I hope these rewards will stay after the event. I hadn't even got that far in the DR. So I don't want to do this mission until I get caught up. I don't see a uniform? Oh well my Romulan will still enjoy her old TNG one.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Update: I figured I would fly to the Nopada system (Psi Velorum sector block). And the continue is there.
Beamed to the planet surface . And a BO pop up..says some things..Mission over and COMPLETE..Beam back to ship..Some scenes of Iconian ship on a shpere like bees on a hive.
Then I'm staring at a BIG grey ball.. Mission is complete in the corner..
Thanks for the workaround, worked for me.
But seriously, Cryptic. Will you ever release something that is bug-free from the start? It's sad. I'm really trying to enjoy this game, trying hard. But there's just so many TRIBBLE-ups...it's sad. Another 30 mins of my life wasted (knocking my head on the keyboard), another le sigh-moment. All accompanied by server disconnects and serious rubberbanding. *sigh*
Anyhow, thanks for the upgrade thingie. Maybe implement something like this to the r+d system? Like, less dil and mat cost in return for no rarity-up chance? Would be a nice add-on methinks.
"Insanity is doing the same thing over and over again and expecting different results."
Judging from all of the bug reports coming in this thread saying the mission is pretty unplayable, I think I'll pass until next week's patch in the hopes that they get fixed. Makes you wonder why we bother having test servers really.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
Judging from all of the bug reports coming in this thread saying the mission is pretty unplayable, I think I'll pass until next week's patch in the hopes that they get fixed. Makes you wonder why we bother having test servers really.
Not unplayable. It just forces you to beam out, go To Nopada (which takes a while or 50K credits using the Coliseum mission), and then continue to complete.
My biggest annoyance is that it feels like we're missing some dialog where the beamout because Sela is that sneaky.
My longer-term annoyance, less bug-related, is when do we get to see what the heck Voyager was up to while we were dealing with the Temple in Dust to Dust?
Fate - protects fools, small children, and ships named Enterprise Will Riker
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
Hmmm, will have to wait until next week to see what actually happens with the end cut scene. I skipped it and have no wish to replay the mission. Anyway, nice dialogue a little to buggy to be fun though. But yeah, I would absolutely not grind this, for the stupid bombs alone.
Is the server down again because you're patching the patch or because it's down because you have no idea why it's down?
I bet it's down to due to high demand. Again. To be fair, if that's the case, Cryptic couldn't rapidly fix it. I mean, it'd be nice to say "yes, they're patching it" but they would have announced had that been the case.
Played the episode twice now and both time it was bugged and I couldnt finish, now I carnt log back in.
Tried to go back in with transwarp for 12000EC and it didnt work so I lost that EC for nothing.
My first attempt at Uneasy Allies (Elite) crashed due to a bug :mad: (I fell through a wall on an Unknown Sphere and then kept respawning OUTSIDE the mission map, which only resulted in more deaths). Reported it, but will they find the time to investigate?
So it killed my enjoyment from this new marvellous untested event. Other than that, Uneasy Allies is a great piece of storytelling, narration, and adventure.
Two questions and a comment:
1. Where's the Dev blog about the actual Episode? I see the one for the rewards (in Trendy's OP) but are there any details about the mission? The detail I'm especially missing: should I assume the standard "Level 10 and up can complete this mission during the event"?
2. It doesn't appear there is a gun for the set, but someone earlier posted that there is. Unfounded claim, or am I missing something else?
While your feedback is appreciated, I am noticing a few posts that should probably go into the Gameplay Bugs Forum. This is not the right place to post bug reports.
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
really nice mission, i think you have tuned the running time nicely, it provides a proper precursor to S10, requires some thought and is varied enough to keep it interesting, but not too long as to require breaks or cause frustration. it is unfortunate it has the current bugs, but still been able to compete it ok on 3 toons, with the work arounds. looking forward to running it in its entirity, once the issues are resovled.
You can still throw it on one of your boffs. That's where a lot of my rep sets and the like end up.
it's also composed by a kit, which making a 3 piece set and having a team bonus, means you're bof won't be able to use the full set and give a bonus to the team.
It's sad that they give you good free stuff and you're still sad because of small things like that.
maybe Bofs could use an extra slot to use kits too, at least for set bonus, there are a few armours that use kit in the set by now.
Not unplayable. It just forces you to beam out, go To Nopada (which takes a while or 50K credits using the Coliseum mission), and then continue to complete.
