The Sovereign and "torpedo shots" (where you capture a ship as it lets off a torpedo) -- these get me every time XD
To top it off, the "torpedo shots" are a little more difficult now, because the non-targetable torpedoes fly faster (= more tweaking with DemoRecord to get the best frames)
Great shots
"Ad astra audacter eamus in alis fidelium."
-
"To boldly go to the stars on the wings of the faithful."
The Sovereign and "torpedo shots" (where you capture a ship as it lets off a torpedo) -- these get me every time XD
To top it off, the "torpedo shots" are a little more difficult now, because the non-targetable torpedoes fly faster (= more tweaking with DemoRecord to get the best frames)
Great shots
Thank you very much, @kelettes - it's really a pain (yet still fun) to do these.. *^_^* (esp. the torpedo-shot with the Kelvin-Conny took quite some time just to get the right position, that I wanted for that pic).
"We might get pretty singed at that range, but not as singed as they're going to get. Engage."
- Captain Six of Nine aka Ashley "Don't Call Me Ash" Campbell
We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
Hey Morishita, how do you remove the sheilds hud/get the ships to fire while screenshotting? (or are those the secrets a magician never gives away?)
also, another Melbourne-A shot
Hey Morishita, how do you remove the sheilds hud/get the ships to fire while screenshotting? (or are those the secrets a magician never gives away?)
Hehe.. no-no.. no secret.. in demorecord press F5 which will open a window with Graphic Options.. now press the FX button and then FX debugger -> a new window will pop up and here you have two ways of removing effects.. either "kill" a selected effect under the "Update" category or tick the "Draw only" box and select the FX which you want to see. Both ways have their drawbacks though.. for example not every fx is "killable" (with the exception of using "kill all") and if you use the "draw only" way, then things can go crazy, if you move the cam.. so it's best to use it, when everything else is already set up & in place. Another drawback is that I haven't found out yet, how to "save" these settings which means after you unpause all the fx you switched off start to re-appear again.
Hope that helps a bit & if anyone finds out how to make switched off fx stay that way for a whole session.. feel free to share!!!
LLAP
"We might get pretty singed at that range, but not as singed as they're going to get. Engage."
- Captain Six of Nine aka Ashley "Don't Call Me Ash" Campbell
Is that a disruptor or plasma damage? The borg arm thingy..Cuz..Id love to update the images were using on the sto wiki for: Disruptor (ground) Tetryon (Ground) Polaron (Ground and Space) Proton (ground)..
What a crazy, distracting week. I didn't get much playtime to continue exploring Lighting 2.0 on old storylines, but I was very impressed with what the new engine added to Shangdu!
Comments
sooo awesome.....
My character Tsin'xing
[url="http://salacnar.deviantart.com/art/My-dad-joined-Starfleet-because-he-believed-in-it-644760658"]My dad joined Starfleet because he believed in it.[/url]
Attack on ESD (during "Surface Tension") Pic. 019-024
LLAP!!!
To top it off, the "torpedo shots" are a little more difficult now, because the non-targetable torpedoes fly faster (= more tweaking with DemoRecord to get the best frames)
Great shots
-
"To boldly go to the stars on the wings of the faithful."
Link to 16k Digital Cinema version
A repost cus my last post from 1:20PM (my time today) got broken due to unforeseen Forum issues
Thank you very much, @kelettes - it's really a pain (yet still fun) to do these.. *^_^* (esp. the torpedo-shot with the Kelvin-Conny took quite some time just to get the right position, that I wanted for that pic).
And for today.. Attack on ESD (during "Surface Tension") Pic. 025-30
LLAP!!!
also, another Melbourne-A shot
Hehe.. no-no.. no secret.. in demorecord press F5 which will open a window with Graphic Options.. now press the FX button and then FX debugger -> a new window will pop up and here you have two ways of removing effects.. either "kill" a selected effect under the "Update" category or tick the "Draw only" box and select the FX which you want to see. Both ways have their drawbacks though.. for example not every fx is "killable" (with the exception of using "kill all") and if you use the "draw only" way, then things can go crazy, if you move the cam.. so it's best to use it, when everything else is already set up & in place. Another drawback is that I haven't found out yet, how to "save" these settings which means after you unpause all the fx you switched off start to re-appear again.
Hope that helps a bit & if anyone finds out how to make switched off fx stay that way for a whole session.. feel free to share!!!
LLAP
*Right-Click, Save*
*Right-Click, Save*
*Right-Click, Save*
The Space Flying Peanu- I mean Jelly Be- I mean Dutchman.
taidyr.deviantart.com
Well.. and for me it's time to beam down to ESD -> Attack on ESD (during "Surface Tension") Pic. 31-33
LLAP
I call it "Casting Off."
@daeridanii#0793 - Welcome to the forum and.. great entry!!!
@ ALL..
LLAP!!!
I live in the US. IT'S FREAKOUT TIME!
but I'll try to keep 'em coming anyway.
Outstanding. I really like how the angle looks like Ryan Church's concept art.
Goodness... Saved. I think I'll take my Mogh out for a spin.
Is that a disruptor or plasma damage? The borg arm thingy..Cuz..Id love to update the images were using on the sto wiki for: Disruptor (ground) Tetryon (Ground) Polaron (Ground and Space) Proton (ground)..
Rouge Sto Wiki Editor.
Ooops..I'm very sorry..and really can imagine - belonging to a certain group myself, I'd be very afraid to live there at the moment.
LLAP!!!
LLAP!!!