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Featured Episode - Uneasy Allies

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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited March 2015
    I wonder if the genius dev who tested this, got to the collimator part, passed it without dying, and then said:

    "Ok, no more battles, this should be ok"

    instead of actually checking that Sela was there to talk to so as to not get stuck.

    I can understand the die and stuck bug, but the Sela on the ledge dissapearing one should have been obvious in testing this.
  • starfish1701starfish1701 Member Posts: 782 Arc User
    edited March 2015
    Good voice work by Denise Crosby as always, and a reasonably good story.

    However, this mission is really let down by what appears to be a complete lack of QA.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited March 2015
    I hope these rewards will stay after the event. I hadn't even got that far in the DR. So I don't want to do this mission until I get caught up. I don't see a uniform? Oh well my Romulan will still enjoy her old TNG one.
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  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    edited March 2015
    No time to rest from the last event, must grind FE's now.... :eek:
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  • hyplhypl Member Posts: 3,719 Arc User
    edited March 2015
    Good voice work by Denise Crosby as always, and a reasonably good story.

    However, this mission is really let down by what appears to be a complete lack of QA.

    Cryptic: "Quality Assurance? Polish? We know not of these terms..."
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited March 2015
    Golf clap, nothing but a golf clap...

    Will try again some other time, after a patch that hopefully fixes the mission.
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  • tigerariestigeraries Member Posts: 3,492 Arc User
    edited March 2015
    zathri83 wrote: »
    Are the QA testers pvpers, cause that would explain a lot. :(

    they were probably let go during the staff reductions earlier this month.
  • johnluckpicartjohnluckpicart Member Posts: 68 Arc User
    edited March 2015
    mugat0 wrote: »
    Update: I figured I would fly to the Nopada system (Psi Velorum sector block). And the continue is there.

    Beamed to the planet surface . And a BO pop up..says some things..Mission over and COMPLETE..Beam back to ship..Some scenes of Iconian ship on a shpere like bees on a hive.

    Then I'm staring at a BIG grey ball.. Mission is complete in the corner..

    Thanks for the workaround, worked for me.

    But seriously, Cryptic. Will you ever release something that is bug-free from the start? It's sad. I'm really trying to enjoy this game, trying hard. But there's just so many TRIBBLE-ups...it's sad. Another 30 mins of my life wasted (knocking my head on the keyboard), another le sigh-moment. All accompanied by server disconnects and serious rubberbanding. *sigh*

    Anyhow, thanks for the upgrade thingie. Maybe implement something like this to the r+d system? Like, less dil and mat cost in return for no rarity-up chance? Would be a nice add-on methinks.
    "Insanity is doing the same thing over and over again and expecting different results."
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited March 2015
    Judging from all of the bug reports coming in this thread saying the mission is pretty unplayable, I think I'll pass until next week's patch in the hopes that they get fixed. Makes you wonder why we bother having test servers really.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited March 2015
    Judging from all of the bug reports coming in this thread saying the mission is pretty unplayable, I think I'll pass until next week's patch in the hopes that they get fixed. Makes you wonder why we bother having test servers really.

    Not unplayable. It just forces you to beam out, go To Nopada (which takes a while or 50K credits using the Coliseum mission), and then continue to complete.
  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    edited March 2015
    My biggest annoyance is that it feels like we're missing some dialog where the beamout because Sela is that sneaky.


    My longer-term annoyance, less bug-related, is when do we get to see what the heck Voyager was up to while we were dealing with the Temple in Dust to Dust? :)
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  • crosis2014crosis2014 Member Posts: 48 Arc User
    edited March 2015
    Seriously?

    Account server crashing all day

    New Mission Crashes at the end.

    Pathetic storyline, and a MEH prize.

    Grind Monkies appease your cryptic Gods
  • koihimenakamurakoihimenakamura Member Posts: 135 Arc User
    edited March 2015
    The prize is supposed to be gained over replays, in any case, you're also supposed to play for the story.


    (In an unrelated note, Cryptic, you might want to work on that entire lack of resources thing for servers.)
  • spock1190spock1190 Member Posts: 53 Arc User
    edited March 2015
    Hmmm, will have to wait until next week to see what actually happens with the end cut scene. I skipped it and have no wish to replay the mission. Anyway, nice dialogue a little to buggy to be fun though. But yeah, I would absolutely not grind this, for the stupid bombs alone.
  • koihimenakamurakoihimenakamura Member Posts: 135 Arc User
    edited March 2015
    Is the server down again because you're patching the patch or because it's down because you have no idea why it's down?

    I bet it's down to due to high demand. Again. To be fair, if that's the case, Cryptic couldn't rapidly fix it. I mean, it'd be nice to say "yes, they're patching it" but they would have announced had that been the case.

