Systems:
[*]Romulan Cloak: Increased this power's recharge time from 20 seconds to 40 seconds.
[*]Romulan Battle Cloak: Increased this power's recharge time from 20 seconds to 40 seconds.
Well im going to cal this the nerf that killed the warbirds
Biggest mistake youve guys made yet the battle cloak is the only way ships like the D'deridex and Ha'apax are even practicle to use now you just made them sitting ducks.
If this goes live i wont even bother with playing a romulan man you guys must be drunk to think a nerf like this is smart :rolleyes:
This kind of post really bothers me. It indicates that you guys have no idea how things really work.
If the singularity core's cooldown is at least 40 seconds, what is the point in having a 30 second recharge time on each power? It doesnt "prevent the same power from being used back to back" because power doesnt recharge for 40 seconds after use anyway.
The T'varo Warbird Refit comes with a universal Singularity Stabilizer console. The Singularity Stabilizer will immediately bring an offline Singularity meter back online. In addition, using it provides a gradual boost to Singularity power over the next several seconds. This console can be used on any Romulan Warbird.
Given, we haven't been able to even think about testing it. (The devs might want to get on, since regardless of the cooldown, this will be a game-changer. The Dhael's, too). There's also the Singularity Core modifier that shaves x% off the cooldown - do we know if it affects both types of cooldowns, or just the global, or something else? And will there be more gear - or even a BOff trait - that will shave that global?
tl:dr; we have yet to see the devs' hole card, at this point 21 days out.
bonus round: yep, they're balancing around a c-store console. fan~tas~tic. mandatory 500z burn, anyone?
doubling cloak time... Why ? I felt like that was unnecessary nerf or change.
While i don't think boff traits should ever be able to stack with other boffs. To make combat cloak so quick.
If boff traits didn't stack people would be more encouraged to pick the boffs they want instead of what to min or max.
And you can't balance around the min/maxers. Seriously, their job is to find exploits, but if you balance for them then what happens is you break the game for everyone else. Hence the sub-optimal build TRIBBLE, for people who prefer to be all arounders.
There should be a drawback for someone that builds their crew to solely reduce their cloak, or another trait that's just as useful, but doesn't appear with the superior operative trait. There needs to be a trade off.
I never did like the 20 sec cooldown on battle cloaks. It makes the KDF look like cowards looking at a 20 sec countdown waiting eagerly to click on that button as fast as they can.
It totally contradicts the infamous Klingon saying, "Today is a good day to die,"
Why the Devs chose a 20 sec cooldown for a race that would rather die an honorable death in battle than to go home in disgrace is beyond me.
The Romulan race seems more of a , Live to fight another day so a 20 sec Battle Cloak would make more sense.
If I recall correctly. Martok once said, "There is nothing more honorable than victory."
That said, Romulans have built their entire strategy since time immemorial around effective use of the cloaking device. Their ships are supposed to abuse them, it's their thing.
If anything don't nerf the inherent cloak on the ship, nerf the BOFF bonus. Otherwise you're forcing players that may want to have a little variety in their crew to instead field a pure Romulan crew, and I thought this story arc was supposed to make Romulans less racist?
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Is the "multiple dismissed ships coming back on map change" bug related to the missing boffs on map change bug? Because when I click on a boff in the character screen both things are fixed at the same time, at least until the next map change.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
I know this is probably not high on the priority list, but could the positions of the following interaction zones be fixed:
- Klingon academy: exchange consoles (interaction zone is very small and only on one side of the console)
- Klingon academy: bank consoles (interaction zone is very small and only on one side of the console)
- starfleet academy: Lieutenant Ferra (this guy is apparently so important, his interactioin zone overlaps the personnel officer although he is on the opposite side of the counter)
please fix those little annoying things, too, and let them ship to holodeck with the big update or before.
Seriously, lets look at Romulan cloaks logically. They invented the technology and have put centuries of research and development, combined with innovations borne of necessity and a bent towards covert tactics, into their cloaking technology. Their standard cloak should be enhanced battle cloak (EBC) with superior characteristics if the state of art for KDF cloaking tech is at EBC level.
