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Tier 6 Resolute Adv. Heavy Cruiser Stats

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    cronicus666cronicus666 Member Posts: 15 Arc User
    ok so I was thinking I made 3 changes to the layout for the new resolute cruiser lets see if you guys find this more appealing.

    Resolute Advanced Heavy Cruiser revised officer layout:
    Lt Commander tactical
    Commander engineering
    Lt Commander engineering/pilot (changed from command)
    Lieutenant science/intelligence (added the intelligence slot to give it something unique)
    Ensign Universal (the fixed ensign engineering slot was one of the most criticized things about the old excelsior)

    Now I for one find this to be a much more appealing design and it is different from previous cruisers. You have your hybrid pilot seat and I removed the command slot for reasons I previously posted.

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    jonathanlonehawkjonathanlonehawk Member Posts: 674 Arc User
    The more I look at the stats, the more I get annoyed. The ship should have had the ENS Eng become a LT Uni/Pilot (for Fly Her Apart which starts at LT) and that LTC Eng stay a LT Eng and maybe become a LT Eng/Cmd hybrid. Then the ship would have been a must buy for me. But keeping the almost useless ENS Eng, while adding another engineering slot is a deal breaker for me. And while I have to buy it eventually (Hello, TOS ship) it's not going to be a first day buy like other ships were.
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    robertdamonrobertdamon Member Posts: 60 Arc User
    You can have a look at the ship in Starship Requisitions on Tribble at the mo. She does share a lot of aesthetics with the Command Cruisers, but then they appeared to be inspired by the Excelsior itself so that's no surprise. Having rotated her round to have a closer look the biggest eye opener is the number of shuttlebays. Shuttlebays are normally the first detail I look for on a new ship (some of the early Cryptic designs didn't appear to have them which kinda broke immersion for me - Excalibur a good e.g.). The new Resolute appears to have - wait for it - EIGHT shuttle/cargo bays. I kid you not! (5 on the back of the saucer/neck alone! Slightly overkill methinks? :-)

    As a longtime Excelsior fan I can't wait to get my hands on her though.
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    sle1989sle1989 Member Posts: 552 Arc User
    This ship seems like it should have come out before the Arbiter. It's not as versatile without that universal boff slot and the fleet console layout is the same. Now some people who might have bought this one won't because they already have the Arbiter.
    y1arXbh.png

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    [Deleted User][Deleted User] Posts: 0 Arc User
    Interesting stats. The trait is actually something that would synergize with my GCS build -- I use OE2 a lot. Don't think it's worth spending real money for, though, so I'll grind it.
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    raxicoricoraxicorico Member Posts: 58 Arc User
    Didn't know if this would be better in the stats topic or the general Resolute topic so thought i'd just paste it here.

    Hmm, I don't know what to make of the New T-6 Excelsior to be honest.

    The Excelsior has always been a fav of mine. The design aesthetics were always that little bit different from other Starfleet vessels. Perhaps it was the fact that, when it was originally created for STIII it was inspired by the ‘then’ current trends in industrial design style of the Japanese. Something that was totally different and unique for Starfleet ship designs till that point, and perhaps that is part of the allure and longevity of the design’s popularity with fans. It really was different.

    Looking at the design now, I can see how the Devs have tried to update it, and I don’t think the screenshots we have been shown are enough to properly gauge how the thing will look in-game (for me at least). Certain vantage points make it look appealing and other’s not so much…and I can’t tell if they achieved what they set out to do with the ‘update’.

    In regards to the specs, I don’t know how I feel about them other then I agree a universal station would have been good and that the ship probably should have been pilot specialisation, if for no other reason then what others have said- If Sulu was still around and had any input he would have made it pilot hands down. The original Excelsior seemed to be all about the push for all things speedy and pilot related, so it really would have made sense.

    I think it would have made sense too, to change the way the transwarp drive bonus worked with this ship. Having 10 random transwarp conduit points is not what Transwarp drive was about on the Excelsior…it’s different kind of transwarp guys. Transwarp drive and Transwarp conduit technology were two different types of above-warp propulsion. We have seen that in canon.

    The Voth for instance had Transwarp Drive that basically meant an increase in warp speed beyond Warp 10-period- just a faster warp drive basically. The Borg for example on the other hand, utilised Transwarp conduits and transwarp drive independently of each other. Conduits could only go to predefined locations based on transwarp hub infrastructure (with conduits being the far fast of the two- but limited to location the hub could project to). That did get a little muddled up towards the end of ST-Voyager, it was clear the transwarp hub was the biggest tactical asset the Borg had according to 7 of 9 in ‘Endgame’.

