So... you had time to devote to "fixing" icons that weren't broken, but my Olympic class ship is still flying with its insignia upside down (and has been since the game launched). The Constitution ships (TOS and TMP - you know, the most iconic starships in all of science fiction) BOTH have the wrong textures, the TOS/TMP Rear Admiral uniform has the insignia upside down, the Wrath of Khan uniforms have NO INSIGNIA... I'll stop now, because I could go on and on and on about texture errors or omissions.
Don't get me wrong, the new console icons look nice enough, but there are things that have been wrong and/or broken for YEARS that could have been fixed instead of doing this.
As has been said far too many times in this thread, different divisions. Consoles are done by the UI Art Team. Ships are done by the Ship Art Team. Interiors and exteriors are done by the Environmental Art Team, etc.
At some point people will come to realize that Cryptic isn't Omni-Corp - where everyone does the exact same job and everyone is completely interchangeable.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
The visually disabled players complained about the new UI, Cryptic said NOTHING.
The visually disabled players complained about the now overuse of non bloom texture based "spam" graphics for special abilities which knock out and reset certain types of screen magnifiers, Cryptic said NOTHING.
The visually disabled players have put in complaints about the new icons which for monochromatic and dual colourblind players, partially sighted players and players with an overarch visual problem look literally all the same, Cryptic said NOTHING.
Maybe Cryptic should just put a sign on the game saying "Not intended for use by visually disabled persons".
Well, the game has not to my knowledge ever been advertised as a game that is friendly to people with poor vision(for whatever reason). and why would Cryptic go to extra effort to support third party software?
I know. It just irritates me when something like this gets all sorts of attention, but no one pays attention to the little things that are NOT getting done.
It's like a pebble in my shoe.
Well, Mojo, the issue there is the discontinuity between your priorities and the priorities of the devs. Needless to say, I don't think they'll ever be the same.
- Coloured backgrounds detract from the ability to identify at-a-glance by colour.
- Rarity colour overlays further obscure the colour, which was not an issue previously because the consoles could be identified by their unique shape.
- While the new consoles are more detailed and technically of higher quality than their previous counterparts, the detail present in the original-resolution icons is lost when shrunk to the size icons are seen in-game. This is a serious problem particularly for Tactical damage-type consoles which rely on identification through spotting fine details as opposed to the overall shape.
TL;DR: The new consoles are too busy. The old consoles worked well due to their simplicity. I would prefer not to develop eye strain by squinting at my screen to identify console icons, or the laborious task of reading tooltips sequentially. This can be solved by magnifying the size of the icons on-screen, by simplifying and enlarging the base designs, or by reverting to the old icons.
Originally Posted by starblade7 View Post
- Coloured backgrounds detract from the ability to identify at-a-glance by colour.
- Rarity colour overlays further obscure the colour, which was not an issue previously because the consoles could be identified by their unique shape.
- While the new consoles are more detailed and technically of higher quality than their previous counterparts, the detail present in the original-resolution icons is lost when shrunk to the size icons are seen in-game. This is a serious problem particularly for Tactical damage-type consoles which rely on identification through spotting fine details as opposed to the overall shape.
TL;DR: The new consoles are too busy. The old consoles worked well due to their simplicity. I would prefer not to develop eye strain by squinting at my screen to identify console icons, or the laborious task of reading tooltips sequentially. This can be solved by magnifying the size of the icons on-screen, by simplifying and enlarging the base designs, or by reverting to the old icons.
We know the devs read the forums, they comment when they feel like it. In this case, it would seem they don't have anything they want to ay.
Yeah, not even give partially blind/visually disabled people like me even a nod that they are working on something.
Thats fine, they are getting basically 0 cash from me now cause i have all but stopped playing this game since those icons came out, its the same for several of the visually disabled player groups in STO, the groups are dead, almost every one of them have left and went to play something else.
Way to go in alienating a section of the disabled gamers community Cryptic...way to go.
"You know when that shark bites, with its teeth dear... scarlet billows start to spread..."
Yeah, not even give partially blind/visually disabled people like me even a nod that they are working on something.
Thats fine, they are getting basically 0 cash from me now cause i have all but stopped playing this game since those icons came out, its the same for several of the visually disabled player groups in STO, the groups are dead, almost every one of them have left and went to play something else.
Way to go in alienating a section of the disabled gamers community Cryptic...way to go.
I have to be curious as to how many issues you had playing the game previously. AFAICT, no aspect of this game was designed to be friendly to handicapped people.
