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TRIBBLE Maintenance and Release Notes - May 1, 2013

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  • wolfpacknzwolfpacknz Member Posts: 783 Arc User
    edited May 2013
    Damn you PWE!!! "Made it less likely for Slamek to spawn inside the wall and get stuck."

    Now that you have done this sinful act can you give us the option to Stuff Slamek through a wall?? Please??? :D
    [SIGPIC][/SIGPIC]
    ***Disenchanted***
    Real Join Date: Monday, 17 May 2010
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited May 2013
    My Tribble works again! Thank you so much! :D
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • zer0niusrexzer0niusrex Member Posts: 0 Arc User
    edited May 2013
    My Tribble works again! Thank you so much! :D

    And there was much rejoicing! Yay! :)
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited May 2013
    neoakiraii wrote: »
    I hope Sela's cape is the biggest cape ever....A cape that will make Spawn jealous.
    To heck with Mr. Simmons.

    Let's get really wild with capes and try to make Mr. Sinister jealous. :cool:
    That is fanon and wasn't stated on screen.
    The Klingon Romulan alliance and technology trade isn't as fanon as it seems.

    It isn't contradicted by any canon material or non-canon spin off material.

    And the origin of the information wasn't the fans, but the production staff of the series. Their justification for reusing the Klingon ships with the Romulans so they could get their money's worth out of the models. Even though Enterprise kind of destroyed the script rationale that Romulans originated the Bird of Prey, it did maintain that Romulans had the cloak first.

    As for the change to cloak time, I think that's a tad extreme, intellectually.

    It's funny though, the original ultra short cloak time is consistent with canon. In the Balance of Terror, the old school Warbird/Bird of Prey- T'Liss class decloaked ONLY to fire, period. It's kind of what makes them hard to fight, but in a straight fight with the Enterprise, it had no chance.

    Having a ship that HAS to be cloaked to stand a chance would be an interesting and different play style.
    wolfpacknz wrote: »
    Damn you PWE!!! "Made it less likely for Slamek to spawn inside the wall and get stuck."

    Now that you have done this sinful act can you give us the option to Stuff Slamek through a wall?? Please??? :D

    Seriously, I hate that traitorous little snot. Make me run all over heaven and creation to find something to heal your slow tail.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • idronaidrona Member Posts: 0 Arc User
    edited May 2013
    Awesome! That is all. :D
    signwidrona.png
  • maxdredmaxdred Member Posts: 97 Arc User
    edited May 2013
    Since you're updating the textures, can you update the console textures. They're used throughout the game and all over ESD, mainly hudled together in the middle of the Exchange.

    These ones:
    http://tinypic.com/view.php?pic=311l91k&s=5

    They're probably the most recycled asset in the game but also the lowest-res textures in the game, like they're from the PS2 era. Maybe even update the panels as well, perhaps add the coloured LCARS to them. You've already done it to Lt. Ferra's console in SFA so might as well add it the rest of the game. Maybe even add more of the holo-LCARS seen in the Oddy bridge and the fleet starbase.
  • superherofansuperherofan Member Posts: 342 Arc User
    edited May 2013
    Yeah, I'm not constantly crashing!

    One thing I just noticed while playing around is that I can't sit in my ready room chair on the Romulan bridge.
  • xelene13xelene13 Member Posts: 222 Arc User
    edited May 2013

    Sela now has a cape.

    Mmm, this will end badly.
  • superherofansuperherofan Member Posts: 342 Arc User
    edited May 2013
    I'm fine with the cloak cooldown, since the BOFFs are so prevalent anyway. It's a better balance for the ships than alternatives IMO (less hull, less consoles, less BOFF slots). Just my opinion...

    ETA: I keep getting an Inventory Full message, when I have plenty of space. Weird...
  • mikeward1701mikeward1701 Member Posts: 277 Arc User
    edited May 2013
    • Romulan Cloak: Increased this power's recharge time from 20 seconds to 40 seconds.
    • Romulan Battle Cloak: Increased this power's recharge time from 20 seconds to 40 seconds.

    Wait.. what? *ReReads patch notes*
    • Romulan Cloak: Increased this power's recharge time from 20 seconds to 40 seconds.
    • Romulan Battle Cloak: Increased this power's recharge time from 20 seconds to 40 seconds.

    *Checks calendar, to make sure it's not April 1st*

    Whaaaaaaat? :confused::eek:

    This change fundamentally alters the the play dynamic of Romulan ships. Not only is it considered by most that Romulans have had cloaking technology longer than Klingons, but that their cloaks are superior, and most importantly, their tactics rely much more heavily on them.

