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Battle of Korfez is broken...

You can never keep the transport ships alive, I have never completed that portion of the mission, you just waist your time in it for no reason. Most people just warp out of the mission if it gives us that encounter. Please just remove it Cryptic, its nothing but cancer.
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  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    It's been bugged since the beginning. It really is the no-win scenario. I've probably done that mission over 200 times - never once have I seen it succeed. Anyone who says it can be done post a video and prove it.
  • goatshousegoatshouse Member Posts: 3 Arc User
    The Benthan mission is the issue, once the Hvy artillery comes out the whole line just collapses. I have seen people just leave the instance whenever it comes up. Lever pen. be dammed.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2017
    Wut?! It's broken? Last time I checked it was working perfectly fine. Of course, that was in a premade team, not a PUG. Of course, some *minimal* coordination is required, like communicating which corner everyone will take.
    It's been bugged since the beginning. It really is the no-win scenario. I've probably done that mission over 200 times - never once have I seen it succeed. Anyone who says it can be done post a video and prove it.

    Why, that's how Einstein defined insanity: doing something over and over again and expecting a different result. :) Seriously, if you're failing that thing 200 times in a row, hasn't it dawned upon you then that maybe you're doing it wrong?!

    Tl;dr: LTP!

    EDIT: And yes, I was talking about the Benthan map too.
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  • goatshousegoatshouse Member Posts: 3 Arc User
    Right, everyone just sucks, except for you of course.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    goatshouse wrote: »
    Right, everyone just sucks, except for you of course.


    All people suck, but some people suck less than others. :)

    Okay, waxing serious now, Korfez is really quite doable, Benthans included; but, like I said, you need to coordinate with your team who does what. If you're just going in, indicriminately firing at will, chances are you will, indeed, fail. Frustrating, for sure, but the solution remains invariably the same: coordinate, and you shall succeed.
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  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    Actually... I've been in a few successful Benthan waves myself. Granted I too was in a premade. Generally we had copious amounts of Crowd Control, so... at least two ships with MegaWell builds. Several times I had a pretty large Grav Well myself, bringing our total CC capability to 3 ships.

    The Benthan wave is an example of needing tactics over pure Damage Output alone.

    Korfez only has one difficulty level: Elite.
    It is one that needs coordination, gear, and skill. You can't just faceroll spacebar like Infected.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    rattler2 wrote: »
    Actually... I've been in a few successful Benthan waves myself. Granted I too was in a premade. Generally we had copious amounts of Crowd Control, so... at least two ships with MegaWell builds. Several times I had a pretty large Grav Well myself, bringing our total CC capability to 3 ships.

    The Benthan wave is an example of needing tactics over pure Damage Output alone.

    Korfez only has one difficulty level: Elite.
    It is one that needs coordination, gear, and skill. You can't just faceroll spacebar like Infected.


    Indeed. And it surprises me that the whole notion of having to coordinate engenders so much flak. I mean, missions are supposed to be that way; and the fact that many can be solo-ed, or require no real team work, is actually what is broken.
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  • fringecutleryfringecutlery Member Posts: 119 Arc User
    It's a gamble if you're playing with pugs, but I've passed it with random players. Just as long as 2-3 people know what they're doing you'll usually do fine in my experience.
  • jadz3jadz3 Member Posts: 107 Arc User
    Being one of the 2 MegaWell builds that Rattler was referring to I can definitely attest it just takes coordination and crowd control, you don't have to kill the ship asap... in fact doing so tends to make them blow up ON the Benthans which in turn winds up killing them. Drawing them away from the Benthans before destroying them keeps that from happening. When we do Korfez we split it into 3 lanes and 2 in between lanes. Lane 1, Lane 2, Lane 3. In between lane 1 and 2, in between lane 2 and 3. This allows us to split our Crowd control and sustained DPS evenly... Beam builds on the in betweens and if we only have 2 CC builds... 1 in the middle on lane 2(generally the strongest DPS beam build we have). |1|-1&2-|2|-2&3-|3|
    Occasionally we do fail the Benthan wave (especially when Harry Kim decides to use the bathroom when we have landed the required # of ships and just won't accept it) but 90%+ of the time we succeed now.
  • storulesstorules Member Posts: 3,253 Arc User
    meimeitoo wrote: »
    Wut?! It's broken? Last time I checked it was working perfectly fine...Seriously, if you're failing that thing 200 times in a row, hasn't it dawned upon you then that maybe you're doing it wrong?!

    Tl;dr: LTP!

    EDIT: And yes, I was talking about the Benthan map too.

    Video on a PUG (that's the REAL challenge) showing this or it did NOT happen. Words are empty unless you are able to...

    Yes, I've heard. Kills men by the hundreds. And if HE were here, he'd consume the English with fireballs from his eyes, and bolts of lightning from his TRIBBLE.
    (William Walace)
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    storules wrote: »
    meimeitoo wrote: »
    Wut?! It's broken? Last time I checked it was working perfectly fine...Seriously, if you're failing that thing 200 times in a row, hasn't it dawned upon you then that maybe you're doing it wrong?!

