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No more Vice Admirals!

shanis281shanis281 Member Posts: 9 Arc User
edited December 2013 in Federation Discussion
Please... we're all ship captains. This Admiral rank thing is silly. If you insist on making us all Admirals then I will hole myself up in a system with a starbase and claim that I command all of it, as befit my rank as a three-star Admiral. Then I'll sit in the Starbase commander's office and do paperwork. Occasionally I will attend meetings, and dictate policy to other ships.

Starfleet will be all "we need you to save us from the Voth" or whatever, but I'll be like "talk to my chief of staff, I'm just slammed with meetings today. Maybe tomorrow."
Post edited by shanis281 on
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  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited November 2013
    shanis281 wrote: »
    Please... we're all ship captains. This Admiral rank thing is silly. If you insist on making us all Admirals then I will hole myself up in a system with a starbase and claim that I command all of it, as befit my rank as a three-star Admiral. Then I'll sit in the Starbase commander's office and do paperwork. Occasionally I will attend meetings, and dictate policy to other ships.

    Starfleet will be all "we need you to save us from the Voth" or whatever, but I'll be like "talk to my chief of staff, I'm just slammed with meetings today. Maybe tomorrow."

    If that's what you decide to do, there are plenty of R.P.'ers in the game.

    And if people being the rank of Vice-Admiral is your biggest complaint, I would say that you are far more satisfied with the game than the vast majority of the other players.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited November 2013
    doffing is the only thing that comes close to what an admiral is supposed to do...

    if they would ranks like LTD junior grade, and some others inbetween there wouldn't be that inconsistancy.

    if i had something to say in the new tutorials, i'd start each character of each faction with only a shuttle or fighter until lvl 20.
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  • shanis281shanis281 Member Posts: 9 Arc User
    edited November 2013
    Nothing wrong with making various grades of Captain, but still leaving "Captain" as the most senior rank a player can achieve. It's a small thing, really, and I know it's mostly for obsessive compulsive RP'ers (or military-types who understand proper rank structures).

    Maybe allow customization in how NPCs address the player, so we can chose to make them call us "Captain?"
  • angrytargangrytarg Member Posts: 11,008 Arc User
    edited November 2013
    I personally would get lost of those ranks alltogether. From the tutorial onward we do what captains do. So our toons are just that - captains. Make it Captain lvl 1-50 (since game mechanics need that progression) and let "ranks" be purely cosmetical costume options. The tutorial should let us start out as the first officer who takes command and is then offered his or her own command.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2013
    Bah I divorced myself from VA rank long ago. The only one I haven't done so is my KDF science officer since she flies a carrier and can call in the photonic ships. So It feels like I have a squadron on call that an Admiral would command.

    But yeah haven't called myself an Admiral in a while.

    Edit: Honestly once you hit captain i'd of done it like this:

    Junior Captain: Just got that 4th pip but you're VERY low on the seniority since you just got promoted.

    Senior Captain: You've moved up on the seniority, getting a bigger ship in recognition.

    Fleet Captain: You're one of the most senior Captains in the federation. Poised to take that next step as a Rear Admiral, but not quite ready but you command the biggest and best ships in the fleet.
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  • yreodredyreodred Member Posts: 3,527 Arc User
    edited November 2013
    If that's what you decide to do, there are plenty of R.P.'ers in the game.

    And if people being the rank of Vice-Admiral is your biggest complaint, I would say that you are far more satisfied with the game than the vast majority of the other players.
    He's got a point.

    Making everyone an admiral is a obvious misconception by Cryptic.
    If they knew Star Trek better then the would have known that the rank of admiral isn't what everyone wants to be. Even in the series it is mentioned several times that it is the rank of Captain everyone is keen on.

    But as always, Cryptic obviously though "more is better" (= exaggerating everything) so they made everyone an Admiral. :rolleyes:
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • captinjacksparowcaptinjacksparow Member Posts: 114 Arc User
    edited November 2013
    Well, the fact that we're starship captains and also vice admirals just means we're special ^.^
  • hyplhypl Member Posts: 3,719 Arc User
    edited November 2013
    If you want to be a Captain, that's your business. Wear the title proudly. But "I" want to be an Admiral. Let everyone be what they want, because when I play STO, "you" don't exist in my universe.
  • captinjacksparowcaptinjacksparow Member Posts: 114 Arc User
    edited November 2013
    hypl wrote: »
    If you want to be a Captain, that's your business. Wear the title proudly. But "I" want to be an Admiral. Let everyone be what they want, because when I play STO, "you" don't exist in my universe.