If game balance is the concern reduce the structure of their ships. Come up with another disadvantage rather than making an arbitrary nerf to the CD. If the personnel issue is braking the usable CD, then nerf that a little. Limit the number of Boffs that can count towards the reduction. Cloaks are still a mechanical device. No matter the skill operating a machine there is only so much it can do.
Player and forumite formerly known as FEELTHETHUNDER
40 seconds is a bit much for that cloak recharge, guys. As it stands, that was possibly the best defense my D'deridex had in a fight, as it allowed me to reposition myself in a timely fashion and keep pressing my attacks.
As it stands, having to wait almost a full minute to be able to do that will more than likely make things unnecessarily riskier.
The new Singularity mechanics? Fine, I'm cool with those. They build up fast enough as is, and I can always slot in a different core to help with that if I absolutely need to. But this new cool down on the cloaking devices is eyebrow raising, to say the least.
I'd suggest knocking it down to at least 30 seconds. It's not quite as fast as 20, but nowhere near as bad as 40.
I mean, it's a battle cloak. This implies that it should be able to be used multiple times during any given engagement. But most of the fights with regular mobs that us players get into don't last much longer than a minute (big boss fights or fights against Borg Cubes and similar is a different story, but that is besides the point). As it stands, this is making the Romulan Battle Cloak no better than a regular Klingon one.
As it stands, this is making the Romulan Battle Cloak no better than a regular Klingon one.
So, Romulan should have better ships, better cloak and better gimmicks (singularity power) then the other factions? Are you serious?
Do you could imagine, how loud the outcry of the community would be, if Klingon bird of preys would merely get 5 tac consoles - not to mention higher hull and shield ratings? The KDF has even no raptor with 5 tac consoles and raptors only have normal cloak.
The only 5 console tac ship up to now which was able to cloak (only regular cloak) was the fleet tactical escort retrofit aka defaint. This was already very very unique making the defaint a very unique ship.
A Fleet D'Deridex have 44500 standard hull, 5 engineer consoles when used with Energy/Knetic consoles they can absorb alot of damage while going into cloak, even though its a slow ship, Evasive Manuevers can get the D'Deridex out of harms way when timed right while going into cloak. even without the battle cloak the D'deridex is a true tank almost as comparable to the Fleet Galaxy and even Oddy/Bortas cruisers.
Look at the only other ships that have a Battle Cloak... Klingon Bird's of Prey, compare those Fleet Stats of those to the Fleet Romulan Warbirds, the only stats that BoP's have a advantage in is just the turn rate while everything else the Warbirds have an edge in hands down.
The D'Deridex can also cover its escape into cloak with Singularity Jump, Warp Shadows, and Quantum Absorption, depending on the circumstances.
40 seconds is a bit much for that cloak recharge, guys. As it stands, that was possibly the best defense my D'deridex had in a fight, as it allowed me to reposition myself in a timely fashion and keep pressing my attacks.
As it stands, having to wait almost a full minute to be able to do that will more than likely make things unnecessarily riskier.
The new Singularity mechanics? Fine, I'm cool with those. They build up fast enough as is, and I can always slot in a different core to help with that if I absolutely need to. But this new cool down on the cloaking devices is eyebrow raising, to say the least.
I'd suggest knocking it down to at least 30 seconds. It's not quite as fast as 20, but nowhere near as bad as 40.
I mean, it's a battle cloak. This implies that it should be able to be used multiple times during any given engagement. But most of the fights with regular mobs that us players get into don't last much longer than a minute (big boss fights or fights against Borg Cubes and similar is a different story, but that is besides the point). As it stands, this is making the Romulan Battle Cloak no better than a regular Klingon one.
Yeah 30 would be better..
