Hailing all Captains,
We will be bringing down Star Trek Online tomorrow, Friday, March 14th, at 7AM PDT (click
here to view in your timezone) for maintenance to apply a patch to resolve issues with the Mirror Universe Event.
Patch notes can be found here, and we expect this maintenance to last for 2.5 hours. The test server, launcher and access to manage your account may also be unavailable during some portions of the maintenance.
We appreciate your patience and understanding,
- The Star Trek Online Team
Comments
Pixie Sticks again?
Edit: Would have been nice if you could have added in some way to tell if the cooldown was over for the transporters yet though. Same problem the CE event had last year.
The wording on the Promo pack DID need clarification. I know of too many people who were buying the Rom pack from the exchange and obviously not getting anything but annoyed.
Since this is a limited time event, they obviously have to fix it quick.
P.S glad at lest it was nepted in the bug fast
Gotta patch, then test to make sure it works correctly.
Joined January 2009
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Time for an all-shuttle run of mirror event while we still can!
I tried to convince my fleet to do this but they were being downers.
Joined January 2009
Really ?
Look, is it going to work this time, or do you need to take the event down and tribble test it again? In other words, is this going to keep happening? :mad:
I'm not THAT difficult to please, I just have a very low tolerance threshold for stupid BS! - George Carlin.
Never had a problem closing the rifts in my sci ship at any time during the the Mirror event. The only thing that stops the closing is being hit, shooting at something and using abilities. That's my experience, anyway.
Nothing as long as it's an all shuttle team. In a PUG however it just is not fair on the rest of the team.
There ... fixed it for you ...
Because, you know, not everyone lives where you do. These downtimes happen in the middle of the night for me, so I think they are perfectly timed ... Don't change the timing at Cryptic!!!!
Agreed ... I would have thought more Tribble time would have been used, for something that so many players wanted to see return, and particularly for a time gated event ... QA seems to be "Sheeet that'll do ... they'll whinge if it's broked or sumthin'... If it's bad enough, we'll slap a quick fix on it, so it's at least playable ... Now where are the specs for that new C-Store item???"
Aside from that, from reading the release notes, it seems reasonable to apply these changes today rather than next week, given the potential impact of not doing so. I'm guessing that someone in management had to give approval for such an "exception"; seems to be the right decision.
OS X El Capitan 10.11.2
Oh yeah, and yesterday's downtime started an hour earlier than advertised (2pm instead of the advertised and usual 3pm). I wonder if today's going to be the same?
Do you guys not check content over before you release it? Two and a half hours?
KDF Commander Inuni IKS Ornovus
ROM Centurion Aer RRW Scientology :cool:
Not really, Considering 7/10 pugs failed because somebody closed all the rifts when the ship escaped,(meaning you have to warp out and restart) That's something that really needs to be fixed.
I'm glad it's not the like the 2nd CEE event, We had to wait a week with the mission being basically impossible..
Yesterdays time started on time, the forums clocks hadn't been adjusted for DST.