We will be bringing down the Tribble server for maintenance to apply a new update: ST.35.20131117a.28
General:
Solanae Dyson Sphere Adventure Zone
Updated waypoints in the Allied and Contested Zones so that the text displayed when hovering the mouse over a waypoint on the map will tell which mission and submission it is associated with.
Examples: "Joint Command - Medical Emergency" or "Voth Front - Extract Special Forces."
Updated area missions in the Allied and Contested Zones so that mission journal text updates to reflect whichever mission objectives you've been given.
Example: If you are given the "Medical Emergency" mission, your mission journal text will explain this particular mission and what to do.
New arrows now appear above contacts and objectives for missions in the Adventure Zone.
New waypoint brackets display on screen for the location of a mission objective in addition to the standard waypoint displayed on the mini map.
Waypoints for area missions in the sphere are now colored green.
Waypoints for found missions in the sphere are now colored purple.
Daily missions for the Allied Zone and Contested Zone have been removed.
You will instead earn a Dyson commendation by completing any one area mission.
Completing an area mission in the Dyson sphere space adventure zone, an appropriate battlezone mission, or "Storming the Spire" or "The Breach" queued event will award one Dyson commendation once per 20 hours.
Earning that commendation will now display the message "You have earned a Dyson commendation! You will be eligible for an additional commendation in 20 hours."
Dyson Joint Command has generated a computer map update that will allow your ship's computer to show HUD elements for your missions in progress in the Sphere.
You will see reticles indicating the location of a mission destination while you are far away, and a pointing arrow indicating the location of your mission when up close.
Contested Zone: Addressed an issue that could cause the U.S.S. Mumbai to not be in the correct position to offer the found mission "Clean Up Pollution" in the industrial area.
Resolved a typo in the "Supply Depot - Deliver Supplies" mission that would cause an interact button to display "Pad Three" instead of "Pad Nine."
Battlezone
New FX for battlezone powerups and command coins has been added.
Updated the art style of the waypoint arrows.
Winter Event
Resolved an issue which was occasionally rewarding presents incorrectly in the Winter Invasion.
Red Wintercoat Long Female Upper now correctly has a red belt.
Targ pups can now be activated in the Winter Wonderland.
Resolved an issue that was preventing players at certain level ranges from being able to use the weapons they received from Special Equipment Pack - Voth Antiproton Weapons.
Players at all level ranges will now receive an item they can use when opening these packages.
There is now a special event filter in PVE options.
This would be for special events such as the Winter Invasion.
Rewards for special events also display a new Reward icon in the PVE queue window.
The Obelisk Carrier can now be purchased after unlocking Tier 1 for the Fleet Spire.
Daily missions for the Allied Zone and Contested Zone have been removed.
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
WHY?!
Even cruisers die from this mate. . I honestly am not liking these changes but hey hoe
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
WHY?!
As stated in the notes, you can earn a Dyson Commendation in any of the area missions found in the zone.
"You will instead earn a Dyson commendation by completing any one area mission."
The patch on the 5th caused some people to crash on the Loading Screen, people who hadn't had this problem before.
Is this issue being looked at or is the assumption that this problem has been resolved.
I don't have the issue myself but know it's effecting a fleet mate.
Please clarify this. Are these the "Stop Voth blitz" or the missions like "Dyson command" or "Trade outpost missions" or both?
On the Allied and Contested maps, there are four green icons, right? Well, each of those marks a random mission to undertake, which takes relatively 15mins
Unless I'm wrong (and correct me if I am Brandon), each of those count as an area mission, and thus completing any of them earns you a Dyson Commendation once per 20hrs
Was named Trek17.