FWIW, Ive been watching Romulan episodes to cleanse the bad taste of Douche'Tan and back in the TOS days the Warbird is rarely seen. It decloaks, FIRES and then vanishes again. They dont decloak, fire and then wait for Kirk to get a lock. Most of the episode is Kirk firing phasers at where he thinks the warbird is.
Can anyone who was receiving the 64x64 Texture crash before, confirm that it is no longer occurring after the patch?
I can confirm this. ^
Also I wanted to bring a bug to your attention after I got the romulan shuttle when I go to the shipbuilder to alter the look my ship's hull. when I select the shipbuilder My shuttle comes up I don't get a option to alter my starship. And the only time I can alter my ship is after dismissing my shuttle.
So, Romulan should have better ships, better cloak and better gimmicks (singularity power) then the other factions? Are you serious?
Do you could imagine, how loud the outcry of the community would be, if Klingon bird of preys would merely get 5 tac consoles - not to mention higher hull and shield ratings? The KDF has even no raptor with 5 tac consoles and raptors only have normal cloak.
The only 5 console tac ship up to now which was able to cloak (only regular cloak) was the fleet tactical escort retrofit aka defaint. This was already very very unique making the defaint a very unique ship.
Considering I'm incredibly fine with how all of my KDF ships work, yes.
And honestly, I don't even see what you're getting at in your post. The Romulan ships are, by and large, well thought out for what they are.
Romulan ships are usually much slower than KDF or Starfleet ships of similar tiers. Even the Mogai, which is touted as an escort, isn't as nimble as the KDF or Starfleet equivalents.
Romulan ships also suffer an inherent -10 to all their power systems, so they generally have to have skills and consoles allocated to make up for that fact, too.
And their cloaks, while great, aren't perfect; you can detect a cloaked Romulan ship much sooner than any other because of their massive power output.
And the Singularity powers? Come on. Those firstly take some time to build up, and secondly are limited to the tier of ship you're in. They can't build up while cloaked, and their cooldowns range anywhere from 30 seconds to 60, depending on when they're triggered.
Also, all things considered, Romulans have very few unique ships of their own, which is why I suspect we're allowed to pick and choose from the lists of whatever faction we ally with. Until you get access to T5 ships, it's incredibly slim pickings.
Also I wanted to bring a bug to your attention after I got the romulan shuttle when I go to the shipbuilder to alter the look my ship's hull. when I select the shipbuilder My shuttle comes up I don't get a option to alter my starship. And the only time I can alter my ship is after dismissing my shuttle.
I also have to deal problem with as well, with me also dismissing my shuttle just to customize my main starship.
Idk if LoR is going to be ready but it will be released anyways i hope atleast some of these bugs and issues are sorted out by the 21st heck we havent even gotten to round 2 testing yet.
FWIW, Ive been watching Romulan episodes to cleanse the bad taste of Douche'Tan and back in the TOS days the Warbird is rarely seen. It decloaks, FIRES and then vanishes again. They dont decloak, fire and then wait for Kirk to get a lock. Most of the episode is Kirk firing phasers at where he thinks the warbird is.
Indeed the only time in TOS where the Romulans actually stuck around so you could see them was in The Enterprise Incident where they were using their shiny new Klingon Warships.
The challenge was overcoming the cloak, the T'Liss warbird itself was pretty weak.
Even in the Dominion War, the Galaxy class performed exemplary, while D'Deridex warbirds which being part of a fleet action couldn't strategically cloak as much since they had to stay in the fight, were destroyed left and right.
The cloak should be the primary mechanic behind Romulan ships, it's what they do. It's more logical for their ships to be weaker and their cloaks more effective.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Why such a long cool down on the cloaks. This is the tactics of Romulans. Romulan ships are equipped with cloaking devices, allowing them to turn invisible and recharge their weapons or gain position on their enemy. Because Romulan vessels typically face most of their weapons toward the forward arc, so the cloaking is a battle tactics. So you see increasing their cloak cool down is just Hindering their performance in battle. Beside you guys have already giving it Handicap with the Singularity the higher the level the higher Detection level, so why increase the CD too.:mad:
"You ask why we give our ships computer normal emotions. Do you really want a warship incapable of loyalty?"
