I like the new UI, not only it is closer to the TNG style consoles but it is not as offensive to the eyes as the old bright blue or bright red UI, the only thing I like less are the shield health bar in space combat. Considering how important it is to keep the shields up, the health bar itself appear a bit small on the UI, so please make the shield bars a bit more visible on ship or add a flashing effect when the shield HP drop to 50% 25% 0%.
- one of the of duty uniforms, there are missing the arms of the person
- the Tal Shiar uniform has no texture
- it is hard to get in the mirror event, caus it says, couldnt find map names .... and if you are in, you are removed from the map
- in the mission : a house pursued is the ending text for federation
- mission : house of fire should it be with borg weapons but in the dialogs and text's in the mission does it go about medical supplies
- the Gorns, Hodch throw invisible rocks
- in the derelict cube Tovan does not stop to fire even if there is nothing to shoot at
- the dutyofficer part where you should be able to select leader is not working
- the station in the mission badlands need more than 1 respawn point.
But I love to play the Romulans, so great work by the way (:
Are the sector maps going to be updated at some point? I wouldn't mind seeing them look more like this: LCARS Stellar Cartography. Especially the little brackets around star systems instead of the white orbs we currently have.
Having tried out the UI a bit I'd say it's a quantum leap over the previous one in style and aesthetics. The character creation screens are much more logical, and the choices of 'basic' styles are much more logical and easy to apply. I tried this process with my nine-year-old daughter (who had had a go on Tribble with me before). She also gave it a firm thumbs up for ease of use!
One of my only suggestions so far would be to perhaps alter the transwarp icon - as it doesn't look very clearly defined and obvious what it is for new users. Tricky one I know but perhaps a different icon, though I'm not sure exactly what I'd suggest.
The TNG colour scheme is excellent - that'll be my firm favourite come May, but I'd echo suggestions made for a Star Trek VI style green and blue Starfleet style too perhaps?
Great work by Thomas the Cat and the team on the UI though - really superb job.
To those saying that that the new UI is ugly, keep in mind that there are many of us who say the EXACT same thing about the current U/I. I thought that the solid blue was waaaay too monochromatic and a poor man's LCARS. And I LOVE the new U/I.
Rather than attempting to impose your belief that it is ugly, help us advocate for the option to use either. I think preserving the current U/I for use by the people who prefer it is logical and preferable. Otherwise we are left with you can please some of the people all of the time, all of the people some of the time, but NOT all of the people all of the time.
How about it Cryptic can we use both when this hits holodeck?
(It also makes sense that it would be the mandatory on Tribble right now since people need to test it out to help the Devs iron out the bugs.)
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
I have different colours for my various chat channels, and on Tribble I have them all in one channel. Some of these get quite hard to see on the translucent chat window, even when moused over. Will there be/is there a way to make this window solidly coloured?
Noticed when switching from my Romulan to my Federation character that it was using the same layout. So guess UIs aren't character independent anymore?
Also, can we have the option to use the old UI? I am finding it the new UI even on different colors is hard on the eyes.
I really am enjoying the new UI, but my major problem is with the shield/hull part/
Before it was straight forward. 4 quadrants with a little arrow underneath. now the arrow is in its own little quadrant and it makes it harder to tell at a glance what your shield is doing.
I know the UI was meant to make things a little simpler at times, but this makes it more complex than it was before.
also perhaps the fire torp. fire phaser/fire all buttons could be redone. I think they would benefit from being larger buttons.
if you look at holodek, they stick up from the weapon window, where now they have a bar running behind them. again i think it makes them less prominent and harder to find and click quickly.
Team Status window while in space is definitely too large. On smaller monitors and with all the other surrounding tabs it makes it fell like playing in a small window.
Speaking of HP bars, they clearly have the support to display Health numerically, we need an option to enable that permanently and not just on mouseover.
The other two factions have the contact button on the main screen and the pop-up end of mission screen is automatic. I have not seen this for the Romulans; I have to go into the mission section to use the contact assignment NPC.
Well I had no problem with the old UI/HUD even the Klingon red and I play mostly my Klingon characters. The new one isn't bad either. On aesthetics I prefer the old one slightly over the new one. The old one was more in line with the Star Trek style and it has a more finer sense. The new one isn't in line with the style of the loading screens. That should be adressed.
Basically the new one is a new hood. The UI/HUD in itself isn't changed. What is going on here, why the change. Are there some copyright issues? I am not a computer technician, but since the new one looks simplier, it might use less resources. Is this so the game can be played on a tablet or less advanced computers?
Btw, when I play some time with the new one, I find it hard to tell which one is better. It looks to me this is purely a matter of taste.
