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  • edgarus197edgarus197 Member Posts: 11 Arc User
    edited April 2015
    how do i use my crystal shards in event reputation. it is not showing me any way to do so.I have 18 shards
  • arieste2arieste2 Member Posts: 0 Arc User
    edited April 2015
    Hello again,

    Hit 50 yesterday after about a week of play, but still pretty much a clueless noob.

    Would like to get some advice on what to do with all the free reputation tokens i got.

    Mainly, i want to know whether i should do the 1hr reputation projects, seems like ONLY doing the 20hr one is a bigger payoff in terms of gaining rep.

    Also, i'm yet to pick which rep tokens i get for some of my rewards, are some reps much harder to get (through normal means) than others? (Thereby making them the ones better to pick for free)
  • lordprimbrokelordprimbroke Member Posts: 1 Arc User
    edited April 2015
    Hi!

    Tonight I was awarded a shuttle. So duly headed in and claimed the shuttle and did all that. When I beamed back to my ship, I was no longer on my ship, but now in the shuttle. I can't see any obvious way of getting back to the ship from the shuttle. I tried going to the bridge and then back. Even went back to the ship requisitions officer to make sure there wasn't something I had overlooked.

    Any suggestions?

    Cheers
  • belidosbelidos Member Posts: 452 Arc User
    edited April 2015
    Go speak to a ship selector and to the bottom left of the screen will be two tick boxes saying something like Large Ship and Small Ship, or something like that, tick the box for the small ship and it puts you in your shuttle.
  • itsnottakenitsnottaken Member Posts: 1 Arc User
    edited April 2015
    Hi, so I was trying to complete Field Promotions, but when I go on full impulse into the section I am supposed too, it still says I have not completed it. I cant progress and this is frustrating. Any help?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    neonchilli wrote: »
    yeah inventory was almost empty, relogged after an hour of being logged off, the problem is i already have the trait that im trying to claim, wo im getting the 'claiming' thats constantly failing and no way of canceling that i know of, tested this on another alt, same thing, its a bug that has been overlooked but will suck for any new deltas doing the same thing.

    Are you in a t5u or t6 ship? I can't tell from the screenshot, but are you level 50+?

    You can't use ship traits before these conditions are met, I wonder if that is the issue.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    Hi, so I was trying to complete Field Promotions, but when I go on full impulse into the section I am supposed too, it still says I have not completed it. I cant progress and this is frustrating. Any help?

    http://sto.gamepedia.com/Mission:_Field_Promotions?cookieSetup=true

    Get close to the ship and a popup window will tell you to "hit f to scan ship"
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    arieste2 wrote: »
    Hello again,

    Hit 50 yesterday after about a week of play, but still pretty much a clueless noob.

    Would like to get some advice on what to do with all the free reputation tokens i got.

    Mainly, i want to know whether i should do the 1hr reputation projects, seems like ONLY doing the 20hr one is a bigger payoff in terms of gaining rep.

    Also, i'm yet to pick which rep tokens i get for some of my rewards, are some reps much harder to get (through normal means) than others? (Thereby making them the ones better to pick for free)
    Omega are hard for new players and easy for veterans. Delta and counter command are frustrating for some people. Nukara, romulan and dyson are all very easy.

    In general, you need 1,200 marks to max a reputation plus 25 more for the "claim tier 1,2,3,4,5" so you get the rewards. After one character gets max you can "sponsor" your other characters so they need half as many marks.

    Which reputation gear is best for you depends on your favorite ship and how you like to play. Your captain type is irrelevant for this.

    Omega:
    Most people find omega has the most stuff they want. At a bare minimum, it has the fastest engines on the game, plus the console and kinetic cutting beam are extremely popular.
    All the ground sets are awesome, though the Klingon honor guard (assimilated maco for federation) is particularly effective with its heal and massive aoe damage.
    The assimilated engine + deflector give great self healing and the fastest speed traveling at warp.
    The maco shield is one of the best in the game and especially for tanks or science ships that like to drain power.
    The honor guard engines are immune to disables (tholians, hierarchy, vaadwaur, etc) thanks to their hot restart ability.
    None of the sets are worth getting all three pieces, but lots of them are great if you get two bits.



    Romulan:
    Easiest to earn marks for most people. One epohh will get you 400 marks. It has no "elite mark".