    It also explained why the Voth were stuck in the Delta Quadrant and the Borg didn’t unleash armada after armada against Starfleet on the shows. Transwarp drive alone is just not as fast with Transwarp significantly slower than transwarp conduit travel, though still faster than standard warp. Slipstream drive was said to be very similar to Borg Transwarp conduits…so i guess that is where it gets muddled a little as slipstream and transwarp conduits are more akin to wormhole travel really, and both Borg transwarp conduits and Quantum Slipstream had set speeds which could not be altered. Basically an on / off affair. The only benefit of Slipstream was it didn’t need hubs to generate the conduit (though then that got muddled a bit too with ‘transwarp coils’ and the Delta Flyer being able to generate a transwarp conduit).

    Anyway as I am off topic a little…I know I got a little off point but it does tie into how this bonus really seems out of place on the Excelsior to me even more so.

    The ability to travel to 10 points in Alpha/Beta quadrant really isn’t anything special given most who are at the T6 level requirement have multiple transwarp conduit locations accessible already in their Transwarp menu. What was probably needed was something more comparable to a better manoeuvrable slipstream drive (as we know it in the game)- but with either longer/indefinite duration. That OR perhaps a superior speed slipstream type that has the same duration limits we currently have except that it’s far faster than current slipstream. I guess a tweaked visual appearance to differentiate between slipstream and transwarp drive would be interesting too but not as important…my thinking is how the Voth transwarp drive was shown on VOY, and the Warp 10 test on the shuttlecraft Cochrane on VOY…super streaky warp starfield surrounding the ship.

    Guess that we are talking hypothetical all here anyway as all the stuff we talk about not he forums is very unlikely to ever surface in the game anyhow.

    Either way I think I will wait to see what the ‘Pros’ in game make of this, seeing what they do with loadouts and such to see if it is a viable addition to my ship collection as right now it really doesn't seem to have all that much in way of ability to differentiate it from more flexible and equipped options like the Arbiter classes.
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    zulisvelzulisvel Member Posts: 518 Arc User
    I wish the Resolute had a more circular saucer. =\

    That said I have to echo the people asking why a command seat? I mean you create a specialization with a power that's a specific nod to a specific ship and then you release a new version of that ship that can't even use the homage power? Seriously? Whomever made the decision to make the Resolute a command spec rather than a pilot spec needs to sit in the corner and think about what they've done.
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    antiquesroadshowantiquesroadshow Member Posts: 227 Arc User
    I'm so mad that every ship that comes out that I don't want, has the design of the ship I want. I love the smooth edges and sleek look over the blocky ships that come out for my tac. focused captain. Only the command ships that came out have that look. But I hate the micro management of hanger bays. I just can't wait till a T6 Odyssey to come out...
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    sovereign010sovereign010 Member Posts: 636 Arc User
    I might consider this if it had the 5-3 weapons layout. At least the fleet version has 4 tactical consoles- 3 simply isn't enough.
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    davideightdavideight Member Posts: 458 Arc User
    edited July 2015
    DoA most surely.

    its currently the most defensive, least tactical ship out there.

    its missing a 4th tac bo slot. so doomed to beam only playstile or a missing tacteam.

    also its having same or less tac console mods than its t5u version or all other cruisers out there currently.

    also: its having way to much engineering, and not the best specialisation hybrid. i would suggest.



    lt com tac, ens tac or uni, lt com hybrid with either pilot/command, com engineering, lt sci

    also it should get a 4th tacconsole at least with the fleet version of it.
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    gralerongraleron Member Posts: 221 Arc User
    hypl wrote: »
    Is it just me, or would the Resolute look better with a slightly larger saucer...
    D4UFNTm.png

    I think the designer took a cue from the original Excelsior, that the width of the saucer is the same as the outside-edge to outside-edge width of the nacelles. Maybe call it "Spacedock Standard"; as wide as possible but still able to fit through Spacedock's doors.

    I like the console. Great to see the oblique reference to Star Trek III!
    Vice Admiral Elaron, USS Hard Light
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    azurianstarazurianstar Member Posts: 6,985 Arc User
    Pretty standard in stats. And all due respect to the ship team, but I really find her to be ugly compared to the beautiful lines of the original.

    Also not happy with all old ships getting T6s, because it's gotten too expensive and really discourages me from buying. Even with Dilithium-converted Zen.
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    freakiumfreakium Member Posts: 426 Arc User
    Sulu: "Fly her apart then!"

