That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
Here's another thought. No mobile app, no image in ARC to tell us when the server is coming back up, and a launcher that requires relaunching before the server up or down images are refreshed doesn't really help us much either.
PLEASE do not close this topic once the game is back online.. There are lots of people here, come tomorrow, who would like to show their 'appreciation' when it is back up.
PLEASE do not close this topic once the game is back online.. There are lots of people here, come tomorrow, who would like to show their 'appreciation' when it is back up.
PerfectCryptic . . . (Everyone, I think we have a spy!) :eek:
Sometimes I think I play STO just to have something to complain about on the forums.
Not when a mod starts the thread off with this, no:
That does not spell "We're taking you peeps serious." in my book.
You people do realize that the mod was in game at the time, and it was working for most still at the time, my guess is a server did go down, and a redundant server came up, but something happened in between and it couldn't compensate and they fell like dominoes all lined up.
ruff, meow, moo, whatever.... *shrug* [ Still Waiting for a Shiny New T6 Romulan Science Ship to Command ]
Sweet! Ok... I want to watch something that is both funny and thought provoking in a non constructive manner, but utterly ridiculous and not romantic in any way...with roundhouse kicks to the face and a frog... and TRIBBLE... must have TRIBBLE...
That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
I went to the used book store today just looking around, found about 16 of the old 1980-1990 star trek original series. Have some reading time now. lol.
"Nuke the entire site from orbit--it's the only way to be sure"
You can see the issue is one that's happened a few times...
Just searching the forum I get 1000+ reply posts along the same lines, initially the launcher fails, then people fail to resolve a ping, then the game server dies...
You people do realize that the mod was in game at the time, and it was working for most still at the time, my guess is a server did go down, and a redundant server came up, but something happened in between and it couldn't compensate and they fell like dominoes all lined up.
A mod in-game should know he's not accessing the login server at that time. So, when login server conks out, basically everyone stays online for the duration of their connection. And then ppl can't log in any more afterwards.
Comments
https://www.youtube.com/watch?v=XcKbvnccveE
Not when a mod starts the thread off with this, no:
That does not spell "We're taking you peeps serious." in my book.
I call it, the Stoutes paradox.
Just blame the great outage of March 2014.
U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
a few months, lol,,,
Will raise your (or is it you're) Sonic with a amble into the past with Streets of Rage
PerfectCryptic . . .
(Everyone, I think we have a spy!) :eek:
You people do realize that the mod was in game at the time, and it was working for most still at the time, my guess is a server did go down, and a redundant server came up, but something happened in between and it couldn't compensate and they fell like dominoes all lined up.
[ Still Waiting for a Shiny New T6 Romulan Science Ship to Command ]
I call it, the Stoutes paradox.
Officially Nerfed In Early 2410
No, what we have is an optimist. :P Tomorrow... LOL.
Holy bejezus! 10hrs long!
redshirt stayed up
now if you can just get some power into holodeck
shutdown -r NOW would be a nice command to type into that box
But really, we're looking at the servers right now to see what went wrong. I will give you updates as soon as I can with substantial information.
Yeah, but all the best bits were in the commercials :P
JOIN us in Star Citizen https://robertsspaceindustries.com/orgs/INQ <
Like I said he is way off topic!!
Just searching the forum I get 1000+ reply posts along the same lines, initially the launcher fails, then people fail to resolve a ping, then the game server dies...
http://sto-forum.perfectworld.com/showthread.php?t=651171&page=162
http://sto-forum.perfectworld.com/showthread.php?t=750041
Seriously... lol
#2311#2700#2316#2500
Servers???? you have more than one server??
https://twitter.com/trekonlinegame
A mod in-game should know he's not accessing the login server at that time. So, when login server conks out, basically everyone stays online for the duration of their connection. And then ppl can't log in any more afterwards.
Oh no, hopefully you can use the rest of your 20hrs for playing your 24/7 gaming.