    ^ This guy right here. He knows what's going on.
  • elglass#2975 elglass Member Posts: 159 Arc User
    edited November 2013
    shanis281 wrote: »
    Please... we're all ship captains. This Admiral rank thing is silly. If you insist on making us all Admirals then I will hole myself up in a system with a starbase and claim that I command all of it, as befit my rank as a three-star Admiral. Then I'll sit in the Starbase commander's office and do paperwork. Occasionally I will attend meetings, and dictate policy to other ships.

    Starfleet will be all "we need you to save us from the Voth" or whatever, but I'll be like "talk to my chief of staff, I'm just slammed with meetings today. Maybe tomorrow."

    I laughed at this, quite funny.

    1. The game really is styled to play single player. There is little in the game that is geared to force people to come together other than end game content which has auto teaming. Since that's the case, basically all those other players you see around the star bases don't actually exist.

    2. Other than playing a Klingon Warrior and possibly starship combat, it feels to me like nothing in this game is immersive into Star Trek.
    - Federation has no Uniform Code.
    - Lieutenants commanding Starships
    - Federation Admirals running around with Jem'Hadar, Borg, Reman, Breen and other odd Federation bridge officers while commanding their Mighty Jem'Hadar Dreadnaught that launches Jem'Hadar Attack Ships!
    - Gorn and Orion Syndicate people talking like Klingons and giving a TRIBBLE about Klingon Honor.
    - That Commander or Lieutenant contact character talking to the Vice Admiral as though he or she was a low ranking Newb.
    - The Vice Admiral character running errands that should be delegated to lower ranking officers.
    - Upcoming: Dinosaurs with Laser Beams on their heads...
    - Tovan Khev being the best friend and first officer of EVERY Romulan in the Romulan Republic.

    You want immersion, learn to put blinders on to the things you don't like, because this game really isn't it for immersion anymore, assuming it ever was. If I'd been in charge of the design of things everyone would be a Captain, Starfleet would have a Uniform code, and Admiral would be attainable through a much more limited Fleet system.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited November 2013
    When the level cap increase happens, Cryptic plans on introducing Admiral content which includes promoting your Bridge Officers to Captain and have them use your unused ships to help you in combat and send them off on missions similar to duty officer assignments. Some players want to stay as Captains, but others want to do Admiral content since we are Vice Admirals.

    There are actually other players in this game? I thought they were just npcs with varying levels of AI.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited November 2013
    yreodred wrote: »
    He's got a point.

    Making everyone an admiral is a obvious misconception by Cryptic.
    If they knew Star Trek better then the would have known that the rank of admiral isn't what everyone wants to be. Even in the series it is mentioned several times that it is the rank of Captain everyone is keen on.

    But as always, Cryptic obviously though "more is better" (= exaggerating everything) so they made everyone an Admiral. :rolleyes:

    No need to bash dev's on this subject. This isnt the first game where a person could become admiralty. Starfleet Command 2 had it as well.

    I would argue that ranks beyond captain don't bother the majority of the players, only a small portion complain about it, and the threads pop up every so many months and then go away as fast as they came. Kirk was admiralty at one point and he is pretty much the example that people benchmark a starship commander, so why cant the players be admiralty? Its a big universe out there, hundreds of worlds in the Federation.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2013
    starkaos wrote: »
    When the level cap increase happens, Cryptic plans on introducing Admiral content which includes promoting your Bridge Officers to Captain and have them use your unused ships to help you in combat and send them off on missions similar to duty officer assignments. Some players want to stay as Captains, but others want to do Admiral content since we are Vice Admirals.

    There are actually other players in this game? I thought they were just npcs with varying levels of AI.

    Well many of us either want to be captains[because even at the VA rank, we're still in the hot seat, which even in Star Trek shows DOES NOT HAPPEN] or if we're going to be admirals, how bout giving us some perogatives like you're talking about when they upgrade level cap.

