I know it's been said before, but I would like to see a New Orleans-class, or an 'inspired by' class, show up as an Engineer-style escort. I mean, three torpedo pods would be overkill, but perhaps you could have a ship-specific console that gives you the ability to fire three photon torpedoes, one from each pod, that are guaranteed to hit. I would assume this wouldn't affect your regularly-equipped torpedoes, nor would you be able to use torp powers with the console ability.
I'm sure this has already been white boarded/slated...and I know it has already been suggested in the threads by not just my roommate but by others....
A Nebula Class 3-pack.
The Engineering variant is the one with the extra warp engines (One shown on the far right in the image)
The Tactical Variant is the one that we have in-game now with the chevron/heart-shaped Array (Far left in image)
The Science version with the AWACS-type array on top (Like the original USS Phoenix) - the one in the middle image.
Hi guys n gals, was wondering if it were possible to get a Exeter class refit
Considering that the Exeter is itself the 'Cruiser Refit", by 'Exeter class refit', are you meaning a T5 or T6 Cruiser along the same design lines?
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Proposal; Advanced Research Vessel T6 - following on from the T3 Nebula and T5 Magellan - using the 'New Orleans'-class as its skin. Most of the parts are already in the game; Monarch saucer, Galaxy Hull and Nacelles, all that's needed, really, are the proper swept-back varient of the Galaxy pylons since the Adv. Research design is neckless already. Give it a console that allows short-term 'perfect perception' or something, make it a three-piece set with the Tachyon Detection Field and Tachyon Detection Grid with appropriate set bonuses and go from there.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
You know that if the Federation gets that Enterprise, the Klingons are going to demand they get the Barge of The Dead, right?
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
I'd say Nebula-class, but since a lot of the fixes to the canon models of other ships have been done in the art devs spare time, I'd imagine they'd only get to "fix" one version of the Nebula. The current in-game one is based off the CGI model built for late DS9, and has a number of significant differences to the physical model, the latter which I prefer.
I am surprised that the Constellation Class is not in the works.
You can have the Picard-Manoeuvre and Sensor Ghosts consoles.
The Picard-manoeuvre Console is obvious, but I would imagine the Sensor Ghost Console or (Klingon Guile) would make your ship invisible including creating a random AI. The combination could make for some nice trickery.
The only issue is the quote from Picard; "Under Powered, Over Worked", to me this suggests that it would be a Cruiser/Science Hybrid. Essentially a Cruiser with 'bad' power supply but a very wide range of consoles to allow for an unusual amount of ability's for such a small ship.
In conclusion, a ship that would be perfect for fleet-battles, providing support to others and confusing the enemies.
OH; Why not give it a 20% extra damage Vs. Ferengi & Federation vessels. Makes it more a Season 11 ship whilst tribute the series canon.
STAR TREK CONTINUES
Episode One - A Single MomentEpisode Two - InfancyEpisode Three - Unto the Breach Episode Four - Head Of A NeedleEpisode Five: The Duality of MenEpisode Six - Redemption Earned Episode Seven - Shattered UniverseEpisode Eight - The Gepetto ConditionEpisode Nine - One Room, Two Officers Episode Ten - Beyond The Farthest StarEpisode Eleven - It's OK, It Won't HurtEpisode Twelve - A Protracted Officer Episode Thirteen - SomewhenEpisode Fourteen - The Boy Who LivedEpisode Fifthteen - Empathy
It exists. It's the Heavy Cruiser Refit. They've even added a new nacelle option for it in the Tribble patch notes.
You can get a Mirror or Fleet version of it as well.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
Color selection for KDF ships. More specificly for the nacelles, impulse engines, and deflectors. The charcoal color for them would have been awesome, if there weren't so much yellow, especially on the nacelles. The Qa'tel raptor was only the latest and in fact the greatest disappointment in this regard.
Rick Sternbach just posted a few new kitbash ships that took part in the Battle of Wolf 359, so these are canon ships that have appeared on the show. Will we get to see them in-game?
Rick Sternbach just posted a few new kitbash ships that took part in the Battle of Wolf 359, so these are canon ships that have appeared on the show. Will we get to see them in-game?
Still love the U.S.S. Kyushu; it'd make a great tactical escort. That way you'd have a Galaxy-class themed ship for each class, what with the Nebula being a science vessel in-game.
