Yay! Season 9, just became "The Sphere: Part 2" as far as I'm concerned. What's wrong with making an actual NEW "Fluidic Space" based adventure zone? Why must you guys rehash The Sphere from Season 8, but now with added Species 8472?
Um...no. It's a continuous overall story. S8 continued S7 continued S6 continued...etc, etc, etc. It would make sense that S9 continues that overall story as well. As will S10, S11, etc, etc, etc. It's not a fire and forget bunch of episodic interludes that have nothing to do with one another...Cryptic's telling a larger story - a continuing story.
So...if I'm reading this right, end rewards are based on how many points we help capture instead of just tagging planet killers? If so, I'm down with that.
Gotta say I'm excited... kinda liked the Voth battlezone, even though I usually hate ground combat. But the Voth space contested zone never seemed to work as well for me.
Mentioned in one of the Tribble notes that the idea if making Cloak engage Red Alert that would of course disable full impulse (and other things, like extra hull regen since it would be in combat), I could dig but since the search function is the current mess thats pretty hard.
But still that was mentioned and since "player feedback" amounts to exactly nothing (unless its a excuse to nerf something they intended to do all along) I suspect that will happen.
If I am wrong then I ask for a Developer to say that I am*, otherwise I am going with my gut and say this is something that is planned, just like 4 mandatory ground traits.
*Not I ever believe any word that comes from the designers from this point on.
Ugh... just... ugh.
The thing is... I can really see those things happen. Like... I really see it...
Mentioned in one of the Tribble notes that the idea if making Cloak engage Red Alert that would of course disable full impulse (and other things, like extra hull regen since it would be in combat), I could dig but since the search function is the current mess thats pretty hard.
But still that was mentioned and since "player feedback" amounts to exactly nothing (unless its a excuse to nerf something they intended to do all along) I suspect that will happen.
If I am wrong then I ask for a Developer to say that I am*, otherwise I am going with my gut and say this is something that is planned, just like 4 mandatory ground traits.
*Not I ever believe any word that comes from the designers from this point on.
I think 30 seconds fixes all kit-swapping exploits. I think 30 seconds could also fix all console-swapping exploits, possibly if Battle Cloak and Enhanced Battle Cloak leave the user in combat as long as they're on.
Therefore, it is just discussion at this point. It only took me a couple of seconds by typing cloak and devtracker. Until it is in the tribble patch notes or on a dev blog, then this is just speculation on what a dev might do to fix an exploit not what he will do.
Therefore, it is just discussion at this point. It only took me a couple of seconds by typing cloak and devtracker. Until it is in the tribble patch notes or on a dev blog, then this is just speculation on what a dev might do to fix an exploit not what he will do.
So, first they made a dumb decision and now because of that dumb and shortsighted decision they're considering making being under cloak to activate the 'red alert' and maintain the ships in combat so we can't use full impulse under cloak??? :eek:
Excuse me, I need to find a wall big and hard enough to hit my head against it, facepalm just doesn't cover this.
The lack of a ground battlezone is disappointing though, given that the Voth Battlezone was arguably the best addition in S8, and S9 also features a kit revamp and revamped Undine ground forces.
Something for Season 9.5, perhaps?
You're just a machine. And machines can be broken.
No, they are going to add a new Battlezone, plus splinting character traits into 4 space and 4 ground and Full Impulse cannot be used when ship is cloaked.
All wonderful ideas arent they? and I am not joking about the last 2 mind you ... I-am-not.
Apart from the additional BZ, I would actually welcome those ideas. Sorry to say that.
I don't like the current min-maxing trend, and people with zero ground traits are even harder to convince for some ground combat.
That being said, 4 slots each might indeed be a bit too few. 5 should work.
I like challenges and choices, and I'm an excellent bridge builder. At least when it's a change for the better of the game.
No command credit system on this one, I disagree players have proven in the Voth battle zone that when a capture point is about to fall they don't go to it they go to the ones that say "allies are winning" and even if people do go the ones that are about to fall we don't want to head back to it or having to stay and defend it because the Undine keep on heading to it and the original defending allied vessels were destroyed. I like the idea of having a space version of the battlezone but without the command credit system into this one, im unimpressed when this comes out I may go to once are twice overall I wont go to it. Sorry
So, as one guy said earlier, is this going to replace the current Voth space zone? I've been tied up with the other reputations so I haven't had a chance to play it yet. Would hate to lose my chance on it.
So, as one guy said earlier, is this going to replace the current Voth space zone? I've been tied up with the other reputations so I haven't had a chance to play it yet. Would hate to lose my chance on it.
No. It's new maps and new reps... Voth missions are unaffected. There was a future map area labeled the Voth zone which hasn't been opened yet but will include the new Undine missions in S9.