A couple of other people pointed out that this workaround means you miss out on a few sections of dialogue. I'd prefer to get the full dialogue.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
A couple of other people pointed out that this workaround means you miss out on a few sections of dialogue. I'd prefer to get the full dialogue.
The remaining dialogue will have to wait until next week or until the next hot fix. Currently it's bugged after Taris falls. The workaround at least lets you finish the FE.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Comments
"Ok, no more battles, this should be ok"
instead of actually checking that Sela was there to talk to so as to not get stuck.
I can understand the die and stuck bug, but the Sela on the ledge dissapearing one should have been obvious in testing this.
However, this mission is really let down by what appears to be a complete lack of QA.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Savik - Vulcan Fed Temporal Sci
Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
Welcome to StarBug Online - to boldly Bug where no bug has been before!
STO player since November 2013
Cryptic: "Quality Assurance? Polish? We know not of these terms..."
Will try again some other time, after a patch that hopefully fixes the mission.
they were probably let go during the staff reductions earlier this month.
Thanks for the workaround, worked for me.
But seriously, Cryptic. Will you ever release something that is bug-free from the start? It's sad. I'm really trying to enjoy this game, trying hard. But there's just so many TRIBBLE-ups...it's sad. Another 30 mins of my life wasted (knocking my head on the keyboard), another le sigh-moment. All accompanied by server disconnects and serious rubberbanding. *sigh*
Anyhow, thanks for the upgrade thingie. Maybe implement something like this to the r+d system? Like, less dil and mat cost in return for no rarity-up chance? Would be a nice add-on methinks.
Not unplayable. It just forces you to beam out, go To Nopada (which takes a while or 50K credits using the Coliseum mission), and then continue to complete.
My longer-term annoyance, less bug-related, is when do we get to see what the heck Voyager was up to while we were dealing with the Temple in Dust to Dust?
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
Account server crashing all day
New Mission Crashes at the end.
Pathetic storyline, and a MEH prize.
Grind Monkies appease your cryptic Gods
(In an unrelated note, Cryptic, you might want to work on that entire lack of resources thing for servers.)
I bet it's down to due to high demand. Again. To be fair, if that's the case, Cryptic couldn't rapidly fix it. I mean, it'd be nice to say "yes, they're patching it" but they would have announced had that been the case.
ETA: Oh, here's the announcement: http://sto-forum.perfectworld.com/showthread.php?t=1410381
Tried to go back in with transwarp for 12000EC and it didnt work so I lost that EC for nothing.
So it killed my enjoyment from this new marvellous untested event. Other than that, Uneasy Allies is a great piece of storytelling, narration, and adventure.
1. Where's the Dev blog about the actual Episode? I see the one for the rewards (in Trendy's OP) but are there any details about the mission? The detail I'm especially missing: should I assume the standard "Level 10 and up can complete this mission during the event"?
2. It doesn't appear there is a gun for the set, but someone earlier posted that there is. Unfounded claim, or am I missing something else?
3. My comment: If you are letting a game cut into time with your child, you seriously need to reevaluate your priorities.
While your feedback is appreciated, I am noticing a few posts that should probably go into the Gameplay Bugs Forum. This is not the right place to post bug reports.
This is: http://sto-forum.perfectworld.com/forumdisplay.php?f=69
Please read this before posting a bug report: http://sto-forum.perfectworld.com/announcement.php?f=69&a=171
Link: How to PM - Twitter @STOMod_Bluegeek
We demand restitution.
#This is the best mission ever and the players love it.
it's also composed by a kit, which making a 3 piece set and having a team bonus, means you're bof won't be able to use the full set and give a bonus to the team.
It's sad that they give you good free stuff and you're still sad because of small things like that.
maybe Bofs could use an extra slot to use kits too, at least for set bonus, there are a few armours that use kit in the set by now.
A couple of other people pointed out that this workaround means you miss out on a few sections of dialogue. I'd prefer to get the full dialogue.
Why not make it available to those of level 45+ like the tooltip indicates it should be...?
it's a feature episode so you can be L10 and get it... will get you a mark 2 item. it has free upgrades up to mark 12.
so if the level restrict says L45... you can upgrade it for free at L45, all the way up to mark 12 and use it.
If you go through it without dying, do you get the cutscene?
yes....EVERYONE!
The remaining dialogue will have to wait until next week or until the next hot fix. Currently it's bugged after Taris falls. The workaround at least lets you finish the FE.