A possibly simple method to use the existing ship customization screen to be far more versatile:
1. Extend the pylons or "connecting parts" draw model a little more inside the draw models for what they connect to. Quite possibly simply "stretching" the end a bit would do this. 2. Have the areas where they connect be coordinate points on the hull/nacelles/saucer/etc. This point will be INSIDE the pylon/etc. to have the connection be gap free. This point will be on the OUTSIDE of the hull/saucer/nacelle. If the model design currently is using any kind of CAD software, this is maybe a very few hours of work. And I do mean VERY few. 3. Allow access to all ship parts the player owns in each slot. Obviously this does not mean allow things like 5 saucer ships. 4. Add a select pulldown for number of nacelles/pylons up to 4 or 5. On 2 and up the model places the points equidistant around the hull. On 1 pylon, option of top or bottom. On 3 give a tripod, "W" shape, or upside down "T" shape option. 5. Add a "neckless" option checkbox. If "no neck" is selected the saucer is moved to a center position on the hull and the connection point to the neck gets a small smoothed cover.
A good example for how this design can be done is in Galactic Civilizations 2. It's basic, but it gets the idea across. This wouldn't be more complicated than the ground customizations to player costumes when you think about it and the players might be able to recreate some of the canon ships without any work from the devs.
Personally, I'd still like to see the ship from TNG: "Gambit" (where it was used by Arcus Baran's mercenaries) and DS9: "Vortex" (Where it was the Miradorn ship) added as a cross-faction ship.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Any Vulcan Ship(obviously other than the already included D'Kyr; could be the Apollo, or some unseen science vessels they had 22nd and 24th centuries, or the Future Vulcan science vessel, Suurok class, T'Plana Hath, there are selections there). If Andoria has 3 Kumari variants I don't see why Vulcans wouldn't keep at least another 2 ship designs of their own. Infinite Diversity in Infinite Combinations.
Also Cryptic's take on Vulcan ships(there is canon info they still had their own ships at least till 24th century and even further and we haven't really seen those except the PreFed ones, so they have alot of space to create some new ones if they want).
And maybe a "kitbash" option in ship configuration screen allowing you to make your designs of those fitting, maybe only allow it to have an NX or SS prefix to not mess with CBS - maybe that would be a way to see ships they're not thinking of including - at least were that is possible).
Also I would like SS prefix for roleplaying civilian or non Federation Vessels.
Adm. Necheyev didn't own ANY Starfleet ships. Starfleet did. Also she didn't make one bolt, connect a single wire, gelpack or device, or otherwise helped on making them. I find it presumptuous she claimed it was HER ships. In fact saying as much would probably warranty a reprimand from any of her superiors in Federation and possibly not participating in said actions as other superior personnel do, would in our days(2409 onwards) result in herself facing the same fate as what she has threatened, in that same penal colony.
Any Vulcan Ship(obviously other than the already included D'Kyr; could be the Apollo, or some unseen science vessels they had 22nd and 24th centuries, or the Future Vulcan science vessel, Suurok class, T'Plana Hath, there are selections there). If Andoria has 3 Kumari variants I don't see why Vulcans wouldn't keep at least another 2 ship designs of their own. Infinite Diversity in Infinite Combinations.
I literally went looking for a thread like this to suggest more Vulcan ships, and someone beat me to it. Especially the Future Vulcan cruiser (from the screen, it's called a RetroFitted Dorsal Carrier, commission date 3125, so it'd fit well to the Temporal stuff going on) and Suurok-class would make nice t6 cruisers. Or science vessels, I suppose. The latter was apparently used for both so...
For heaven's sake! can you please make space combate more easy! I mean I can't keep trying to remember which icon to click a 1000 xs its just TMI! for my ADHD! please have the auto option like you do for auto fire thank you! from an original beta tester 2009-10
Comments
Just a thought...
A Nebula Class 3-pack.
The Engineering variant is the one with the extra warp engines (One shown on the far right in the image)
The Tactical Variant is the one that we have in-game now with the chevron/heart-shaped Array (Far left in image)
The Science version with the AWACS-type array on top (Like the original USS Phoenix) - the one in the middle image.
Considering that the Exeter is itself the 'Cruiser Refit", by 'Exeter class refit', are you meaning a T5 or T6 Cruiser along the same design lines?
