Aight.... the Crystalline Entity STF is just too darn hard at the moment.... my main character is fully and properly geared, and I get eaten alive! Before I could do the Elite version easily, but this is just ridiculous.
Please remove all the "extra's" from the STF.... this is no fun anymore :mad:
I can't wait to see your whine thread when they release Delta Rising and you encounter the harder content.
I quite like the event as it is, its a nice change and not too difficult, I die sometimes, but its all good.
So far Ive run it 8 times in all, no fails and only a handful of deaths, generally textbook runs.
And for the rewards (200k on my four toons) very much worth it, I only wish I had more toons just for this event lol!
And I much prefer this to the broken version with the entire mirror universe we got at the beginning of this event last year. How many times did I see "mr aux2batt beamboat" go running in and hit FAW whilst I shouted "NOOOOOO!" behind my screen, shortly before all player ships were almost invisible under the sheer number of weapons hitting them.
"If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
Wait, the special event is more difficult? All I did was park and shoot with my A2B Nicor sporting phased biomatter phaser DHC's and threw out gravity well at ever opportunity. Took 1st place without dying...
I find EPS, RSP, TT, ET and I'm good for the match. My science vessels hang back and provide support to others.
Only on my Raptor and Diemos so I have issues (and mainly because of the shielding).
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
I'm not going about saying "oh my god, what's wrong with you, it's so easy!!!", because I know very well that many times what one finds easy someone else finds incredibly difficult and vice-versa.
I've done this new version today (yesterday since it's now 1am, here) on 6 toons and I haven't found anything gradually more difficult. There are a few new abilities that are more annoying than hard and it seems (need to do it more times to be sure) that the shields are taking harder hits.
Considering that on those 6 times I got 2 first places, two 2nds and a 3rd it's fair to say I'm doing something right, even though I don't really know what (in terms of being different from anyone else). I'm talking Elite.
OP, what ship are you flying, what type of Captain, weapon configuration and tactics?
I dont think considering the mission really hard just because you die once, i just play on normal difficulty just for the reward and its pretty easy for me. It takes about 3-4 minutes and yes, you can die, but honestly unless you have a really weak ship, that will not happen. At least not in normal difficulty.
I tried the event with these ships -> Guramba Sd, Haakona, Mogh, Vesta, Breen Warship, Bortasqu, Ark'if, Kar'if Battle Carrier.
I only died playing with the Guramba (almost every time..) and sometimes playing with the Ark'if. With all my other ships that are stronger talking about hull hp, i was not even close to die. Playing with the Vesta, i never had my hull hp lower than 90%..
I think the event is "easy" enough to expect dying once, because the first shockwave from the entity is weak, the second one is the dangerous one, but after that, the entity is dead. So if yo manage to survive the second wave, thats it. I think this is not hard, precisely. Of course i assume that the enemies and the small cristals are not dangerous to you.. because if they are.. then you are doing something wrong.
Now, i suposse in elite difficulty things will be a pain, but still i think it is not that hard.
For me, elite mode seemed about the same difficulty as it is when this special event isn't running.
In fact, last time they ran this event it was severely bugged. We had a hundred mirror ships and gravity wells all over the map, even in normal mode, causing the mission to be way too difficult and take way too long to complete. (I think there was some issue with the entity as well. Can't remember exactly.)
I have to give Cryptic credit. I did it on all 11 characters yesterday. Once in elite mode but normal mode for the rest since elite mode takes longer and I just wanted to get my crystal shards. So far this event seems to be working properly with mirror ships properly despawning when the entity goes into its absorption phase.
However, ever since season 9 launched there has been an issue with the Crystalline Entity event, both normal and elite versions. What happens is animations, weapons fire, shield indicators around your ship, etc., become completely invisible. The only way you know your weapons are firing and your shields are up is by looking at the HUD. Some times all of the graphics show up, but most of the time they don't and sometimes they constantly go invisible and visible during the whole mission.
Yeah, but with a couple of Voth consoles on my Bastion, I can basically just sit through both waves quite happily.
I'm not saying you can't. You can, and somerimes you have to because of some previous condition, but in general, the best course of action is to avoid it. So if people are dying because they are facing it, a change of stategy is advisable
For me, elite mode seemed about the same difficulty as it is when this special event isn't running.
In fact, last time they ran this event it was severely bugged. We had a hundred mirror ships and gravity wells all over the map, even in normal mode, causing the mission to be way too difficult and take way too long to complete. (I think there was some issue with the entity as well. Can't remember exactly.)
I have to give Cryptic credit. I did it on all 11 characters yesterday. Once in elite mode but normal mode for the rest since elite mode takes longer and I just wanted to get my crystal shards. So far this event seems to be working properly with mirror ships properly despawning when the entity goes into its absorption phase.
