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Building the Jupiter

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    zeatrexzeatrex Member Posts: 212 Arc User
    edited November 2015
    You know what amazes me about the Development Team in this game?
    Their total lack of knowdege about the actual game they freaking make happen.

    How the heck can the Dev team say that the Federation side doesn't have enough Science ships? Oh my f**king god, do these people even sit down and play this game or even realize what the add to the game? It is totally 100% obvious they do not. Federation has MORE SCIENCE SHIPS THEN ALL THE OTHER DAMN FACTIONS COMBINED MAN, what the hell is wrong with you people?!

    The only disappointment I see on this new Jupiter carrier is the 3/3 weapon layout. This is a T6, why are you people still with the damn 3/3 layout?! It makes no damn sense, we got the Jem'Hadar that is a T-5 ship with 2 hangers and 4/3. We got the damn Vonph that is a T6 with 2 hangers and 4/3. Seriously, how low is your IQ that you just couldn't make out that this new carrier had to be a 4/3 layout? With a 3/3 layout, what's the damn point of having the ability to use heavy cannons on it?
    Makes no damn sense.

    The things these people bring to the game just amazes me even more and more.
    I just wish and hope that it will stop and they will sit down and actually do things right instead of bringing out the same BS every single time.

    The point is not if people are trying to turn it into a dreadnought, the freaking point is that this thing is massive so how the hell can it not have more damn weapons?! This could of been an Annorax only with an extra hanger bay added. Don't get one thing confused with the other, stop getting it all twisted!
    Post edited by zeatrex on
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    jslynjslyn Member Posts: 1,784 Arc User
    sov42 wrote: »
    So, umm... what's with the added maintenance for Tuesday?
    Possibly because Thursday is Thanksgiving in the US.

    Yes, Thanksgiving is one of the biggest holidays in the US, where Cryptic is located. It is on par with Christmas. They are doing maintenance early because they likely won't be at work on Thursday and possibly off for the rest of the week depending on their policy for such things.
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    lamyrslamyrs Member Posts: 312 Arc User
    edited November 2015
    zeatrex wrote: »
    You know what amazes me about the Development Team in this game?
    Their total lack of knowdege about the actual game they freaking make happen.

    How the heck can the Dev team say that the Federation side doesn't have enough Science ships? Oh my f**king god, do these people even sit down and play this game or even realize what the add to the game? It is totally 100% obvious they do not. Federation has MORE SCIENCE SHIPS THEN ALL THE OTHER DAMN FACTIONS COMBINED MAN, what the hell is wrong with you people?!

    The only disappointment I see on this new Jupiter carrier is the 3/3 weapon layout. This is a T6, why are you people still with the damn 3/3 layout?! It makes no damn sense, we got the Jem'Hadar that is a T-5 ship with 2 hangers and 4/3. We got the damn Vonph that is a T6 with 2 hangers and 4/3. Seriously, how low is your IQ that you just couldn't make out that this new carrier had to be a 4/3 layout? With a 3/3 layout, what's the damn point of having the ability to use heavy cannons on it?
    Makes no damn sense.

    The things these people bring to the game just amazes me even more and more.
    I just wish and hope that it will stop and they will sit down and actually do things right instead of bringing out the same BS every single time.

    The point is not if people are trying to turn it into a dreadnought, the freaking point is that this thing is massive so how the hell can it not have more damn weapons?! Don't get one thing confused with the other, stop getting it all twisted!

    The Jem'Hadar, the Vonph and the Narcine too are escort carriers, that's why they have a 4/3. The Jupiter is a science carrier like the Recluse, the Vo'Quv or the Atrox. Also, Fed is a defensive faction. If you want a 4/3 carrier, go play Klg.
    I am from Belgium and english isn't my main language, sorry if I make mistakes.
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    cuchulainn74cuchulainn74 Member Posts: 831 Arc User
    zeatrex wrote: »
    You know what ...

    You should breathe for a moment and go back to edit your post, man. You're begging for trouble with that kind of aggressive posture and language. There's always room for passion and dedication, just put it to the right use so you still get to keep your voice.
    Fleet Admiral CuChulainn - U.S.S. Aegis KT Intel Dreadnought Cruiser
    vGdvFsX.jpg


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    monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited November 2015
    The funny thing is the dev blog makes the Jupiter out to be a science vessel when it isn't. It only leans toward science with boff seating and console layout. It, obviously, is a carrier, which is a separate class of ship.

