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Club 47 Opening Soon! FREE Giveaway Extended to 11/28!

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    ransom2375ransom2375 Member Posts: 243 Arc User
    edited November 2014
    still wanna know where the one for new romulus is :P
    Obviously cloaked. :rolleyes: :P
    Star Trek Online: Foundry 02.12.2010 - 11.04.2019
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    velquavelqua Member Posts: 1,220 Arc User
    edited November 2014
    On a day like this, there is only one thing I can say: Captains, drinks are on the house!

    Party like it's 1999!

    *queues up What is Love?*
    18662390068_f716cd60e3.jpg
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    jhymesbajhymesba Member Posts: 28 Arc User
    edited November 2014
    There might be an in-universe answer for this as well.

    There was a huge attack that basically blew ESD apart. They had to have spent at least months constructing the new ESD, moving resources to Earth, Mars, Jupiter Station, and even possibly as far as Proxima Centauri. Low on the list of things to reconstruct? A nightclub.

    Why? There are countless clubs within transporter distance of ESD. If you need to get your groove on, hop in the transporter, and beam to your favorite destination. There are bigger priorities than Club 47.

    That said, it was always intended to bring it back. Even Admiral Quinn goes there on occasion, I bet, to blow off steam. It should be apparent that Club 47 was never intended to go away, as the DJ stuck around. ESD would get its nightlife back, and it would be better than ever.

    It took several months for the Starfleet Corps of Engineers led by TacoFangs to get around to rebuilding Club 47, but now that they finally have the bandwidth to do so, they went full out. The latest projection hardware, a new redesigned dance floor, and spaces for those who don't want to dance but want to soak up the ambience. Even Vulcans can find something here, even if something is just 'what do our strange human allies do when they are not doing their day jobs?'

    At least, that's my thought. :D
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    adverberoadverbero Member Posts: 2,045 Arc User
    edited November 2014
    jhymesba wrote: »
    Even Vulcans can find something here, even if something is just 'what do our strange human allies do when they are not doing their day jobs?'

    At least, that's my thought. :D

    "Whats is this I am seeing Commander?"

    "I believe it is called 'Twerking' Lt"

    "Fascinating"
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
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    jhymesbajhymesba Member Posts: 28 Arc User
    edited November 2014
    adverbero wrote: »
    "Whats is this I am seeing Commander?"

    "I believe it is called 'Twerking' Lt"

    "Fascinating"

    LOL! Good one. :)
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    clannmacclannmac Member Posts: 279 Arc User
    edited November 2014
    Well, with all the disasters that keep plaguing the game, I am glad this is where the developers have been spending their time.

    Nothing beats bad virtual dancing to bad music with virtual people on a Friday night - much more diverting than fixing the loadout issues, the exchange delays, and actual content that makes sense.

    Way to go STO!:rolleyes:
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
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    iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    Looks good. I'm sure DJ Zuza is looking forward to going back to working the turn tables instead of placing drink orders.
    clannmac wrote: »
    fixing the loadout issues, the exchange delays, and actual content that makes sense.

    Way to go STO!:rolleyes:

    All of which has absolutely nothing to do with environmental art.

    Try again.
    ExtxpTp.jpg
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    clannmacclannmac Member Posts: 279 Arc User
    edited November 2014
    iconians wrote: »
    All of which has absolutely nothing to do with environmental art.

    Try again.

    Nope, full kudos for the art work - and I know each team has their own job. My point is: it's a game that needs other work. Dancing for toons and a place for game trolls to hang out? FRAK-a-doodle-doo.

    Just one opinion, the voicing of which, in my thinking, is one of the reasons these forums are here, yes? Agree; disagree - couldn't care less.
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
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    iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    clannmac wrote: »
    Nope, full kudos for the art work - and I know each team has their own job. My point is: it's a game that needs other work. Dancing for toons and a place for game trolls to hang out? FRAK-a-doodle-doo.

    Just one opinion, the voicing of which, in my thinking, is one of the reasons these forums are here, yes. Agree; disagree - couldn't care less.

    Do you believe the environmental artists only work on a seasonal basis? Like, Stephen D'Angelo says, "Hey, Tacofangs. Thanks for doing ESD. Here's your paycheck, see you in 6 months when we need something else artified."

    Each department in a development studio all have individual jobs to do, each of which takes varying amounts of time to complete. For instance, while the environmental art team was working on Club 47, we saw dev blogs regarding the projects the other departments from Cryptic were working on.

    They don't just flip a switch and say, "Everybody do this one thing." Then when it's over, publish a dev blog and flip another switch that says, "Now do this other thing."

    We're just seeing what the environmental art team has been up to outside of Delta Rising.

    While your concerns could easily be construed as valid, they actually end up having no bearing on this particular project, nor this particular dev blog.
    ExtxpTp.jpg
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    adverberoadverbero Member Posts: 2,045 Arc User
    edited November 2014
    iconians wrote: »
    Do you believe the environmental artists only work on a seasonal basis? Like, Stephen D'Angelo says, "Hey, Tacofangs. Thanks for doing ESD. Here's your paycheck, see you in 6 months when we need something else artified."