There are Doff's that can cut down Evasive Manuevers recharge time if some1 chose to use it and can stack 3 times. A good Escort Captain would also have to time his/her attack buffs to oberliterate a D'deridex within a few sec time frame to begin with, just as the good D'deridex captain would have to find the best time to cloak his/her ship.
No one says that Warbird are magically super better, besides having lower power levels, they are Statistically equal or better than ships that have no cloaking devices and not to mention they also have Sig Abilities which range from shield heals, temp increase hull to special attacks. u don't see any warp special abilities on Fed or KDF ships.
The Pethqu' may have a battle cloak and have more hull than BoP'S, but its a low end tier 5 ship with a weak turn rate (14), weak shield mod (.83), 1 less console than all fleet KDF ships, Lock box and high end tier 5 Zen ships.
Yes, those doffs are called conn officers, and if you have two purple conn officers to reduce the cool on your tac team down to universal so you don't have to waste two tac powers on double copies, you can't slot enough of the evasive maneuvers version to make a difference.
In what way do warbirds have better stats than ships with no cloaking device? If I'm not mistaken, all of the warbird stats are balanced the way the other factions ships are balanced... with the exception of klingon cruisers who have higher turn rates than feds, that being higher hull=crappier turn.
You are saying that the peghqu' isn't a valid example because there are fleet versions of bops that get bonus stats and an extra console slot? And what happens when a fleet peghqu' is released? So lets not play that game. When compared to a bop of the same tier, the peghqu' has the same number of consoles, a better shield modifier, a thicker hull, an extra rear weapon slot, and an extra boff station. And a 14 turn rate isn't that bad, the chel grett really has no trouble turning and it's turn rate is just 13. So with the exception of a better turn rate, a same tier bop doesn't really have anything special over the peghqu.
More importantly, the difference between the peghqu' and the chimera, the fed non-battle cloaking mirror of this ship, is just 8% less shields, presumably to compensate for the battle cloak. So all in all, the large ships like the D'Deridex and the Ha'apax are paying for their tank ability with a TRIBBLE turn rate, so the only thing that needs to be compensated for are the situational, hopefully not useless, singularity abilities and the battle cloak, which the devs seem to be taking out on the ship's power levels. So... yeah.
Alikain actually has a point on one thing: Romulan ships have traditionally been armed heavily on the front, and dependent on their powerful forward batteries and the placement the cloaking device allowed them to set up.
If balance is that much of a concern... the warbirds could, kind of like the Aquarius destroyer, lose an aft weapon slot.
Can someone (maybe a Dev) explain, why they put a 5 sec shared cd on cloak and singularity abilities?
Now i have to decide if i go in cloaking with a less effective cloak or use the power and wait 5 sec, really great. Not to mention the larger cooldown for the cloak itself. Will be fun in missions where a hail puts you out of cloak... really great.
I would like to have a switch then where i can prevent the singularity core from charging, most the time the abilities are pointless anyways. And with the higher recharge time of the singularity core, the time you have a Power lvl bonus difference compared to a warpcore is even higher...
Not to mention the higher charging time, so if i use a lvl 5 ability i basically have a 2 min cd beefore a lvl 5 can be used again. So where is the point of having 30 sec cd. on the single ability, would be nice if someone gives an exsample where this cd. would matter....
Reynolds/Thokal
U.S.S. Helios -Vesta Class/R.R.W. Dark Science - Dyson Surveillance Science Destroyer U.S.S. Donut - Fleet Advanced Research Vessel Retrofit TheWiseGuys
Taking a break from the great power nerf debate of the week (first emergency powers and now Romulan cloaks), I would like to say I just took a good long look at my ship on Tribble....just WOW. The metallic shine, she looks like she took a chrome bath. Just rotating her around in the ship tailor....:D. Bravo.
