myself i am not interested in the jem ships but would rather have the new ships that are supposed to be released on the 3rd year of STO , any new info please ?
Sure you got the stats right, Bran? Seems like the Carrier's BOFF layout should be for the Heavy Escort and the Heavy Escort's BOFF layout should be for the Dreadnaught.
Guys, this thing is a Dreadnought. It doesn't deserve to have a turn rate higher than six.
Unfortunately, game mechanics take presence over fluff. If there were a high DPS weapon that worked best on low turn rate ships, then there would be no problem.
As it stands, Dreadnaughts, which in vernacular are supposed to be slow and VERY powerful, are slow and weak in STO.
Sure you got the stats right, Bran? Seems like the Carrier's BOFF layout should be for the Heavy Escort and the Heavy Escort's BOFF layout should be for the Dreadnaught.
You know, I was kinda wondering the same thing, the HEC looks like it'd be a better fit for a tank/Engineer build. Whereas the Carrier looks like it'd fit a Tac better.
Formerly Known as Protector from June 2008 to June 20, 2012
Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
I was excited about these ships until I saw the ho-hum stats. I was hoping for some OPness - but got some standard HEC - about on par with the Fed HEC - which is account wide and will have a fleet version which will put it up over this in my opinion.
The Dread - well it's just lame stats and boff layout wise. There is only 1 way that they could get me to pony up for this and that is to make it size appropriate at 2 or 3x the size of the Galaxy - so that it is purely a novelty thing when in any PvE match.
Sure you got the stats right, Bran? Seems like the Carrier's BOFF layout should be for the Heavy Escort and the Heavy Escort's BOFF layout should be for the Dreadnaught.
Yeah...they really should be reversed.
Can't have a honest conversation because of a white knight with power
I was reading that the post was not correct or had a typo and was wondering if that were true of the Jem'Hadar HEC Turn-rate. 12 seems very low for an expensive & somewhat rare ship considering other Escorts (with fighters or not) range from 15 - 17. And the Bug Ship is 20, so Dominion obviously have experience with manuverbility
Any ship with less than 10 turnrate can't use cannons properly, even in pve. And any ship with a Cmdr tac geared with beam is a massive fail. I don't see your logic behind this argument, except that you don't want decent carriers bothering you in pvp. :P
Funny I use DHC on a Voquv and on a Bortasqu all the time in elite STFs. I even guarded the kang with a 4DHC 4 turret bort once just to prove it can be done. It doesn't work to good in pvp though but I did try it a few times and ended up 3rd in damage and kills, not as much as if I would have used beams or single cannons on it, but it still worked. With the right spec, gear, doffs and piloting skill its quite manageble in pve. Soloing cubes on elite is very easy with a DHC bortas to.
This new jem dreadnought will be great in pve with DHC, and will do somewhat ok in pvp using single cannons or beams, but its main failingin pvp is that a ship that turns that slow kind of needs more heals like a bortas has.
that huge dreadnaught in a bridge made for a small ship like the attack ship? come on. is this supposed to be "the" star trek game or not? this was the perfect opportunity to see some really cool jem'hadar bridge designs and you guys dropped the ball.
PWE needs to do something about the lack of environment artists on the STO team. Taco-Dude must be seriously overworked for Cryptic to release these large carriers with that small attack ship bridge.
PWE needs to do something about the lack of environment artists on the STO team. Taco-Dude must be seriously overworked for Cryptic to release these large carriers with that small attack ship bridge.
Thats probably all they do have, fighters are generally pretty light on the weapons/abilities. I wish there was more because this really makes it perhaps the weakest fighters in the game...especially since they won't have upgrades like the Widows I'm guessing.
True I guess for common white ones. I guess I just want to see what the advanced or elite variants have on them to see how they differ to other pets.
Details on advanced or elite Jemmy fighters and bug ship frigates would be nice.
Can someone point me to where the blog talks about XI and XII Dominion space and ground sets? I cannot find them in blogs 30 & 31. I know the XI sets come from doing the featured episode. No idea about Mk XII.
