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The Hilbert Guide

mancommancom Member Posts: 784 Arc User
edited May 2015 in PvP Gameplay
I think this is the third thread of this title due to all the forum changes and Cryptic forcing us to use PWE accounts.

So here is the well-known boilerplate:
You find all these endless build threads too complicated? You are overwhelmed by contradictory advice from other players? You don't want to have to consider tons of different aspects? You simply want a build that works?

Here is the solution: The Hilbert Guide - A cookie cutter approach to PVP

One escort build, one cruiser build. Which ship to fly, which gear to get, which BO abilities to use, how to spec your captain and how to setup your keybinds. No "you could do A, but not unless you also want B - otherwise it would be better to go with a mix of C and D". Just a simple "build this and fly it".

As a bonus there is a PvEscort build that will get your character - no matter whether Sci, Eng or Tac - through the STFs and other PVE content as fast as possible.

(A science ship build might come at a later point - or not at all.)

After almost a year of no changes, I have started updating some of the builds. For now, only the escort and pvescort builds have been updated.

An updated cruiser might follow, and possibly even a sci ship build.

I'm open to suggestions and comments regarding the two new escort setups.

[I know that the new tactical consoles should probably be included, but I don't have access to them yet, so this has to wait a little longer.]
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Post edited by mancom on
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Comments

  • mcduffie369mcduffie369 Member Posts: 787 Arc User
    edited December 2013
    I refer people to your website often. Perhaps you should address some of the more popular ships such as the Avenger or Scimitar as well.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    Yeahman, we tend to refer people to the Hilbert guide as a baseline all of the time. New updates are always ALWAYS a good thing.

    I know time is a limiter as it is a personal website, etc, but do your best :)

    Any word on a link to the leaderboard being on the mainpage and perhaps wider scale release of the input option?
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • mancommancom Member Posts: 784 Arc User
    edited December 2013
    Any word on a link to the leaderboard being on the mainpage and perhaps wider scale release of the input option?
    There is a link to the leaderboard on the main page now under "related things".

    Since I still haven't figured out an easy option to let people claim their API keys and avoid abuse by claiming keys for other players' handles, the current system remains active: send me a pm / in-game mail and I'll provide a key.
    1042856
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2013
    the basic, advanced, and elite tabs are a nice touch. on any advanced or elite pve escort build though, id suggest spread3 and the graviton photon, and if its on the MVAM, GW1. THAT is pve easy mode
  • mancommancom Member Posts: 784 Arc User
    edited December 2013
    on any advanced or elite pve escort build though, id suggest spread3 and the graviton photon, and if its on the MVAM, GW1. THAT is pve easy mode
    I'm lagging behind when it comes to acquiring Voth gear, so I haven't tested the graviton photon torpedo yet. If it proves useful, I'll include it.

    What does GW1 acomplish? With FAW one doesn't need to cluster the enemies like one does with CSV. (After testing different builds in Infected, I decided that FAW was easier and had nearly the same damage output as a DHC/RomTorp build.) Is (unspec'ed) GW really that good? What am I missing?

    [Note: I view the PVEscort as a means to an end, i.e. a tool for getting Omega marks and such. It's currently not intended as a ship that one can use to beat NWS. That's why I refrained from making an Elite version with expensive / chance-based items/doffs.]
    1042856
  • mimey2mimey2 Member Posts: 0 Arc User
    edited December 2013
    Think about it like this Hilbert:

    Even if you are using FAW over CSV, a GW 1, even completely unspecced is still gonna be 'good enough' to hold a large majority of PvE enemies. Plus while they are being held, that means more damage to them, and as you start to kill them through whatever means you have, they are gonna also start blowing up on top of each other as well, dealing even more damage and possibly chain-reacting their deaths.

    So the faster they die, faster you can move on.

    I would say you don't NEED GW, but it is nice and can make killing groups a much cleaner affair since they are all nice and held in one spot.

    And do give the Gravimetric torp a fair shot, especially if you choose to use the 2 and maybe even 3 piece bonuses of that set.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    Stacked warp core breaches with a properly timed GW1 = how my main's NWS run was a success. We all died, but at least on my flank the gravved enemies all stacked up and died even after id gone down.

    I dont ever underestimate it, and it has become a mainstay on at least my fleet dhelan fedside. I keep it as an option on my FAE.