    In order for something to be considered a true science vessel it has to have all of these 3 things:
    Subsystem targeting
    Secondary deflector
    and Sensor Analysis

    Carriers only have the subsystem targeting.

    Anycow, it wasn't the design I was hoping would win and the whole thing seemed engineered (no pun intended) to give the players what they've been wanting for a long time: a Jupiter class vessel, by putting in a design that clearly resembled a Jupiter. I'm cool with it though. The players voted on it.

    I have to say it does look really nice and it's great the Feds are finally getting frigate hangar pets. Are the new hangar pets going to be restricted to only be used on the Jupiter, like how the B'rel hangar pets can only be used on Vo'quv carriers?

    Whatever the case, I do plan to buy this ship eventually.

    Now......how about a T6 Typhoon dreadnought with an updated model? Don't be subtle with it like you were with the Jupiter. ;)
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    lianthelialianthelia Member Posts: 7,827 Arc User
    edited November 2015
    This is pretty much a vo'quv with more bells and whistles. The irony still comes back to an infamous dev who said carriers are unique to the KDF so the federation will never have a carrier lol. So this one is making the one ship that was "unique" at one time just another thing to take to the back seat lol. Good job cryptic rofl. If anything though what will happen is that they will give us a copy and paste so I'm not holding my breath on that one lol.

    i WISH that this Ship was Similar to the Voquv (T6 upgraded) but NOPE, Voquv has a LtCom Tac AND 4 Tac Consoles (Fleet T5U)
    so if at all, than its like a Voquv with its teeth kicked in. Like i said before, this is nothing but a Reskinned Atrox V1.5 with frigattes Enabled, so another Science Heavy Carrier when there is allready one, sorry but i dont buy this NOT even for a DOLLAR :s

    Except the Vo'quv only has 3 Consoles...and while it isn't a Lt Cmdr you can have 2 Tac Lts...then don't buy it. Not every ship in the game needs to be nothing but Tac stuffed...

    People are so damn entitled...so spoiled...so rude...this game seriously has the most toxic community I have ever seen.
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    lamyrslamyrs Member Posts: 312 Arc User
    The funny thing is the dev blog makes the Jupiter out to be a science vessel when it isn't

    Must have missread somewhere because I didn't see that.
    I am from Belgium and english isn't my main language, sorry if I make mistakes.
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    diggingcrumpetdiggingcrumpet Member Posts: 88 Bug Hunter
    Yes I am going to scream...OFFER A THREE PACK, ENGINEERING, TACTICAL, SCIENCE VERSION PRETTY PLEASE! I will not be buying a science based version. I am an engineer.
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    whitewhale80whitewhale80 Member Posts: 86 Arc User
    Can we all please have a moment of silence and respect for all the poor Fed players who feel so deprived of science and carrier vessels. Our hearts go out to these poor souls at this difficult time.
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    rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    zeatrex wrote: »
    You know what amazes me about the Development Team in this game?
    Their total lack of knowdege about the actual game they freaking make happen.

    How the heck can the Dev team say that the Federation side doesn't have enough Science ships? Oh my f**king god, do these people even sit down and play this game or even realize what the add to the game? It is totally 100% obvious they do not. Federation has MORE SCIENCE SHIPS THEN ALL THE OTHER DAMN FACTIONS COMBINED MAN, what the hell is wrong with you people?!

    The only disappointment I see on this new Jupiter carrier is the 3/3 weapon layout. This is a T6, why are you people still with the damn 3/3 layout?! It makes no damn sense, we got the Jem'Hadar that is a T-5 ship with 2 hangers and 4/3. We got the damn Vonph that is a T6 with 2 hangers and 4/3. Seriously, how low is your IQ that you just couldn't make out that this new carrier had to be a 4/3 layout? With a 3/3 layout, what's the damn point of having the ability to use heavy cannons on it?
    Makes no damn sense.

    The things these people bring to the game just amazes me even more and more.
    I just wish and hope that it will stop and they will sit down and actually do things right instead of bringing out the same BS every single time.

    The point is not if people are trying to turn it into a dreadnought, the freaking point is that this thing is massive so how the hell can it not have more damn weapons?! This could of been an Annorax only with an extra hanger bay added. Don't get one thing confused with the other, stop getting it all twisted!

    But Cryptic is right. In a sense. The KDF did have the lead with two bay carriers, which this ship is. Now it is 2/2 for both factions, which is balanced. I'm sure everyone here wants balanced factions right?

