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Thanks for removing our ground kits and giving us nothing in return. Great job Cryptic!!!

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  • kjfettkjfett Member Posts: 370 Arc User
    hicks451 wrote: »
    They're not. Please know what you are talking about before posting. And I say that with the utmost respect.

    LOL! Yeah...you would do well to practise what you preach there buddy. ohh and FTFY. Your English teach would be most disappointed in your posts here for lack of grammar, sound logic, and reading comprehension.

    Regardless of the state of the kits you have or don't have, they did give you 12 slots so your initial statement is at the least partially false, resulting in the entire statement and post being false.

    Carry on.
    kjfett_14091.jpg
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    kjfett wrote: »
    hicks451 wrote: »
    They're not. Please know what you are talking about before posting. And I say that with the utmost respect.

    LOL! Yeah...you would do well to practise what you preach there buddy. ohh and FTFY. Your English teach would be most disappointed in your posts here for lack of grammar, sound logic, and reading comprehension.

    Regardless of the state of the kits you have or don't have, they did give you 12 slots so your initial statement is at the least partially false, resulting in the entire statement and post being false.

    Carry on.

    you do realize he's been banned for almost an hour now? so he won't be able to see anything you said​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    risian4 wrote: »
    Quick question. Is the unnatural fascination with old kits just nostalgia? Because lots of new modules and specialization modules have come out that wipe the floor with the old kits.

    For me it is. Since there's not much to work on anymore, I've started collecting all sorts of special goodies from before revamps and such.

    I know, I'm silly :p

    I don't think it's silly; it's just a different form of the same thing that drives players to dress up in TOS/WOK uniforms and fly around in an Advanced Heavy Cruiser (T6, with Excelsior skin) or a Temporal ship; the same thing that drives some to collect non-combat pets despite only being able to use one at a time; the same reason some of us like to create in-depth backstories and personalities (sometimes including who we imagine as the voice actor) for our Captains...

    Personally, with the change to permanently having five module slots and no restrictions (beyond career and universal), plus upgradable modules, I find it easier to not only recreate but surpass some of the older 'integrated' Kits' ability sets. Instead of being locked at waiting until I get to level fifty Seeker Drone Fabrication, Turret Fabrication, Mine Barrier, Mortar Fabrication and Medical Gen Fabrication Purple-X, (which is one of the old integrated kits, 'Fabrication Specialist', IIRC) I can now find and equip those modules as soon as I start playing and upgrade them as I play until they're Mk XII Gold (Unless I decide to replace them with more 'specialized' modules like Vaadwaur Anchor Drones, Fluidic Antiproton Turrets, etc.) and I can still equip the old kit to recieve any bonuses to performance, shields, or whatever...

    I don't really see how I lose anything...
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    jaguarskx wrote: »

    If kit modules are now upgradeable (I haven't tried yet) they're now completely outclassed.

    Yeah, kit modules can now be upgraded and the kit frames too. I am able to drag them into the upgrade window and apply ground upgrade kits. I have not actually upgraded them yet, but others have already done so. So I take that as a confirmation.

    I suppose I am a cheap b@star@d, so I will wait until Double Tech Point Upgrade Weekend rolls around before I start upgrading. :)
    BEHOLD!
    photonmortar_by_marhawkman-damim5j.png
    Cower before my awesome power!
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    jaguarskx wrote: »

    If kit modules are now upgradeable (I haven't tried yet) they're now completely outclassed.

    Yeah, kit modules can now be upgraded and the kit frames too. I am able to drag them into the upgrade window and apply ground upgrade kits. I have not actually upgraded them yet, but others have already done so. So I take that as a confirmation.

    I suppose I am a cheap b@star@d, so I will wait until Double Tech Point Upgrade Weekend rolls around before I start upgrading. :)
    BEHOLD!
    photonmortar_by_marhawkman-damim5j.png
    Cower before my awesome power!

    But... it's only very rare so it's garbage. :)


  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    valoreah wrote: »
    I want a kit module that makes the Captain Kirk bamboo gun.

    I understand that module is Universal and comes with a [GORN] modifier that allows it to pretty much one-shot any Gorn in the game in ground combat...
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,833 Community Moderator
    Well... I will say that only one character of mine got screwed over, mostly because I had been in the process of building a Medic kit, but got distracted. She had been using the old school medic kit, now... I gotta actually get her some kit modules. lol

    Oh well... something to work towards. But medic modules are NOT cheap.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • stobg2015stobg2015 Member Posts: 800 Arc User
    bejaymac wrote: »
    He's refering to the original non modular kits, they had their abilities removed and now just take up space in your inventory.

