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FLEET Miranda? Yeah i Said it

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  • jumpingjsjumpingjs Member Posts: 0 Arc User
    edited March 2013
    Mirandas are shown fighting the Borg and the Dominion in the 24th century so there is no reason to believe that they would be incapable of 25th century combat with some upgrades.

    The Miranda was first seen in Star Trek II and had a similar design to the Constitution Refit, so presumably they went into service around the same time, probably only a few years before the Excelsior, a ship that is still in service in the 25th century.


    Also, the Centaur class, which is a skin for the Miranda, was also in service in the late 24th century.

    Fleet versions of the Miranda make perfect sense. The Miranda is clearly the most versatile ship that Starfleet has ever designed, being in service longer than any other ship.

    A console with an ability which could go by the lines of : special form of rapid fire with extra damage per shot as opposed of less
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
  • ladydragonfuryladydragonfury Member Posts: 32 Arc User
    edited March 2013
    So back from work... Wow what's with the hate for the poor, sturdy, versatile and multi-talented Miranda that outlasted the Connie design and fought Borg? Actually you know what, don't tell me. It's irrelevant. Hopefully not just a case of aesthaetic distaste but whatever. There are people flying around in what I think are hideous ships but I'm not going to yell at them and tell them they can't play in them because I don't like them.

    I agree with canis.

    If there was a T5 Miranda retrofit it should be a kitbash affair. Slight tweaking redesign of it. If it was available in C-Store I'd buy it. It should have a turn rate equal to the Sci ships too with it's similar compact design.

    Also, the Merian. Make that the Fleet version. Or make a whole new ship out of it. I think it looks pretty and sleek.
    I am NEVER calling my avatars 'toons'.
    Some people buy Tier V ships and expect to automatically win. Other people buy Tier V ships and are Tier V pilots
  • jumpingjsjumpingjs Member Posts: 0 Arc User
    edited March 2013
    jumpingjs wrote: »
    A console with an ability which could go by the lines of : special form of rapid fire with extra damage per shot as opposed of less

    BUT IT MUST BE LIKE A TIER 2 or 3 but 4 that is reallllllly pushing it
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited March 2013
    jumpingjs wrote: »
    BUT IT MUST BE LIKE A TIER 2 or 3 but 4 that is reallllllly pushing it

    What the console? Or the whole ship?

    Because if you're saying the whole ship, I'd say you need to bother actually reading the thread before you post.
  • jumpingjsjumpingjs Member Posts: 0 Arc User
    edited March 2013
    cptvanor wrote: »
    What the console? Or the whole ship?

    Because if you're saying the whole ship, I'd say you need to bother actually reading the thread before you post.

    the whole ship


    perhaps the console could be put on any ship which accepts cannons
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
  • starboardnacellestarboardnacelle Member Posts: 67 Arc User
    edited March 2013
    I could see a Fleet Miranda if, and only if, Cryptic got the rights to Mark Rademaker's Merian-class design.

    Picture 1
    Picture 2
    Picture 3
  • cptvanorcptvanor Member Posts: 274 Arc User
    edited March 2013
    jumpingjs wrote: »
    the whole ship

    There's no good reason not to make the Miranda a T5 ship, it's not that much older then some of the other T5 designs, and is still in service in 2409.
  • jumpingjsjumpingjs Member Posts: 0 Arc User
    edited March 2013
    I could see a Fleet Miranda if, and only if, Cryptic got the rights to Mark Rademaker's Merian-class design.

    Picture 1
    Picture 2
    Picture 3

    that looks epic

    with my console and that hull design ... CRYPTIC TAKE MY MONEY
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
  • hravikhravik Member Posts: 1,203 Arc User
    edited March 2013
    Geko mentioned the Merian in his podcastugc interview, and said they would have to negotiate with Rademaker again, and that it probably wasn't worth it cost wise.

    Personally I would rather see a kitbashed Odyssey or Sovereign as a new Miranda ship, if not both. The standard Miranda model has some hideous makes my head hurt errors on it, and I would prefer not to see it again short of a lot of model fixing.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited March 2013
    Sure, I'd buy one.

    Just for the sake of the exercise, let's make it slightly inferior to other Tier 5 ships, yet still capable of endgame content in the hands of a good captain.

    Commander Engineer
    Lieutenant Commander Engineer
    Lieutenant Tactical
    Lieutenant Science
    Ensign Universal

    A fairly generic cruiser boff layout, as befits the most generic of ships.

    Weapons: 3 fore, 3 aft
    Hull: 30,000
    Shield mod: 1.0

    What's that? The weapons of a science vessel and the hull of an escort? I did say I'd be making it slightly inferior, didn't I? And yet... still good enough to handle any mission you throw it into.

