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Featured Episode - Uneasy Allies

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  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited March 2015
    and when i beamed out, i can not return to mission

    you can return in the mission, you must travel to the Nopada system (psi velorum), but you lose a part of the mission.

    this is a good mission, Denise crosby is great, and the scenario is not boring, but really interesting, and open the door for the new stfs.

    the only problem is 2 bugs; death in the maze -> respawn on the platform, impossible to return in the previous room. the second bug is the missing Sela.
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  • maddog0000doommaddog0000doom Member Posts: 1,017 Arc User
    edited March 2015
    as others have said bugged when killed in beam room. also when u pass room sela is not there so you cant talk to sela to advance story.

    any eta on getting this fixed or have to wait til next thursday?
    [SIGPIC][/SIGPIC]
  • khan5000khan5000 Member Posts: 3,008 Arc User
    edited March 2015
    A work aornd for now if you get stuck at the edge is to beam out then go to Napada in Psi Velorum and continue the mission.
    Your pain runs deep.
    Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
  • szimszim Member Posts: 2,503 Arc User
    edited March 2015
    I ran into the same problem. Got past the beam room then thought there might be an accolate for jumping from the platform. I died and when I respawned Sela had disappeared. So I cound't continue the mission, had to beam up and warp to the napada system. I tried to continue the mission there and beamed back down to the planet only to witness the end of the episode. Appearently I missed a good part of the story... (the whole escape from the andromeda galaxy).
  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    edited March 2015
    We're looking into the issues with respawn issue and Sela occasionally not appearing (she's simply too sneaky for her own good).

    In terms of Sela, a current work around until we get our fix tested is to leave the map and fly back to the mission's system, then continue to play and you should be able to continue.
  • plokoon456plokoon456 Member Posts: 6 Arc User
    edited March 2015
    When i hail the contact for the new uneasy allies mission it says its already in progress but it does not show as in progress on my mission log, i don't have the mission and there's no way i can drop it and pick it up again because its not in my log. When i go to the hobus system the only thing that shows up are the two top foundry missions the planet info and the button to start the new mission are gone. Anyone else have this problem?
  • questeriusquesterius Member Posts: 8,484 Arc User
    edited March 2015
    angrytarg wrote: »
    Free Mk XII ground set. Good for alts. Cool. Coolcoolcool.

    No weapon though. Perhaps i will combine this set with the flamethrower
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • khan5000khan5000 Member Posts: 3,008 Arc User
    edited March 2015
    plokoon456 wrote: »
    When i hail the contact for the new uneasy allies mission it says its already in progress but it does not show as in progress on my mission log, i don't have the mission and there's no way i can drop it and pick it up again because its not in my log. When i go to the hobus system the only thing that shows up are the two top foundry missions the planet info and the button to start the new mission are gone. Anyone else have this problem?

    Go to Psi Velorum...that's where the mission is
    Your pain runs deep.
    Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
  • khan5000khan5000 Member Posts: 3,008 Arc User
    edited March 2015
    questerius wrote: »
    No weapon though. Perhaps i will combine this set with the flamethrower

    There's a weapon
    Your pain runs deep.
    Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
  • captainmal3captainmal3 Member Posts: 436 Arc User
    edited March 2015
    We're looking into the issues with respawn issue and Sela occasionally not appearing (she's simply too sneaky for her own good).

    Assuming you do manage to fix it, will the fix go live before the next weekly patch? I'd prefer to complete the mission uninterrupted, so I'd like to wait until it's fixed rather than use the walkaround, but I don't want to miss out on the tech upgrade for this week.
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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited March 2015
    If you get stuck in the last part (where you're in the sphere), beam out. Go to Nopada System in Psi Velorum, and continue.

    Unfortunately, the devs didn't make this mission too player friendly.
  • keravnioskeravnios Member Posts: 142 Arc User
    edited March 2015
    You should start paying people to play your new stuff at Tribble or else THIS happens.
  • wilvwilv Member Posts: 390 Arc User
    edited March 2015
    So disappointing that there isn't a costume with the armor. :(
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  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    edited March 2015
    wilv wrote: »
    So disappointing that there isn't a costume with the armor. :(
    It might be an unlock for getting the entire set (I seem to recall that the MACO and Omega regalia do this).
  • themariethemarie Member Posts: 1,055 Arc User
    edited March 2015
    Very disappointed.


    I honestly can't believe the mission would launch with such huge glaring bugs.