    This is of course on top of its PvP utility >=]
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • brandonflbrandonfl Member Posts: 892
    edited December 2013
    mancom wrote: »
    There is a link to the leaderboard on the main page now under "related things".

    Since I still haven't figured out an easy option to let people claim their API keys and avoid abuse by claiming keys for other players' handles, the current system remains active: send me a pm / in-game mail and I'll provide a key.

    Was talking to Pheo about this issue last night. He had a pretty good suggestion. Simply invalidate any key that attempts to report matches in which the @handle registered to it was not present. It might not prevent people from trying, but they wouldn't get very far. If the person who did own the @handle then wanted a key, they would get a message saying that they would need to contact the WebMaster and use in-game mail to verify their ownership at that point. It would greatly reduce your involvement in handing out keys, limiting it to only resetting keys that were fraudulently claimed.
    LOLSTO
  • rck01rck01 Member Posts: 808 Arc User
    edited December 2013
    Mancom,

    If you do update your cruiser guide, consider adding a section on Aux2Batt. You can use my cruiser as a template - it's a known effective build (just ask around) and encompasses all of the classical Aux2Batt elements.

    Here's the build page: http://skillplanner.stoacademy.com/?build=rcktacfahcrevu_0

    RCK
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited December 2013
    Site could really use an update for sure. I'd like to see the plugin section include this plugin as well. It's the only plugin my mates and I have found that has us all with the same numbers when we stay in range. The others don't work very well.

    You could also cover things like the mini parse window and the end combat timer, as well as the option to not have all the older data cram together every time you start a new encounter.

    The site served me well back in the day, but that was...back in the day. ;)

    (not tryin to be a jerk, just hoping for the site to be updated in a few other areas.)
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • mightyleptonmightylepton Member Posts: 0 Arc User
    edited December 2013
    Gotta love the old UI

    sniff sniff :(
    Read the book of the Rihannsu.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2013
    mancom wrote: »
    I'm lagging behind when it comes to acquiring Voth gear, so I haven't tested the graviton photon torpedo yet. If it proves useful, I'll include it.

    What does GW1 acomplish? With FAW one doesn't need to cluster the enemies like one does with CSV. (After testing different builds in Infected, I decided that FAW was easier and had nearly the same damage output as a DHC/RomTorp build.) Is (unspec'ed) GW really that good? What am I missing?

    [Note: I view the PVEscort as a means to an end, i.e. a tool for getting Omega marks and such. It's currently not intended as a ship that one can use to beat NWS. That's why I refrained from making an Elite version with expensive / chance-based items/doffs.]

    i learned quite a lot about killing npcs fast, with all the time ive spent in the space zone, killing so many voth. the fastest way to kill a cluster of npcs that ive found is to first GW them, then hit them with grav torps, that can spawn several rifts that actually do some pretty ok damage, all hitting at once. GW tends to last long enough to also get a CSV or FAW done with, and the damage from NPC core breaches on top of all that can get you 5 dead cruiser npcs in about 5 to 15 seconds if pulled off right. the full dyson item set, console torp and proton weapon, builds some wonderful crit. 2 part is a plain 3% chance buff, and 3 part is a 10% severity buff, and a 10% chance buff to all photon damage weapons.

    with the 8 weapons, COM and LT tac, and a LTC sci, ive found the breen chel to be the best npc killer, and with it i tend to use APB3, its just a core breach domino effect with that and GW holding a group. i also find that CSV seems to more evenly and more quickly deal damage to a group of npcs in tight quarters, then FAW does. this i found when dabbling in NWS. the 5 extra seconds of FAW down time proboly were a big part of that too though
  • mancommancom Member Posts: 784 Arc User
    edited December 2013
    I'm considering replacing the MVAM build with a sturdier Fleet Escort build with a BO3 for spike damage. This might be easier to fly than a fancy PSW build with a useless Tac Ens.

    Opinions?
    1042856
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited December 2013
    Just got done reading your PvP build and setup guide, OP. Thank you, thank you, and thank you! It answered a bunch of questions I have about PvP in general. Obviously took a great deal of time to do and then share. Much appreciated. Saw where you are thinking of updating it some. Looking forward to this.
    A six year old boy and his starship. Living the dream.
  • xtremenoob1xtremenoob1 Member Posts: 489 Arc User
    edited December 2013
    mancom wrote: »
    There is a link to the leaderboard on the main page now under "related things".