    Here's hoping they reverse their decision and give us at least a Lieutenant Pilot slot for the ability "Fly Her Apart" because I'm really banking on "DISCLAIMER: All information in this blog post is subject to change" being true.

    If not, then somewhere in the Federation, a man will go nuts, take off his shirt, and terrorize his crewmates wielding a sword.
    m12Pkoj.png
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    qziqzaqziqza Member Posts: 1,044 Arc User
    edited July 2015
    zulisvel wrote: »
    I wish the Resolute had a more circular saucer. =\

    That said I have to echo the people asking why a command seat? I mean you create a specialization with a power that's a specific nod to a specific ship and then you release a new version of that ship that can't even use the homage power? Seriously? Whomever made the decision to make the Resolute a command spec rather than a pilot spec needs to sit in the corner and think about what they've done.
    IvaWOgM.png I totally agree.. very disappointed!!

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    raxicoricoraxicorico Member Posts: 58 Arc User
    freakium wrote: »
    Sulu: "Fly her apart then!"

    Here's hoping they reverse their decision and give us at least a Lieutenant Pilot slot for the ability "Fly Her Apart" because I'm really banking on "DISCLAIMER: All information in this blog post is subject to change" being true.

    Lol yes I thought that myself. That and the classname really...Resolute? Given that it isn’t a refit of the Excelsior class, but a design based on it and updated for the modern fleet, it really should have been more appropriately called the Sulu Class ;)
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    iamynaughtiamynaught Member Posts: 1,285 Arc User
    The stats just enforce my thoughts from yesterday about getting this ship, not going to happen any time soon. Need too many Spec points to be able to create my own Intel/Pilot/Command BOffs so I'm stuck with the base Engineering/Science/Tactical seating on T6 ships.

    And those seats on this ship, IMO, stink.
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    evs2011evs2011 Member Posts: 56 Arc User
    edited July 2015
    Shocked that it wasn't Lt Cmdr Eng/Pilot instead of Lt Cmdr Eng/Command for canon and ship diversity reasons. I think this will really hamper sales in the current layout.
    Post edited by evs2011 on
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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    stobg2015 wrote: »
    Really strange that it's a T6 ship with no universal BOFF slots. As is, it's pretty Engineering-heavy. I could see where that might encourage slotting Command skills instead, though. Unfortunately, I don't have any Eng-Command BOFF's that I could slot and don't have any characters with enough Command to create the Spec manual.

    I like the looks of it, though, and if my main characters didn't already have so many transwarp destinations I'd find the Adv. Transwarp Drive on a T6 ship to be a strong incentive.

    The good news about this ship is that Cryptic is continuing to release T6 versions of some of the more popular T5 ships and the trend is likely to continue. I believe I'll be holding out for a T6 Defiant, T6 BoP, and -- dare I hope? -- a T6 Vesta?
    Did you rescue the Kobali who is lost in the maze in Dust to Dust? She's an Eng/Command.
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    jcswwjcsww Member Posts: 6,790 Arc User
    stobg2015 wrote: »
    Really strange that it's a T6 ship with no universal BOFF slots. As is, it's pretty Engineering-heavy. I could see where that might encourage slotting Command skills instead, though. Unfortunately, I don't have any Eng-Command BOFF's that I could slot and don't have any characters with enough Command to create the Spec manual.

    I like the looks of it, though, and if my main characters didn't already have so many transwarp destinations I'd find the Adv. Transwarp Drive on a T6 ship to be a strong incentive.

    The good news about this ship is that Cryptic is continuing to release T6 versions of some of the more popular T5 ships and the trend is likely to continue. I believe I'll be holding out for a T6 Defiant, T6 BoP, and -- dare I hope? -- a T6 Vesta?

    I would also really like a T6 Vesta and I would also like a T6 Ambassador! The sooner the T6 BoP and T'Vero come out, the sooner I buy some ZEN.
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    thlaylierahthlaylierah Member Posts: 2,984 Arc User
    More Fleet ships locked behind higher level shipyards.

    When will they learn?

    Better to release ships like the Command ships that are already at Fleet level, more bang for our buck.
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    tinkerstormtinkerstorm Member Posts: 853 Arc User
    WTF kind of question is that?

    The seating has been tweaked from the original, so it's just a matter of moving BOff abilities around or taking some out to add Command abilities (if you want).