    Those stats'll keep the snobby rip-raff from buying it, too.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited March 2013
    lizwei wrote: »
    Yeah, let's not only have a T5 fleet version of an obsolete ship, let's have an even more obsolete version of that obsolete ship!

    While we're at it, bring on the Fleet NX and Oberths.
    No wait, I know! Fleet United States space shuttles and Saturn V rockets!
    Better throw in Saratoga too.

    Edit: Also the fleet Kelvin-type!
  • eisaakazeisaakaz Member Posts: 112 Arc User
    edited March 2013
    To get back to the original question:

    I love the Miranda class and the Enterprise (Vesper) class cruisers and would love to see upgraded versions of them. Mainly because they ARE Star Trek. We all feel in love with them both in 1982 (I was 12). It is sad that you rank up so fast in STO that you only get the Miranda for a few days, and the Vesper class for a few days more after that.....

    For want: I would spend 5K in Zen to get an upgraded or retrofit of the Galaxy Dreadnaught. It doesn't need much, stronger hull, better shields, and a few more console slots. I don't expect it to out perform the Oddys but it would be a nice change of pace.... right now you are just asking for a beating if you show up in that Dinosaur.

    What doesn't belong: The addition of the Enterprise C is just a slap in the face. The ship sucked so badly it couldn't even beat 3 Romulan War Birds, it was so un-stable the slightest damage sent it into a state of temporal flux, and every time it receives damage the Captain is the first one killed. So how does this POS make it to the be a glorious ship of the line fleet vessel?

    Eisaak

    P.S. If Perfect World was smart, they would make fleet Zen version of each Zen ship and allow us fleet captains to upgrade. I have every Zen ship from both factions and none of them are as nice as my Tier 3 fleet cruiser..... just saying.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    YES I WANT A FLEET MIRANDA! :D

    And I want it now!
  • jericholic96jericholic96 Member Posts: 6 Arc User
    edited March 2013
    lizwei wrote: »
    Yes considering a Miranda is a century older.



    "Letting people fly what they like" is what has turned Star Trek Online from a continuation of the Star Trek world into a Star Trek theme park where ships are flown with no rhyme or reason.
    Hell I get into so many groups with Jem'hadar ships they might as well rename this to Dominion Online.

    This post made my life #DominionOnline
    "Letting people fly what they like" is what has turned Star Trek Online from a continuation of the Star Trek world into a Star Trek theme park where ships are flown with no rhyme or reason.
    Hell I get into so many groups with Jem'hadar ships they might as well rename this to Dominion Online.
  • redeyedravenredeyedraven Member Posts: 1,297 Arc User
    edited March 2013
    lizwei wrote: »
    "Letting people fly what they like" is what has turned Star Trek Online from a continuation of the Star Trek world into a Star Trek theme park where ships are flown with no rhyme or reason.

    That seems too serious for a gaming perspective. I mean, what's the difference between a theme park ride and a game? Both should be similarly fun, except for that in a game you can actively take part while on a theme park ride you just can sit/stand/hang/walk and feel.

    It's a game, not the real life.
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited March 2013
    That seems too serious for a gaming perspective. I mean, what's the difference between a theme park ride and a game? Both should be similarly fun, except for that in a game you can actively take part while on a theme park ride you just can sit/stand/hang/walk and feel.

    It's a game, not the real life.

    and to add to what you said its a game based off something that's ......wait for it........not real we all need to lighten up and have fun
    3ondby_zpsikszslyx.jpg
  • lizweilizwei Member Posts: 936 Arc User
    edited March 2013
    That seems too serious for a gaming perspective. I mean, what's the difference between a theme park ride and a game? Both should be similarly fun, except for that in a game you can actively take part while on a theme park ride you just can sit/stand/hang/walk and feel.

    It's a game, not the real life.

    Games have rules, or they cease to be games and become sandboxes with pretty models.
    If you want that, then have a go at Garry's Mod.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2013
    lizwei wrote: »
    Games have rules

    This game doesn't ascribe to the rules of ship power or ship functionality that you keep claiming it does.

    Yeah, this game has rules. But not the ones you think it does.
    [SIGPIC][/SIGPIC]
  • redeyedravenredeyedraven Member Posts: 1,297 Arc User
    edited March 2013
    lizwei wrote: »
    Games have rules, or they cease to be games and become sandboxes with pretty models.

    For example:

    fed-players cannot claim, buy or win klingon ships.