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
now the allied zone daily is getting removed too? :mad: wow, i guess i shouldn't be surprised. 960 dil, 50 marks, a token, its insane not to do it everyday, it takes between 2 and 5 minutes, and rewards like that. its the one thing that made leveing rep and getting items up to this point relatively painless, allowing me to spend more of my time having fun. you really couldn't wait 1 more week to take this away from me? id be done with rep by then :mad:
fine, area missions have the token now, whatever. do they come with the dil and that many marks too? doubt it. at least they arent rewarding an are you kidding me 10 marks anymore.
now the allied zone daily is getting removed too? :mad: wow, i guess i shouldn't be surprised. 960 dil, 50 marks, a token, its insane not to do it everyday, it takes between 2 and 5 minutes, and rewards like that. its the one thing that made leveing rep and getting items up to this point relatively painless, allowing me to spend more of my time having fun. you really couldn't wait 1 more week to take this away from me? id be done with rep by then :mad:
fine, area missions have the token now, whatever. do they come with the dil and that many marks too? doubt it. at least they arent rewarding an are you kidding me 10 marks anymore.
Yeah, it was too nice to be true I guess. The new Dyson rep, now with less fun and more grind.
And since killing Voth no longer has any meaning in the contested zone I guess I won't be doing any capture the tower in the future as well.
[*]Daily missions for the Allied Zone and Contested Zone have been removed.
This is bad news.
What I liked about the Daily was it was all I needed to kickoff a day's worth of projects (1x 20hr, and 1x 1hr) on an Alt. It gave the Commendation, and enough Marks and Dil to have left over towards saving up for gear.
It took about 10-15mins to complete for me.
That made Alt'ing on Dyson like running my other Reps. 1x STF, 1x CE, 1x Epohh Tagging, 1x Allied Zone Daily. About an hour's worth of play and I could advance an Alt for a day.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
An "area mission" is any mission handed out in one of the specific areas of a zone. This includes:
ALLIED ZONE
Joint Command
Ion Stream
Supply Depot
Minefield
CONTESTED ZONE
Allied Border
Wasteland
Industrial Area
Voth Front
When you take an area mission, you will be randomly assigned a task to complete. Area missions typically involve flying to another part of the zone and completing tasks there, and may have you travel extensively, with some enemy encounters along the way. You can now earn a Dyson commendation directly from completing an area mission, rather than by having to take a daily mission, then completing various other tasks. This way, if you complete an area mission, you don't have to worry that you may have forgotten to take another mission wrapper for your daily commendation.
A "found mission" is one that you discover out in the sphere while flying around. You might pick it up by hailing an allied ship, by stumbling across an odd phenomenon, or from a transmission that you receive. Found missions are marked on your overhead map with a golden icon when they are available in a particular location. You can only take one found mission at a time. Found missions are usually very short and generally involve only doing tasks in the area where you picked up the mission. Because they are so short, found missions reward a small number of marks and no commendation.
An "event mission" or "open mission" is a mission that becomes available to everyone on the map. In the sphere, these missions will happen in a specific area, but they turn on at various times. Examples of these are when the Supply Depot is attacked by large numbers of swarmers that try to destroy cargo, or when the Voth make a push at the minefield -- everyone in the zone receives a notification that the event is happening. Participating in the event will generally give you rewards, but not commendations.
In addition to area missions, you can still earn commendations from queued events and from participating in the battlezone.
Our goal is to streamline the process of earning commendations so that you don't have to worry about accidentally forgetting to accept or turn in a daily mission; instead you get the commendation along with the other rewards that you earn from a regular sphere mission or queued event, and the 20-hour cooldown is built in to the process without preventing you from playing more missions.
An "area mission" is any mission handed out in one of the specific areas of a zone. This includes:
ALLIED ZONE
Joint Command
Ion Stream
Supply Depot
Minefield
CONTESTED ZONE
Allied Border
Wasteland
Industrial Area
Voth Front
When you take an area mission, you will be randomly assigned a task to complete. Area missions typically involve flying to another part of the zone and completing tasks there, and may have you travel extensively, with some enemy encounters along the way. You can now earn a Dyson commendation directly from completing an area mission, rather than by having to take a daily mission, then completing various other tasks. This way, if you complete an area mission, you don't have to worry that you may have forgotten to take another mission wrapper for your daily commendation.