    I don't really see why you're disappointed. At the start of the dev blog they called it a science carrier. I know how science carriers look. I main one. 3/3 weapon layout is the norm. The Jem'Hadar Dreadnought (another ship I use and love) is as the name can tell you, a dreadnought. This reminds me, any chance the Gal-X get to use the new pets? Back to what I was talking about, in-world logic, Starfleet is back to doing the whole peace thing, coming out with a Death Star (seemingly what some people want this ship to be) would foolhardy. Dreadnought pure carriers look to be a lockbox thing. Giving Starfleet one without giving the KDF and Romulans one? I hate the phrase but I think this is just about the only time it would be right to say, "It's a slap in the face!"

    Yes, Cryptic does not think about what they are doing, livelihood and they just use a dartboard to choose what ships are released. The reason why the c-store is filled with cruisers and escorts is because Geko has the aim of Billy the Kid.

    "The point is not that people are trying to turn it into a dreadnought, the point is that it should be a dreadnought like a dreadnought"

    Is that what you're saying? It's late here so I'm a little out of it.
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    amizez06amizez06 Member Posts: 11 Arc User
    My initial reaction:
    HYir8Pb.gif


    Sooooo buying this.
    Well unless you get killed one battle's pretty much like another.
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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    It's interesting to see how many people don't understand that Cryptic is never going t make major breaks from their ship design formula, which has been around since forever, basically, and want thinks like 4/3 layout, full science abilities and what not...

    It's Defiant T6 all over again. :p
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    nekatul wrote: »
    Great, another (2?) Fed-ship
    Thats 152 Fed-Ships vs 102 KDF vs 69 Rom Ships (Only the faction-Ships, without the crossfaction ships)

    NL35WKq.jpg
    Numbers taken from the Wiki
    From the 5 year Infographic: Player/Character population
    sto_factions_zpshhkogkof.png

    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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    pottsey5gpottsey5g Member Posts: 4,177 Arc User
    What a badly designed carrier and it’s made to support the fleet but has Intel instead of Command which fits a carrier theme and fleet support theme far better. Personally I would give it 5 rear weapons as normally carriers have a fair few point defense or support weapons.

    Anyway there is no way I am going waste money on this as it looks like the ship is going to massive underperform.
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    thekazekamithekazekami Member Posts: 42 Arc User
    Okay, I guess I should weight in for a moment... Even if I have most of this thread to look through...

    For the BoFF layout my only disappointment was that they choose Intel instead of Command. After all, you'd think that a carrier ship would COMMAND it's wings, right? Oh well. That said the universal will give options for those who want more science, or tactical. I would consider maybe a couple debuffing attack patterns.

    The Fleet version's console layout is going to make it quite tanky. I can see a LOT of fun with Gravity Well coming from this.

    Weapons layout; I HOPED for 4/3, but 3/3 isn't a surprise. Happens.

    The trait is... ehhh... It's not the WORST thing I can imagine, but it's not the best either. The console mod is much better, since it buffs allies (IE your pets) and provides a shield buff, making her even tankier.

    My only worries are how well will the new escort pets perform and how well will everything come together.

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    thlaylierahthlaylierah Member Posts: 2,984 Arc User
    Yes I am going to scream...OFFER A THREE PACK, ENGINEERING, TACTICAL, SCIENCE VERSION PRETTY PLEASE! I will not be buying a science based version. I am an engineer.

    These would also be fleet ready out of the box.

    I second this request.
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    forthegamerforthegamer Member Posts: 177 Arc User
    Hey Trendy!

    Could you pass this text presentation onto the Build team? If nothing else, I think it might amuse them.

    The Concept of Secondary Deflector over Subsystem Targeting

    I have what I think are some reasons from a lore perspective as to why we should probably have a Secondary Deflector built into the Omega class, rather than Subsystem Targeting. It would help with improved space navigation, since we're supposed to be doing more explore. It would also be mostly sciencey, but also help with long range communication. Hence the need for it.

    The frigates seem to borrow from the Peregrine, Ushaan and Aquarius. They seem to be packing a lot of fire power to be self sufficient (lore wise) and be able to hold out if need be, by themselves. You could send a couple of frigates out to different places for science reasons or to head ahead to protect one place while securing another. Could get a lot more exploring done this way as well, since you could have teams branch out.

    This would also lead into why you need an Intel slot. At least lore wise. Intel would be able to utilize the information a lot more quickly than say a Command would be able to do so. Yes, Command is able to use it, but Intel needs to get it and package it for Command to use.