    According to STOwiki and in game, Romulan cloaks now have a longer recharge time than Klingon ones!

    Combined with the recent stealth debuff you added relating to singularity core charge levels and Romulans are looking a lot less appealing.

    Most players (veteran and newcomers), planning to play a Romulan will have a long and well established expectation/perception that cloaking is going be prominent in their gameplay; that their cloak is going to be superior, and that they'll be able to use it much more strategically.

    If this change is to counter the reductions offered by traits, boffs, or doffs, please, change the way the reductions are applied (diminishing retrns is a good iead already suggested), or the reduction values themselves. Do not affect the base recharge time.

    Seriously Cryptic, what is this? Are you trying to kill the Romulan faction in the womb?

    Update: I've also checked Memory Alpha, and there's no mention of the Klingons having cloaking technology in Enterprise, whereas the Romulans not only have cloaks on their ships, but mines also. So Romulans having cloaks before Klingons is canon.
    Fleet Admiral Ward
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  • astro2244astro2244 Member Posts: 623 Arc User
    edited May 2013
    xelene13 wrote: »
    Mmm, this will end badly.

    Indeed sela's human side is getting to her. She stole a ancient cape worn by a earth singer named elvis :P *flees*
    [SIGPIC]583px-Romulan_Star_Empire_logo%2C_2379.svg.png
    [/SIGPIC]
  • neos472neos472 Member Posts: 580 Arc User
    edited May 2013
    the extended cloak time kinda kills lower hull ships like the T'Varo, Delhan, and Mogai because of the frailty they have they cannot stay in extended firefights for a prolonged time i say cut the cloak nerf to 30 seconds and it will be a nice medium for all involved. i have confirmed said frailty with my own mogai and the stupid cloak reduction bug i seem to have.
    manipulator of time and long time space traveler
  • chaosgod777chaosgod777 Member Posts: 237 Arc User
    edited May 2013
    You changed the cloak of all things?! BO's continue to be unslotted after a map change and now you kill the fundamental key of the whole race?! I wouldn't care if you nerfed a ship or the cores half as much as i do for making the "Masters of Cloaking Technology" look like they went back to 2260's. they were cloaking back in enterprise, they were the ones who gave the klingons their cloak, and you make their essential tech worse then any klingon cloak. if anything they should be the same if not better then the klingon cloaks. not by way of preference or choice but by laws of anything being cannon to the trek universe.
  • kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    ok is anybody working on the duty officer glitch?

    http://i1065.photobucket.com/albums/u389/kapla1755/closed%20beta/2013-05-01_00013.jpg

    would be nice to receive the initial cadre of doffs at 11 not at 19



    about the cloak cool down running the 4 boffs you get from the mission rewards in closed beta only 2 have the operative trait which drops my recloak time from 40secs to 34 secs maybe if you go buy boffs that all have operative trait and a 5 station warbird oh wait there isn't any 5 station warbirds for a starting player to use even among the Refits from the c-store:

    boff ship level
    3 T'Liss 1-10
    4 Dhelan 10-20
    4 Mogai 20-30
    4 D'deridex 30-40
    5 Ha'apax 40-50

    which are the only choices for starting players so where does the 11secs with 5 boffs come from I have seen mentioned?since no one can get the Ha'apax till lvl 40 at subadmiral or is this from a pvp perspective about min-maxing for the most possible benefit. cause as it stands unless all your boffs have the operative trait you may as well not call it battle cloak on anything below the Ha'apax.

    edit:
    so currently 6 sec reduction for 2-boffs since my captain doesn't have operative as a racial trait at the moment so essentially operative gives a 3 sec reduction to cloak cool down so 5-operative boffs + captain = 18sec reduction in cloaking, why not just make the racial trait give a 1-1.5 sec cool down reduction instead? [6-9sec] and maybe increase cloak cool down to 25 secs vs 40 which making calling it a Battle cloak a joke?
    [SIGPIC][/SIGPIC]
  • oakland4lifeoakland4life Member Posts: 545 Arc User
    edited May 2013
    I gonna say that 40 secs is about right on the Romulan Battle Cloak, and like i say b4 that the Rom Boff and Rom Player Toons does and can use a Basic/Superior Operative trait that can cut down the cloaking time, depending how many of them u stack.

