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Club 47 Opening Soon! FREE Giveaway Extended to 11/28!

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  • edited November 2014
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  • helgmornhelgmorn Member Posts: 103 Arc User
    edited November 2014
    Thanks Guys for bringing Club 47 back, looking forward toi the new spaces.

    Just one suggestion.

    Could the sound guys come up with new tracks on a regular basis. Also have the tracks play randomly, not in sequence.

    Club 47 is a loved part of STO for many many people, and you have the opportunity to use the space for so much more than just a RP/Chill/visit a few times area.

    Dabo
    Dancing
    Special Nights with rewards
    Karaoke
    Group Parites
    Fleet Parties
    All the Season events following themes in Club 47
    Q
    Music/showcasing new tracks
    Integrate a Live stream
    Video screens with camera views of the dance floor
    lasers
    Smoke on the dance floor
    Random npc dance off
    Player dance off competitions with vote interaction
    Bouncers
    The occasional scuffle
    Pretty ladies
    Pretty boys
    Red alert stopping all the music for announcements, that matter such as beginning of new events
    celebs appearing, such as Tuvok in Club 47

    Goodness I could think of hundreds of ways to make Club 47 an integrated and interesting landscape that evolves and engages players outside of the Pew Pew.

    I know its work, but honestly, you could monetise it, VIP area for Gold Subscribers, Di-Li costs for special nights, (Yes clubs charge), Costumes from Zen sore for themes nights, Spectacular Lazer shows that get better the more Di-Li is provided, I could make stuff up here again until the lights switch on and the bouncers clear the club!

    You guys are doing great work, and have the opportunity to take it to the next level, like no other game out there, come on challenge laid down, can you rise to it?
  • iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    Looks great TACO and co, however unless there are many and varied soundtracks I won't be visiting it much. I was disappointed for example that the same tired old tune was used on our SB disco, is it so hard to code in say 10 randomised tunes?

    This probably speaks poorly of me, but sometimes I will turn the ambient sound off and play the background soundtrack to Pocket D. :o
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  • mjarbarmjarbar Member Posts: 2,084 Arc User
    edited November 2014
    Just wanted to put in my 2c worth and say thank you to Taco and the team, I have been looking forward to this since the old one was taken out.

    It looks fab from the screen shots, and the news it will have a randomised playlist of different tracks makes for a much better ambiance. Also will allow DJ Suza to finally get off our starbase and back to work, looked out of place just stading in the corner!

    Once again well done and thank you to Taco and team. :D
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  • pashganpashgan Member Posts: 9 Arc User
    edited November 2014
    Everything is better now - including music. Is it possible to 1) rotate multiple melodies instead of one and 2) get the same music as was in Afterlife club from MassEffect2?

    (Callista + Happiness + Lo-Fi Epic)
  • berginsbergins Member Posts: 3,453 Arc User
    edited November 2014
    So, I think I know why ghis project is coming out "soon"! Q needs a place for his bodyguards to dance while he hangs out during the Winter Event.

    So, while (unless I missed a release date) we don't know how soon is soon, I'll bet it hits at the same time as (or before) Q's Winter Wonderland.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • hfmuddhfmudd Member Posts: 881 Arc User
    edited November 2014
    still wanna know where the one for new romulus is :P

    In the Reman district, of course.
    iconians wrote: »
    This probably speaks poorly of me, but sometimes I will turn the ambient sound off and play the background soundtrack to Pocket D. :o

    Bar RP... bar RP never changes.
    Join Date: January 2011
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited November 2014
    abfabfleet wrote: »
    Ohhhhhhh YEAH! And Bacon shots! :D

    To be followed by lynching by Lt Grall and company
    sig.jpg
  • jhymesbajhymesba Member Posts: 28 Arc User
    edited November 2014
    clannmac wrote: »
    ...Again: agree; disagree; be neutral. I couldn't care less.

    But, thanks for your "two cents.'"