I have to be curious as to how many issues you had playing the game previously. AFAICT, no aspect of this game was designed to be friendly to handicapped people.
And, honestly, the only issue that the icon change brings about is the speed at which you can recognize items without looking at the stats. In which case, if you're hot-swapping consoles (which is really the only reason I can think of), you can rely on establishing and keeping with a system for positioning the consoles to be hot-swapped. If you're looking for new equipment to use or potentially-valuable stuff to put on the exchange, you should probably be checking the tooltip anyway...
And, honestly, the only issue that the icon change brings about is the speed at which you can recognize items without looking at the stats. In which case, if you're hot-swapping consoles (which is really the only reason I can think of), you can rely on establishing and keeping with a system for positioning the consoles to be hot-swapped. If you're looking for new equipment to use or potentially-valuable stuff to put on the exchange, you should probably be checking the tooltip anyway...
There's one more issue being ignored by the new icons: visual appeal, or repulsiveness in this case (specifically tac and armor consoles). I find the new tac and armor icons so nauseating that I've stopped playing STO altogether. I used to spend $150+ every lock box ship event (I have all of them except for the Ferengi D'Kora and Tholians), but now I'm directing my disposable income towards other games that don't make me want to look the other way permanently.
I still follow this thread in hopes that another icon revamp will occur that doesn't use stomach-lining colors, but I'm not holding my breath.
Ive been playing the game from the start and play about 4 hrs a day. And gone through all the change that the DEV have done some good some not so good but stayed playing.
But ever since these the new console art revamp Ive found myself playing less.
With the old console you could till instantly what there are.
New console revamp it look like all the species in the STO universe have come up
with the same console designs and sat around a table and pick a colors out of a hat.
New consoles look to be a lazy design all look the same with a different colors in which the colors was about to run out.
Engineering and Tactical are the hardness to tell apart.
Science not to bad but still not needed.
i do find it funny that Crypticttc from Cryptic Studios Team is now all quiet since the revamp has gone live.
would be nice to know if they are going to make some changes to make it easier to tell
which console what.
I'm not color blind in way and its hard for me to till which console what so i can only guess what they are going through.
And, honestly, the only issue that the icon change brings about is the speed at which you can recognize items without looking at the stats. In which case, if you're hot-swapping consoles (which is really the only reason I can think of), you can rely on establishing and keeping with a system for positioning the consoles to be hot-swapped. If you're looking for new equipment to use or potentially-valuable stuff to put on the exchange, you should probably be checking the tooltip anyway...
So in other words i should just "deal with it".
Don't worry i already have, i just don't play the game anymore.
"You know when that shark bites, with its teeth dear... scarlet billows start to spread..."
If you quit playing, then why are you posting on the forum?
Like myself, he's probably checking if any icon updates are planned which will allow us to return. Victor can't see the new icons too well, and I just can't plain stand them. So that's at least 2 players following this thread who no longer play the game because of the icon change. I'm betting there's a lot more players impacted who don't post here, but we're just getting the silent treatment from Cryptic because we really don't matter, right?
Well, I hate to say it but... they're not gonna revert the changes simply because a few people have a problem.
They don't have revert back to the old icons -- they just need to use non-generic and easily identifiable images. But we've already covered this topic.
EDIT: Also, apparently STO's active population has taken a noticeable drop since the icon patch. Coincidence?
They don't have revert back to the old icons -- they just need to use non-generic and easily identifiable images. But we've already covered this topic.
EDIT: Also, apparently STO's active population has taken a noticeable drop since the icon patch. Coincidence?
If you mean that "Doom!" thread.... neither. more like paranoia on the part of the guy that posted it.
If you mean that "Doom!" thread.... neither. more like paranoia on the part of the guy that posted it.
My fleet usually has anywhere from 5 to 12+ folks on at any given time. I still drop in during prime time hours to get the latest updates, but now I'm only seeing zero to 5 people online per visit. I know several are active STO Pod Casters, so it's quite unusual not to see them online.
Perhaps LOR is simply losing its luster... but I'd only be guessing.
Well, I hate to say it but... they're not gonna revert the changes simply because a few people have a problem.
They did before when there were problems with the text.
So why is this different? It's a legitimate case that people are still having problems identifying the different consoles. Especially those who have visual problems. So why is Cryptic being silent? Is this a mandate from Perfect World to ignore the plights of the disabled?
Since they still remain silent on the issue, I have to assume that is the case.
Really, you're going to use that excuse? Come on. Some of the freaking icons have little pictures on them! You'll have to do better than that!