    Except for Vesta and Galaxy Dreadnought, no federation cruiser or science vessel can equip dual cannons or dual heavy cannons. Vesta can only equip a specific dual heavy cannon.

    You cannot have one ship that can outgun and/or outtank every other ship (at once).


    Programming-rules. Gotta love them :)
  • jermbotjermbot Member Posts: 801 Arc User
    edited March 2013
    Coming from the guy whose cherry picking external sources while simultaneously dismissing others that would be laughed out of the room, that's amusing.

    When a bit of fiction is authorized and labelled "The Official Novel of STO" it can be considered STO-canon. This is not cherry picking, this is weighing the source on its merits.
  • skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited March 2013
    I'd rather see ESD full of Mirandas than any non-fed/kdf ships.
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited March 2013
    god this is so infuriating they need to make the fleet Miranda, do a pass and redo the useless and or broken powers (looking at you engineer ) and do something with beams
    3ondby_zpsikszslyx.jpg
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2013
    wildweasal wrote: »
    god this is so infuriating they need to make the fleet Miranda, do a pass and redo the useless and or broken powers (looking at you engineer ) and do something with beams

    Just imagine how many more infuriating things (like bugs) will creep into the game with the "so big we can't call it a season" season 8.

    ;)

    There's a lot they need to address and tweak and work on in this game. I'm afraid they're too busy making new bugs, er I mean content, to get to that backlog though.

    :(
    [SIGPIC][/SIGPIC]
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited March 2013
    I have always been of the opnion that the Miranda should stay the t0 and all of its' variants should be a fleet version or a version viable to T3/4 perhaps.
  • katanahiryukatanahiryu Member Posts: 145 Arc User
    edited March 2013
    reyan01 wrote: »
    Not so sure about the Miranda class - no problem with myself, but the not dissimilar Merian class could fit the bill there too:

    http://drexfiles.files.wordpress.com/2011/07/rademaker_final_sotl_2012_r02.jpg

    http://drexfiles.files.wordpress.com/2011/07/technofold_2012_r06.jpg

    Designed by Mark Rademaker, the man responsible for the awesome (in my opinion) Vesta class. It's a contemporary of the Vesta class, appears in the Voyager relaunch books and is of a design not entirely dissimilar to the old Miranda class (and was likely designed for a similar role).

    This would make an excellent T5 miranda variant.
    [SIGPIC][/SIGPIC]
  • sander233sander233 Member Posts: 3,992 Arc User
    edited March 2013
    reyan01 wrote: »
    Not so sure about the Miranda class - no problem with myself, but the not dissimilar Merian class could fit the bill there too:

    http://drexfiles.files.wordpress.com/2011/07/rademaker_final_sotl_2012_r02.jpg

    http://drexfiles.files.wordpress.com/2011/07/technofold_2012_r06.jpg

    Designed by Mark Rademaker, the man responsible for the awesome (in my opinion) Vesta class. It's a contemporary of the Vesta class, appears in the Voyager relaunch books and is of a design not entirely dissimilar to the old Miranda class (and was likely designed for a similar role).

    Oh. My. God.

    Get out of my dreams and into my dockyard!
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited March 2013
    Vesta can only equip a specific dual heavy cannon

    That is not technically correct, there is only one kind of heavy cannon that you can't equip, and that is a bug I believe.
    jKixCmJ.jpg
    "..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino



  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited March 2013
    blitzy4 wrote: »
    That is not technically correct, there is only one kind of heavy cannon that you can't equip, and that is a bug I believe.

    A bug they fixed in the last patch (it was phased tetryon cannons that couldn't be equipped on the Vesta, to be exact).
  • lonnehartlonnehart Member Posts: 846 Arc User
    edited March 2013
    sander233 wrote: »
    Oh. My. God.

    Get out of my dreams and into my dockyard!

    Now if we can make it a true Carrier variant...

    Y'know... make it more massive and give it the ability to launch Defiant class ships...
    *sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"

    "Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
  • trycksh0ttrycksh0t Member Posts: 148 Arc User
    edited March 2013
    If they kept it as versatile as it was intended to be, I have nothing against it. Something like:

    Weapons - 3/3, Can equip dual cannons
    Shield Mod - .9
    Hull - 38,000
    Crew - 200
    Turn rate - 12
    Inertia - 45
    Impulse mod - .18
    Devices - 3
    Consoles - 3 Tactical, 3 Engineering, 3 Science

    Boff - Commander Engineering, Lt. Commander Tactical, Lieutenant Engineering,
    Lieutenant Science, Ensign universal

    Don't know about anyone else, but I'd fly it.
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