In some ways though the textures on other objects, like spacedock makes them seem a touch...grainy. Like they don't have their shine, their high gloss just yet, though my computer is mid grade so that could just be limitations on my system.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Yes, those doffs are called conn officers, and if you have two purple conn officers to reduce the cool on your tac team down to universal so you don't have to waste two tac powers on double copies, you can't slot enough of the evasive maneuvers version to make a difference.
In what way do warbirds have better stats than ships with no cloaking device? If I'm not mistaken, all of the warbird stats are balanced the way the other factions ships are balanced... with the exception of klingon cruisers who have higher turn rates than feds, that being higher hull=crappier turn.
You are saying that the peghqu' isn't a valid example because there are fleet versions of bops that get bonus stats and an extra console slot? And what happens when a fleet peghqu' is released? So lets not play that game. When compared to a bop of the same tier, the peghqu' has the same number of consoles, a better shield modifier, a thicker hull, an extra rear weapon slot, and an extra boff station. And a 14 turn rate isn't that bad, the chel grett really has no trouble turning and it's turn rate is just 13. So with the exception of a better turn rate, a same tier bop doesn't really have anything special over the peghqu.
More importantly, the difference between the peghqu' and the chimera, the fed non-battle cloaking mirror of this ship, is just 8% less shields, presumably to compensate for the battle cloak. So all in all, the large ships like the D'Deridex and the Ha'apax are paying for their tank ability with a TRIBBLE turn rate, so the only thing that needs to be compensated for are the situational, hopefully not useless, singularity abilities and the battle cloak, which the devs seem to be taking out on the ship's power levels. So... yeah.
Warbirds are still in a testing stage on the Tribble Sever until it's finalized by the release of the expansion on the holodeck, so until they do Warbirds stats are NOT balanced the way the other factions ships are. And if anyone using 2 Conn to cool down their Tac Team then they will have an free up Ensign boff station to use up more offense abillity instead using 2 boff to cool down Evasive Manuevers for escape, it's the player choice if they want more Offense or Defense capability. I did post earlier that if Players want to Romulan Battle Cloak to be back to 20 sec i would suggest taking out an Ensign Boff station on all Tier 5 Rom ships in favor for it leaving them with 4 boff station like the BoP's.
Obviously u like to twist words which u say i only mention ''better'', which i say about Romulan ships ''even with lower power level's, Romulan ships equal or better statistically than their Fed or KDF counterparts without the battle cloak'' compare to many Tier 5 ships they are, and do u see any Singularity abilities for Fed and KDF ships... No.
As for the Peghqu' i would suggest also taking off the the ensign boff station too, matter in fact any ship using a 20 sec Battle Cloak should only use 4 Boff Stations not 5 to begin with. and do NOT bring up the BoP's have better speed, turn rate and have all boff universal stations cause they have weak shield mod, less hull and less tac consoles than Fed Escorts (Hoh'sus BoP is the only one with 4 tac consoles), The fact is Warbirds depending which u pick up have far superior offensive or superior defensive stats than BoP's which also uses a Battle cloak.
If ur concerned about about turn rate on Warbirds then use a T'Varo, Dhelan or a Mogai, their turn rates is comparable to Fed Escorts/KDF Rators and they still have a ability to cloak in combat unlike them. Even though the D'deridex and the Ha'apex Warbirds do not have a good turn (5 TR) but so does the Bortasqu' / Odessey (5.5/6 TR) which under good players managing to use them well in pvp as Tanks/Healers and some of them can do Damage as well... All without Singularity Abilities and Battle Cloak... so take that into mind.
Ok i tested the new cloak cd on TRibble and found a bug. The base time which is used to calculate the cloak recharge reduction, is still the old 20 sec cloaking time and not the new 40 sec cloaking time.
Would be nice if anyone could test it also and could confirm that.