To clarify, I don't mean that there shouldn't be any option for visually impaired users, like colour-blindness, but still, pulling out the "TRIBBLE" card just smacks of desperation.
Comments
Change them back please.
At some point people will come to realize that Cryptic isn't Omni-Corp - where everyone does the exact same job and everyone is completely interchangeable.
My character Tsin'xing
My character Tsin'xing
i'm colour blind like al..!
but they don't make seance too me..:mad:
please restore the old icons.
Great minds think alike. Totally agree!
In the end.... we`re all Ferengi!
We know the devs read the forums, they comment when they feel like it. In this case, it would seem they don't have anything they want to ay.
My character Tsin'xing
Yeah, not even give partially blind/visually disabled people like me even a nod that they are working on something.
Thats fine, they are getting basically 0 cash from me now cause i have all but stopped playing this game since those icons came out, its the same for several of the visually disabled player groups in STO, the groups are dead, almost every one of them have left and went to play something else.
Way to go in alienating a section of the disabled gamers community Cryptic...way to go.
My character Tsin'xing
And, honestly, the only issue that the icon change brings about is the speed at which you can recognize items without looking at the stats. In which case, if you're hot-swapping consoles (which is really the only reason I can think of), you can rely on establishing and keeping with a system for positioning the consoles to be hot-swapped. If you're looking for new equipment to use or potentially-valuable stuff to put on the exchange, you should probably be checking the tooltip anyway...
There's one more issue being ignored by the new icons: visual appeal, or repulsiveness in this case (specifically tac and armor consoles). I find the new tac and armor icons so nauseating that I've stopped playing STO altogether. I used to spend $150+ every lock box ship event (I have all of them except for the Ferengi D'Kora and Tholians), but now I'm directing my disposable income towards other games that don't make me want to look the other way permanently.
I still follow this thread in hopes that another icon revamp will occur that doesn't use stomach-lining colors, but I'm not holding my breath.
Ive been playing the game from the start and play about 4 hrs a day. And gone through all the change that the DEV have done some good some not so good but stayed playing.
But ever since these the new console art revamp Ive found myself playing less.
With the old console you could till instantly what there are.
New console revamp it look like all the species in the STO universe have come up
with the same console designs and sat around a table and pick a colors out of a hat.
New consoles look to be a lazy design all look the same with a different colors in which the colors was about to run out.
Engineering and Tactical are the hardness to tell apart.
Science not to bad but still not needed.
i do find it funny that Crypticttc from Cryptic Studios Team is now all quiet since the revamp has gone live.
would be nice to know if they are going to make some changes to make it easier to tell
which console what.
I'm not color blind in way and its hard for me to till which console what so i can only guess what they are going through.
Any way that my 2 penny's worth.
So in other words i should just "deal with it".
Don't worry i already have, i just don't play the game anymore.
My character Tsin'xing
Like myself, he's probably checking if any icon updates are planned which will allow us to return. Victor can't see the new icons too well, and I just can't plain stand them. So that's at least 2 players following this thread who no longer play the game because of the icon change. I'm betting there's a lot more players impacted who don't post here, but we're just getting the silent treatment from Cryptic because we really don't matter, right?
My character Tsin'xing
They don't have revert back to the old icons -- they just need to use non-generic and easily identifiable images. But we've already covered this topic.
EDIT: Also, apparently STO's active population has taken a noticeable drop since the icon patch. Coincidence?
My character Tsin'xing
My fleet usually has anywhere from 5 to 12+ folks on at any given time. I still drop in during prime time hours to get the latest updates, but now I'm only seeing zero to 5 people online per visit. I know several are active STO Pod Casters, so it's quite unusual not to see them online.
Perhaps LOR is simply losing its luster... but I'd only be guessing.
They did before when there were problems with the text.
So why is this different? It's a legitimate case that people are still having problems identifying the different consoles. Especially those who have visual problems. So why is Cryptic being silent? Is this a mandate from Perfect World to ignore the plights of the disabled?
Since they still remain silent on the issue, I have to assume that is the case.
According to this thread its not just "a few people".
Still, you want to treat the visually disabled folks who have posted in this thread as just a few subclass people thats up to you.
To clarify, I don't mean that there shouldn't be any option for visually impaired users, like colour-blindness, but still, pulling out the "TRIBBLE" card just smacks of desperation.
My character Tsin'xing
I still don't understand what you consider "a few..." 1? 10? 100? 1000? 10000?
The fact that icons were perfectly functional to all parties prior to the change points to much bigger problems within Cryptic's planning division.