However, ever since season 9 launched there has been an issue with the Crystalline Entity event, both normal and elite versions. What happens is animations, weapons fire, shield indicators around your ship, etc., become completely invisible. The only way you know your weapons are firing and your shields are up is by looking at the HUD. Some times all of the graphics show up, but most of the time they don't and sometimes they constantly go invisible and visible during the whole mission.
Isn't that because of the "max objects" thngy or whatever it's called in the settings?
However, ever since season 9 launched there has been an issue with the Crystalline Entity event, both normal and elite versions. What happens is animations, weapons fire, shield indicators around your ship, etc., become completely invisible. The only way you know your weapons are firing and your shields are up is by looking at the HUD. Some times all of the graphics show up, but most of the time they don't and sometimes they constantly go invisible and visible during the whole mission.
It happens in a lot of places as well, not only in CE... it is a known game engine limitation, too many graphic effects.. they will dissapear.
The only way to "avoid" this is to lower the graphic effects quality to medium-low, but of course then, the effects will look really TRIBBLE and in low quality is almost the same as not having graphic effects at all...
But it is curious how people enjoy the event the same way, even if the only thing they do is smashing the fire button because they cant see any graphic effect at all.. it is so sad to see that people dont care anymore about the asthetic aspect of the game.. , specially in a game like STO.. i honestly will never "enjoy" this event for this reason, but since it only takes 4 minutes, i can hold my breath and smash the fire button like everybody else. Of course, when X2 arrives, this will be the apocalypse.. :eek::D
Aight.... the Crystalline Entity STF is just too darn hard at the moment.... my main character is fully and properly geared, and I get eaten alive! Before I could do the Elite version easily, but this is just ridiculous.
Please remove all the "extra's" from the STF.... this is no fun anymore :mad:
I'm a casual schlub, and I don't die more than once. :P
However, ever since season 9 launched there has been an issue with the Crystalline Entity event, both normal and elite versions. What happens is animations, weapons fire, shield indicators around your ship, etc., become completely invisible. The only way you know your weapons are firing and your shields are up is by looking at the HUD. Some times all of the graphics show up, but most of the time they don't and sometimes they constantly go invisible and visible during the whole mission.
^^ This I agree with. Sometimes I get hit by a Large filament, seemingly out of nowhere, as Cryptic decided to not show everything any more when things get busy. I can still tank those, but almost died a few times because of it.
^^ This I agree with. Sometimes I get hit by a Large filament, seemingly out of nowhere, as Cryptic decided to not show everything any more when things get busy. I can still tank those, but almost died a few times because of it.
Actually, it could be a fresh spawn. The shards spawn at the edge of the CE, which means they spawn at a distance of around 1.2km from the center of the CE. If you're within 2km of the CE you might not have time to react.
I'm doing the event on 7 toons. Some are geared decently, a couple are geared to the teeth. I find I get through all seven runs in less than an hour. I've noticed no difference in difficulty and only died due to a couple stupid mistakes (not paying attention to the "absorption phase" and leaving my cursor in chat at a critical moment).
Strap on some torps, get grav well and tachy beam/energy syphon, and be a Romulan with the Valdore Console. Sit out at 9.5km, back away when absorbing, fly back in after the wave. Boom, guaranteed first place.
It will go back to what it was... after the event.
Crystalline Cataclysm is supposed to be a bit harder than Crystalline Catastrophe. It has additional associated awards. But it really is not that much harder. And at least it it doesn't have the mirror ship issue it did start of th event last year. THAT was nigh impossible, especially when some noob agroes them.
Ahh, the original super cataclysm. What a slice of fresh hell that was.
That was the Hamburger Hill Entity event. Endless waves of Tholians.
As long as a Science Captain or two is on your team you should have no problem as Science Officers can debuff the Entity...
Theese days everyone tends to play Tactical Officers with loads-o-dps wich is useless while playing CE. The more DPS you throw at it the more it throws back.
With todays run I almost failed with my team because there was no Science Captain around.
That's the truth, a mission truly geared for Sci participation. If you have some scis, you'll do just fine. If you have trigger happy tacs who don't know how to work the pattern, no teamwork to kill small shards then it's gonna be a long hard slog. It always sucks when the entity's weapon hits that 2 shot then one shot strength on its beam.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
CC is fine. It is quite easy unless you are essentially not paying attention. Fly past junk straight to CE and then blast away. Even FAW doesn't seem to cause to many problems. Not sure why people are complaining about this one.
If it is so hard then just do the normal. You still get the rewards at the end of 14 days.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."