One thing, skill icons seem to be related to faction. For instance the icon for tactical team is different on Federation and Klingon (this is not a thing with the new UI, we already have it with the game on Holodeck). I am not happy with that. I prefer universal icons for skills. So when I change sides, I do not have to 'learn' the new icons.
One thing, skill icons seem to be related to faction. For instance the icon for tactical team is different on Federation and Klingon (this is not a thing with the new UI, we already have it with the game on Holodeck). I am not happy with that. I prefer universal icons for skills. So when I change sides, I do not have to 'learn' the new icons.
This was always the case, even on live, if you actually go and check. This is not a new addition
The basic options are IMO confusing for users. If you dont know the system you might believe the presets are your ONLY choices.
Some of the presets are not that good. But aside from just not being nice looking they arent even appropriate for some of the species. Most refering to heads and not clothes
Advanced options hard to see. I would prefer to turn off Basic forever and never see it but its the default. New players may miss them.
Default heads ALWAYS there. First its annoying to look at. Its annoying having your characters face change everytime one gets moused over. Its easy to misclick and mess up your head. If I am editing a uniform I dont need HEADS clogging up the scream
No Undo button I can see. Either its not there are just too hard to find.
To me its become the "Tyranny of Simplicity". The basic version just comes off a bit clunky.
My suggestion is to add an option to turn off the cluncky basic version and deafult our options to the simple, intuitive and easy to use Advanced options.
I would REALLY, REALLY love a sidebar tab for assigned BOs for my ship. When it is clicked on only those BOs show or have the top slots always show assigned BO based on ship slotting rank.
It gets cumbersome with the current system when one has four of five different sets of BO depending on ship and load out. I've resorted to naming all my BO with generic names such as" Tac1-SV3, Tac2-HY3, Tac3-RF3 - etc.... It takes a lot of the RP(ish) fun out of it to say the least.
Moreover it would also be nice to have a group ground/away team tab or section as well directly underneath the ship area or tab.
If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
Former member of the Cryptic Family & FriendsTesting Team. Sadly, one day, it simply vanished - without a word or trace...
@Cryptic - can we PLEASE get a black and white GUI with grey accent shading or maybe one with olive highlights?
I'm simply not a fan of massively diverse color pallets and bright luminosity (chronic migraine headaches) for that matter.
With today's TRIBBLE patch we just added 3 new color schemes. Federation Classic, Klingon Classic and Romulan classic. These all use a scheme similar to the UI on Holodeck, which is to say that the backgrounds of the button is darker and the text or icon of the button is brighter.
Additionally, these schemes do not have a Red Alert mode for those users who find it distracting. Eventually I would like to have the Red Alert mode option independent of what color scheme you use, but that's contingent on programmers having the time to make that possible.
Please test these schemes out and let us know what you think. Options > Basic > Color Schemes.
Thanks for the feedback everyone. I saw the Romulan BOFF ground tray power bug mentioned earlier, that's a known issue and we're looking into it.
Star Trek Online - Starship Artist, former UI Artist @Cryptic_TTC on Twitter
I like the the romulan intro clearly a lot of work went into it. I felt the subtitles went by a little too fast for me and I didn't catch the whole story. maybe you could have it scroll up across the screen like star wars or add a pause or simply make it longer and slower. anyways I was eager to see the new content so it didn't bother me a whole lot
Comments
But the UI either has to go, or at least give us the option to use the current one(!).
- the Tal Shiar uniform has no texture
- it is hard to get in the mirror event, caus it says, couldnt find map names .... and if you are in, you are removed from the map
- in the mission : a house pursued is the ending text for federation
- mission : house of fire should it be with borg weapons but in the dialogs and text's in the mission does it go about medical supplies
- the Gorns, Hodch throw invisible rocks
- in the derelict cube Tovan does not stop to fire even if there is nothing to shoot at
- the dutyofficer part where you should be able to select leader is not working
- the station in the mission badlands need more than 1 respawn point.
But I love to play the Romulans, so great work by the way (:
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
I'm simply not a fan of massively diverse color pallets and bright luminosity (chronic migraine headaches) for that matter.
ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
The Glorious, Kirk’s Protegè
One of my only suggestions so far would be to perhaps alter the transwarp icon - as it doesn't look very clearly defined and obvious what it is for new users. Tricky one I know but perhaps a different icon, though I'm not sure exactly what I'd suggest.
The TNG colour scheme is excellent - that'll be my firm favourite come May, but I'd echo suggestions made for a Star Trek VI style green and blue Starfleet style too perhaps?