    There is a story arc linked to this reputation you can only unlock by ranking to tier 5

    Romulan plasma is pretty much the second best damage in the game being antiproton, and wonderful in teams. The " experimental beam array" is a must for plasma beam ships as it uses zero weapon power, greatly boosting your other guns as a result.
    The zero point energy console is helpful for every ship. The hyperplasma toedo is very situational. It is always high yield, so can be shot down or dodged. But it rocks vs the Borg.
    The reman shields have the highest points of any shield in game. But the reman and romulan sets are meh otherwise.
    Elite scorpion fighters are the best fighters you can get for any carrier without frigate pets.




    Nukara:
    Easy to get marks solo. Again, no elite mark.
    Shield and deflector are currently very popular on high damage beam ships. The engine is garbage.
    Web mines are fun, but not really powerful
    The console is a must for science ships except for torp builds
    These are the only ground sets with melee weapons and space suits. They're not great, but don't suck either.
    Tetryon weapons need a buff, get them only for fun or to have a theme build.




    Dyson sphere:
    The easyiest marks of all to get via the dyson battlezone. Voth cybernetics are the elite mark, given out like candy in the battlezone.

    There is a story arc (cutscenes only, no missions) you can only experience if you unlock all 5 tiers of this reputation. The finale gives you a unique voth bridge officer (purple science).

    Ground set is amazing for any captain that likes engineer turrets and sitting still.
    The space set is interesting for any ship that uses a lot of science powers, but its not truly top notch.
    Polaron Rep weapons are excellent for any drain build, especially the winter sartheln carrier. Proton rep weapons are utter garbage.
    Special sci consoles have interesting powers but half the usual bonus, so they are fun but you'll eventually want to graduate to embassy fleet replacements. Use the free ones, don't buy these.
    The gravimetric photon torpedo is spectacular. Especially for anyone using cannons and/or gravity well.
    The generic engineering consoles are vendor trash.



    Counter command aka undine aka 8472:
    Easy to get marks in the space battlezone and ground queues. Do NOT try the space queues without researching proper strategy and builds on the forum and youtube first, and be prepared for more fails than wins, and even the wins give horrible rewards for how hard these are.
    The ground gun is weak but pretty. The armor is a must have for bugmhunt or anyone using the zephram Cochrane shotgun.
    The space set is great for people who want phasers on feds and disruptors on Klingons, but who won't nerdrage over green phasers.
    The generic tactical consoles are utter vendor trash, don't even think about using them, it is NEVER worth while.
    The two set consoles are situationally useful. In particular the hydrodynamic compensator is one of very few that combine damage and turn rate, great for cruisers. Again feds who want phasers should give a serious look to these sets. Andmklingons using disruptors.
    The neutronic torpedo is a must have item in science drain builds as there only torpedo that drains power.
    The heavy turret is a must have item for any disruptor or phaser ship.




    Delta:
    The marks are super easy to get at the kobali battlezone or from bug hunt. Space queues are hard and fail often. Ancient power cells are hard to get without bug hunt. You can get some from kobali battlezone, but it's not easy and only one or two a day.
    The ground set looks like a stormtrooper. Its pretty solid and deals respectable damage, but hard to get excited about.
    The thoron infused proc sucks. I consider all these vendor trash weapons.
    The bioneural circuits console is handy for almost any ship, but the longer cool down science and intel powers benefit the most from it or drake builds that maintain 100% uptime on both emergency power to shields and weapons at once.
    The space set otherwise is nothing special, though it is nice if you hate being slowed or held or drained. And it does give plenty of bonus power and 3 pieces give a nice turn and speed boost. Generally it is for the tank that has survival/heals covered with boffs and just needs resists to ignore enemy control powers.




    In general, every ship will benefit from the romulan, omega and sometimes the delta consoles. Science and beam ships will want the nukara console too. If you have the omega console, you want the cutting beam to go with it (everyone except pure torpedo ships).

    I do recommend maxing every reputation as assuming you get no gear, but just max them out, they give you a combined 249,000 dilithium for reaching tier 5.

    Only take the1 hr project if you are trying to stocile weapons from that rep (like romulan plasma or dyson polaron or counter command phaser/disruptor). However AFTER tier 5, the hourly starts giving 340 dilithium and is very good to run over and over.
  • lk121lk121 Member Posts: 5 Arc User
    edited April 2015
    Omega are hard for new players and easy for veterans. Delta and counter command are frustrating for some people. Nukara, romulan and dyson are all very easy.