    Each department in a development studio all have individual jobs to do, each of which takes varying amounts of time to complete. For instance, while the environmental art team was working on Club 47, we saw dev blogs regarding the projects the other departments from Cryptic were working on.

    They don't just flip a switch and say, "Everybody do this one thing." Then when it's over, publish a dev blog and flip another switch that says, "Now do this other thing."

    We're just seeing what the environmental art team has been up to outside of Delta Rising.

    While your concerns could easily be construed as valid, they actually end up having no bearing on this particular project, nor this particular dev blog.

    Indeed, but try telling that to some people they can't seem to grasp the concpet of workflow and how tasks are delegated between teams
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
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    mli777mli777 Member Posts: 90 Arc User
    edited November 2014
    tacofangs wrote: »
    Remember, the Federation is dry. They've got Synthehol. No one's getting drunk. . .

    Erm, you might want to be careful serving that to Liberated Borg Captains or any visiting Kadis.

    http://en.memory-alpha.org/wiki/Synthehol


    On a related tangent, bah Humbug! Forcing good and hardworking enlisted and officers to survive on replicated fake booze. Another legacy of the Americans. If the British (and other Commonwealth nations) had their way, Starfleet would have a WET Navy!!! :cool:
    USS Canada
    N.C.C. 171867
    Sovereign Class
    Saint John Fleet Yard
    "A Mari Usque Ad Mare"
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    lilithene666lilithene666 Member Posts: 49 Arc User
    edited November 2014
    Definitely looking forward to the newly refurbished club 47. :D
    31zGn5b.jpg
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    qziqzaqziqza Member Posts: 1,044 Arc User
    edited November 2014
    Some more great work there Taco, also cool that you grabbed the input and assist from Hector. Hope all is well in the Studio.

    Regards Qzi
    tYld1gu.gif?1
    TOS style icons used with the kind permission of irvinis.deviantart.com ©2013-2015
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    clannmacclannmac Member Posts: 279 Arc User
    edited November 2014
    iconians wrote: »
    Do you believe the environmental artists only work on a seasonal basis? Like, Stephen D'Angelo says, "Hey, Tacofangs. Thanks for doing ESD. Here's your paycheck, see you in 6 months when we need something else artified."

    Each department in a development studio all have individual jobs to do, each of which takes varying amounts of time to complete. For instance, while the environmental art team was working on Club 47, we saw dev blogs regarding the projects the other departments from Cryptic were working on.

    They don't just flip a switch and say, "Everybody do this one thing." Then when it's over, publish a dev blog and flip another switch that says, "Now do this other thing."

    We're just seeing what the environmental art team has been up to outside of Delta Rising.

    While your concerns could easily be construed as valid, they actually end up having no bearing on this particular project, nor this particular dev blog.

    Nope, 'see your point, and am very well aware of how the whole thing works, truly. 'Just see this as a huge waste of talent, energy and, ultimately, player pay-off and time. Save for the celebratory events - i.e., going to visit 'Q' to get another useless balloon dispenser - I don't know any of the folks I play with or have talked to that really ever entered the "club," and this is the first I have ever heard it expressed that anyone - anyone - ever lamented the fact there was no club on the beautifully redesigned and functional ESD... SO I think there are many more things this talent could be dumped into developing in and for the game. As such, I think my comment has full bearing here. But, again, only one bloke's take on the topic. Not looking for consensus, kudos, allies, "whoops" in my favor, or to make enemies or goad anyone into an argument - just stating my (the operative word here being MY) opinion. Again: agree; disagree; be neutral. I couldn't care less.
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
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    bobsled624bobsled624 Member Posts: 267 Bug Hunter
    edited November 2014
    Thank you Tacofangs!!!

    You are truely awesome!! Thank you for this!!

    Cannot wait to see the new Club 47!

    Captain Mark Shranz | bIng 'aj Ro'Tal | erei'Riov Koval tr'Liun


    "Your fun is not wrong" -Jeremy Randal@borticuscryptic

    Proud Member of the Operational Support (Bug Hunter) Team
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    clannmacclannmac Member Posts: 279 Arc User
    edited November 2014
    adverbero wrote: »
    Indeed, but try telling that to some people they can't seem to grasp the concpet of workflow and how tasks are delegated between teams

    Yep, obviously the issue... And you are so right: "Some People"...sheeesh! [That is called sarcasm, by the bye.]

    Nope, as I said to Iconians above I am very well aware of how the whole thing works, truly. 'Just see this project as a huge waste of talent and energy with very little usefulness or player-base payoff. But, yet again, only one bloke's take on the topic and, as such, I think my comment has full bearing here. Not looking for allies or to make enemies. I am only stating my (again, the key here being MY) opinion. Again: agree; disagree; be neutral. I couldn't care less.

    But, thanks for your "two cents.'"
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
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    adverberoadverbero Member Posts: 2,045 Arc User
    edited November 2014
    clannmac wrote: »
    Yep, obviously the issue... And you are so right: "Some People"...sheeesh! [That is called sarcasm, by the bye.]