    Though at that point I'm only going to show a Rear Admiral's rank anyways. I mean lets face it, going from ensign to VA in what a year in the game world is well unheard of and would never happen.
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  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited November 2013
    talonxv wrote: »
    Though at that point I'm only going to show a Rear Admiral's rank anyways. I mean lets face it, going from ensign to VA in what a year in the game world is well unheard of and would never happen.

    Thats entirely your right and your prerogative.
  • ogremindesogremindes Member Posts: 39 Arc User
    edited November 2013
    I feel like flag officer should be a career you can respec into after meeting prerequisites rather than an automatic progression. A different set of traits and powers based on team support and the idea that one of your boffs is in the centre chair.
  • flatmattflatmatt Member Posts: 0 Arc User
    edited November 2013
    Maybe Starfleet got tired of swaths of Admirals getting bored, deciding to Kirk it up, and committing crimes simply in order to be demoted to Captain. And now they just gave up and let Admirals command starships if they so choose. :)

    Of course the whole thing would be less bothersome if they would at least have proper rank insignia on my TOS Command Tunic (or allow me to remove the shoulder braids and run with only the sleeve insignia).
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  • starswordcstarswordc Member Posts: 10,965 Arc User
    edited November 2013
    They should just divorce character rank from character level and base the former on something like storyline progression instead. Cap the rank at Captain unless you're going to have us commanding at least two ships at once.

    Admirals do not captain ships, and they most certainly do not go on away missions. They command squadrons, battle groups, and fleets. It would be fine to have the player be an admiral if STO was a strategy game, but it isn't.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2013
    starswordc wrote: »
    They should just divorce character rank from character level and base the former on something like storyline progression instead. Cap the rank at Captain unless you're going to have us commanding at least two ships at once.

    Admirals do not captain ships, and they most certainly do not go on away missions. They command squadrons, battle groups, and fleets. It would be fine to have the player be an admiral if STO was a strategy game, but it isn't.

    Exactly watch Deep Space 9. Remember that 50 ship fleet that eventually retook DS9 from the dominion. Commanded by a Vice Admiral.

    For starters hell even captains of ships almost never leave the ship unless it's of diplomatic importance. They don't do ground combat, let alone Flag officers.

    Flag officers also do not sit in the 'hot seat'. They have a flag bridge aboard ship where the command the fleet, commanding the ship is left to the Captain of the ship who is in by turn the "Flag Captain". Basically he passes orders to the flag captain who has his communication's officer in turn pass along orders so the Admiral can focus on developing tactics and strategy while the beams are flying.

    I go back to the whole Idea of Junior captain, Senior captain[in regards to seniority how the navy really does it] and fleet captain. Then when we get this level cap you get promoted to Rear Admiral cause a Rear Admiral usually is incharge of a squadron of ships.

    Rank in this game so frakked up.
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  • gofasternowgofasternow Member Posts: 1,390 Arc User
    edited November 2013
    flatmatt wrote: »
    Maybe Starfleet got tired of swaths of Admirals getting bored, deciding to Kirk it up, and committing crimes simply in order to be demoted to Captain. And now they just gave up and let Admirals command starships if they so choose. :)

    Of course the whole thing would be less bothersome if they would at least have proper rank insignia on my TOS Command Tunic (or allow me to remove the shoulder braids and run with only the sleeve insignia).

    This is my headcanon right here. They learned their lesson with Kirk.
  • stormbringer77stormbringer77 Member Posts: 0 Arc User
    edited November 2013
    Oh, well. Might as well get +1 postcount out of this redundant thread.

    You are aware that you can set your title to any rank you've earnt, right? Just remember to salute my VA when you see her on the grounds that she's earnt that rank, saving the galaxy many times over.

    Some of us DO like the ranks, dude.
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  • edited November 2013
    This content has been removed.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2013
    rob2485 wrote: »
    how about the fleet of ships that converged near Earth in Voyager episode ENDGAME. Admiral Paris ordered them to use all necessary force to kill the borg sphere and then boom Voyager shows up.

    SO we need to be able to command our own fleet as Admirals.

    Exactly or atleast a squadron. I mean if I'm going to have the rank, I'd like the duties and hitherto that a Vice Admiral does. Not just being a glorified captain.
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  • red01999red01999 Member Posts: 0 Arc User
    edited November 2013
    This is my headcanon right here. They learned their lesson with Kirk.