A "found mission" is one that you discover out in the sphere while flying around. You might pick it up by hailing an allied ship, by stumbling across an odd phenomenon, or from a transmission that you receive. Found missions are marked on your overhead map with a golden icon when they are available in a particular location. You can only take one found mission at a time. Found missions are usually very short and generally involve only doing tasks in the area where you picked up the mission. Because they are so short, found missions reward a small number of marks and no commendation.
An "event mission" or "open mission" is a mission that becomes available to everyone on the map. In the sphere, these missions will happen in a specific area, but they turn on at various times. Examples of these are when the Supply Depot is attacked by large numbers of swarmers that try to destroy cargo, or when the Voth make a push at the minefield -- everyone in the zone receives a notification that the event is happening. Participating in the event will generally give you rewards, but not commendations.
In addition to area missions, you can still earn commendations from queued events and from participating in the battlezone.
Our goal is to streamline the process of earning commendations so that you don't have to worry about accidentally forgetting to accept or turn in a daily mission; instead you get the commendation along with the other rewards that you earn from a regular sphere mission or queued event, and the 20-hour cooldown is built in to the process without preventing you from playing more missions.
Thanks for clearing that up.
Well it will be easier to get commendations, but without the 960 dil reward.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Please read the bullet points below it, and the new post from Jesse above. We'll try and make clearer patch notes for these changes in the release notes for Holodeck.
I believe the concern is the apparent subtraction of marks and dilithium earned from the dailies, given the original concerned individual stated marks not commendations.
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
I believe the concern is the apparent subtraction of marks and dilithium earned from the dailies, given the original concerned individual stated marks not commendations.
This is my concern as well.
I would rather see those particular daily missions STAY for the extra Mark and dil, since it's a daily mission anyways, and would still be a nice source of those two things for players.
If you want to shift commendations to the area missions, that isn't an issue IMO. It'd just be nice to keep the dailies.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
WHY?!
Voth npcs are OP? I think they're way too easy including the breach. The only thing that surprises me about the dailies being removed is that it took this long. I was about to do contested every day with all 10 of my toons. It was a high payout for 2 minutes work
Our goal is to streamline the process of earning commendations so that you don't have to worry about accidentally forgetting to accept or turn in a daily mission; instead you get the commendation along with the other rewards that you earn from a regular sphere mission or queued event, and the 20-hour cooldown is built in to the process without preventing you from playing more missions.
Awesome, simply add back the mark and dilithium rewards along with the commendation and no one will complain.
Personally I think removing dilithium and marks (dailies) from voth space content is a mistake. A lot of work went into making that content, and I fear you will just be pushing people away from it. Now what is my incentive to shoot voth ships? Yes getting the 1 commendation is nice, but those of us who have the time will simply now skip the space stuff and go straight to the battlezone for the marks, and dilithium. not to mention implants. Usually on average I make enough in marks to run the 5 commendations rep project. As it is the only reason I bothered with the space stuff was that the dailies were a nice source of dilithium and marks, remove that and I simply will be taking the handy shuttle to the battlezone straight from the gate so I can get on with more lucrative dilithium rewarding missions.
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
WHY?!
I run the breach almost everyday. I hardly ever die an my ship is not built for survival at all. This is on elite too. The Battlezone works fine to me. NPCs are not OP.
Please read the bullet points below it, and the new post from Jesse above. We'll try and make clearer patch notes for these changes in the release notes for Holodeck.
Cheers,
Brandon =/\=
those are bound to take longer then doing 3 found missions in the mine field section, that take about 2 minutes total and reward so well like the daily did. i hear nothing about getting as much as 50 marks and any dil along with that token for this new way of doing things.
This update means that there is now a fast way to earn a commendation in solo play. Since you can earn a commendation simply by doing one area mission, you can log in, quickly complete an area mission, earn your commendation and be on your way. You don't have to do 2-3 area missions or dozens of space combats, nor do you need remember to take an extra mission and turn it in after doing things in the sphere.