    For people questioning why the size of the crew is smaller, this actually goes back to those science reasons. They would be doing a lot of experimenting, conducting diplomacy activities, rescue operations, etc. Tons of room is necessary so that things of this nature can be carried out.

    Also I just realized the frigates would be able to help with evacuations in which transporting wouldn't be possible! See? Lots of good reasons. Heck, there could be even a ton of frigates inside it to send out for the things I just mentioned as well. Actually in fact, it could be doing all those things at once! What's to stop it really?

    Now you might be saying "Gamer, you seem to have gone off track" and to you I say "oh really"! Well, this brings me to my point! If you are conducting experiments, diplomacy, rescue operations, then I say to you! Do you not want to have the greatest Intel possible? So many things can go wrong and you need to be on top of things right away! What if you were conducting experiements and things happened to the people doing them (assuming on another planet), with assassins trying to kill the dictator that you are dealing with (that could cause civil planetary war and the death of a star) and also there's this planet that needs to be evacuated because of the Borg.

    That's very unlikely to happen to anyone else, but we're the class of 2409 in the game! This stuff happens to us just before we eat our Tribble Bacon and drink Raktajino first thing in the morning. We need to be on top of this stuff. We are the only ones in the general vacinity at the times these things are happening. We must have the best and greatest build that Starfleet can grant us! We need the Intel to be on top of things to save the missing team, the dictator and also kil-ahem I mean pacify some Borg.

    The only way to do that properly is by having a Secondary Deflector so as to maintain the most amount of Intel possible, since you want to make sure you can not only plot the navigation for where to go, but how to go! By Scotty's Doric vocals, I think this is what makes the most sense for this type of ship!

    And with that, I end my presentation. I thank you for your time Trendy and Build crew, and I apologize that I didn't have any slides showcasing all of this. I know that would've made my presentation all the more interesting.

    I'll answer the question you obviously have. Yes, I realize that Targeting Systems is more in line with what a Carrier is, but I think lore wise, this is a better fit. Especially for the reasons I just stated.

    And Trendy, I've got a package of the Tribble Bacon coming to you. Not sure if you'll receive it before Christmas, but I think it'll get to you. Unless Starfleet Command confiscates it as contraband. They don't, right?
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    reynoldsxdreynoldsxd Member Posts: 977 Arc User
    The pets rise and fall depending on their flight pattern.

    If they keep thei cannon trained on target a lot, they will be worth their money.

    However judging by the lackluster flight pattern that even nimble fighters display....


    I still think they would be good when combined with coordinated assault and would excell if they had a beam array so you could double dib with rapid and bo...


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    daciaeternadaciaeterna Member Posts: 219 Arc User
    edited November 2015
    Decisions have consequences ... Cryptic cashed in big time and supported power creep giving players highly effective ships in dps, science or even hybrids in dps/tanking. But they become wise and seen that lock box/promo give more money then C-store. Expecting high performance ships on C-store without a the need to buy big 12k pack is not gonna happen easily. Also after Annorax and Vonph lots of players ware craving for some c-store affordable almost OP ship ...
    And at the same time Cryptic has limited variables (seating/stats) of good/OP ships ( or close enough), they will keep those for promo or lock box (keys ware 5.7m 2days ago). Its not surprise that a certain (quite many) part of players will not be happy with a "downgrade".
    About the stats of the ship cant really say anything, i am not a sci heavy ship user. Regarding Carriers if it does not have 3 hangars at least its not for me :)
    Post edited by daciaeterna on
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    whisperorwhisperor Member Posts: 71 Arc User
    edited November 2015
    OR keep it on the topic of the Federation Carrier instead of bringing it off-topic about KDF and Romulan factions. Spamming constitutes off-topic comments and I'm sick of this forum topic having been dragged off into a meta-discussion about the lack of KDF and Romulan ships rather than the one at hand.
    Okay, we can talk about the FED Carrier. Here's my list of grievances for this vessell which as it stands now...
    "It's a Joke"!
      [1] It needs a 4/4 weapon loadout (or at least a 4/3): This ship was originally proposed as a dreadnaught carrier (later claimed to be the new Jupiter design) as well as being a T6 vessel it really needs so many weapons for self defense. Besides a 3/3 load out is so Tier 3; even Tier 4-5 science vessels have at least 4/3 loadout. [2] Either the Lt Tac or Lt Universal Boff station needs to be upgraded to a Lt Cmdr station: this will give the ship a little more flexibility and therefore more appeal to potential buyers. [3 (Optional)] Improve the vessels turn rate to at least a 7: if possible, a turn rate of 8 would be better as any dual/heavy cannons installed would only be practical with more maneuverability. Otherwise, you might as well restrict armaments to beams, turrets and torpedoes. [4 (Optional)] Make computer models of some of the other proposed designs for what became this new Jupiter and have the available as customization options.