    For someone who doesn't care, you sure do post a lot...
  • annemarie30annemarie30 Member Posts: 2,696 Arc User
    edited November 2014
    bberge1701 wrote: »
    I should point out that the KDF has their equivalent to Club 47. There is a bar (if it has a name, I've forgotten it) in First City. It's west of the Challenge Floor.

    No such social niceties at New Romulus Command, however.

    I would like to suggest some sort of weekend event to commemorate the grand re-opening. :D

    New Romulus doesn't need one. just go visit your faction's club
    We Want Vic Fontaine
  • annemarie30annemarie30 Member Posts: 2,696 Arc User
    edited November 2014
    Blasphemy!

    Alcoholic beverages seen on film in Star Trek. Not Synthahol, but the real thing.

    TOS: By Any Other Name
    - Scotty weighs in first, luring Tomar into a drinking tour of the Federation.

    Star Trek V: The Final Frontier - Tennessee whiskey, Spock. Care for a little snort?" - Leonard McCoy

    TNG: Relics - In 2369, Data served Montgomery Scott the drink of Aldebaran whiskey, although he was unsure of its characteristics beyond its color. Scotty found this beverage quite satisfying and drank most of the bottle himself, although he shared a couple of glasses with Picard.

    DS9: Prophet Motive
    - In 2371, Quark discovered an empty bottle of Aldebaran whiskey in his brother Rom's room that was taken from Quark's "private stock."

    VOY: Repression - Vulcan Port

    Oh - and this list:

    Beer
    Andorian ale
    Bajoran ale
    Breshtanti ale
    Cardassian ale
    Hazari ale
    Kesatian ale
    Michelob
    Romulan ale
    Toffa ale
    Trakian ale
    Xarantine ale
    Yridian ale

    Brandy
    Acamarian brandy
    Altairian brandy
    Alvanian brandy
    Antarean brandy
    Saurian brandy
    Yridian brandy
    Vulcan brandy
    Chech'tluth
    Gin
    Kanar
    Malkothian spirits
    Martini
    Rum
    Sherry
    Samarian sunset
    Tequila
    Whiskey
    Aldebaran whiskey
    Scotch whisky
    Irish whiskey
    Skagaran whiskey
    Tennessee whiskey
    Kentucky bourbon
    Poteen

    Wine
    Ch
    We Want Vic Fontaine
  • annemarie30annemarie30 Member Posts: 2,696 Arc User
    edited November 2014
    clannmac wrote: »
    Nope, full kudos for the art work - and I know each team has their own job. My point is: it's a game that needs other work. Dancing for toons and a place for game trolls to hang out? FRAK-a-doodle-doo.

    Just one opinion, the voicing of which, in my thinking, is one of the reasons these forums are here, yes? Agree; disagree - couldn't care less.

    so if you KNOW the environmental art team doesn't bug hunt, why are you b*tching about them not doing it?


    From what I have seen the team has done great work here, and now Q will have a proper place to hold court.

    I would like to be counted among others who would like dance competitions... and add Beach nights (HINT HINT)
    We Want Vic Fontaine
  • annemarie30annemarie30 Member Posts: 2,696 Arc User
    edited November 2014
    mli777 wrote: »
    Erm, you might want to be careful serving that to Liberated Borg Captains or any visiting Kadis.

    http://en.memory-alpha.org/wiki/Synthehol


    On a related tangent, bah Humbug! Forcing good and hardworking enlisted and officers to survive on replicated fake booze. Another legacy of the Americans. If the British (and other Commonwealth nations) had their way, Starfleet would have a WET Navy!!! :cool:

    well, you can always beam down to canuckland and get that horrible stuff called canadian mist (although I doubt it survived to this century) Or Mehiko and get some Tequila, which is a fitting refreshment for any good Irish girl
    We Want Vic Fontaine
  • annemarie30annemarie30 Member Posts: 2,696 Arc User
    edited November 2014
    orangeitis wrote: »
    Fixed for Trekitude.