    Nope, as I said to Iconians above I am very well aware of how the whole thing works, truly. 'Just see this project as a huge waste of talent and energy with very little usefulness or player-base payoff. But, yet again, only one bloke's take on the topic and, as such, I think my comment has full bearing here. Not looking for allies or to make enemies. I am only stating my (again, the key here being MY) opinion. Again: agree; disagree; be neutral. I couldn't care less.

    But, thanks for your "two cents.'"

    Noted, and disagreed with, I recall quite a lot of concern among forum posters when the club was not included in the initial Launch of the New ESD, and clearly there are more than a few people interesting in using the area, going at a glance at the appreciateive posts in this very forum thread
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
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    iconiansiconians Member Posts: 6,987 Arc User
    edited November 2014
    adverbero wrote: »
    Noted, and disagreed with, I recall quite a lot of concern among forum posters when the club was not included in the initial Launch of the New ESD, and clearly there are more than a few people interesting in using the area, going at a glance at the appreciateive posts in this very forum thread

    Personally, I found the decision to focus on ESD to be a bad call when it was already on its second iteration (or third, depending on how you count it) and was still functional and aesthetically pleasing. I suppose it comes down to that saying that "Better is the enemy of done."

    Particularly when there are other areas of the game which are still on their ca. 2010 iteration. This is just a difference of opinion, although I do see their reasoning for wanting to redo ESD yet again, and understand their decision to go with it even if I do not agree with said decision.

    That being said, I absolutely love what they did with ESD and am always pleased to see what their environmental art team comes up with and creates.

    tl;dr, I like how they create even if I do not always like what they create.
    ExtxpTp.jpg
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    alpharaider47#7707 alpharaider47 Member Posts: 171 Arc User
    edited November 2014
    I really like the look of the new club, I've missed the old one!
    sFfAcbR.jpg
    STO Beta Test and Launch Veteran
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    adverberoadverbero Member Posts: 2,045 Arc User
    edited November 2014
    iconians wrote: »
    Personally, I found the decision to focus on ESD to be a bad call when it was already on its second iteration (or third, depending on how you count it) and was still functional and aesthetically pleasing. I suppose it comes down to that saying that "Better is the enemy of done."

    Particularly when there are other areas of the game which are still on their ca. 2010 iteration. This is just a difference of opinion, although I do see their reasoning for wanting to redo ESD yet again, and understand their decision to go with it even if I do not agree with said decision.

    That being said, I absolutely love what they did with ESD and am always pleased to see what their environmental art team comes up with and creates.

    tl;dr, I like how they create even if I do not always like what they create.

    Well there are certainly areas of the game environment that have been, how shall I put it? Neglected

    Love the results though, and I also appreciate the number of assets from the New ESD that made it into the Foundry editor, of which there are many
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
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    idashlaidashla Member Posts: 87 Arc User
    edited November 2014
    We're pleased to announce that Earth Spacedock's Club 47 will be opening its doors soon! Looking for fun and excitement? Turn up the music and enjoy your shore leave!

    Check out our blog here.

    ~LaughingTrendy

    By any chance will this create a Galaxy wide dance contest, starting in Club 47? (with accolades and prizes)
    Will there be a Captain and BOFFS dance challenge? (assign BOFFs to dance at spots in club: go-go dancers.)
    Will there be many DOFF dancing missions (in club 47 and Galaxy wide)?
    Do we get an ship interior crewmember who does dancing DOFF assignments (like the chef, bartender, and operations officer)? Or will there be an Operations Officer special dancing/club DOFF assignments?
    Are there going to be Dancing/Club specific DOFFs that we can get?

    If not: Hint, Hint. :D;)
    ZNju0ze.jpg
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    orangeitisorangeitis Member Posts: 5,222 Arc User
    edited November 2014
    velqua wrote: »
    On a day like this, there is only one thing I can say: Captains, drinks are on the house!

    Party like it's 2399!

    *queues up What is Love?*
    Fixed for Trekitude.
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    notrealednanotrealedna Member Posts: 1,028
    edited November 2014
    DJ Zuza is on welfare :/
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    gamedudgamedud Member Posts: 31 Arc User
    edited November 2014
    New Club, Love It ! :D

    It's mentioned that they wanted the club to be it's own space. Does that mean that it's a different instance, like Quarks inside DS9?

    Are the old employees re-hired (Niwan, DJ Suza)?

    Will the Remans still compialn about the lighting in the place?

    p.s
    Can you guys go back and fix the 3000 Zen Phantom Intel Escort's graphic issues please?(transparent firing points, nacelles open space visible from front only) :)
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    dragnridrdragnridr Member Posts: 671 Arc User
    edited November 2014
    my only question is where will Daft Punk DJ at in the club?
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    jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited November 2014
    wow.

    Picture look absolutel awesome and I am sure that it will be just as good in the 'flesh' so to speak.

    Very. Excited.


    Keep up the great work Taco
    [SIGPIC][/SIGPIC]

    ...#LLAP...
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