^Words that every player should keep in mind, especially whenever there's a problem with the game...
This one is Vulcan.
sto.gamepedia.com/D'Kyr_Science_Vessel
^Words that every player should keep in mind, especially whenever there's a problem with the game...
It's both canon and cannon.
You know that if the Federation gets that Enterprise, the Klingons are going to demand they get the Barge of The Dead, right?
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
I am surprised that the Constellation Class is not in the works.
You can have the Picard-Manoeuvre and Sensor Ghosts consoles.
The Picard-manoeuvre Console is obvious, but I would imagine the Sensor Ghost Console or (Klingon Guile) would make your ship invisible including creating a random AI. The combination could make for some nice trickery.
The only issue is the quote from Picard; "Under Powered, Over Worked", to me this suggests that it would be a Cruiser/Science Hybrid. Essentially a Cruiser with 'bad' power supply but a very wide range of consoles to allow for an unusual amount of ability's for such a small ship.
In conclusion, a ship that would be perfect for fleet-battles, providing support to others and confusing the enemies.
OH; Why not give it a 20% extra damage Vs. Ferengi & Federation vessels. Makes it more a Season 11 ship whilst tribute the series canon.
Episode Four - Head Of A Needle Episode Five: The Duality of Men Episode Six - Redemption Earned
Episode Seven - Shattered Universe Episode Eight - The Gepetto Condition Episode Nine - One Room, Two Officers
Episode Ten - Beyond The Farthest Star Episode Eleven - It's OK, It Won't Hurt Episode Twelve - A Protracted Officer
Episode Thirteen - Somewhen Episode Fourteen - The Boy Who Lived Episode Fifthteen - Empathy
You can get a Mirror or Fleet version of it as well.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Still holding out hope that the Acamarian Frigate will be playable in the not too distant future. It would be an absolute must have for my collection.
Still love the U.S.S. Kyushu; it'd make a great tactical escort. That way you'd have a Galaxy-class themed ship for each class, what with the Nebula being a science vessel in-game.
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
https://youtube.com/watch?v=PIkDGf4w9eY
1. Extend the pylons or "connecting parts" draw model a little more inside the draw models for what they connect to. Quite possibly simply "stretching" the end a bit would do this.
2. Have the areas where they connect be coordinate points on the hull/nacelles/saucer/etc. This point will be INSIDE the pylon/etc. to have the connection be gap free. This point will be on the OUTSIDE of the hull/saucer/nacelle. If the model design currently is using any kind of CAD software, this is maybe a very few hours of work. And I do mean VERY few.
3. Allow access to all ship parts the player owns in each slot. Obviously this does not mean allow things like 5 saucer ships.
4. Add a select pulldown for number of nacelles/pylons up to 4 or 5. On 2 and up the model places the points equidistant around the hull. On 1 pylon, option of top or bottom. On 3 give a tripod, "W" shape, or upside down "T" shape option.
5. Add a "neckless" option checkbox. If "no neck" is selected the saucer is moved to a center position on the hull and the connection point to the neck gets a small smoothed cover.
A good example for how this design can be done is in Galactic Civilizations 2. It's basic, but it gets the idea across.
This wouldn't be more complicated than the ground customizations to player costumes when you think about it and the players might be able to recreate some of the canon ships without any work from the devs.
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Also Cryptic's take on Vulcan ships(there is canon info they still had their own ships at least till 24th century and even further and we haven't really seen those except the PreFed ones, so they have alot of space to create some new ones if they want).
And maybe a "kitbash" option in ship configuration screen allowing you to make your designs of those fitting, maybe only allow it to have an NX or SS prefix to not mess with CBS - maybe that would be a way to see ships they're not thinking of including - at least were that is possible).
Also I would like SS prefix for roleplaying civilian or non Federation Vessels.
I literally went looking for a thread like this to suggest more Vulcan ships, and someone beat me to it. Especially the Future Vulcan cruiser (from the screen, it's called a RetroFitted Dorsal Carrier, commission date 3125, so it'd fit well to the Temporal stuff going on) and Suurok-class would make nice t6 cruisers. Or science vessels, I suppose. The latter was apparently used for both so...
Can't you already make the phase 2 enterprise by kitbashing the T6 connie with the Connie refit?