    In general, you need 1,200 marks to max a reputation plus 25 more for the "claim tier 1,2,3,4,5" so you get the rewards. After one character gets max you can "sponsor" your other characters so they need half as many marks.

    Which reputation gear is best for you depends on your favorite ship and how you like to play. Your captain type is irrelevant for this.

    Omega:
    Most people find omega has the most stuff they want. At a bare minimum, it has the fastest engines on the game, plus the console and kinetic cutting beam are extremely popular.
    All the ground sets are awesome, though the Klingon honor guard (assimilated maco for federation) is particularly effective with its heal and massive aoe damage.
    The assimilated engine + deflector give great self healing and the fastest speed traveling at warp.
    The maco shield is one of the best in the game and especially for tanks or science ships that like to drain power.
    The honor guard engines are immune to disables (tholians, hierarchy, vaadwaur, etc) thanks to their hot restart ability.
    None of the sets are worth getting all three pieces, but lots of them are great if you get two bits.



    Romulan:
    Easiest to earn marks for most people. One epohh will get you 400 marks. It has no "elite mark".

    There is a story arc linked to this reputation you can only unlock by ranking to tier 5

    Romulan plasma is pretty much the second best damage in the game being antiproton, and wonderful in teams. The " experimental beam array" is a must for plasma beam ships as it uses zero weapon power, greatly boosting your other guns as a result.
    The zero point energy console is helpful for every ship. The hyperplasma toedo is very situational. It is always high yield, so can be shot down or dodged. But it rocks vs the Borg.
    The reman shields have the highest points of any shield in game. But the reman and romulan sets are meh otherwise.
    Elite scorpion fighters are the best fighters you can get for any carrier without frigate pets.




    Nukara:
    Easy to get marks solo. Again, no elite mark.
    Shield and deflector are currently very popular on high damage beam ships. The engine is garbage.
    Web mines are fun, but not really powerful
    The console is a must for science ships except for torp builds
    These are the only ground sets with melee weapons and space suits. They're not great, but don't suck either.
    Tetryon weapons need a buff, get them only for fun or to have a theme build.




    Dyson sphere:
    The easyiest marks of all to get via the dyson battlezone. Voth cybernetics are the elite mark, given out like candy in the battlezone.

    There is a story arc (cutscenes only, no missions) you can only experience if you unlock all 5 tiers of this reputation. The finale gives you a unique voth bridge officer (purple science).

    Ground set is amazing for any captain that likes engineer turrets and sitting still.
    The space set is interesting for any ship that uses a lot of science powers, but its not truly top notch.
    Polaron Rep weapons are excellent for any drain build, especially the winter sartheln carrier. Proton rep weapons are utter garbage.
    Special sci consoles have interesting powers but half the usual bonus, so they are fun but you'll eventually want to graduate to embassy fleet replacements. Use the free ones, don't buy these.
    The gravimetric photon torpedo is spectacular. Especially for anyone using cannons and/or gravity well.
    The generic engineering consoles are vendor trash.



    Counter command aka undine aka 8472:
    Easy to get marks in the space battlezone and ground queues. Do NOT try the space queues without researching proper strategy and builds on the forum and youtube first, and be prepared for more fails than wins, and even the wins give horrible rewards for how hard these are.
    The ground gun is weak but pretty. The armor is a must have for bugmhunt or anyone using the zephram Cochrane shotgun.
    The space set is great for people who want phasers on feds and disruptors on Klingons, but who won't nerdrage over green phasers.
    The generic tactical consoles are utter vendor trash, don't even think about using them, it is NEVER worth while.
    The two set consoles are situationally useful. In particular the hydrodynamic compensator is one of very few that combine damage and turn rate, great for cruisers. Again feds who want phasers should give a serious look to these sets. Andmklingons using disruptors.
    The neutronic torpedo is a must have item in science drain builds as there only torpedo that drains power.
    The heavy turret is a must have item for any disruptor or phaser ship.