    Most of u that's complaining are prob just Feds that can't even tell how the Standard Cloak, Battle Cloak or Enhanced Battle Cloak even works and also complaing that KDF have a shorter cloaking time (20 secs). but the fact is that ''Most'' KDF ships can't even cloak in combat (Battle Cruisers and Raptors) while the BoP's have a battle cloak, they have weaker hulls, weaker shield mod and 1 less Boff station than the Warbirds for an example Fleet B'rel vs Fleet T'Varo (Fleet B'rel 24750 hull / .88 shield mod / 4 universal boff stations) (Fleet T'varo 33000 hull / .99 shield mod / 3 tac stations, 1 eng station, 1 universal station) and not to mention that Rommie ships have sig abilities which Feds and KDF ships don't have. Romulan ships are way anything but weak since their ships stats are comparable to Cruisers and Escorts except they have lower powers lvl's which can be make up by using Consoles, Ship Sets, Sig Cores, Player Skills, etc.

    I think the Dev's should change the name on KDF ship cloak abilities to ''Klingon Cloak, Klingon Battle Cloak and Klingon Enhanced Battle Cloak'' like they named the Rommie cloak abilities so it does not sound like they invented the cloaking device.


    Yanin Vismitananda - I.K.S. Shenyang
  • happyhappyj0yj0yhappyhappyj0yj0y Member Posts: 699 Arc User
    edited May 2013
    40 second cooldown on cloaking? XD

    So it's pretty much useless in a fight now. To top it off, now your laughable "turning solution" for the D'deridex is basically shot and killed. Wow... you can turn once every 40 seconds? AWESOME!
    Its because with Boffs and a captain trait, you can get up to a 72.5% CD reduction. At 20s, that means it went all the way down to 5.5s; Way OP. With 40s, it goes down to 11s (better than the previous base, but not like you have have a get out of jail free card).

    So nerf the modifiers. You shouldn't have to gear entirely toward one thing, which is a standard feature, to make it serviceable. This goes for turning too.
  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited May 2013
    doubling cloak time... Why ? I felt like that was unnecessary nerf or change.


    While i don't think boff traits should ever be able to stack with other boffs. To make combat cloak so quick.

    If boff traits didn't stack people would be more encouraged to pick the boffs they want instead of what to min or max.
  • wrathofachilleswrathofachilles Member Posts: 937 Arc User
    edited May 2013
    Do the devs intend to increase the cloak cool on klingon ships too? Cause if klingon bops can get their hands on a romulan crew with operative trait, they'll be cloaking every 5 seconds. Are we going to nerf them now because we didn't think through the romulan operative trait?

    I agree, if 10 seconds is the lowest acceptable recloak time, it should be rebalanced so that the battle cloak has a 20 second cool and with maximum captain/boff devotion to cloak cool reduction, one can land at 10 seconds. Do all romulan boffs come with romulan operative? The embassy boffs come with the cloak reduction and crit chance OR defense buff+stealth buff and coming out of cloak damage buff, but not both. What if someone wanted to keep the 20 second cool but have better defense and stealth buff instead of focusing on cloak cool and crit chance? Now you've screwed them into a 40 second cool... which equates to once per match... optimistically. Every time the romulans look like they might be nice to play, the devs pull a Lucy van Pelt and move the football.

    Devs: "SINGULARITY POWERS!"

    Us: "WOOOO!"

    Devs: "That you'll get to use once or twice."

    Us: "Lame."

    Devs: "All romulan ships get BATTLE CLOAK!"

    Us: "FREAKING SWEET!"

    Devs: "That you'll get to use once or twice."

    Us: "Laaaaaame."

    Devs: "Also, to compensate for these awesome abilities, you'll have lower power levels, the worst turn rate of any cruiser type ship, and we kicked your dog."

    Us: "*crying*"
  • silverfaustxsilverfaustx Member Posts: 262
    edited May 2013
    rip romulan faction
  • oakland4lifeoakland4life Member Posts: 545 Arc User
    edited May 2013
    Do the devs intend to increase the cloak cool on klingon ships too? Cause if klingon bops can get their hands on a romulan crew with operative trait, they'll be cloaking every 5 seconds. Are we going to nerf them now because we didn't think through the romulan operative trait?

    I agree, if 10 seconds is the lowest acceptable recloak time, it should be rebalanced so that the battle cloak has a 20 second cool and with maximum captain/boff devotion to cloak cool reduction, one can land at 10 seconds. Do all romulan boffs come with romulan operative? The embassy boffs come with the cloak reduction and crit chance OR defense buff+stealth buff and coming out of cloak damage buff, but not both. What if someone wanted to keep the 20 second cool but have better defense and stealth buff instead of focusing on cloak cool and crit chance? Now you've screwed them into a 40 second cool... which equates to once per match... optimistically. Every time the romulans look like they might be nice to play, the devs pull a Lucy van Pelt and move the football.

    Devs: "SINGULARITY POWERS!"

    Us: "WOOOO!"

    Devs: "That you'll get to use once or twice."

    Us: "Lame."