The battlezone and the elite queued events still give big rewards, because the battlezone gives its best rewards when you are able to play in coordinated groups, and the queued elite events are harder content than normal and require a team. Since the content is tougher than normal and gives the best rewards when you work in team, it will generally give a better package.
Once again I think this is more about a concern of Dyson Marks and Dilithium and not commendations. You guys keep talking about the commendations but are clearly, thus far, dancing around our Mark and Dilithium concerns.
This update means that there is now a fast way to earn a commendation in solo play. Since you can earn a commendation simply by doing one area mission, you can log in, quickly complete an area mission, earn your commendation and be on your way. You don't have to do 2-3 area missions or dozens of space combats, nor do you need remember to take an extra mission and turn it in after doing things in the sphere.
The battlezone and the elite queued events still give big rewards, because the battlezone gives its best rewards when you are able to play in coordinated groups, and the queued elite events are harder content than normal and require a team. Since the content is tougher than normal and gives the best rewards when you work in team, it will generally give a better package.
And I see nothing about Felinoids being able to have tails available with the Dyson Heavy Combat Armor Costume Unlock.
[06/16 11:51] [Combat (Self)] Your Advanced Dual Heavy Radiant Antiproton Cannons - Hypercharge deals 237970 (113626) Antiproton Damage(Critical) to Tactical Cube.
AHAHAHA! Eat it Borg!
[09/15 11:01] [Combat (Self)] You lose 12187085 Cold Damage from Death.
Death is OP, please nerf. I BLAME KURLAND FOR THIS!
Once again I think this is more about a concern of Dyson Marks and Dilithium and not commendations. You guys keep talking about the commendations but are clearly, thus far, dancing around our Mark and Dilithium concerns.
oh quite yer complaining, theres no way you should have gotten that much stuff so quick and for so little effort!
/what they want to say
i mean that one found mission were theres all those swarms around the ship you tow a little ways, killing all them is good for 50% completion of the daily. that can take less then 30 second to do.
Comments
So, basically, what you are saying is that you made it harder for weekend players like myself to get Dyson Marks in a quick 10-20 minute run. I haw have to either:
Run the BattleZone, which is glitchy, the NPCs are OP as heck, the BOFFs are too stupid to avoid mortars, and the NPC spawns are out of control.
OR
Run the Breach, which is full of Voth High Yields that do 30K damage and would completely obliterate anything smaller than a cruiser.
WHY?!
Even cruisers die from this mate. . I honestly am not liking these changes but hey hoe
As stated in the notes, you can earn a Dyson Commendation in any of the area missions found in the zone.
"You will instead earn a Dyson commendation by completing any one area mission."
Is this issue being looked at or is the assumption that this problem has been resolved.
I don't have the issue myself but know it's effecting a fleet mate.
That's not what's being said at all Read the notes below that bullet point.
Overall, these changes should improve the flow and the quality of experience in the Space Adventure Zone.
Cheers,
Brandon =/\=
Please clarify this. Are these the "Stop Voth blitz" or the missions like "Dyson command" or "Trade outpost missions" or both?
Unless I'm wrong (and correct me if I am Brandon), each of those count as an area mission, and thus completing any of them earns you a Dyson Commendation once per 20hrs
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
fine, area missions have the token now, whatever. do they come with the dil and that many marks too? doubt it. at least they arent rewarding an are you kidding me 10 marks anymore.
Yeah, it was too nice to be true I guess. The new Dyson rep, now with less fun and more grind.
And since killing Voth no longer has any meaning in the contested zone I guess I won't be doing any capture the tower in the future as well.
What I liked about the Daily was it was all I needed to kickoff a day's worth of projects (1x 20hr, and 1x 1hr) on an Alt. It gave the Commendation, and enough Marks and Dil to have left over towards saving up for gear.
It took about 10-15mins to complete for me.