    Delta:
    The marks are super easy to get at the kobali battlezone or from bug hunt. Space queues are hard and fail often. Ancient power cells are hard to get without bug hunt. You can get some from kobali battlezone, but it's not easy and only one or two a day.
    The ground set looks like a stormtrooper. Its pretty solid and deals respectable damage, but hard to get excited about.
    The thoron infused proc sucks. I consider all these vendor trash weapons.
    The bioneural circuits console is handy for almost any ship, but the longer cool down science and intel powers benefit the most from it or drake builds that maintain 100% uptime on both emergency power to shields and weapons at once.
    The space set otherwise is nothing special, though it is nice if you hate being slowed or held or drained. And it does give plenty of bonus power and 3 pieces give a nice turn and speed boost. Generally it is for the tank that has survival/heals covered with boffs and just needs resists to ignore enemy control powers.




    In general, every ship will benefit from the romulan, omega and sometimes the delta consoles. Science and beam ships will want the nukara console too. If you have the omega console, you want the cutting beam to go with it (everyone except pure torpedo ships).

    I do recommend maxing every reputation as assuming you get no gear, but just max them out, they give you a combined 249,000 dilithium for reaching tier 5.

    Only take the1 hr project if you are trying to stocile weapons from that rep (like romulan plasma or dyson polaron or counter command phaser/disruptor). However AFTER tier 5, the hourly starts giving 340 dilithium and is very good to run over and over.


    This is TREMENDOUSLY helpful. Thank you so very much for taking the time to write such a comprehensive guide.
  • lk121lk121 Member Posts: 5 Arc User
    edited April 2015
    This may sound silly: How can I access the account bank between my characters? Is it something that needs to be purchased or is it a free feature?

    Thank you in advance for your help in the matter.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited April 2015
    lk121 wrote: »
    This may sound silly: How can I access the account bank between my characters? Is it something that needs to be purchased or is it a free feature?

    Thank you in advance for your help in the matter.

    Unfortunately, the Account Bank is not free. There are two ways to buy it.

    #1 - Purchase it from the C-Store for 1,000 Zen ($10 USD) in the Services tab.

    #2 - Subscribe to the game for at least 1 month; $15 USD.


    I recommend #2 because you get a lot of perks when you sub for even just 1 month.

    + 6 bank and personal inventory slots at every 10th level each toon levels up to. That means 36 bank & inventory slots for a toon that has reached level 60. This is retroactive meaning if you already have a level 60 toon when you sub, that toon will get all the slots

    + 1 Captain Retrain Token every time you accept a promotion while you are subbing. This is not retroactive.

    + You get 1 extra character slot.

    + If you have not purchased the EC Cap Remover (forgot the cost) which increases your EC cap limit from 10 million to 1 billion. This only lasts as long as you sub. If you already purchased the EC Cap Remover, then nothing changes.

    + The Account Bank itself.
  • vindicivuotovindicivuoto Member Posts: 38 Arc User
    edited April 2015
    Does anyone know if cluster torpedoes work with the torpedo exploit mechanic from the command specialization?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    Does anyone know if cluster torpedoes work with the torpedo exploit mechanic from the command specialization?

    Cluster torpedoes should work with exploit. They do not work with spread, high yield or teleport boff powers.
  • vindicivuotovindicivuoto Member Posts: 38 Arc User
    edited April 2015
    Thanks, gavinruneblade. I've just noticed, the tooltips on my Breen and Vaadwaur torp icons seem to agree with you.
  • zacharynoahtideszacharynoahtides Member Posts: 1 Arc User
    edited April 2015
    I've come back and started a new character for Delta Recruit event, and got my first kit (photon grenade), but I can't use it! I tried dragging the kit down (after equipping it) to my bar/tray, but it's not going in, and I can't see any other obvious way to activate it.

    Thanks
  • takfeltakfel Member Posts: 238 Arc User
    edited April 2015
    I purchased a fleet module to upgrade my T6 iconic cruiser, but do not see a shipyard anywhere at the fleet space station or in the fleet tab. Do I need to join a fleet with a shipyard?

    Where can I read about Fleet perks/content such as the dilithium mine? I checked the STO wiki and found nothing. I must be using the wiki wrong.

    Edit: I'm asking here because I am new to fleet content and do not know how to communicate with the fleet, besides the mail system.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    takfel wrote: »
    I purchased a fleet module to upgrade my T6 iconic cruiser, but do not see a shipyard anywhere at the fleet space station or in the fleet tab. Do I need to join a fleet with a shipyard?