    As for no warning, might want to take your head out your **** some time OP, we have known this was going to happen for a few weeks now, it's been discussed both here and on reddit since it appeared on Tribble.

    I warned in an earlier thread that they weren't giving sufficient and specific notice to a wider audience and I am proven correct.
    I foresaw the nerd rage and confusion and lo... it came to pass.

    Not everyone follows the changes on Tribble and players who aren't diehard don't try to keep up on reddit. I nearly didn't find out about it ahead of time, either.
    (The Guy Formerly And Still Known As Bluegeek)
  • berginsbergins Member Posts: 3,454 Arc User
    leemwatson wrote: »
    hicks451 wrote: »
    There not. Please know what you are on about before posting. And i say that with the upmost respect.
    bergins wrote: »
    Yes, maybe if they had given us the ability to upgrade kits and modules, that would soften the blow. Instead, they gave us nothing.

    They most certainly ARE upgradeable now! I should know, I've upgraded a few already!!

    100% this!

    To be clear, I was being sarcastic. OP saying they gave us nothing, when Cryptic gave us the ability to upgrade kits, something that's been requested ever since upgrading was a thing.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • hanover2hanover2 Member Posts: 1,053 Arc User
    You should not have to check anywhere but IN THE FRIGGING GAME to be warned about things about to occur IN THE FRIGGING GAME.

    Not this BBS. Not some cesspool like Reddit. Not twitter. IN-GAME ANNOUNCEMENTS, LOUD, PROUD AND IN YOUR FACE.

    Anything short of that is a failure to make enough of an effort at it.
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  • hanover2hanover2 Member Posts: 1,053 Arc User
    edited October 2016
    azrael605 wrote: »
    No mmo in the world puts patch notes up in game, thats just ridiculous.

    Then let's just throw our hands up in apathy because some portion of the player base doesn't know how to penetrate the byzantine labyrinthe that passes info dissemination in this game.

    Or maybe I'll not take advice from Gargamel's cat.

    http://smurfs.wikia.com/wiki/Azrael

    Post edited by hanover2 on
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    https://www.youtube.com/watch?v=ZmHtLU1i_fk
    Awww... looks like a normal cat to me. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • richarddoverricharddover Member Posts: 166 Arc User
    hanover2 wrote: »
    You should not have to check anywhere but IN THE FRIGGING GAME to be warned about things about to occur IN THE FRIGGING GAME.

    Not this BBS. Not some cesspool like Reddit. Not twitter. IN-GAME ANNOUNCEMENTS, LOUD, PROUD AND IN YOUR FACE.

    Anything short of that is a failure to make enough of an effort at it.

    Why not insist that Cryptic inform every single player individually, in a handwritten letter on vellum in gold, bound in a leather envelope, delivered by a private courier who, just to make sure you REALLY understand, reads it out loud, then proceeds to explain in minute what every single sentence means.

    Would that be sufficient?
  • ltminnsltminns Member Posts: 12,572 Arc User
    You forgot the wax seal. :)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    about the only thing that could top it is having an angel of the lord personally deliver it unto you from on high​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    rattler2 wrote: »
    Well... I will say that only one character of mine got screwed over, mostly because I had been in the process of building a Medic kit, but got distracted. She had been using the old school medic kit, now... I gotta actually get her some kit modules. lol

    Oh well... something to work towards. But medic modules are NOT cheap.

    Technically, they can be cheaper in EC now since you can buy the basic Whites and use Ground tech to upgrade them. They upgrade pretty well, first thing I did was start upgrading a 23c. Photon Mortar and it went up to MkX or MkXI Purple with no problem...
    about the only thing that could top it is having an angel of the lord personally deliver it unto you from on high​​

    But then you'd have people complain because they didn't get it on stone tablets or the like...
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
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  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    valoreah wrote: »
    I want a kit module that makes the Captain Kirk bamboo gun.
    ^^^
    +1
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • risian4risian4 Member Posts: 3,711 Arc User
    stobg2015 wrote: »
    bejaymac wrote: »
    He's refering to the original non modular kits, they had their abilities removed and now just take up space in your inventory.

    As for no warning, might want to take your head out your **** some time OP, we have known this was going to happen for a few weeks now, it's been discussed both here and on reddit since it appeared on Tribble.

    I warned in an earlier thread that they weren't giving sufficient and specific notice to a wider audience and I am proven correct.
    I foresaw the nerd rage and confusion and lo... it came to pass.

    Not everyone follows the changes on Tribble and players who aren't diehard don't try to keep up on reddit. I nearly didn't find out about it ahead of time, either.