    Since I still haven't figured out an easy option to let people claim their API keys and avoid abuse by claiming keys for other players' handles, the current system remains active: send me a pm / in-game mail and I'll provide a key.

    Couldn't you do a MAC/IP type auth and simply have the client ignore requests if the registered user isn't in the log file?

    I guess I'm not sure how you are sending the data but I would assume regardless of source you could read the remote MAC/IP. If the end-user changes computers or IP just have them re-register for a new encrypted key.

    Happy to help if I can. If I'm not in game have Naz send me a message on steam.
    -X-/Pandas - Pheo
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2013
    mancom wrote: »
    I'm considering replacing the MVAM build with a sturdier Fleet Escort build with a BO3 for spike damage. This might be easier to fly than a fancy PSW build with a useless Tac Ens.

    Opinions?

    you dont have to go directly to MVAM, that costs real money, the patrol doesn't. the normal advanced has a ENS sci, and due to needing damage control doffs on it a bit more then the patrol does, for EPtE and EPtS, its a more advanced build by default. PSW is proboly the least useful skill it could have had at LTC sci anyway. i'd suggest to them 2 copies of CRF too, not having a CSV on there as well.

    this guide should mention the mirror ships too, a cheap way for silver players to get actual tier 5 ships, because they dont get free tokens. id do cookie cutter builds for all the ships that are available mirror, that would be most helpful to those that need this guide
  • lascaillelascaille Member Posts: 78 Arc User
    edited December 2013
    mancom wrote: »
    I'm considering replacing the MVAM build with a sturdier Fleet Escort build with a BO3 for spike damage. This might be easier to fly than a fancy PSW build with a useless Tac Ens.

    Opinions?

    thumps up! :)
    no surprise. we talked last night briefly about some options *grin*
    [SIGPIC][/SIGPIC]
  • mancommancom Member Posts: 784 Arc User
    edited December 2013
    So I changed the Elite escort build to a fleet escort variant. The MVAM build has been moved to the blog section where I store informal build suggestions that I won't update in the future.
    1042856
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited December 2013
    mancom wrote: »
    I'm considering replacing the MVAM build with a sturdier Fleet Escort build with a BO3 for spike damage. This might be easier to fly than a fancy PSW build with a useless Tac Ens.

    Opinions?

    Fleet Patrol Escort IS way deadlier in PvP than the MVAM imo opinion. It is a very meat and potatoes escort.
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • captcokecancaptcokecan Member Posts: 143 Arc User
    edited December 2013
    So, I read the updated guide. I was around for the previous version, which recommended Plasma-Disruptor DHC's on the escort.

    I was shocked to find a FAWscort as the recommended PVE build. A FAWscort, I thought? Mayhaps Hilbert has been imbibing too much Christmas cheer?

    So I said what the hell, I have an Eng toon I rarely use that flies around in a mirror escort. I ran Sphere of Influence 5 times, collected the beam arrays, then bought the tac consoles for AP and ran a few missions to collect the other misc. bits of gear.

    It works. It works rather well.

    Once I had collected the gear I went to fit it on .... I discovered I was running the whole time without a single tac console.

    I put the tac consoles on and ran a loot farming mission and smiled.

    So yeah, the PVE Beamscort works, and works well. I am recommending this to fleet newbies who want to try an escort but are scared of the 45 degree arc of the P-Dis DHCs.

    True story.

    Thanks, Hilbert!
    Hey I just vaped you, and this is crazy;
    But here's my frequency, so hail me maybe?
  • sharpfangjr#5006 sharpfangjr Member Posts: 42 Arc User
    edited January 2014
    Where can I find the old PvEscort build/loadouts? I just came back to the game and just loved it for leveling.
  • pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited January 2014
    mancom wrote: »
    I'm considering replacing the MVAM build with a sturdier Fleet Escort build with a BO3 for spike damage. This might be easier to fly than a fancy PSW build with a useless Tac Ens.

    Opinions?

    I fly a fleet somraw with BO3. I can parse 12-13k dps with it, all single target so I think it is doable. Although, for STFs and such PvE, CSVs instead with CRF is to be recommended. A breen chel grett is more useful, but then it is not really a pure escort.