    Please take this list to the programers and what not; if they at least fulfill #1 and #2, that should all but heal most of the...butthurt found on this and any other related threads about the new Jupiter.
    Thanks
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    whisperorwhisperor Member Posts: 71 Arc User
    edited November 2015
    :*Sorry, double post. :s
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    captainkeatzcaptainkeatz Member Posts: 92 Arc User
    edited November 2015
    whisperor wrote: »
    Besides a 3/3 load out is so Tier 3; even Tier 4-5 science vessels have at least 4/3 loadout.

    Whut?
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    rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    whisperor wrote: »
    OR keep it on the topic of the Federation Carrier instead of bringing it off-topic about KDF and Romulan factions. Spamming constitutes off-topic comments and I'm sick of this forum topic having been dragged off into a meta-discussion about the lack of KDF and Romulan ships rather than the one at hand.
    Okay, we can talk about the FED Carrier. Here's my list of grievances for this vessell which as it stands now...
    "It's a Joke"!
      [1] It needs a 4/4 weapon loadout (or at least a 4/3): This ship was originally proposed as a dreadnaught carrier (later claimed to be the new Jupiter design) as well as being a T6 vessel it really needs so many weapons for self defense. Besides a 3/3 load out is so Tier 3; even Tier 4-5 science vessels have at least 4/3 loadout. [2] Either the Lt Tac or Lt Universal Boff station needs to be upgraded to a Lt Cmdr station: this will give the ship a little more flexibility and therefore more appeal to potential buyers. [3 (Optional)] Improve the vessels turn rate to at least a 7: if possible, a turn rate of 8 would be better as any dual/heavy cannons installed would only be practical with more maneuverability. Otherwise, you might as well restrict armaments to beams, turrets and torpedoes. [4 (Optional)] Make computer models of some of the other proposed designs for what became this new Jupiter and have the available as customization options.

    Please take this list to the programers and what not; if they at least fulfill #1 and #2, that should all but heal most of the...butthurt found on this and any other related threads about the new Jupiter.
    Thanks

    1. You think it needs 4/4 or 4/3. Please point me to where this carrier was said to be a new dreadnought. 3/3 is the norm for carriers and science ships.

    2.Flat out buffing the ship? Not even trying to balance it. Who says Cryptic don't teach players.

    3. It is meant to be the largest ship ever out of the Starfleet line up. You want to give it a turn rate higher than the Atrox. Nice. All carriers can use cannons. Using them well is up to the ship and her captain.

    4.Those models could be used on other ships. Maybe a new dreadnought that the peace loving Starfleet could use in the Iconian Wa....oh yeah, that's over.

    Cryptic I'm asking you to stick to your guns. There is people that want to play science. Not tactical "science", proper science in a carrier fedside. I have not bought a t6 ship. If you can show me you're willing to stand behind your idea of what that ship should be then that will stand with you, wallet at the ready.
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    jordan3550jordan3550 Member Posts: 328 Arc User
    The way everyone is complaining al be surprised if they even do anything like this again. Am sure most of you still took part in voting.

    It's simple if you don't like it don't buy it. It's a game not life. most of you probably voted anyway.
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    daciaeternadaciaeterna Member Posts: 219 Arc User
    edited November 2015
    One more thing i would like to add ... this new ship is hideous (imo) ... i am not a Star Trek nostalgic or fanboy, i like Science Fiction movies and games. Most of the movies ships looked good, they had ...poetry in them ... I currently use the fleet Eclipse as its the best ship from fed side for me regarding dps but even after 1 year i still think its ugly ... the 60-77k dps i get in pugs help me to keep using it but i really would like to use some other skins ( i have Delta pack yeah).
    No offense to the designers but i think they should think to make some changes to their basic designs ... on my romulan i use the Tac command ship and it looks gorgeous, had not yet bought the sci version to improve that even more. I have so much fun and feel so bad TRIBBLE using that ship i don't miss the scimi at all.
    As i see not only the stats/seating's are limited but the great design looks are also ... I would pay 1500zen/skin to be able to use parts from other ships ...
    Note: i know that this ship looks ware decided by the players, but you cant really take the best decision unless you have good designs too work with and you are able to preview the finished look.
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    lamyrslamyrs Member Posts: 312 Arc User
    edited November 2015
    jordan3550 wrote: »
    The way everyone is complaining al be surprised if they even do anything like this again. Am sure most of you still took part in voting.

