Just found out SW Battlefront (on PS4) only does maintenance once a month.
The people who do the maintenance here should be praised.
Once a week like clockwork. + Emergency maintenance when needed.
I had assumed consoles and huge billion dollar gaming companies like EA/Dice did maintenace at least as regularly as they do here in STO...Nope not the case, not even close...
They just release new DLC for SW Battlefront and its filled with bugs which won't be addressed for a month !
I honestly thought the grass was greener on the other side... Boy, was I sorely mistaken.
So thank you STO for taking such good care of your game, on a shoestring budget.
Yes there may be bugs here, but I can see now that you really do work hard on keeping things together. Thank you.
You deserve a lot of praise as far as I'm concerned.
After hearing how a big company like EA cheaps out on this stuff, I'm giving you guys a 10min standing ovation.
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Battlefront is not an MMO, so that's why it doesn't get consistent maintenance.
Still... STO's maintenance is more consistant in my experience.
Join Date: Tuesday, February 2, 2010
I'm guessing they're referring to actual bugs that people would rather see fixed that probably the majority of the players either don't experience or can live with.
I'm talking about bugs that have been around for years that continue to cause issues for people.
We both know that the said bug fixes are no more usually than lip service, like the $60 in ships i bought long ago that only work on my admiralty list, which is the only reason i put them back on roster at all.
How about the annoying persisting sector space turn bug, or my wifes continued crashing to desktop on Zaria which has been around how long now.
Thats when the Radeon card clash issue she didn't have before the 11.5/April 12 patch even lets her play at all, she's been online 3 times in 15 days now, bug fixes?, nah.
How about the new one that makes my weapons graphic on both my Tac Cpt and her boffs vanish every time she or they pop any ground skill?, how long is that going to hang around.
When people start claiming STO is the norm for bugs in an MMO i know they either haven't played MMO's that are real polished or they just have some reason to wave flags and blow trumpets for this game.
Long term annoying bugs in this game have gone unfixed for ages, weekly maint. has nothing to do with them.
Kind of sounds like you're saying bugs that don't fit into this category aren't "actual bugs".
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
You mean like the AMD performance issues on the first line of this week's update?
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If i have had something ingame that has been broken for 13 months, it obviously hasn't been fixed, wether they posted it was or not.
And they "did" post numerous times it was fixed.
A good 1/2 dozen tickets got me 0 response, they aren't in the ticket history section, which also is broken, has been for ages, and also has never been fixed.
Yeah, perhaps consoles do have more strigent procedures for patches, but I'm not super impressed that they release new DLC that's loaded with bugs. Especially considering the huge name brand attached to the game.
I mean, if a patch is such a big deal, one would think putting out new DLC would recieve the same strigent treatment, but I guess not.
There's a few really nasty bugs ongoing in SWBF.
And I guess everyone on console has to wait a month for fixes.
Problem is the bugs are really annyoing, they're not superficial. They're fairly serious, for example, players killed by a grenade will randomly freeze mid air and their body remains there for the rest of the game. Not only that, but the glitched body will block blaster fire.
Another is a strafing bug where you will randomly get stuck for no reason when strafing in and out of cover.
You can't move at all until you either suicide or another player kills you. Really detrimental in a shooter where strafing is the difference between life and death.
There's more but I won't go into detail.
But those 2 alone are pretty unacceptable.
Anyway, it just surprised me that their patching schedule is no where near as regular as here in STO.
And learning this made me appreciate the work they do here a little more.
That's all. Not saying its perfect, as others have said there's still longtime bugs found in the game here.. but I think they really do try.
Like any software compagnies versus hardware compagnies. Always the same song. Point fingers at the others.
And users point the finger at a game company instead of realizing they have lowest specs possible on their hardware, no maintenance on their own equipment, and a network path that has multiple points of failure.
If something crashes, lags, or acts odd the immediate reaction is...damn this game company!!
No. I'm saying there are known bugs that have been around for years that are still not addressed and have just been swept under the rug as if the people in charge are hoping players will eventually just accept that it's "part of the game". Some of them haven't even gotten a token "Yes we know this bug exists, but we don't know what causes it."
Fixing new bugs/glitches/oddities that pop up in the regular maintenance cycle is pretty much standard for MMOs, why does it need some special kind of recognition? If you want to give the coders a cookie for doing what they get paid to do, go for it, but that doesn't mean everyone else has to. I'm more wondering about why so many new bugs are popping up in content that's been around for months, especially when said bugs almost always get pointed out on tribble but make it onto holodeck anyway.
No. I'm saying there are known bugs that have been around for years that are still not addressed and have just been swept under the rug as if the people in charge are hoping players will eventually just accept that it's "part of the game". Some of them haven't even gotten a token "Yes we know this bug exists, but we don't know what causes it."
Fixing new bugs/glitches/oddities that pop up in the regular maintenance cycle is pretty much standard for MMOs, why does it need some special kind of recognition? If you want to give the coders a cookie for doing what they get paid to do, go for it, but that doesn't mean everyone else has to. I'm more wondering about why so many new bugs are popping up in content that's been around for months, especially when said bugs almost always get pointed out on tribble but make it onto holodeck anyway.
You mean half an hour.... Sometimes as short as 15 minutes.
Then why do we have the same bugs we've had since release?
Al Rivera hates Klingons
Star Trek Online: Agents of Jack Emmert
All cloaks should be canon.
The point is that a fix was applied. What difference does a non-existent blame game make?
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Cloaking Device has been broken since launch. Hell it took me three years to get the Transporter Officer at the Shipyard replaced.
Al Rivera hates Klingons
Star Trek Online: Agents of Jack Emmert
All cloaks should be canon.
Even on WoW other players would complain about it. How their gaming was stopped for that day. Until it was finished. Which is sad, cause then they would fuss cause of the issues as well.
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