    Tl;dr: LTP!

    EDIT: And yes, I was talking about the Benthan map too.

    Video on a PUG (that's the REAL challenge) showing this or it did NOT happen. Words are empty unless you are able to...


    And words are empty when not read. I specifically said 'premade team.' I wouldn't even bother trying Fez in a PUG.
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  • rattler2rattler2 Member Posts: 58,008 Community Moderator
    meimeitoo wrote: »
    I wouldn't even bother trying Fez in a PUG.

    Somebody say... Fez?
    fez-2-the-eleventh-doctor-24144803-960-640.png
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • stee1maxstee1max Member Posts: 227 Arc User
    It has always been bugged and the issue addressed a couple of times. The only solution is to pack at least 50k DPS for each player and wipe everything in vicinity of the transporters. 30-40k is doable as long as players are experienced, although very luck based.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    stee1max wrote: »
    It has always been bugged and the issue addressed a couple of times. The only solution is to pack at least 50k DPS for each player and wipe everything in vicinity of the transporters. 30-40k is doable as long as players are experienced, although very luck based.


    I ran most of these out of the 30K channel (which naturally has higher-DPS ppl in it too).
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  • crypticarmsmancrypticarmsman Member Posts: 4,111 Arc User
    My god! Content in STO that requires actual player coordination and communication; and can't be beaten by just spamming the Spacebar? Say it ain't so because that would mean STO is an ACTUAL MMO -- heaven forbid! ;)
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • e30erneste30ernest Member Posts: 1,794 Arc User
    I don't run Korfez much, but when I do, it is usually in PUGs. I've had some Benthan runs that have succeeded so it is not impossible. You'll need a team that knows what its doing though. Some stuff that I found that helps:
    • Healing the Benthans
    • Carrying some form of crowd control yourself
    • Using Threatening Stance and Diversionary Tactics and (if your ship supports it) Attract Fire to divert attention away from the Benthans.
    • Being able to dish out adequate damage yourself.
    • Telling your team which "lane" you are taking at the start of the run should Benthans come up.
    • Taking out the Artillery ships first.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    My god! Content in STO that requires actual player coordination and communication; and can't be beaten by just spamming the Spacebar? Say it ain't so because that would mean STO is an ACTUAL MMO -- heaven forbid! ;)

    ^this

    rattler2 wrote: »
    meimeitoo wrote: »
    I wouldn't even bother trying Fez in a PUG.

    Somebody say... Fez?
    fez-2-the-eleventh-doctor-24144803-960-640.png

    you win the forum for the day
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    Ive never tried korfez but i think more STFs need stuff that forces players to coordinate their efforts even in pugs
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited January 2017
    goatshouse wrote: »
    Right, everyone just sucks, except for you of course.

    If I had to guess I might hazard that I have beaten it with pugs somwhere between 17% and 24% of the time. With a group of friends, that I like to drag into it, probably 90% of the time.
    stee1max wrote: »
    It has always been bugged and the issue addressed a couple of times.

    Its not bugged. The requirments to beat it are just highly dispropotianl to the other random waves, which are frankly a cake walk.
    stee1max wrote: »
    The only solution is to pack at least 50k DPS for each player and wipe everything in vicinity of the transporters. 30-40k is doable as long as players are experienced, although very luck based.

    This realy isnt the case. Drawing on my experiance with my friends, we have cirtainly beaten it with raw damage from time to time. But on a number of runs its been a win with multiple people doing less then 10k DPS.

    If you want to beat it with low DPS you need only two things, speed and agro. Speed to get the artilery ships to target their berages on you (while your somwhere the benthians wont be) and agro to keep the little ships firing at you and not the benthians. You dont have to hit a thing.

    The primery problem with the benthians is just that the area the benthians cover is two big for one man to carry the team. Much of the content in this game only needs one guy to do the work and 4 other guys to make the que pop. When you pug them and you dont pull your weight its fine, because you have 4 chances to get a guy that can fill in for the rest of the team. The benthian wave of Korfez dosnt allow for that, you needa minimum of three people who know what their doing to cover the whole line.

    No one ever complains that disconected elite is buged, Its just as difficult, but its always difficult so people expect it. The benthian wave of korfez is a huge step up in difficulty from the other waives of korfez, so it seems out of place. But honestly I wish the other waves could be made more intresting, the only reason I run korfez is for the benthians.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited January 2017
    [Double post caused by dog during edit deleted]
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited January 2017
    Korfez is not broken. It's an elite queue for a reason.
    As others have said it just takes coordination and for people to generally communicate *shock* when the Benthan part shows up and have a game plan.

    There's many viable strategies. But primarily, each player should pick a lane (leaves one as a floater to help where needed) by calling out far/near left/right, and stick with the ships from both waves in that lane until they warp out, ie ESCORT them it's an escort sortie not specifically a DPS sortie or HP bag to wear down.
    It's like when we didn't have the DPS needed in The Cure STF many years ago and so people had to actually take care of the Kang to not fail (I miss those days, tanks/healers had jobs).

