 characters, it destroys Dance Off, and is second in reliable rewards for time spent to only the Horga'hn Hunt. The accolade for it is a royal pain, though, so there is a downside.
Speaking of accolades, please don't do separate accolades for 1st, 2nd and 3rd place again. Getting 2nd, and especially 3rd, is often more difficult than getting 1st, since the players that aren't in the lead tend to be bunched-up, and 3rd place flag's position is variable, sometimes behind 2nd, sometimes way in the front of the winner's circle.
Rewards and costs need an adjustment, as this event is a far bigger grind than Winter, Similar items in both cost 1000 favors in Summer, but about 60 common commodities total in Winter. You earn more per event in Summer, but it doesn't even come close to covering that difference. A good cycle during Summer will net you 360 favors in 90 minutes, assuming you don't win or place in the races, or up to 600 favors if you win them all. That's still almost 3 hours to buy a kit modulem and 4.5 if you're not so great at the races. Doing all of the activities in one cycle in Winter will net you, if you do well in them, which largely depends on lack of other people playing for Tide of Ice and Snowball Fight, and a lot of people playing for Klingon Ice Fishing and Cones of Conduct, 90-100 commodities. Assuming a fairly even split of types, you can get a kit module every 75 minutes there. That's a big discrepancy, a little over twice to nearly four times as long for the same type of item.
That was lot to say there, but it boils down to Summer items being overpriced by maybe a factor of 5 for your average player. Cut the prices by a factor of 10 and the payouts in half and you'd about have it even.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
(...) A good cycle during Summer will net you 360 favors in 90 minutes, assuming you don't win or place in the races, or up to 600 favors if you win them all. That's still almost 3 hours to buy a kit modulem and 4.5 if you're not so great at the races. Doing all of the activities in one cycle in Winter will net you, if you do well in them, which largely depends on lack of other people playing for Tide of Ice and Snowball Fight, and a lot of people playing for Klingon Ice Fishing and Cones of Conduct, 90-100 commodities. Assuming a fairly even split of types, you can get a kit module every 75 minutes there. That's a big discrepancy, a little over twice to nearly four times as long for the same type of item.
(...)
You can make 300+ favors in 15 minutes if you have more than one character. Depending ont he type of floater used, one portion of Horghan Hunt can be completed in ~three minutes, which allows you to run the hunt on 3 up to 5 characters with the right preperation. One run nets approximately 100 favors. The artifact search can be pre-completed on numerous characters and turned in quickly on all during the event window, netting 50 to (number of characters)*50 instantly. You can do sandcastles for 20 favors at any time, multiply it with the number of characters and you can make 1000 favors quickly in under one hour on your account. Of course things are slow if you only play one character, but even if you play only one of each faction as every F2P player can you can speed it up tremendously.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
For the races....imo.....should just need crossing the finish line, not trying to grab a flag.
I mean if this was a horse race, and the jockey needed to steer the horse to get a flag, the mortality rate would be something fantastic. o.o;
you wouldn't even need horses for that, a typical track race would be enough to cause pile-up involving several people if you had to grab a flag at the end.
For the races....imo.....should just need crossing the finish line, not trying to grab a flag.
I mean if this was a horse race, and the jockey needed to steer the horse to get a flag, the mortality rate would be something fantastic. o.o;
True. The reason for the flag grab is latency as it wouldn't be fair to let the server decide who's first when the clients would lack behind. Then again, flag grabbing is really no different as the same latency issues apply here.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
For the races....imo.....should just need crossing the finish line, not trying to grab a flag.
I mean if this was a horse race, and the jockey needed to steer the horse to get a flag, the mortality rate would be something fantastic. o.o;
True. The reason for the flag grab is latency as it wouldn't be fair to let the server decide who's first when the clients would lack behind. Then again, flag grabbing is really no different as the same latency issues apply here.
Especially as the flags seem to enjoy playing hopscotch.
Comments
5 year player.
Seems stable, tho with more players in an instant game gets laggy. Had a DQ message from the powerboard event take 2 minutes to display/play audio after the event ended. Also had missed gate messages even tho I missed none when instance was crowded. Mokbara accolade was had to pin down, but once the schedule is known, it pops as advertised at the correct location.
Small bugs aside:
Monokini is deliciously trashy- my FIRST purchase after a stock floater. I LOVE IT !