    It's simple if you don't like it don't buy it. It's a game not life. most of you probably voted anyway.

    Asking the community is NEVER a good idea in the gaming industry, I still wonder why devs do that.
    Most of the games that have the community involved are big fails (last in mind : Might and magic heroes 7)
    I am from Belgium and english isn't my main language, sorry if I make mistakes.
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    rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    One more thing i would like to add ... this new ship is hideous (imo) ... i am not a Star Trek nostalgic or fanboy, i like Science Fiction movies and games. Most of the movies ships looked good, they had ...poetry in them ... I currently use the fleet Eclipse as its the best ship from fed side for me regarding dps but even after 1 year i still think its ugly ... the 60-77k dps i get in pugs help me to keep using it but i really would like to use some other skins ( i have Delta pack yeah).
    No offense to the designers but i think they should think to make some changes to their basic designs ... on my romulan i use the Tac command ship and it looks gorgeous, had not yet bought the sci version to improve that even more. I have so much fun and feel so bad TRIBBLE using that ship i don't miss the scimi at all.
    As i see not only the stats/seating's are limited but the great design looks are also ... I would pay 1500zen/skin to be able to use parts from other ships ...
    Note: i know that this ship looks ware decided by the players, but you cant really take the best decision unless you have good designs too work with and you are able to preview the finished look.

    My Grandfather smoked his whole life. I was about 10 years old when my mother said to him, 'If you ever want to see your grandchildren graduate, you have to stop immediately.'. Tears welled up in his eyes when he realized what exactly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me- 'Don't ever smoke. Please don't put your family through what your Grandfather put us through." I agreed. At 28, I have never touched a cigarette. I must say, I feel a very slight sense of regret for never having done it, because your post gave me cancer anyway.

    I tried to live up to my sig but wow. The STO playerbase makes this game harder than anything Cryptic can do.
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    darkchaosbunniesdarkchaosbunnies Member Posts: 27 Arc User
    So disappointed. I was looking forward to Starfleet getting a proper Dreadnought ship (stuff your retrofitted cruiseliner) and instead we "don't have enough science vessels or carriers" so we get essentially a reskinned and tweaked Rademaker class. IT'S A MASSIVE SHIP GUYS, it should be a 4/4 and the fleet variant should have 4 tac, and a LtC Tac station. And if you really wanted to emphasize its size and that it should be a "support carrier" it should have had Command hybrid seats, not Intel. You know, the spec that actually has team support skills. I can accept its shoehorning into the box its in if they give it a secondary deflector and Sensor Analysis like a proper Science Vessel, and while you're at it throw in a few Cruiser Commands to make it a unique hybrid of the types. If not I won't be buying it. Shame too, they could have charged 7000 zen and I would have bought it if it were a proper Dreadnought. Guess I'll continue to fly around in the Jem'Hadar Dreadnought Carrier and just pretend it's skinned as something Starfleet cause we're NEVER getting an actual Dreadnought that has teeth.
    ______________________________________________________________

    [SIGPIC][/SIGPIC]
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    thetaninethetanine Member Posts: 1,367 Arc User
    szim wrote: »
    I like it, especially the new class of hangar pets, the Callisto light escorts. One question remains though. Why would this craft have warp engines if they are supposed to be launched from a carrier? :D

    Here's more questions: Are these light escorts equippable on the Atrox? What about on the Command Cruisers? My guess would be yes to the first one and no to the second.

    Power. Having a warp core to create power for your ship is like having the Sun in your engine room. But only better. The sun has waste material to deal with. Warp Cores deal in the Annihilation of Matter and Antimatter by bringing them together.

    Mister Matter, meet Miss Antimatter. KA POW! There is something like 99.999999999% efficiency in a M/ARA (Matter/Antimatter Reaction Assembly) or "Warp Core" for short.

    I think you can see why those little ships have "infinite" power supplies now, right? Now, look at the Runabout. You can see its Warp Core right up on top of that ship...a bit closer to the aft end but it's that big chunky bit that has the horseshoe shape down to the warp nacelles themselves.

    TTFN!

    T9​​
    STAR TREK
    lD8xc9e.png
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    narsussnarsuss Member Posts: 10 Arc User
    are we going to get kdf or romulan carreir too . i personaly kinda tired of seeing fed ships. in teh end they all flying saucers with pylons and candy dishes attached.
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