    Honestly though this is par for the course here isn't it. :D
  • sitaillyriasitaillyria Member Posts: 24 Arc User
    edited March 2015
    it had to be a fun moment this new mission, with this reward.

    but NO... it wasn't : just quiit after 3 tries in the laser room... closed door when you respawn.

    i'm desperate to see one day a new stuff working correctly...

    i quit for today... i'll see in next days if this stressing bug is fixed or not...

    may the force be with sto's players, they'll need it ! :(
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  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited March 2015
    We're looking into the issues with respawn issue and Sela occasionally not appearing (she's simply too sneaky for her own good).

    In terms of Sela, a current work around until we get our fix tested is to leave the map and fly back to the mission's system, then continue to play and you should be able to continue.

    This does not work, the game points to "unknown dyson sphere", and when i try to head there in sector space the ship will just fly around in circles, and there are no interacts whatsoever with the hobus system.

    Also had an issue of dying and then spawning behind an impassable locked door. :(
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  • quistraquistra Member Posts: 214 Arc User
    edited March 2015
    Ran it again on my other Fed in the hopes of finding a bug fix. Hopefully this data is helpful to the devs.

    Played through most of the mission flawlessly until we reached the Unknown Sphere. We go into the initial cutscene with Taris, who is not present until after she's said her lines, at which point her sprite falls out of the sky and runs away. We clear the swarmers and unlock the door. When I begin to move through it, Sela continues to stand at the console and does not follow me, but she does give me instructions for the collimator room.

    I order my boffs to stand off to the side. None of them budge.

    Figuring I've hit a pathing error, I beam up. The game tells me to go to the Unknown Sphere to resume the mission. I go to the sphere and nothing happens. I then go to Nopada and can resume the mission.

    When I resume the mission, Taris is again absent for the initial cutscene until she falls out of the sky and runs. I go for the door. I reach it before Sela, and she begins to say her next two lines over top of each other in a jumbled mess. We unlock the door. I go through and Sela again doesn't follow me, and my boffs refuse to respond to waypoints once I hit the collimator room.

    I beam up and retry.

    Third attempt. Taris again falls out of the sky in mid-cutscene. I let Sela go to the door first and try not to jump her dialogue. We unlock the door. Sela again does not follow me through, and my boffs again stop moving once I get inside the collimator room.

    Something seems to be borking up around the sequence involving the door lock before the collimator room.



    P.S: Hey guys, insulting the devs is not helping. I'd suggest civilly posting a step-by-step of what you were doing when the mission went off the rails.
    The artist formerly known as PlanetofHats.
    Actual join date: Open beta, 2009ish.
  • itzghosthunter98itzghosthunter98 Member Posts: 1 Arc User
    edited March 2015
    every time i go to the part inside the sphere it glitches and i cant do the rest of the mission can anybody plz help
  • mrgrocer56mrgrocer56 Member Posts: 370 Arc User
    edited March 2015
    Managed to finish the mission via workarounds for a second time, this time on my tac Rom. Did not receive the crappy upgrade device though.
  • albertwesker45albertwesker45 Member Posts: 101 Arc User
    edited March 2015
    i can load up past the Cryptic logo into the game keeps saying can't connet to on-Demand patch and something about it was idle for too long.
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  • blassreiterusblassreiterus Member Posts: 1,294 Arc User
    edited March 2015
    This does not work, the game points to "unknown dyson sphere", and when i try to head there in sector space the ship will just fly around in circles, and there are no interacts whatsoever with the hobus system.

    Also had an issue of dying and then spawning behind an impassable locked door. :(
    True location of the "end" point is Nopada. Go there and it will complete.
    mrgrocer56 wrote: »
    Managed to finish the mission via workarounds for a second time, this time on my tac Rom. Did not receive the crappy upgrade device though.
    If you've completed it on one character, you don't get the reward again on that account... it'll be in the R&D tab anyway.
    Star Trek Online LTS player.
  • dargalanddargaland Member Posts: 78 Arc User
    edited March 2015
    johngazman wrote: »
    So I died in the Sphere and respawned in an area I couldn't escape from. After beaming up it appears I can no longer return to my last checkpoint because there is no "Continue Mission" prompt at the Hobus system.

    DITTO!!


    Off to a great start!
  • deaks2k4deaks2k4 Member Posts: 4 Arc User
    edited March 2015
    dargaland wrote: »
    DITTO!!


    Off to a great start!

    Me too.

    Dont get much time with new kid either and this doesn't help!
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