    Devs: "All romulan ships get BATTLE CLOAK!"

    Us: "FREAKING SWEET!"

    Devs: "That you'll get to use once or twice."

    Us: "Laaaaaame."

    Devs: "Also, to compensate for these awesome abilities, you'll have lower power levels, the worst turn rate of any cruiser type ship, and we kicked your dog."

    Us: "*crying*"

    Why would they nerf Klingon Cloak abilities??? again like i said b4 most of KDF ships can't cloak in combat and BoP's have weak hulls and shields compare to Romulan Warbirds.

    i have 2 Romulan Boff with a Superior Operative Trait managing to cut down my B'rel battle cloak to only 16 secs and only works on tac stations and must be active on ur ships station roster... so ur ''so-called'' cloaking every 5 sec is another Fed lie.
  • jrq2jrq2 Member Posts: 263 Arc User
    edited May 2013
    I never did like the 20 sec cooldown on battle cloaks. It makes the KDF look like cowards looking at a 20 sec countdown waiting eagerly to click on that button as fast as they can.

    It totally contradicts the infamous Klingon saying, "Today is a good day to die,"

    Why the Devs chose a 20 sec cooldown for a race that would rather die an honorable death in battle than to go home in disgrace is beyond me.

    The Romulan race seems more of a , Live to fight another day so a 20 sec Battle Cloak would make more sense.
  • oakland4lifeoakland4life Member Posts: 545 Arc User
    edited May 2013
    jrq2 wrote: »
    I never did like the 20 sec cooldown on battle cloaks. It makes the KDF look like cowards looking at a 20 sec countdown waiting eagerly to click on that button as fast as they can.

    It totally contradicts the infamous Klingon saying, "Today is a good day to die,"

    Why the Devs chose a 20 sec cooldown for a race that would rather die an honorable death in battle than to go home in disgrace is beyond me.

    The Romulan race seems more of a , Live to fight another day so a 20 sec Battle Cloak would make more sense.

    ''That's doe not sound very honorable'' - Bashir (After Worf suggested that Klingon Ships may ambush them if they try to rescue Cardassian in the debris field of destroyed Cardassian warships)

    sec later...

    ''In battle, Victory all that matters'' - Worf
  • wrathofachilleswrathofachilles Member Posts: 937 Arc User
    edited May 2013
    Why would they nerf Klingon Cloak abilities??? again like i said b4 most of KDF ships can't cloak in combat and BoP's have weak hulls and shields compare to Romulan Warbirds.

    i have 2 Romulan Boff with a Superior Operative Trait managing to cut down my B'rel battle cloak to only 16 secs and only works on tac stations and must be active on ur ships station roster... so ur ''so-called'' cloaking every 5 sec is another Fed lie.

    It wasn't I who stated one could cloak every 5 seconds with a full romulan operative crew, that was stated earlier in the thread by someone else, and I took their word for it. Additionally, I presume the person who posted that statistic was a romulan... so it would seem to be a romulan lie, if a lie at all.

    For all we know, the devs have simply neglected to add other types of romulan boffs to the embassy with the romulan operative trait. They've left things out of dilithium stores and fleet shops and all kinds of other things, so that certainly wouldn't be a first. So a full romulan operative crew may be available in the near future on klingon bops.

    Bops are also the most maneuverable ships in the game so they can quickly zip around out of an enemy's most powerful firing arcs. That allows them to maneuver into an enemy's poor damage zones to battle cloak under more favorable conditions. What's a D'Deridex going to do as it cloaks? Let me tell you: Sit there, getting pummeled. And what happens when one cloaks? Oh, that''s right, the shields drop, so how exactly are those thicker shields going to help a warbird in battle cloak? That's right... it won't.

    D'Deridex has one of the lowest turn rates in the game, that means no moving out of the way, that means no consistently keeping the enemy in your highest damage arcs, which also means needing to take beam arrays/cannons and turrets which do TRIBBLE damage, just to have a hope of doing SOME damage. So... tell us all again how unbalanced romulan battle cloak is.
  • wrathofachilleswrathofachilles Member Posts: 937 Arc User
    edited May 2013
    jrq2 wrote: »
    I never did like the 20 sec cooldown on battle cloaks. It makes the KDF look like cowards looking at a 20 sec countdown waiting eagerly to click on that button as fast as they can.

    It totally contradicts the infamous Klingon saying, "Today is a good day to die,"

    Why the Devs chose a 20 sec cooldown for a race that would rather die an honorable death in battle than to go home in disgrace is beyond me.

    The Romulan race seems more of a , Live to fight another day so a 20 sec Battle Cloak would make more sense.