Reynolds/Thokal
U.S.S. Helios -Vesta Class/R.R.W. Dark Science - Dyson Surveillance Science Destroyer U.S.S. Donut - Fleet Advanced Research Vessel Retrofit TheWiseGuys
Ok i tested the new cloak cd on TRibble and found a bug. The base time which is used to calculate the cloak recharge reduction, is still the old 20 sec cloaking time and not the new 40 sec cloaking time.
Would be nice if anyone could test it also and could confirm that.
is that with ur KDF, Rom or Fed char with a defiant or galaxy X?
can't go into the server right now, but when i was on earlier it was 40 sec on my Mogai... didn't seem like my operative trait cut down cloak recharge time though.
Comments
Well im going to cal this the nerf that killed the warbirds
Biggest mistake youve guys made yet the battle cloak is the only way ships like the D'deridex and Ha'apax are even practicle to use now you just made them sitting ducks.
If this goes live i wont even bother with playing a romulan man you guys must be drunk to think a nerf like this is smart :rolleyes:
from LoR Dev Blog #9:
Given, we haven't been able to even think about testing it. (The devs might want to get on, since regardless of the cooldown, this will be a game-changer. The Dhael's, too). There's also the Singularity Core modifier that shaves x% off the cooldown - do we know if it affects both types of cooldowns, or just the global, or something else? And will there be more gear - or even a BOff trait - that will shave that global?
tl:dr; we have yet to see the devs' hole card, at this point 21 days out.
bonus round: yep, they're balancing around a c-store console. fan~tas~tic. mandatory 500z burn, anyone?
There should be a drawback for someone that builds their crew to solely reduce their cloak, or another trait that's just as useful, but doesn't appear with the superior operative trait. There needs to be a trade off.
If I recall correctly. Martok once said, "There is nothing more honorable than victory."
That said, Romulans have built their entire strategy since time immemorial around effective use of the cloaking device. Their ships are supposed to abuse them, it's their thing.
If anything don't nerf the inherent cloak on the ship, nerf the BOFF bonus. Otherwise you're forcing players that may want to have a little variety in their crew to instead field a pure Romulan crew, and I thought this story arc was supposed to make Romulans less racist?
Is the "multiple dismissed ships coming back on map change" bug related to the missing boffs on map change bug? Because when I click on a boff in the character screen both things are fixed at the same time, at least until the next map change.
You forgot to mention the almost guaranteed 3 minute cooldown the console will have making it not worth the console slot.
No activated ability special console with a 3 minute CD are really worth the slot. With 1 or 2 possible exceptions.
Mine is working perfectly so far.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
- Klingon academy: exchange consoles (interaction zone is very small and only on one side of the console)
- Klingon academy: bank consoles (interaction zone is very small and only on one side of the console)
- starfleet academy: Lieutenant Ferra (this guy is apparently so important, his interactioin zone overlaps the personnel officer although he is on the opposite side of the counter)
please fix those little annoying things, too, and let them ship to holodeck with the big update or before.
If game balance is the concern reduce the structure of their ships. Come up with another disadvantage rather than making an arbitrary nerf to the CD. If the personnel issue is braking the usable CD, then nerf that a little. Limit the number of Boffs that can count towards the reduction. Cloaks are still a mechanical device. No matter the skill operating a machine there is only so much it can do.
Player and forumite formerly known as FEELTHETHUNDER
Expatriot Might Characters in EXILE
As it stands, having to wait almost a full minute to be able to do that will more than likely make things unnecessarily riskier.
The new Singularity mechanics? Fine, I'm cool with those. They build up fast enough as is, and I can always slot in a different core to help with that if I absolutely need to. But this new cool down on the cloaking devices is eyebrow raising, to say the least.
I'd suggest knocking it down to at least 30 seconds. It's not quite as fast as 20, but nowhere near as bad as 40.
I mean, it's a battle cloak. This implies that it should be able to be used multiple times during any given engagement. But most of the fights with regular mobs that us players get into don't last much longer than a minute (big boss fights or fights against Borg Cubes and similar is a different story, but that is besides the point). As it stands, this is making the Romulan Battle Cloak no better than a regular Klingon one.