    I think you're right. Right after the update, zone chat and other chat channels in-game were filled with people wondering where their kits and modules had gone and why everything had changed in rarity, why there were weird boxes in their character overview screen and so on . So it definitely surprised a lot of people.

    Whether that's the fault of those people or Cryptic's depends on who you'd ask that question of course... as can be seen by the comments just after yours but in the end it's probably not the most interesting question to ask.

    The more interesting point to make indeed is, there is clearly room for improvement. I don't think it's reasonable to expect people to follow everything on Tribble (many players don't even have access to it during new expansions if they're not gold members) or external websites like Reddit. Not everyone treats this game as his or her job or the single most important thing in his or her life, that's just a handful of crazy people (including myself :p ) That's something to take into account and it would therefore make sense to at least add notifications for major changes or revamps somewhere in-game.

    I have already made the suggestion to do so in the little info-box that opens when you press the little question mark right underneath the mini-map. That is already used after each update so it shouldn't be too demanding to change it before an update.
  • risian4risian4 Member Posts: 3,711 Arc User
    rattler2 wrote: »
    Well... I will say that only one character of mine got screwed over, mostly because I had been in the process of building a Medic kit, but got distracted. She had been using the old school medic kit, now... I gotta actually get her some kit modules. lol

    Oh well... something to work towards. But medic modules are NOT cheap.

    I think it will all become a lot cheaper now. I had already notified all my fleet mates of this change a while back, and advised them to buy their fleet modules at the lowest possible level precisely because it is cheaper.

    You only need a handful of upgrade tokens to get it to the highest level and the cost in dilithium for doing so is already mostly covered because the modules are cheaper to buy at lower levels. And that's just the difference in dilihium, they also require less credits of course. The difference is even more significant for fleet kit frames: Research lab ones can easily be over 10k credits cheaper (I think it's somewhere near 64k for a MK 13 frame and around 48k for a MK 12 off the top of my head).


    Just a bit of advice though: my first dedicated ground character ever was a 'full' medic and I must say, going all-medic with a kit is much less interesting nowadays. I think that medical tricorder and nanite health monitor (which I also use far less often than possible) are usually enough, although it does depend on how offensive you are with traits and such of course as well as on play style in general.
  • richarddoverricharddover Member Posts: 166 Arc User
    ltminns wrote: »
    You forgot the wax seal. :)

    Doh!

    risian4 wrote: »

    The more interesting point to make indeed is, there is clearly room for improvement. I don't think it's reasonable to expect people to follow everything on Tribble (many players don't even have access to it during new expansions if they're not gold members) or external websites like Reddit. Not everyone treats this game as his or her job or the single most important thing in his or her life, that's just a handful of crazy people (including myself :p ) That's something to take into account and it would therefore make sense to at least add notifications for major changes or revamps somewhere in-game.

    I have already made the suggestion to do so in the little info-box that opens when you press the little question mark right underneath the mini-map. That is already used after each update so it shouldn't be too demanding to change it before an update.

    Though the 'Help and Support' button in-game might work, I disagree with the idea that people HAVE to go to Reddit, or Twitter, or any third party source. After all, most people seem to be able to work these here forums just fine, when they want to moan, whine, complain, and generally spew hate towards Cryptic, the devs, or whatnot.
    But what if we told you that this very same forum is also used to communicate changes etcetera to the players? *gasp* I know, shocking, right?
    This very same problem I have seen countless times in the 10 years that I worked tech support: Users (or in this case, players) want everything spoon-fed to them, can't be arsed to put any effort what-so-ever themselves into making sure that they are in fact informed, and when something happens, then nobody informed them, and it's always, always someone elses fault.
  • leemwatsonleemwatson Member Posts: 5,558 Arc User
    ltminns wrote: »
    You forgot the wax seal. :)

    Doh!

    risian4 wrote: »

    The more interesting point to make indeed is, there is clearly room for improvement. I don't think it's reasonable to expect people to follow everything on Tribble (many players don't even have access to it during new expansions if they're not gold members) or external websites like Reddit. Not everyone treats this game as his or her job or the single most important thing in his or her life, that's just a handful of crazy people (including myself :p ) That's something to take into account and it would therefore make sense to at least add notifications for major changes or revamps somewhere in-game.

    I have already made the suggestion to do so in the little info-box that opens when you press the little question mark right underneath the mini-map. That is already used after each update so it shouldn't be too demanding to change it before an update.