    Also, might I suggest APD instead of APB in your build? APD is basically ABP with added self buff, the only difference being APB has a lower cd. So if you are only using one attack pattern or attack patterns without doffs, APB might be better option in PvE, but since you have 2 AP doffs recommended, APO and APD has the same uptime as APO and APB.

    Also, at least for PvP, I think epte is to be recommended. Either chain epts and epte or chain eptw and epte. I find not having epte makes an escort too sluggish to be used very effectively.
    Elite Defense Starfleet
    Elite Defense Stovokor
  • mancommancom Member Posts: 784 Arc User
    edited January 2014
    trendor77 wrote: »
    Where can I find the old PvEscort build/loadouts? I just came back to the game and just loved it for leveling.
    The section "Version History" at the end of the page includes a link to the previous version with the old builds.
    Also, might I suggest APD instead of APB in your build? APD is basically ABP with added self buff
    I know that some players prefer APD, but APD is not a reliable way to get the debuff on your target. Targets under high pressure sometimes stop shooting entirely in order to focus on selfhealing, or they switch targets and don't shoot you at all. One can improve the situation slightly by manually applying APD to specific targets, but that runs counter to the spirit of a spacebar based guide and it's not that reliable either.
    1042856
  • sharpfangjr#5006 sharpfangjr Member Posts: 42 Arc User
    edited January 2014
    Ah, I missed that. My apologies and thanks!
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited January 2014
    Hi Hilbert,

    I busy doing my next Boot Camp Companion Guide and wanted to ask if you would mind if I do a segment on setting up keybinds and seeing as I learnt from your site, I just wanted to check-in with you to make sure you didn't think I was stealing something!
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited January 2014
    Hi Hilbert,

    I busy doing my next Boot Camp Companion Guide and wanted to ask if you would mind if I do a segment on setting up keybinds and seeing as I learnt from your site, I just wanted to check-in with you to make sure you didn't think I was stealing something!

    if i were you, id hook the boot campers up with this tool, its a GUI that couldn't make creating any bind you can imagine easier. the client even has links to instructional vids

    http://sto-forum.perfectworld.com/showpost.php?p=5511331&postcount=22
  • mancommancom Member Posts: 784 Arc User
    edited January 2014
    Hi Hilbert,

    I busy doing my next Boot Camp Companion Guide and wanted to ask if you would mind if I do a segment on setting up keybinds and seeing as I learnt from your site, I just wanted to check-in with you to make sure you didn't think I was stealing something!
    I think that I came up with the idea of binding a whole tray row to a single key on my own and did not copy that from someone else (which doesn't imply that I was the first to do it, only that I helped popularise it), but I certainly did not invent keybinds. There is no need to get my permission. Feel free to copy the concept and make tray 7 the one tray to bind them all. ;)

    dontdrunk is right though, there are handy tools out there that make creating keybinds very easy and it's probably simpler to point folks to these tools than explaining the intricacies of $$ and + vs ++.
    1042856
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited January 2014
    mancom wrote: »
    I think that I came up with the idea of binding a whole tray row to a single key on my own and did not copy that from someone else (which doesn't imply that I was the first to do it, only that I helped popularise it), but I certainly did not invent keybinds. There is no need to get my permission. Feel free to copy the concept and make tray 7 the one tray to bind them all. ;)

    dontdrunk is right though, there are handy tools out there that make creating keybinds very easy and it's probably simpler to point folks to these tools than explaining the intricacies of $$ and + vs ++.

    Thanks Hilbert and Drunk. Appreciate it.

    I'm just doing a bit on the basics of setting up the options screen, etc for the students.
  • opo98opo98 Member Posts: 435 Arc User
    edited January 2014
    I really love this guide, and the fact that you updated it for the reputations!

    Some constructive feedback though; I would change the wording in the introduction to your guide where it says "learn not to be a liability to your team" to "enhance your individual performance to become a more powerful asset to your team".

    Positive wording is always the way to go to make any guide more attractive.
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited January 2014
    The best advice I ever got during my first PvP match was this.

    "Thunder, you've never done this before so you have some simple goals here
    1) Survive to the end no matter what you have to do to make this happen.
    2) That great idea you're having? Don't do it. It will just get you killed and this hurts the team.
    3) Once you can consistently accomplish Nos. 1 & 2 regularly, then we'll see about you shooting something down."
    A six year old boy and his starship. Living the dream.
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