    Sure all out DPS is viable but you need very high dps numbers to wipe out the enemies if you're going to completely neglect hand holding (healing) the Benthan ships (which most seemingly often ignore). I run it at least once every day with PUGs and I've only had pure DPS wins happens once or twice.

    You can go the Aggro route, ping all the enemies 1st and have them hammer you while you coast 3-4km above the ships you're escorting so the mines don't hit them. Totally viable with "lower" dps.

    While I haven't done a pure healer run, my tanky nature I usually have ample heals/resists on tap, and healing the Benthans as they go (and yes Tac Team IS often as good as a heal people) even with low dps is easy.

    Control builds... yeah, but needs to be combined with healing or DPS to still work, not as a stand alone strategy.

    Thinking of other whacky ways to do it, anti-dps builds could be something to try too (ie using abilities that reduce enemies damage output, like using Acteon beam, APD, suppression barrage etc). But like control builds is just a stalling tactic, need to eventually kill them and/or heal Benthans as you slowly burn the enemies defences down. Problem is there's not many anti-dps abilities.

    Drain builds I don't think are viable in any way as AoE draining is hard to do effectively against that number of enemies so far spread out.

    Pure exotics, same category as DPS builds, needs lots if you're going to ignore healing.


    Korfez with PUGs is very hit and miss if Benthans show up. If they don't you're pretty likely to succeed. Mostly it's the builds and piloting skills of the other players and if they know what they're doing. If you see the other captains going in guns blazing completely ignoring the Benthans, you should probably just quit the instance and save yourself the bother. The big tell I've found is when the 2nd wave is due, if no one has flown back to the Benthans 2nd wave spawn points to escort them, and you've already lost 10/15 ships, chances are the mission will fail.

    Always be near the ships you're escorting and always click on them occasionally to check health and shield facing strength status. Often dropping a tac team on them at the right time is all that's needed, especially when mines are about to explode near them.
    Post edited by eradicator84 on
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  • sabreracer#4622 sabreracer Member Posts: 22 Arc User
    It's a tough one and while I've done it many times it usually needs three plus pugs.

    Don't fly off far away from them to dog fight.
    Use Attract fire or Threatening stance if possible.
    CC as much as possible.
    The enemy will warp in from the front and behind the Benthans.
    Try to keep evenly spread out along the incoming line rather than bunched up.
    Head back to the 2nd wave before it arrives.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    It used to be broken when first released, but it was fixed.

    I haven't played it in a long time, though, so I can't say if its broken again.
  • nimbullnimbull Member Posts: 1,564 Arc User
    edited January 2017
    Korfez is an example of what I'd wish they'd release multiple difficulties for so people could learn to do it proper. I don't know why they didn't post an advanced and basic mode to get the hang of things but I've avoided this totally because I can't do a starter level type run like other STFs to get the basics down.
    Green people don't have to be.... little.
  • e30erneste30ernest Member Posts: 1,794 Arc User
    For the longest time, I avoided it for the same reason you did. Your best bet to learn the map is to find friends to run it with. Just let them know that you are still learning how to fly the map.
  • storulesstorules Member Posts: 3,253 Arc User
    Yes...and I have done them with my eyes CLOSED in less that 5 mins...TRUST me. Its not me but YOU all.. B)

    Thats how this entire post sounds
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  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    storules wrote: »
    Yes...and I have done them with my eyes CLOSED in less that 5 mins...TRUST me. Its not me but YOU all.. B)

    Thats how this entire post sounds

    No, it sounds like you being so busy throwing a hissy fit that you won't listen to any other point of view.

    No one said that if you can't do it you suck, but for you we'll make an exception...

    You can't do it because you suck.
    Insert witty signature line here.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    Korfez is still in a buggy state, but it is still doable. IF you receive it as your first map to transition into, it starts as normal. If it's the second or third map, you will enter in "late", where the transports are being attacked, or are already badly damaged.

    There's also the issue of the transports occasionally being stuck after they make it to the planet. You cannot interact with the ship, but it can still be destroyed, and will count against you if destroyed.

    Below is a Benthan's run with the Aggronauts, and most of us were in off-meta builds.

    https://youtu.be/lnLXFC1J7HA?t=15m15s
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    storules wrote: »
    Yes...and I have done them with my eyes CLOSED in less that 5 mins...TRUST me. Its not me but YOU all.. B)

    Thats how this entire post sounds


    Hearing that Korfez can be done, after all, apparently enrages you somehow; which baffles me a bit, but okay. Still, changes nothing: in a fairly good team, it can be done. In 10K we often just agreed to BOB (Bale on Benthans); but from 30K it was certainly doable, and I've ran it many times (when I needed all the equipment). All you need is some minimal coordination: extreme DPS, while lovely if someone brings it, was never a true requirement.
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