Samba dance move also exceptionally well done. Advanced samba not nearly as impressive, the additional moves throw off the flow of the dance.
Not real happy with my Lei purchase, the neck adornment needs more depth- it lies too flat.
Event schedule is nice, I like the 90 minute schedule instead of the 60 minute- gives me time to raid the icebox between important events.
Would be nice to have accurate beach chair sitting animations, and maybe a couple of drinks with umbrella's in them I can walk around with. Also wish those rockets were banned, you know- the ones from the first contact event.
All-in-all it feels like a vacation, one I wish I was on. Nice job overall.
Awoken Dead
Now shaddup about the queues, it's a BUG
I still enjoy it, it is my favorite STO event, but this year Risa feels like a resort that has been neglected. The umbrellas are washed out by the sun, the tables at the promenade are rickety and the entertainment act doesn't seem they're really into it. But it's still nice
Suggestion: I'd like to see, aside from polishing the little things mentioned, a sick bay / medical officer NPC in Risa. It'd make sense to have a character like this in a place where people surf high-speed antigrav boards and "fly high" with jetpacks. Also, if you are on Risa but queue for ground missions on the sideline you might take some injuries that should be treatable in the resort building
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So I notice that the Horga'hn Hunt, normally run once an hour, was on an odd schedule. I was later told this is now happening once every hour and a half...yet other events like the Biathalon get 2 shots an hour, give or take.
As best I understand, sandcastle building is still around but no longer has its own time on the clock; you can run it for a certain amount of favors with no opportunity for bonus Favors. The Artifact Scavenger Hunt can also be run at any time, but there are bonus rewards for the once-every-1.5-hour event.
I'd like to ask that the Horga'hn Hunt join these 2 events as being potentially active at any time, but with reduced rewards (25-50 Favors when not on the clock vs. 75 when it is, for example) and maybe a long-enough cooldown (45 minutes? an hour?) so alts can't just farm the day away on it.
You might say they are just for bragging rights, but who brags by equipping an inferior item and losing races on purpose? O.o
Please add Competitive marks to the monkey and bird reward packs.
New outfits are very nice, with good colour choices too.
I also wish the older bikini model, which looks kind of painted on, could be updated to use the same mesh and textures as the one worn under the open hula shirt, which looks much better.
The romulan dance instructor has that problem as well.
Anyway, I pretty much gave up in frustration after a few hours. I can't seem to win anything from any event I do. I've got better things to do...
My first time as well, and I agree. I want to farm some prize vouchers, but I can't reliably find something that provides them. There should always be at least one event that rewards them that isn't on the clock. I don't want to have to compete against other players for them, and I don't want to spend time just sitting there waiting for the appropriate event to run.
3 events are on their own clock- about 15 minutes cooldown: building sandcastles (near the promenade), the floater course (at the end of the boardwalk) and scavenger hunt (Qwens hut). Just round-robin those between the major events. The BIG payout is the dance contest- never miss this one, the hoverboard race takes practice so try not to miss it, and the the biathalon is just a hoverboard race in reverse with one of the floater courses thrown in (just a bonus award if you got time).
I've been pulling in 1500+ loots a day just rounding these events on my own clock, but stopping to do the dance-off just to see how everyone dresses.
Awoken Dead
Now shaddup about the queues, it's a BUG
Well, when I don't crash and burn or get disqualified.
It FEELS like I am actually racing with other people, anyways.
Not like racing against people who know where to cut corners or have better gear or something.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Although I wish they would swap the dance off and artifact hunt on the rotation on how often they occur.
One is a fun group event while the other is aggravation personified.
I love Risa, so I am very sad about this. I am worried I won't be able to do the daily grind for the ship. I haven't even tried the new mission. I am afriad to crash on more toons, .. I have Windows so I don't see what the problem is, ..
I've participated previous years and obtained a lot of great past items across 12+ characters to enjoy on then-wonderful Risa, but I can no longer appreciate these items like before in making screenshots, inviting friends to hang out, listening to music while dancing, and other fun role play while collecting lohlunats and while casually roaming about.
Other free to play online games I enjoy seem to be listening to their fans and enhancing their maps. One example, Planetside2's very recent revamp of Hossin daylight to balance the otherwise foggy eerie atmosphere at nightfall which makes for a spectacularly refreshing contrast. I wish STO was moving in that direction, or at best preserved the magic that it had.