    Battle cloak in general makes klingons look like cowards, yet they have it, and they use it... frequently.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited May 2013
    Yaaay...

    They beat the chat window into submission.

    :D
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • palpha2clearancepalpha2clearance Member Posts: 432 Arc User
    edited May 2013
    Battle Cloak 40 from double 20....thumbs down

    Tribble launcher is patching so slow that my 80 yr old grand mother could run a marathon and back.....9 years later i am at 10%....Holodeck patches within seconds, and I was up to date with Tribble
    [SIGPIC][/SIGPIC]
  • kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    daveyny wrote: »
    Yaaay...

    They beat the chat window into submission.

    :D

    nice but they returned an old bug to compensate:

    http://i1065.photobucket.com/albums/u389/kapla1755/closed%20beta/2013-05-01_00020.jpg

    it was bad enough having to reslot boffs every map change, devs response no boffs wackiness cause you have no boff stations... roflmao :(
    [SIGPIC][/SIGPIC]
  • icegavelicegavel Member Posts: 991 Arc User
    edited May 2013
    I'd SERIOUSLY disagree with the Romulan Cloak cooldown, if the Romulans didn't have the Operative trait to re-reduce it. Everything else is acceptable, and the Tovan VOs are GREAT. LOVING it!
  • oakland4lifeoakland4life Member Posts: 545 Arc User
    edited May 2013
    It wasn't I who stated one could cloak every 5 seconds with a full romulan operative crew, that was stated earlier in the thread by someone else, and I took their word for it. Additionally, I presume the person who posted that statistic was a romulan... so it would seem to be a romulan lie, if a lie at all.

    For all we know, the devs have simply neglected to add other types of romulan boffs to the embassy with the romulan operative trait. They've left things out of dilithium stores and fleet shops and all kinds of other things, so that certainly wouldn't be a first. So a full romulan operative crew may be available in the near future on klingon bops.

    Bops are also the most maneuverable ships in the game so they can quickly zip around out of an enemy's most powerful firing arcs. That allows them to maneuver into an enemy's poor damage zones to battle cloak under more favorable conditions. What's a D'Deridex going to do as it cloaks? Let me tell you: Sit there, getting pummeled. And what happens when one cloaks? Oh, that''s right, the shields drop, so how exactly are those thicker shields going to help a warbird in battle cloak? That's right... it won't.

    D'Deridex has one of the lowest turn rates in the game, that means no moving out of the way, that means no consistently keeping the enemy in your highest damage arcs, which also means needing to take beam arrays/cannons and turrets which do TRIBBLE damage, just to have a hope of doing SOME damage. So... tell us all again how unbalanced romulan battle cloak is.

    A Fleet D'Deridex have 44500 standard hull, 5 engineer consoles when used with Energy/Knetic consoles they can absorb alot of damage while going into cloak, even though its a slow ship, Evasive Manuevers can get the D'Deridex out of harms way when timed right while going into cloak. even without the battle cloak the D'deridex is a true tank almost as comparable to the Fleet Galaxy and even Oddy/Bortas cruisers.

    Look at the only other ships that have a Battle Cloak... Klingon Bird's of Prey, compare those Fleet Stats of those to the Fleet Romulan Warbirds, the only stats that BoP's have a advantage in is just the turn rate while everything else the Warbirds have an edge in hands down.
  • khanstruewrathkhanstruewrath Member Posts: 2 Arc User
    edited May 2013
    jrq2 wrote: »
    I never did like the 20 sec cooldown on battle cloaks. It makes the KDF look like cowards looking at a 20 sec countdown waiting eagerly to click on that button as fast as they can.

    It totally contradicts the infamous Klingon saying, "Today is a good day to die,"

    Why the Devs chose a 20 sec cooldown for a race that would rather die an honorable death in battle than to go home in disgrace is beyond me.

    The Romulan race seems more of a , Live to fight another day so a 20 sec Battle Cloak would make more sense.

    they are useing the battle cloak wrong, i hunt feds in the borg warzone in my nin'tao bop, i track them down and line up my first strike, drop cloak and kill that target, then the next, and usually a third, then i battle cloak and line up again for any survivers or the respawns. that is the proper use of the battle cloak, to confuse and placate your enemy into thinking he is safe and making a mistake on opening up his flanks.

    my bop has half their cruisers hull, only a quarter of their shields, and is slotted out with ranks of cannon rapid fire and torpedo high yield, but i still cant seem to complete "its a good day to die" 25 deaths to captains in space more then once every 3 years.
    Romulus burned, untold billions died.
    It's the Tal'shiars doing, Sela lied.
    Vengeance is born, with eternal scorn.
    New Romulus rises.
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