    They changed the LT engineer to LTC engineer/command. Oh, woop dee doo. Any cruiser with more than one engineer seat is a fail boat. Unfortunately Cryptic insists on every cruiser having the commander seat as engineer, but no hope of ever seeing that fixed for Feds. Any engineer seat other than that one is wasted space. If at some time in the future the game mechanics get overhauled so that every engineer ability does not share cooldown with every other engineer ability, those boffs would be something more than worthless. But that game does not currently exist.

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    seriousxenoseriousxeno Member Posts: 473 Arc User
    wardcalis wrote: »
    We’re excited to reveal the stats of the awesome new Tier 6 Resolute Class Advanced Heavy Cruiser. This starship is an enhanced version of the Excelsior Class Advanced Heavy Cruiser Retrofit.

    Check out the stats here: http://www.arcgames.com/en/games/star-trek-online/news/detail/9457263

    ~LaughingTrendy

    where are the romulan and KDF ships???????????????????????????

    I know right? Might as well make a Tier 6 D7 while we are at it. That thing needs an overhaul more than any other ship in this game.

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    stobg2015stobg2015 Member Posts: 800 Arc User
    stobg2015 wrote: »
    Really strange that it's a T6 ship with no universal BOFF slots. As is, it's pretty Engineering-heavy. I could see where that might encourage slotting Command skills instead, though. Unfortunately, I don't have any Eng-Command BOFF's that I could slot and don't have any characters with enough Command to create the Spec manual.

    I like the looks of it, though, and if my main characters didn't already have so many transwarp destinations I'd find the Adv. Transwarp Drive on a T6 ship to be a strong incentive.

    The good news about this ship is that Cryptic is continuing to release T6 versions of some of the more popular T5 ships and the trend is likely to continue. I believe I'll be holding out for a T6 Defiant, T6 BoP, and -- dare I hope? -- a T6 Vesta?
    Did you rescue the Kobali who is lost in the maze in Dust to Dust? She's an Eng/Command.

    I did on a couple of characters, but not any that I'd want flying this ship. That's an option for later on, though. Thanks for pointing it out.
    (The Guy Formerly And Still Known As Bluegeek)
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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    I'm usually the one who is saying yeah this sucks but that actually is a pretty damn good looking version of an excelsior. Again though even being a mostly KDF player when I do play I would use this ship a lot if they were to make some concessions to make this feel like a game and not an online job with monopoly money as pay.
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    dave18193dave18193 Member Posts: 416 Arc User
    I adored the original excelsior - it was my longest serving ship and remains my pet favorite for RP-ing. I was really hoping theyd do a T6 Excelsior, and had even saved up the zen for one.

    But that skin, and those stats................ Yuck. Im gonna join in the chorus here and say a command hybrid slot is a major mistake

    The Galaxy and Command battlecruisers already have command slots. BOFF layout wise this a bad Gal clone unless Im mistaken, with an inferior console.

    Pilot would have been more appropriate. The console is piloty, what with the boost to speed, turn and stuff. And as others have mentioned Sulu was a pilot - and the Fly Her Apart Boff ability was first seen on the excelsior in canon.

    This ship really should have had an LtC Pilot/Eng BOFF slot.

    Even the mastery levels are unappealing. As has been mentioned by many others, the defensive ones simply dont stack up to the offensive ones. No Enhanced Weapon Banks is a major disadvantage compared to the Presidio.

    And as always, being lumbered with Rapid Repairs is painful. Yuck.

    In short, it doesnt do offense as well as a Presidio, it doesnt tank as well as a Galaxy, its special console is inferior to the special consoles of both. Having a fixed ensign Eng means its less versatile than the Galaxy.

    Theres no bundle, cross faction or otherwise, and no console set with the T3 excelsior console. Nothing to make the ship different from its competitors (Gal and CBs) in anyway.

    The ship trait also seems woefully inadequate. 3KM range on anything is junk. But to only apply on use of Aceton Beam (one of the worst and least used skills in the whole game) and Overwhelm Emitters (as far as I know, this still sucks) is a waste of a trait slot.

    Considering that the Presidio doesnt need a FSM to get to 11 consoles, its less expensive too. A command slot was a major mistake, compounded by the general inferiority of command abilities in general.


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    baelogventurebaelogventure Member Posts: 1,002 Arc User
    So, you're telling me that the ship that Fly Her Apart originated from doesn't get a Pilot seat to slot Fly Her Apart?

    Is anyone even paying attention anymore?
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    shpoksshpoks Member Posts: 6,967 Arc User
    LOL :D It baffles me just how many people aparently don't know how to use an Excelsior. No wonder the general opinion on STO's population is that it can't handle any content that requires any ammont of gray matter involved.

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