    Though the 'Help and Support' button in-game might work, I disagree with the idea that people HAVE to go to Reddit, or Twitter, or any third party source. After all, most people seem to be able to work these here forums just fine, when they want to moan, whine, complain, and generally spew hate towards Cryptic, the devs, or whatnot.
    But what if we told you that this very same forum is also used to communicate changes etcetera to the players? *gasp* I know, shocking, right?
    This very same problem I have seen countless times in the 10 years that I worked tech support: Users (or in this case, players) want everything spoon-fed to them, can't be arsed to put any effort what-so-ever themselves into making sure that they are in fact informed, and when something happens, then nobody informed them, and it's always, always someone elses fault.

    This last paragraph exactly! The updates are always detailed in the forums, which are one of the 5 main communication channels that Cryptic communicate through. I'm shocked at how many players point blank refuse to check the offical forums or the official website, then blame Cryptic because they weren't informed. #GenerationUngratefulEntitlement lol
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • ltminnsltminns Member Posts: 12,572 Arc User
    I commented on Tribble Threads that they really needed to make effort on Live to announce the removal of Modules from Frames and the disposal of Commodities for uncompleted Projects more universally.

    I was under the impression that if ALL the Commodity requirements were filled then the EC would be so, that they would only delete progress on that stuff if not completely filled. Boy was I wrong.

    One of my Characters on Tribble had 14 Frames and 60 some odd Modules. Each Frame was set up for something different, Intelligence, Command, Temporal, Medic, Control, Herald, etc. Needless to say the removal ended up being a mess. Lost Modules, Inventory filled, Overflow Bag loaded, some Frames invisible, etc.

    What can I say.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • supershtickeysupershtickey Member Posts: 8 Arc User
    hicks451 wrote: »
    Fan boy remarks make me laugh. And for your infomation they didn't warn us as good as they should of so take your reply and shuv it up your back side you doosh!!! Let's see how you react when they **** you over fan boy.

    i gotta interject on this remark...... First off this game as well as almost every other MMO game is never truely out of some sort of Beta phase. I dont care if they make changes some kinda fubar stuff some make things better, Dont bash the devs and other players so harshly please.. if you really dont like the way the game is developing as time goes on move to a different game and take a siesta from this one for a bit maybe things will be better later and the change you didnt like might make the future development of the game a much better experience. Take into account the hardware and ISP costs alone for MMO games is enormous so while the game is one of few MMO games that offers the full content to be played F2P is very nice of the people in charge of making this game possible. for the record I do not work for or are affiliated with ARC games or Perfect World Entertainment. A future tip for yall bashers, follow them on reddit, twitter, facebook and the forums and you will find your duly informed of changed well in advance.
  • jonsillsjonsills Member Posts: 10,502 Arc User
    FWIW, I didn't know this was coming up either. It was a tad discomfiting when my main went to run a ground mission, and suddenly realized half his abilities were missing... OTOH, my team took the first group of bad guys down, and I went in, saw what was up (because I did read the patch notes last night), set my gear back up, and proceeded to go kick Hirogen all over the place.​​
    Lorna-Wing-sig.png
  • spiritwalker1969spiritwalker1969 Member Posts: 406 Arc User
    stobg2015 wrote: »
    bejaymac wrote: »
    He's refering to the original non modular kits, they had their abilities removed and now just take up space in your inventory.

    As for no warning, might want to take your head out your **** some time OP, we have known this was going to happen for a few weeks now, it's been discussed both here and on reddit since it appeared on Tribble.

    I warned in an earlier thread that they weren't giving sufficient and specific notice to a wider audience and I am proven correct.
    I foresaw the nerd rage and confusion and lo... it came to pass.

    Not everyone follows the changes on Tribble and players who aren't diehard don't try to keep up on reddit. I nearly didn't find out about it ahead of time, either.

    Perhaps a static anouncement that refers players to a specific post or blog on the ARC homepage would help. At present the scrolling graphics are visible but not as much as a pop-up or simple static anouncement in the centre of the screen would be. The problem is on a bad week or a slow week, we can have 2 or 3 patch notes graphics rolling around up there which doesn't really say "Important Anouncement" or the generic graphics fail to highlight the need for players to read the content.

    Okay, I know not everyone uses ARC but a simple anouncement in-game stating "Please see facebook or twitter for important game changes" would also work. Fleets already have a daily message that pops up on login and periodically so the ability is there.

    At least if these were in place, the only players who would have genuine cause to state they did not know or were not told would be those who have been away for a week or so and in that case the fault lies neither with the player nor Cryptic but would be an unforeseen event.

  • baudlbaudl Member Posts: 4,060 Arc User
    hicks451 wrote: »
    There not. Please know what you are on about before posting. And i say that with the upmost respect.

    respect or not, you are still wrong though. Nothing was removed. If you have lost stuff because of the change it was a bug, and not on purpose...do you understand that?
    Go pro or go home
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