So, Romulan should have better ships, better cloak and better gimmicks (singularity power) then the other factions? Are you serious?
Do you could imagine, how loud the outcry of the community would be, if Klingon bird of preys would merely get 5 tac consoles - not to mention higher hull and shield ratings? The KDF has even no raptor with 5 tac consoles and raptors only have normal cloak.
The only 5 console tac ship up to now which was able to cloak (only regular cloak) was the fleet tactical escort retrofit aka defaint. This was already very very unique making the defaint a very unique ship.
The D'Deridex can also cover its escape into cloak with Singularity Jump, Warp Shadows, and Quantum Absorption, depending on the circumstances.
Yeah 30 would be better..
FWIW, Ive been watching Romulan episodes to cleanse the bad taste of Douche'Tan and back in the TOS days the Warbird is rarely seen. It decloaks, FIRES and then vanishes again. They dont decloak, fire and then wait for Kirk to get a lock. Most of the episode is Kirk firing phasers at where he thinks the warbird is.
I can confirm this. ^
Also I wanted to bring a bug to your attention after I got the romulan shuttle when I go to the shipbuilder to alter the look my ship's hull. when I select the shipbuilder My shuttle comes up I don't get a option to alter my starship. And the only time I can alter my ship is after dismissing my shuttle.
[/SIGPIC]
Considering I'm incredibly fine with how all of my KDF ships work, yes.
And honestly, I don't even see what you're getting at in your post. The Romulan ships are, by and large, well thought out for what they are.
Romulan ships are usually much slower than KDF or Starfleet ships of similar tiers. Even the Mogai, which is touted as an escort, isn't as nimble as the KDF or Starfleet equivalents.
Romulan ships also suffer an inherent -10 to all their power systems, so they generally have to have skills and consoles allocated to make up for that fact, too.
And their cloaks, while great, aren't perfect; you can detect a cloaked Romulan ship much sooner than any other because of their massive power output.
And the Singularity powers? Come on. Those firstly take some time to build up, and secondly are limited to the tier of ship you're in. They can't build up while cloaked, and their cooldowns range anywhere from 30 seconds to 60, depending on when they're triggered.
Also, all things considered, Romulans have very few unique ships of their own, which is why I suspect we're allowed to pick and choose from the lists of whatever faction we ally with. Until you get access to T5 ships, it's incredibly slim pickings.
I also have to deal problem with as well, with me also dismissing my shuttle just to customize my main starship.
Indeed the only time in TOS where the Romulans actually stuck around so you could see them was in The Enterprise Incident where they were using their shiny new Klingon Warships.
The challenge was overcoming the cloak, the T'Liss warbird itself was pretty weak.
Even in the Dominion War, the Galaxy class performed exemplary, while D'Deridex warbirds which being part of a fleet action couldn't strategically cloak as much since they had to stay in the fight, were destroyed left and right.
The cloak should be the primary mechanic behind Romulan ships, it's what they do. It's more logical for their ships to be weaker and their cloaks more effective.
Yes, those doffs are called conn officers, and if you have two purple conn officers to reduce the cool on your tac team down to universal so you don't have to waste two tac powers on double copies, you can't slot enough of the evasive maneuvers version to make a difference.
In what way do warbirds have better stats than ships with no cloaking device? If I'm not mistaken, all of the warbird stats are balanced the way the other factions ships are balanced... with the exception of klingon cruisers who have higher turn rates than feds, that being higher hull=crappier turn.
You are saying that the peghqu' isn't a valid example because there are fleet versions of bops that get bonus stats and an extra console slot? And what happens when a fleet peghqu' is released? So lets not play that game. When compared to a bop of the same tier, the peghqu' has the same number of consoles, a better shield modifier, a thicker hull, an extra rear weapon slot, and an extra boff station. And a 14 turn rate isn't that bad, the chel grett really has no trouble turning and it's turn rate is just 13. So with the exception of a better turn rate, a same tier bop doesn't really have anything special over the peghqu.