    Mission: Relief bartender at club 47: duration: 8 hours required: bartender
    Mission: Poker night at club 47: Duration 12 hours required, Entertainter entertainer
    Mission: Repair damage from Shore leave Party at Club 47: Duration: 18 hours Required: Damage
    Control Engineer Diagnostic Engineer Diagnostic Engineer Fabrication Engineer Maintenance
    Engineer
    Mission: Tend to Barfight victims: Duration 4 hours: Any Officer Any Officer Any Officer Any Officer
    Any Officer Nurse Nurse Doctor
    We Want Vic Fontaine
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited November 2014
    iconians wrote: »
    This probably speaks poorly of me, but sometimes I will turn the ambient sound off and play the background soundtrack to Pocket D. :o

    Nahh I turn it off and run Pandora classic rock all the time
    sig.jpg
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited November 2014
    so if you KNOW the environmental art team doesn't bug hunt, why are you b*tching about them not doing it?


    From what I have seen the team has done great work here, and now Q will have a proper place to hold court.

    I would like to be counted among others who would like dance competitions... and add Beach nights (HINT HINT)


    And it only took 11 pages to get the not-so subtle Bikinis in the club post.. Well done, Miss, Well Done.


    Party On, Wayne!

    Party On, Garth!
    sig.jpg
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited November 2014
    Bikini night ain't a bad idea though...
    tacofangs wrote: »
    No problem, that was one of the main goals we had in mind. Our audio guy, Drew did a good job with this. If you're on the Disco side, you get full music. If you're in the Cantina (middle) you just get the thumping bass, as if the music is next door. And if you're in the Lounge, the music all but fades away. Should provide options for everyone.
    Stylish.

    If I refuse, are you going to start a bar fight?
    There are a couple of bouncers who will be happy to escort you out of the club, should it come to that.
    Get Vulcans, they can't be bribed.

    "Good" is subjective. However, there is new music. Several new tracks in fact. They will cycle between each other on a randomized timer. So it won't be different music each night, but hopefully will add some variety.
    Good good good.
    Remember, the Federation is dry. They've got Synthehol. No one's getting drunk. . .
    I dispute that, but ddesjardins did it with far more pizzaz than I was going to.

    Blasphemy!

    Alcoholic beverages seen on film in Star Trek. Not Synthahol, but the real thing.

    TOS: By Any Other Name
    - Scotty weighs in first, luring Tomar into a drinking tour of the Federation.

    Star Trek V: The Final Frontier - Tennessee whiskey, Spock. Care for a little snort?" - Leonard McCoy

    TNG: Relics - In 2369, Data served Montgomery Scott the drink of Aldebaran whiskey, although he was unsure of its characteristics beyond its color. Scotty found this beverage quite satisfying and drank most of the bottle himself, although he shared a couple of glasses with Picard.

    DS9: Prophet Motive
    - In 2371, Quark discovered an empty bottle of Aldebaran whiskey in his brother Rom's room that was taken from Quark's "private stock."

    VOY: Repression - Vulcan Port

    Oh - and this list:

    Beer
    Andorian ale
    Bajoran ale
    Breshtanti ale
    Cardassian ale
    Hazari ale
    Kesatian ale
    Michelob
    Romulan ale
    Toffa ale
    Trakian ale
    Xarantine ale
    Yridian ale

    Brandy
    Acamarian brandy
    Altairian brandy
    Alvanian brandy
    Antarean brandy
    Saurian brandy
    Yridian brandy
    Vulcan brandy
    Chech'tluth
    Gin
    Kanar
    Malkothian spirits
    Martini
    Rum
    Sherry
    Samarian sunset
    Tequila
    Whiskey
    Aldebaran whiskey
    Scotch whisky
    Irish whiskey
    Skagaran whiskey
    Tennessee whiskey
    Kentucky bourbon
    Poteen

    Wine
    Ch
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
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  • nekropolysnekropolys Member Posts: 2 Arc User
    edited November 2014
    Will there be a dance scenario in it? That would be cool. Could there be a variety of music? Can you cut a deal with Pandora or something to get themed music for the time of year? How about weekly music themes? Beach, rock, hip-hop, goth, swing etc. by the week or day? Do you need a dj?
  • tyler002tyler002 Member Posts: 1,586 Arc User
    edited November 2014
    Looks beautiful. Looking foward to seeing the quiet lounge when it's finished.
    tumblr_p7auh1JPC61qfr6udo4_500.gif
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited November 2014
    Please use a variety of graphic effects in the disco.