Great work by Thomas the Cat and the team on the UI though - really superb job.
Also, I think the hull UI piece in space needs a pass to look more elegant.
Rather than attempting to impose your belief that it is ugly, help us advocate for the option to use either. I think preserving the current U/I for use by the people who prefer it is logical and preferable. Otherwise we are left with you can please some of the people all of the time, all of the people some of the time, but NOT all of the people all of the time.
How about it Cryptic can we use both when this hits holodeck?
(It also makes sense that it would be the mandatory on Tribble right now since people need to test it out to help the Devs iron out the bugs.)
Love the belts. They are such better "kit" options.
[SIGPIC][/SIGPIC]
Yeah, it's pretty basic combat stat stuff for an MMO imo.
Shield Res
Shield Regen (still not working)
And Actual ACC/CrtH/CrtD
Even better if we can have a permanently open window displaying this stuff.
A small window with info like that is about 100x times more useful than pictures of your bridge officers or your weapons tray.
Also, can we have the option to use the old UI? I am finding it the new UI even on different colors is hard on the eyes.
Before it was straight forward. 4 quadrants with a little arrow underneath. now the arrow is in its own little quadrant and it makes it harder to tell at a glance what your shield is doing.
I know the UI was meant to make things a little simpler at times, but this makes it more complex than it was before.
also perhaps the fire torp. fire phaser/fire all buttons could be redone. I think they would benefit from being larger buttons.
if you look at holodek, they stick up from the weapon window, where now they have a bar running behind them. again i think it makes them less prominent and harder to find and click quickly.
They do, just not Romulan Faction BOFFs.
And yes with the Shields, even with the Ground there it's hard to tell what my shields are at.
Screenshot while on full 5-man team (1280x1024) - http://i.imgur.com/mbJvRqu.jpg
It's certainly larger than on Holodeck. Kind of overwhelming, especially with those ugly oversized HP bars.
Can't it be more in size with the away team status? - http://i.imgur.com/Yac5Wah.jpg
Basically the new one is a new hood. The UI/HUD in itself isn't changed. What is going on here, why the change. Are there some copyright issues? I am not a computer technician, but since the new one looks simplier, it might use less resources. Is this so the game can be played on a tablet or less advanced computers?
Btw, when I play some time with the new one, I find it hard to tell which one is better. It looks to me this is purely a matter of taste.
One thing, skill icons seem to be related to faction. For instance the icon for tactical team is different on Federation and Klingon (this is not a thing with the new UI, we already have it with the game on Holodeck). I am not happy with that. I prefer universal icons for skills. So when I change sides, I do not have to 'learn' the new icons.
This was always the case, even on live, if you actually go and check. This is not a new addition
The more i play the more I hate It.
The basic options are IMO confusing for users. If you dont know the system you might believe the presets are your ONLY choices.
Some of the presets are not that good. But aside from just not being nice looking they arent even appropriate for some of the species. Most refering to heads and not clothes
Advanced options hard to see. I would prefer to turn off Basic forever and never see it but its the default. New players may miss them.
Default heads ALWAYS there. First its annoying to look at. Its annoying having your characters face change everytime one gets moused over. Its easy to misclick and mess up your head. If I am editing a uniform I dont need HEADS clogging up the scream
No Undo button I can see. Either its not there are just too hard to find.
To me its become the "Tyranny of Simplicity". The basic version just comes off a bit clunky.
My suggestion is to add an option to turn off the cluncky basic version and deafult our options to the simple, intuitive and easy to use Advanced options.
It gets cumbersome with the current system when one has four of five different sets of BO depending on ship and load out. I've resorted to naming all my BO with generic names such as" Tac1-SV3, Tac2-HY3, Tac3-RF3 - etc.... It takes a lot of the RP(ish) fun out of it to say the least.
Moreover it would also be nice to have a group ground/away team tab or section as well directly underneath the ship area or tab.
ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
The Glorious, Kirk’s Protegè
With today's TRIBBLE patch we just added 3 new color schemes. Federation Classic, Klingon Classic and Romulan classic. These all use a scheme similar to the UI on Holodeck, which is to say that the backgrounds of the button is darker and the text or icon of the button is brighter.
Additionally, these schemes do not have a Red Alert mode for those users who find it distracting. Eventually I would like to have the Red Alert mode option independent of what color scheme you use, but that's contingent on programmers having the time to make that possible.
Please test these schemes out and let us know what you think. Options > Basic > Color Schemes.
Thanks for the feedback everyone. I saw the Romulan BOFF ground tray power bug mentioned earlier, that's a known issue and we're looking into it.
@Cryptic_TTC on Twitter