    ETA: Oh, here's the announcement: http://sto-forum.perfectworld.com/showthread.php?t=1410381
  • altlexingtonaltlexington Member Posts: 49 Arc User
    edited March 2015
    Played the episode twice now and both time it was bugged and I couldnt finish, now I carnt log back in.
    Tried to go back in with transwarp for 12000EC and it didnt work so I lost that EC for nothing.
  • caltircaltir Member Posts: 21 Arc User
    edited March 2015
    My first attempt at Uneasy Allies (Elite) crashed due to a bug :mad: (I fell through a wall on an Unknown Sphere and then kept respawning OUTSIDE the mission map, which only resulted in more deaths). Reported it, but will they find the time to investigate?

    So it killed my enjoyment from this new marvellous untested event. Other than that, Uneasy Allies is a great piece of storytelling, narration, and adventure.
  • berginsbergins Member Posts: 3,453 Arc User
    edited March 2015
    Two questions and a comment:
    1. Where's the Dev blog about the actual Episode? I see the one for the rewards (in Trendy's OP) but are there any details about the mission? The detail I'm especially missing: should I assume the standard "Level 10 and up can complete this mission during the event"?

    2. It doesn't appear there is a gun for the set, but someone earlier posted that there is. Unfounded claim, or am I missing something else?

    3. My comment:
    deaks2k4 wrote: »
    Dont get much time with new kid either and this doesn't help!
    If you are letting a game cut into time with your child, you seriously need to reevaluate your priorities.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited March 2015
    Captains,

    While your feedback is appreciated, I am noticing a few posts that should probably go into the Gameplay Bugs Forum. This is not the right place to post bug reports.

    This is: http://sto-forum.perfectworld.com/forumdisplay.php?f=69

    Please read this before posting a bug report: http://sto-forum.perfectworld.com/announcement.php?f=69&a=171
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
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  • spock1190spock1190 Member Posts: 53 Arc User
    edited March 2015
    I agree, it'd be nice if Cryptic would compensate us or something...
    We demand restitution.

    #This is the best mission ever and the players love it.
  • qziqzaqziqza Member Posts: 1,044 Arc User
    edited March 2015
    really nice mission, i think you have tuned the running time nicely, it provides a proper precursor to S10, requires some thought and is varied enough to keep it interesting, but not too long as to require breaks or cause frustration. it is unfortunate it has the current bugs, but still been able to compete it ok on 3 toons, with the work arounds. looking forward to running it in its entirity, once the issues are resovled.
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  • psiameesepsiameese Member Posts: 1,649 Arc User
    edited March 2015
    Just now read the blog. But didn't find any pictures of the armor?
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  • nazelnagnazelnag Member Posts: 230 Arc User
    edited March 2015
    drreverend wrote: »
    You can still throw it on one of your boffs. That's where a lot of my rep sets and the like end up.

    it's also composed by a kit, which making a 3 piece set and having a team bonus, means you're bof won't be able to use the full set and give a bonus to the team.

    It's sad that they give you good free stuff and you're still sad because of small things like that. :confused:

    maybe Bofs could use an extra slot to use kits too, at least for set bonus, there are a few armours that use kit in the set by now.
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited March 2015
    lucho80 wrote: »
    Not unplayable. It just forces you to beam out, go To Nopada (which takes a while or 50K credits using the Coliseum mission), and then continue to complete.

    A couple of other people pointed out that this workaround means you miss out on a few sections of dialogue. I'd prefer to get the full dialogue.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • inferiorityinferiority Member Posts: 4,319 Arc User
    edited March 2015
    What's the point in restricting the reward item to 'Rear Admiral, Upper Half' (level 45+) when you need to be 60 to get it?

    Why not make it available to those of level 45+ like the tooltip indicates it should be...?
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  • tigerariestigeraries Member Posts: 3,492 Arc User
    edited March 2015
    What's the point in restricting the reward item to 'Rear Admiral, Upper Half' (level 45+) when you need to be 60 to get it?

    Why not make it available to those of level 45+ like the tooltip indicates it should be...?

    it's a feature episode so you can be L10 and get it... will get you a mark 2 item. it has free upgrades up to mark 12.

    so if the level restrict says L45... you can upgrade it for free at L45, all the way up to mark 12 and use it.
  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    edited March 2015
    so has anyone actually seen the cutscenes? or someone has a youtube vid of it?

    If you go through it without dying, do you get the cutscene?
  • vaylikvaylik Member Posts: 12 Arc User
    edited March 2015
    anyone else having trouble with her being invisible and or disappearing?
  • lingeringsoul888lingeringsoul888 Member Posts: 509 Arc User
    edited March 2015
    vaylik wrote: »
    anyone else having trouble with her being invisible and or disappearing?

    yes....EVERYONE!
  • questeriusquesterius Member Posts: 8,463 Arc User
    edited March 2015
    A couple of other people pointed out that this workaround means you miss out on a few sections of dialogue. I'd prefer to get the full dialogue.

    The remaining dialogue will have to wait until next week or until the next hot fix. Currently it's bugged after Taris falls. The workaround at least lets you finish the FE.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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