    Where can I read about Fleet perks/content such as the dilithium mine? I checked the STO wiki and found nothing. I must be using the wiki wrong.

    Edit: I'm asking here because I am new to fleet content and do not know how to communicate with the fleet, besides the mail system.
    This list should help. It shows all the ships and what level of upgrade the fleet needs to have to be able to buy it.
    http://sto.gamepedia.com/Fleet_Ship_Module

    Yes you need to be in a fleet, and the fleet has to have developed their shipyard to the correct level/tier. Additionally you need 20,000 fleet credits from donating to projects and your fleet needs to have enough ship provisions. Some fleets have rules about who can and who cannot use provisions.

    Once you have everything you need, you visit the ship and shuttle requisitions vendor and buy your new ship. You are not "upgrading" your existing ship, you are buying a new one.

    After purchasing it you need to visit the ship selector and move your gear over, and in the stations tab of your character set your bridge officers. Finally on your fist trip to space you need to clean up your power trays.

    As for the rest of the fleet benefits, here is the summary page from the wiki:
    http://sto.gamepedia.com/Fleet#Fleet_Advancement_System
  • billdunbilldun Member Posts: 88 Arc User
    edited April 2015
    Does anyone see a problem with this?



    http://oi62.tinypic.com/25tdmc0.jpg
  • kovakrinkovakrin Member Posts: 1 Arc User
    edited April 2015
    Hi,

    I need to know how/when my fleet gets a conference table on their starbase. Can you help me find out?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    billdun wrote: »
    Does anyone see a problem with this?



    http://oi62.tinypic.com/25tdmc0.jpg

    Not really. It looks like the first one critted (increase of 75k to compared to 50k on the others). What do you think is off?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    kovakrin wrote: »
    Hi,

    I need to know how/when my fleet gets a conference table on their starbase. Can you help me find out?
    http://sto.gamepedia.com/List_of_starbase_projects

    You need the optional project "where decisions are made". It goes in the bottom row and costs 200,000 dilithium.
  • billdunbilldun Member Posts: 88 Arc User
    edited April 2015
    Not really. It looks like the first one critted (increase of 75k to compared to 50k on the others). What do you think is off?


    Here's the same item earlier in the upgrade:


    http://oi59.tinypic.com/rus22r.jpg



    Note the 20% chance of a rarity upgrade, which is exactly what you'd expect (5% for VR x Omega).



    The chance in the first pic is 5%. Shouldn't it be 10% (2.5% for UR x Omega), or does the chance for a quality upgrade get cut in half at Mk 14?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    billdun wrote: »
    Here's the same item earlier in the upgrade:


    http://oi62.tinypic.com/25tdmc0.jpg



    Note the 20% chance of a rarity upgrade, which is exactly what you'd expect (5% for VR x Omega).



    The chance in the first pic is 5%. Shouldn't it be 10% (2.5% for UR x Omega), or does the chance for a quality upgrade get cut in half at Mk 14?

    The chance gets reduced at certain marks and drastically at each quality. Also, that link goes to the exact same picture for me.

    That said, I have seen, but can't reliably reproduce and I didn't get screenshots, items drop back to 0% after being put in the bank. So, by memory, I had a torpedo with a 3% chance to increase quality, dropped it in the bank and two days later when I had more kits, it said 0% chance to improve quality. I know that has to be a bug, but no documentation means I'm screwed.
  • nathankomarannathankomaran Member Posts: 56 Arc User
    edited April 2015
    Hi again all.

    I am still wet behind the ears here, so be patient with me.

    My question is...How the hell do I reach Earth Spacedock? I'm not seeing it anywhere on the Star Trek Online Wiki and I have a quest which will take me there...Help! :eek:
  • billdunbilldun Member Posts: 88 Arc User
    edited April 2015
    The chance gets reduced at certain marks and drastically at each quality. Also, that link goes to the exact same picture for me.

    That said, I have seen, but can't reliably reproduce and I didn't get screenshots, items drop back to 0% after being put in the bank. So, by memory, I had a torpedo with a 3% chance to increase quality, dropped it in the bank and two days later when I had more kits, it said 0% chance to improve quality. I know that has to be a bug, but no documentation means I'm screwed.