More importantly, the difference between the peghqu' and the chimera, the fed non-battle cloaking mirror of this ship, is just 8% less shields, presumably to compensate for the battle cloak. So all in all, the large ships like the D'Deridex and the Ha'apax are paying for their tank ability with a TRIBBLE turn rate, so the only thing that needs to be compensated for are the situational, hopefully not useless, singularity abilities and the battle cloak, which the devs seem to be taking out on the ship's power levels. So... yeah.
If balance is that much of a concern... the warbirds could, kind of like the Aquarius destroyer, lose an aft weapon slot.
Now i have to decide if i go in cloaking with a less effective cloak or use the power and wait 5 sec, really great. Not to mention the larger cooldown for the cloak itself. Will be fun in missions where a hail puts you out of cloak... really great.
I would like to have a switch then where i can prevent the singularity core from charging, most the time the abilities are pointless anyways. And with the higher recharge time of the singularity core, the time you have a Power lvl bonus difference compared to a warpcore is even higher...
Not to mention the higher charging time, so if i use a lvl 5 ability i basically have a 2 min cd beefore a lvl 5 can be used again. So where is the point of having 30 sec cd. on the single ability, would be nice if someone gives an exsample where this cd. would matter....
U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
TheWiseGuys
In some ways though the textures on other objects, like spacedock makes them seem a touch...grainy. Like they don't have their shine, their high gloss just yet, though my computer is mid grade so that could just be limitations on my system.
Warbirds are still in a testing stage on the Tribble Sever until it's finalized by the release of the expansion on the holodeck, so until they do Warbirds stats are NOT balanced the way the other factions ships are. And if anyone using 2 Conn to cool down their Tac Team then they will have an free up Ensign boff station to use up more offense abillity instead using 2 boff to cool down Evasive Manuevers for escape, it's the player choice if they want more Offense or Defense capability. I did post earlier that if Players want to Romulan Battle Cloak to be back to 20 sec i would suggest taking out an Ensign Boff station on all Tier 5 Rom ships in favor for it leaving them with 4 boff station like the BoP's.
Obviously u like to twist words which u say i only mention ''better'', which i say about Romulan ships ''even with lower power level's, Romulan ships equal or better statistically than their Fed or KDF counterparts without the battle cloak'' compare to many Tier 5 ships they are, and do u see any Singularity abilities for Fed and KDF ships... No.
As for the Peghqu' i would suggest also taking off the the ensign boff station too, matter in fact any ship using a 20 sec Battle Cloak should only use 4 Boff Stations not 5 to begin with. and do NOT bring up the BoP's have better speed, turn rate and have all boff universal stations cause they have weak shield mod, less hull and less tac consoles than Fed Escorts (Hoh'sus BoP is the only one with 4 tac consoles), The fact is Warbirds depending which u pick up have far superior offensive or superior defensive stats than BoP's which also uses a Battle cloak.
If ur concerned about about turn rate on Warbirds then use a T'Varo, Dhelan or a Mogai, their turn rates is comparable to Fed Escorts/KDF Rators and they still have a ability to cloak in combat unlike them. Even though the D'deridex and the Ha'apex Warbirds do not have a good turn (5 TR) but so does the Bortasqu' / Odessey (5.5/6 TR) which under good players managing to use them well in pvp as Tanks/Healers and some of them can do Damage as well... All without Singularity Abilities and Battle Cloak... so take that into mind.
Would be nice if anyone could test it also and could confirm that.
U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
TheWiseGuys
is that with ur KDF, Rom or Fed char with a defiant or galaxy X?
It is with my romulan in my D`Deridex.
U.S.S. Helios -Vesta Class / R.R.W. Dark Science - Dyson Surveillance Science Destroyer
U.S.S. Donut - Fleet Advanced Research Vessel Retrofit
TheWiseGuys
can't go into the server right now, but when i was on earlier it was 40 sec on my Mogai... didn't seem like my operative trait cut down cloak recharge time though.