    "Sir, please, you don't have to continue punching that Ferengi, Admiral Quinn just said you don't have to commit felonious assault to get a demotion, they've already got a ship ready for you to take command of at spacedock."

    "...but it's Drozana station, not Federation space, and this guy's been having me rewire relays for hours! Can't you just look away for five more minutes?"

    "...I believe I can make an exception."

    "Good man."
  • areikou#8990 areikou Member Posts: 0 Arc User
    edited November 2013
    Admiral Ross was the Vice Admiral that essentially controlled the entirety of the Federation's forces during the Dominion War. He controlled entire fleets (plural) and had his own ship, the U.S.S. Belleraphon (Intrepid class).

    He was on sight during the final battle against the Dominion when the allied forces made the push to Cardassia to finish the war. However, never before that was he on the front lines. He always commanded from Starbase 375, which was a very small starbase (in comparison to Earth's space dock). Both during Operation Return (DS9 retaking) and the First battle of Chin'toka, Sisko commanded the entire fleet proxy to Admiral Ross.

    Point being, these are the duties of a Vice Admiral, not Kirking it up and blowing up random new races you discovered because they pissed in your cheerios.
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  • naeviusnaevius Member Posts: 0 Arc User
    edited November 2013
    Common MMO misconception - from a story point of view, your character is a unique snowflake. Thus, there are NOT hundreds of Vice Admirals running raound, only your character and the NPCs.

    After all, it makes no more sense that hundreds of characters all ran some mission and saved the universe, than it does that there are so many admirals.
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  • starswordcstarswordc Member Posts: 10,965 Arc User
    edited November 2013
    naevius wrote: »
    Common MMO misconception - from a story point of view, your character is a unique snowflake. Thus, there are NOT hundreds of Vice Admirals running raound, only your character and the NPCs..

    From a story point of view, it still doesn't make a lick of sense to have an O-9 captaining a single starship and being ordered around by an O-6 or O-7. Whether or not more than one of you exists in the storyline is irrelevant.
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  • areikou#8990 areikou Member Posts: 0 Arc User
    edited November 2013
    See my example of Vice Admiral Ross, that is what the Vice Admirals do. The ranking system in STO is garbage and needs a rework. They're just to "swamped" with new lockbox material to do anything about it.
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  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited November 2013
    starswordc wrote: »
    From a story point of view, it still doesn't make a lick of sense to have an O-9 captaining a single starship and being ordered around by an O-6 or O-7. Whether or not more than one of you exists in the storyline is irrelevant.

    Prime Example, Captain Straslund on DS9 ordering your ship around like your a commander. That was annoying. But again I just consider myself a captain, not an admiral and as such he's SO on station so he's well within his rights to order my ship to do jobs.

    Though I never understood why DS9 was a Captain's billet anymore instead of say a VA's billet or atleast a RA.
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  • starswordcstarswordc Member Posts: 10,965 Arc User
    edited November 2013
    talonxv wrote: »
    Though I never understood why DS9 was a Captain's billet anymore instead of say a VA's billet or atleast a RA.

    The way I read it, Sisko commands the station but he reports to an admiral managing Starfleet's regional operations (e.g. Nechayev).
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  • wombat140wombat140 Member Posts: 971 Arc User
    edited November 2013
    I think the whole thing of having most of the starship "captains" be technically Vice Admirals is ridiculous, but it's such an obvious and long-standing thing that it would be a big thing and cause a lot of grumbling to change it completely now, and it's not really serious enough to be worth it.

    What I think would be nearly as good, and much easier, would be if they made it so that NPCs addressed you by the rank your pips indicated, which you can set manually to anything at or below your technical game rank. That's the thing that really makes it so daft, to me - a Commodore or something ordering you around at the same time as calling you "Vice Admiral". (Or, even sillier, barking out "Rear Admiral, Upper Half" in full in the middle of an emergency!) This way, those who like swanning around in Admiral's pips and don't mind the occasional non-sequitur could have that, those who know it's all about the Captains could have that, but nobody would be able to choose a rank they hadn't already a right to.

    As for a Captain being in charge of DS flipping 9, though, I agree, that's a whole other kettle of fish. Might be a mission story in that... investigate just what strings Captain Straslund is pulling to get that job!
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