I can't comment on the other new activities as I have not participated in them, but I will mention the very long standing bugs that have not been addressed in years which include both Risian ships both cosmetically and functionality-wise, severe problems with costume on C-Store unlock species (ex. Remans), costume clippings, floating on lounge chairs, and others posted by other members also take away from the fun.
Be strong, Crashy-Baby.
The first thing to remember is that the scanner has an accuracy of +/- 60°... which is practically useless, especially since it doesn't tell you range. Seriously, walking across the entire island chasing a wobbly needle is exactly what you said...
But... 1: target locations don't move. If the scanner tells you it's 30° to the left one time and you take a step forward and it suddenly tells you 45° to the right, it's probably much closer to being directly in front of you. The Wiki has a map:
I created it personally.
Anyways, aside from the trick of getting a better heading by combining multiple readings, there's also triangulation to give a better idea as to range. Like I said before, walking all the way across the island is aggravating. So, get a good heading from multiple readings, then use the free teleport to a different location, and take a new heading and look to see where the two meet. That should tell you approximately where it is.
My character Tsin'xing
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Where did you find tomorrow's patch notes??? I been hunting for them.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Count me as definitely not one of the many. The Artifact Hunt is a fantastic way to earn favors if you have a Superior Floater and learn to do a grid search. Average time of 3 minutes, including switching characters, picking it up and turning it in for 50 favors per character if you turn them all in during the bonus time. With just 3 characters, it destroys Dance Off, and is second in reliable rewards for time spent to only the Horga'hn Hunt. The accolade for it is a royal pain, though, so there is a downside.
Speaking of accolades, please don't do separate accolades for 1st, 2nd and 3rd place again. Getting 2nd, and especially 3rd, is often more difficult than getting 1st, since the players that aren't in the lead tend to be bunched-up, and 3rd place flag's position is variable, sometimes behind 2nd, sometimes way in the front of the winner's circle.
Rewards and costs need an adjustment, as this event is a far bigger grind than Winter, Similar items in both cost 1000 favors in Summer, but about 60 common commodities total in Winter. You earn more per event in Summer, but it doesn't even come close to covering that difference. A good cycle during Summer will net you 360 favors in 90 minutes, assuming you don't win or place in the races, or up to 600 favors if you win them all. That's still almost 3 hours to buy a kit modulem and 4.5 if you're not so great at the races. Doing all of the activities in one cycle in Winter will net you, if you do well in them, which largely depends on lack of other people playing for Tide of Ice and Snowball Fight, and a lot of people playing for Klingon Ice Fishing and Cones of Conduct, 90-100 commodities. Assuming a fairly even split of types, you can get a kit module every 75 minutes there. That's a big discrepancy, a little over twice to nearly four times as long for the same type of item.
That was lot to say there, but it boils down to Summer items being overpriced by maybe a factor of 5 for your average player. Cut the prices by a factor of 10 and the payouts in half and you'd about have it even.
You can make 300+ favors in 15 minutes if you have more than one character. Depending ont he type of floater used, one portion of Horghan Hunt can be completed in ~three minutes, which allows you to run the hunt on 3 up to 5 characters with the right preperation. One run nets approximately 100 favors. The artifact search can be pre-completed on numerous characters and turned in quickly on all during the event window, netting 50 to (number of characters)*50 instantly. You can do sandcastles for 20 favors at any time, multiply it with the number of characters and you can make 1000 favors quickly in under one hour on your account. Of course things are slow if you only play one character, but even if you play only one of each faction as every F2P player can you can speed it up tremendously.
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power bordering races are unfair. can't afford the top bord? you have no chance.
the flying thing for voucher's is dull.
dancing is boring.
yea kinda boring all round.
ps4 I'm on
I mean if this was a horse race, and the jockey needed to steer the horse to get a flag, the mortality rate would be something fantastic. o.o;
you wouldn't even need horses for that, a typical track race would be enough to cause pile-up involving several people if you had to grab a flag at the end.
True. The reason for the flag grab is latency as it wouldn't be fair to let the server decide who's first when the clients would lack behind. Then again, flag grabbing is really no different as the same latency issues apply here.
Get the Forums Enhancement Extension!
Especially as the flags seem to enjoy playing hopscotch.