Gold Sub since March 2010
Lifetime Sub since June 2010
Personally I think a cloak change like that would be interestingly fantastic and could actually help to reduce vapers as a whole.
No longer would a cloaked ship be able to whip around willy-nilly searching for some poor sod to vaporize in a blink of an eye. Instead they'd have to make the choice of zipping around uncloaked, giving their targets an actual chance to defend for a change; or sulking around like a submarine waiting for the perfect prey to fall into their trap.
In fact the more I think about it, the better it sounds. Vapers would still exist but their ability to rain armageddon on an unsuspecting foe would be obliterated which is one of the problems with vapers.
No. It's new maps and new reps... Voth missions are unaffected. There was a future map area labeled the Voth zone which hasn't been opened yet but will include the new Undine missions in S9.
I hope that's the case. Thanks for the speedy answer.
I'm hoping for more ground options as the rewards stink in space but I know they are still up for modification. I know we are getting remastered story missions but I want to see the mark rewarding stuff on ground.
I'm not sure if Terradome is getting a make over and re-release but there was ground combat in that as well as space but they may break it up just like the other STFs. It would be nice to land on an Undine biosphere and have it like a battlezone.
Gold Sub since March 2010
Lifetime Sub since June 2010
Comments
Um...no. It's a continuous overall story. S8 continued S7 continued S6 continued...etc, etc, etc. It would make sense that S9 continues that overall story as well. As will S10, S11, etc, etc, etc. It's not a fire and forget bunch of episodic interludes that have nothing to do with one another...Cryptic's telling a larger story - a continuing story.
Wait what? Source?
BOOOOOORRIIIIIIIING!!!
says it all I think...
Mine Trap Supporter
It doesn't sum up anything. This move by Cryptic is stupid.
Looking forward to this a lot
Ugh... just... ugh.
The thing is... I can really see those things happen. Like... I really see it...
Meh, thanks but no thanks.
Officially Nerfed In Early 2410
Last time I looked they were about 10 percent of the Voth Ground Battle Zone Dilithium-wise.
Which is ludicrous.
Only thing I could find is
Therefore, it is just discussion at this point. It only took me a couple of seconds by typing cloak and devtracker. Until it is in the tribble patch notes or on a dev blog, then this is just speculation on what a dev might do to fix an exploit not what he will do.
They have always been there.
Sorry, couldn't resist.
You can bet Cryptic will settle with the most undesirable solution.
You mean the demons of air and darkness
So, first they made a dumb decision and now because of that dumb and shortsighted decision they're considering making being under cloak to activate the 'red alert' and maintain the ships in combat so we can't use full impulse under cloak??? :eek:
Excuse me, I need to find a wall big and hard enough to hit my head against it, facepalm just doesn't cover this.
The lack of a ground battlezone is disappointing though, given that the Voth Battlezone was arguably the best addition in S8, and S9 also features a kit revamp and revamped Undine ground forces.
Something for Season 9.5, perhaps?
Heh, I'll take my Romulan in a Dyson destroyer for a look. I better not see a Shadow battlecrab.:)
Officially Nerfed In Early 2410
There's a thread for that. And all discussion and feedback about that particular dev blog should probably stay there in that thread.
Apart from the additional BZ, I would actually welcome those ideas. Sorry to say that.
I don't like the current min-maxing trend, and people with zero ground traits are even harder to convince for some ground combat.
That being said, 4 slots each might indeed be a bit too few. 5 should work.
I like challenges and choices, and I'm an excellent bridge builder. At least when it's a change for the better of the game.
No. It's new maps and new reps... Voth missions are unaffected. There was a future map area labeled the Voth zone which hasn't been opened yet but will include the new Undine missions in S9.
Lifetime Sub since June 2010
No longer would a cloaked ship be able to whip around willy-nilly searching for some poor sod to vaporize in a blink of an eye. Instead they'd have to make the choice of zipping around uncloaked, giving their targets an actual chance to defend for a change; or sulking around like a submarine waiting for the perfect prey to fall into their trap.
In fact the more I think about it, the better it sounds. Vapers would still exist but their ability to rain armageddon on an unsuspecting foe would be obliterated which is one of the problems with vapers.
I hope this happens.
I hope that's the case. Thanks for the speedy answer.
This is Cryptic. It's a safe bet the solution will be nerfing the Voth Ground Battlezone "to be more in line with other battlezones." :rolleyes:
I'm not sure if Terradome is getting a make over and re-release but there was ground combat in that as well as space but they may break it up just like the other STFs. It would be nice to land on an Undine biosphere and have it like a battlezone.
Lifetime Sub since June 2010