I wish the CC would stay like this. This is a much better version. I know it is only here for three weeks but this is content worth doing. By the way most people that find this hard do one of two thing. They don't balance their shields, or they don't help with the debuff entity or control the shards. The entity has a buff tree and when the numbers start greeting high like above 60 hit starts hitting harder. Two ways to keep numbers low. Keep the larget shards from moving towards the players and exploding to make little shards. Little shards buff the entity. If you don't let the large one from into small one it will not get buffed. This can I be done by well timed Gravity wells. Don't throw them just because you can, throw them to contain shards, if a GW exist already wait to throw yours. Buff can be removed by Tykens Rifts and Energy Syphon. The Entity it self does to have power level, Capt Gecko confirmed in a episode of POne. Wish I knew the episode number. So to make these powers do something they debuff the CE. One other thing the most useless build in a CC is a all energy weapon build. The CE has a strong energy weapon resistance and if I remember right it also give a resistance AOE to any of its allies. Equip a torp, Gravimetric might be the best specially if you have TS3.
If they died from it, I think it's self explanatory that they needed to avoid it.
Personally, I can withstand it in two of my ships, but with damage. I prefer avoiding it and take no damage.
That isn't actually what he said - he said "You are not meant..." not "I die from..." If you can survive it, that is a good 10 seconds on average saved over avoiding it.
To be fair, its one of the few missions in game where DPS isn't king, and I'm fine with that. I'm using the build I use for everything else including the original CCE and still survive and that includes taking direct hits from both the AoE pulses from the entity.
I'm sorry to say it but it really does seem as if people just want to roll in to the mission, face roll the space bar a few times, open their eyes expecting to have gotten first place.
Ignore the tholians, blowup the CE, don't fire when your Boff says not to. My Vesta/Mogh are fully outfitted on Fleet Equipment, including embassy radiation proc consoles. My Falchion (do not have Tulwar or Scimitar) is barely starting on fleet gear, but uses the 2 piece bog/fleet shields. No issue there.
I'm not sure what exactly went wrong with the OP, but I'm not having any issue with it.
My toons:
Fed Tac - Rademaker Class (Vesta)
Klingon Sci - Fleet Mogh Battlecruiser
Romulan Eng - Falchion
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
That isn't actually what he said - he said "You are not meant..." not "I die from..." If you can survive it, that is a good 10 seconds on average saved over avoiding it.
That is what i was doing all the time. If you know your ship can take the shockwave, just stay there without even moving. Its even easier and that is what i do with my big ships. With the exception of 2 of em, all my toons have ships that can hold the shockwave without dying. Of course they will take damage (this is not avoidable when the shockwave hits you) but nothing i can heal.
I dunno if for this reason, i ended all the time between first and third xDDD, but my ships are not filled with high-end gear and equipment, and still, i ended almost all the time 2nd and 3rd. In a couple of ocasions i just ended first. Unexpected for me.. but that happened.
Comments
I can't wait to see your whine thread when they release Delta Rising and you encounter the harder content.
So far Ive run it 8 times in all, no fails and only a handful of deaths, generally textbook runs.
And for the rewards (200k on my four toons) very much worth it, I only wish I had more toons just for this event lol!
And I much prefer this to the broken version with the entire mirror universe we got at the beginning of this event last year. How many times did I see "mr aux2batt beamboat" go running in and hit FAW whilst I shouted "NOOOOOO!" behind my screen, shortly before all player ships were almost invisible under the sheer number of weapons hitting them.
"If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
Only on my Raptor and Diemos so I have issues (and mainly because of the shielding).
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Hell, I have been gone a while, have a half done Avenger and it's fine.
I've done this new version today (yesterday since it's now 1am, here) on 6 toons and I haven't found anything gradually more difficult. There are a few new abilities that are more annoying than hard and it seems (need to do it more times to be sure) that the shields are taking harder hits.
Considering that on those 6 times I got 2 first places, two 2nds and a 3rd it's fair to say I'm doing something right, even though I don't really know what (in terms of being different from anyone else). I'm talking Elite.
OP, what ship are you flying, what type of Captain, weapon configuration and tactics?
I tried the event with these ships -> Guramba Sd, Haakona, Mogh, Vesta, Breen Warship, Bortasqu, Ark'if, Kar'if Battle Carrier.
I only died playing with the Guramba (almost every time..) and sometimes playing with the Ark'if. With all my other ships that are stronger talking about hull hp, i was not even close to die. Playing with the Vesta, i never had my hull hp lower than 90%..
I think the event is "easy" enough to expect dying once, because the first shockwave from the entity is weak, the second one is the dangerous one, but after that, the entity is dead. So if yo manage to survive the second wave, thats it. I think this is not hard, precisely. Of course i assume that the enemies and the small cristals are not dangerous to you.. because if they are.. then you are doing something wrong.