That made Alt'ing on Dyson like running my other Reps. 1x STF, 1x CE, 1x Epohh Tagging, 1x Allied Zone Daily. About an hour's worth of play and I could advance an Alt for a day.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
ALLIED ZONE
Joint Command
Ion Stream
Supply Depot
Minefield
CONTESTED ZONE
Allied Border
Wasteland
Industrial Area
Voth Front
When you take an area mission, you will be randomly assigned a task to complete. Area missions typically involve flying to another part of the zone and completing tasks there, and may have you travel extensively, with some enemy encounters along the way. You can now earn a Dyson commendation directly from completing an area mission, rather than by having to take a daily mission, then completing various other tasks. This way, if you complete an area mission, you don't have to worry that you may have forgotten to take another mission wrapper for your daily commendation.
A "found mission" is one that you discover out in the sphere while flying around. You might pick it up by hailing an allied ship, by stumbling across an odd phenomenon, or from a transmission that you receive. Found missions are marked on your overhead map with a golden icon when they are available in a particular location. You can only take one found mission at a time. Found missions are usually very short and generally involve only doing tasks in the area where you picked up the mission. Because they are so short, found missions reward a small number of marks and no commendation.
An "event mission" or "open mission" is a mission that becomes available to everyone on the map. In the sphere, these missions will happen in a specific area, but they turn on at various times. Examples of these are when the Supply Depot is attacked by large numbers of swarmers that try to destroy cargo, or when the Voth make a push at the minefield -- everyone in the zone receives a notification that the event is happening. Participating in the event will generally give you rewards, but not commendations.
In addition to area missions, you can still earn commendations from queued events and from participating in the battlezone.
Our goal is to streamline the process of earning commendations so that you don't have to worry about accidentally forgetting to accept or turn in a daily mission; instead you get the commendation along with the other rewards that you earn from a regular sphere mission or queued event, and the 20-hour cooldown is built in to the process without preventing you from playing more missions.
Thanks for clearing that up.
Well it will be easier to get commendations, but without the 960 dil reward.
Please read the bullet points below it, and the new post from Jesse above. We'll try and make clearer patch notes for these changes in the release notes for Holodeck.
Cheers,
Brandon =/\=
This is my concern as well.
I would rather see those particular daily missions STAY for the extra Mark and dil, since it's a daily mission anyways, and would still be a nice source of those two things for players.
If you want to shift commendations to the area missions, that isn't an issue IMO. It'd just be nice to keep the dailies.
Voth npcs are OP? I think they're way too easy including the breach. The only thing that surprises me about the dailies being removed is that it took this long. I was about to do contested every day with all 10 of my toons. It was a high payout for 2 minutes work
Timers are great for knowing when (any) content can be replayed [or when rewards are again available].
Awesome, simply add back the mark and dilithium rewards along with the commendation and no one will complain.
I run the breach almost everyday. I hardly ever die an my ship is not built for survival at all. This is on elite too. The Battlezone works fine to me. NPCs are not OP.
If we do not, then it is a huge nerf!! :eek:
those are bound to take longer then doing 3 found missions in the mine field section, that take about 2 minutes total and reward so well like the daily did. i hear nothing about getting as much as 50 marks and any dil along with that token for this new way of doing things.
The battlezone and the elite queued events still give big rewards, because the battlezone gives its best rewards when you are able to play in coordinated groups, and the queued elite events are harder content than normal and require a team. Since the content is tougher than normal and gives the best rewards when you work in team, it will generally give a better package.
[06/16 11:51] [Combat (Self)] Your Advanced Dual Heavy Radiant Antiproton Cannons - Hypercharge deals 237970 (113626) Antiproton Damage(Critical) to Tactical Cube.
AHAHAHA! Eat it Borg!
[09/15 11:01] [Combat (Self)] You lose 12187085 Cold Damage from Death.
Death is OP, please nerf. I BLAME KURLAND FOR THIS!
oh quite yer complaining, theres no way you should have gotten that much stuff so quick and for so little effort!
/what they want to say
i mean that one found mission were theres all those swarms around the ship you tow a little ways, killing all them is good for 50% completion of the daily. that can take less then 30 second to do.