    Reason being is that it will make a good way to trouble shoot graphic problems by having people go to the disco and explain what effects they can not see or are not appearing correctly from them.
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited November 2014
    Hope there will be a opening event rather than just club 47 just appearing. A dance contest that awards some sort of prize could be good
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  • venkouvenkou Member Posts: 0 Arc User
    edited November 2014
  • sernonserculionsernonserculion Member Posts: 749 Arc User
    edited November 2014
    [ Removed by user ]

    My sincere apologies for taking built-up frustrations in the wrong direction. It was not proper conduct, and so I have pulled my entry, and will promise to use the proper channels for that sort of thing in the future. Thanks.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited November 2014
    robeasom wrote: »
    Hope there will be a opening event rather than just club 47 just appearing. A dance contest that awards some sort of prize could be good

    Looks like theres a new dance animation from what the videos show, Perhaps it will be unlockable?
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • groselicaingroselicain Member Posts: 30 Arc User
    edited November 2014
    I believe the appropriate non-answer is no.
    Yes of course, but you'll have to enter through a Window. :rolleyes:

    ( sorry )

    Exactly what I expected. Glad to get a clear answer as to whether or not my money carries the same value as yours.
  • stelakkhstelakkh Member Posts: 185 Arc User
    edited November 2014
    But, will the music be any good?

    I'm sure it'll all be available in the C-Store for 30,000 Zen.
    Edit: Just realized in a culture where money isn't the primary driving factor, a successful club may be judged by different criteria. Getting drunk and having fun - that will never grow old ;)

    This is star trek online, not Star Trek. There's nothing but money as the primary driving factor.
    Different nights, different music?

    Well, for years we had the same track playing over and over, and THAT came from City of Heroes' "Pocket D Club." I don't hold out too much hope for anything very different.
    Kudos on the new design. It looks great from the pictures.

    Yeah. It does actually look very nice. If it all works well (doubtful based on the track record of the game), it'll be a nice distraction from all of the things in this game that are so horribly broken they need the attention of every single person at Cryptic - even the janitors.

    Don't worry about cluster missions being gone, Borg encounters being broken, "upgrades" ruining equipment, threat consoles malfunctioning and drawing STACKING threat against science captains, and all of the myriad OTHER things that are serious problems in this game. By all means, waste our time with fluff.

    Sorry to rain on the parade, but it's ridiculous to add this in the face of so much else going wrong.

    So kudos on what looks like a great design. I don't know why, though, you didn't just put a great big hand giving us all the middle finger in the space where the club is going.
    Actual Join Date: August, 2008
  • xlocutusofborgxxlocutusofborgx Member Posts: 1,376 Arc User
    edited November 2014
    oh god, thank you for this, this must be the most priority thing that should get done. You saved this game by doing this. BLESSINGS TO YOU! The game is saved!!!
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  • yaveryyavery Member Posts: 0 Arc User
    edited November 2014
    Don't listen to the naysayers. This is awesome! Thanks so much. Love the new ESD but really been missing that club.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited November 2014
    noxtereg wrote: »
    On ESD yes, what I'm saying is hopefully it wont be like that at Club 47 also. Seems like it will have its own Zone chat separated from ESD. At least thats how I take it reading the blog.

    Nope, it's still part of ESD which means the same map, which means the same zone chat.

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited November 2014
    Well, I'm sorry so many of you feel that this is wasted work.
    Trust me, as much as you may want a programming or systems design bug fixed, you do not want me to be the one to "fix" it. It is far better for everyone (including you) that I stick to making maps.
    I hope that once open, some of you can see past your distaste. amd will take advantage of the revised Club 47.
    Only YOU can prevent forum fires!
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