Now, i suposse in elite difficulty things will be a pain, but still i think it is not that hard.
Yeah, but with a couple of Voth consoles on my Bastion, I can basically just sit through both waves quite happily.
In fact, last time they ran this event it was severely bugged. We had a hundred mirror ships and gravity wells all over the map, even in normal mode, causing the mission to be way too difficult and take way too long to complete. (I think there was some issue with the entity as well. Can't remember exactly.)
I have to give Cryptic credit. I did it on all 11 characters yesterday. Once in elite mode but normal mode for the rest since elite mode takes longer and I just wanted to get my crystal shards. So far this event seems to be working properly with mirror ships properly despawning when the entity goes into its absorption phase.
However, ever since season 9 launched there has been an issue with the Crystalline Entity event, both normal and elite versions. What happens is animations, weapons fire, shield indicators around your ship, etc., become completely invisible. The only way you know your weapons are firing and your shields are up is by looking at the HUD. Some times all of the graphics show up, but most of the time they don't and sometimes they constantly go invisible and visible during the whole mission.
I'm not saying you can't. You can, and somerimes you have to because of some previous condition, but in general, the best course of action is to avoid it. So if people are dying because they are facing it, a change of stategy is advisable
Isn't that because of the "max objects" thngy or whatever it's called in the settings?
It happens in a lot of places as well, not only in CE... it is a known game engine limitation, too many graphic effects.. they will dissapear.
The only way to "avoid" this is to lower the graphic effects quality to medium-low, but of course then, the effects will look really TRIBBLE and in low quality is almost the same as not having graphic effects at all...
But it is curious how people enjoy the event the same way, even if the only thing they do is smashing the fire button because they cant see any graphic effect at all.. it is so sad to see that people dont care anymore about the asthetic aspect of the game.. , specially in a game like STO.. i honestly will never "enjoy" this event for this reason, but since it only takes 4 minutes, i can hold my breath and smash the fire button like everybody else. Of course, when X2 arrives, this will be the apocalypse.. :eek::D
I'm a casual schlub, and I don't die more than once. :P
^^ This I agree with. Sometimes I get hit by a Large filament, seemingly out of nowhere, as Cryptic decided to not show everything any more when things get busy. I can still tank those, but almost died a few times because of it.
My character Tsin'xing
Strap on some torps, get grav well and tachy beam/energy syphon, and be a Romulan with the Valdore Console. Sit out at 9.5km, back away when absorbing, fly back in after the wave. Boom, guaranteed first place.
That was the Hamburger Hill Entity event. Endless waves of Tholians.
That's the truth, a mission truly geared for Sci participation. If you have some scis, you'll do just fine. If you have trigger happy tacs who don't know how to work the pattern, no teamwork to kill small shards then it's gonna be a long hard slog. It always sucks when the entity's weapon hits that 2 shot then one shot strength on its beam.
If it is so hard then just do the normal. You still get the rewards at the end of 14 days.
- Judge Aaron Satie
This isn't a faceroll anymore. That thing is PISSED, so you better step your game up.
-Leonard Nimoy, RIP
Why? If you don't need to avoid it, why avoid it?
If they died from it, I think it's self explanatory that they needed to avoid it.
Personally, I can withstand it in two of my ships, but with damage. I prefer avoiding it and take no damage.
The energy resistence isnt as great as it was. Energy weapons work really fine on it, except during the loading phasis.
AoE-Res-Buff is no more, was taken from it over a year ago.
That isn't actually what he said - he said "You are not meant..." not "I die from..." If you can survive it, that is a good 10 seconds on average saved over avoiding it.
I'm sorry to say it but it really does seem as if people just want to roll in to the mission, face roll the space bar a few times, open their eyes expecting to have gotten first place.
I'm not sure what exactly went wrong with the OP, but I'm not having any issue with it.
My toons:
Fed Tac - Rademaker Class (Vesta)
Klingon Sci - Fleet Mogh Battlecruiser
Romulan Eng - Falchion
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
That is what i was doing all the time. If you know your ship can take the shockwave, just stay there without even moving. Its even easier and that is what i do with my big ships. With the exception of 2 of em, all my toons have ships that can hold the shockwave without dying. Of course they will take damage (this is not avoidable when the shockwave hits you) but nothing i can heal.
I dunno if for this reason, i ended all the time between first and third xDDD, but my ships are not filled with high-end gear and equipment, and still, i ended almost all the time 2nd and 3rd. In a couple of ocasions i just ended first. Unexpected for me.. but that happened.