    Sorry, this is the correct pic:


    http://oi59.tinypic.com/rus22r.jpg



    I know the chance drops at each quality level, but I've never seen it drop at any mark before, and I've upgraded items all the way to Mk 14 epic.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    billdun wrote: »
    Sorry, this is the correct pic:


    http://oi59.tinypic.com/rus22r.jpg



    I know the chance drops at each quality level, but I've never seen it drop at any mark before, and I've upgraded items all the way to Mk 14 epic.

    Looks like you had a mark 12 purple that went to mark 13 fleet. So that's two correct things that will reduce the chance for a quality upgrade. Unfortunately, I think it might be working as intended.

    Could try a post with both pics in the doff/rnd sub forum those guys will know for certain.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    Hi again all.

    I am still wet behind the ears here, so be patient with me.

    My question is...How the hell do I reach Earth Spacedock? I'm not seeing it anywhere on the Star Trek Online Wiki and I have a quest which will take me there...Help! :eek:
    Welcome you found the right place to ask.

    It is the Sol system in the beta quadrant. Where are you right now?

    On your minimap on the lefthand side is a round icon. Click that and it does a popup window with "transwarp" destinations. One should be for Sol.

    Also under the map is a list of all your missions. On the left of the mission name is a button for talking to the quest giver. On the right is one of two abstract icons that I can never tell apart. Fortunately, clicking that right hand icon whichever version, will get you to your goal. If you are in space in the beta quadrant, that tells your navigator to set course for your mission and your ship just fly's to the right spot on autopilot. If you are anywhere else you get a popup asking if you want to pay to teleport to the mission start location.

    If none of that helped you, then tell us the name of your mission and where you are and we'll try again.
  • billdunbilldun Member Posts: 88 Arc User
    edited April 2015
    Looks like you had a mark 12 purple that went to mark 13 fleet. So that's two correct things that will reduce the chance for a quality upgrade. Unfortunately, I think it might be working as intended.

    Could try a post with both pics in the doff/rnd sub forum those guys will know for certain.


    I'm waiting on a couple requests for assistance. I'll post there if I don't get any help.


    Thanks:)
  • nathankomarannathankomaran Member Posts: 56 Arc User
    edited April 2015
    billdun wrote: »
    I'm waiting on a couple requests for assistance. I'll post there if I don't get any help.


    Thanks:)

    Thanks, I found the Earth Spacedock. Now I have a couple more questions...

    1: How long must I wait before I can use the Zone chat?
    2: I am a Level 6 Lieutenant. Which weapons/armor/equipment are best for me?
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited April 2015
    Thanks, I found the Earth Spacedock. Now I have a couple more questions...

    1: How long must I wait before I can use the Zone chat?
    2: I am a Level 6 Lieutenant. Which weapons/armor/equipment are best for me?

    1. Until you spend zen, get a subscription, or I think 20 days. I forget theexact day number. The important question is why do you want zone chat? It is almost always a horrible cess pit of profanity, ignorance, and spam. There are always better options than zone. Most players disable it in chat options.
    So let us know why you want to use zone and we'll help you find tose better options

    2. It depends how you like to play. In space, in general beams front and a turret on back are easiest to learn with. Phaser is best for federation because of the delta recruit free gear. If you are having an easy time maneuvering, then get a single quantum torpedo, use it when your enemy shields are down.

    Ground is really different. Your full away team is eventually 5 people including you. Everyone has different preferences. If you like to get right up in the enemy's face then try a pulsewave. If you like to hang back and get slow but deadly stacks try a sniper or split beam. If you like fast movement, flanking etc, then dual pistols or a full auto rifle. The compression pistol is a great, reliable weapon.

    Try to give your team a mix of weapons, especially learn the expose/exploit mechanic and how to use it. I prefer three expose weapons (pulse wave, minigun, full auto, dualmpistols) and two exploiters on my team (sniper, split beam, compression pistol).

    In general blast assault, wide beam pistols, stun pistols, and heavy rifels are considered weaker than other ground weapons. They work, but other options do more damage more reliably.

    Damage type on the ground mostly doesn't matter at this level. End game they do, but you'll have time to learn.

    When comparing items, both in space or on the ground, a color shift is mostly equal to one mark in power. So a green mark 4 is the same as a white mark 5 or a blue mark 3.
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