True I guess for common white ones. I guess I just want to see what the advanced or elite variants have on them to see how they differ to other pets.
Details on advanced or elite Jemmy fighters and bug ship frigates would be nice.
Hopefully they actually put in advanced jem fighters, unlike the recluse and its widows. I know the blog mention scaling versions of the attack ships, so there MIGHT be fighters, but...
So really this is what is being given to the players for anniversary for playing your game,another lockbox for us to spend our cash money on....Wow nice to know they care about us players Never quite heard of a anniversary being handled like this before
If they make something idiot proof. They will come out with better idiots
So really this is what is being given to the players for anniversary for playing your game,another lockbox for us to spend our cash money on....Wow nice to know they care about us players Never quite heard of a anniversary being handled like this before
The anniversary is in February, it's still January tomorrow, and it has been stated already on the web page that the anniversary ship is the Ambassador class, and the KDF ship whose name I forgot .lockbox ships have nothing to do with the anniversary.
I was looking forward to the Hec, not anymore.....
The Dread may work in PVE if the inertia rating is high enough. It has enough engineer consoles to buff the turn rating to the point where it could be quite usable. The inertia rating is the key to a manageable cannon ship. There's not point even trying a cannon build if you slide every time you try to turn & take 5 seconds to stop.
I must agree that i've been eagerly waiting the JH HEC myself, now not so much... or not at all... PLEASE reconsider that BOFF layout, it's called an ESCORT heavy CARRIER not a CRUISER, in essence it's as "low" as the temporal destroyer, which i have and used with cmdr. tac and lt. tac and only do like half the damage i can do with an Armitage or JH Bug.
So you it will be either a Cmdr. tac / lt. tac and NO Sci abilities so bye bye HE / TSS / PH etc which in STF will get you totally wasted. OR i can choose to play with only ONE tactical officer... good deal for an ATTACK ship... i bloody run 2 tacs in my sci ships...
Could you please-please put the Bug ship into this lock box as well ?
I'm not asking specifically 4 myself (I have one , but would not say "no" to a second one ) , but rather for the players who will have to look at a 400 Million EC cost at the Exchange today , and will have to look at a 500 Million price tag in 4-6 weeks if things go up in price the way they have up till now .
At which point -- considering that you've "linked" the availability of the Bug to the availability of certain "carrier pets" -- well , I'm just hoping that the fans won't go rioting once again ... .
(considering that the Bug ship is outside the EC means of most players today)
Remember , even the illusion of a chance at something is better then no chance at all . :cool:
The anniversary is in February, it's still January tomorrow, and it has been stated already on the web page that the anniversary ship is the Ambassador class, and the KDF ship whose name I forgot .lockbox ships have nothing to do with the anniversary.
if you look ingame at the calender it says it starts on the 31st of january and not febuary like you say
Funny I use DHC on a Voquv and on a Bortasqu all the time in elite STFs. I even guarded the kang with a 4DHC 4 turret bort once just to prove it can be done. It doesn't work to good in pvp though but I did try it a few times and ended up 3rd in damage and kills, not as much as if I would have used beams or single cannons on it, but it still worked. With the right spec, gear, doffs and piloting skill its quite manageble in pve. Soloing cubes on elite is very easy with a DHC bortas to.
This new jem dreadnought will be great in pve with DHC, and will do somewhat ok in pvp using single cannons or beams, but its main failingin pvp is that a ship that turns that slow kind of needs more heals like a bortas has.
I've used a DHC based Recluse carrier for months, so i know how it works and what's the flaw of such a build. With such a ship you will be fine in STFs most of the times. But considering that PvE = STF is a major confusion.
My DHC recluse, in spite of tremendous hold & repel abilities with a sci cmdr boff, had difficulties with fast and mobile targets, and since the Borg content is now done, considering Cryptic doesn't plan to add more, we'll see various enemies and all of them have those damn frigates/escorts you can barely get in your firing arc. Don't even dream of CSV on such ships, even if it's a mandatory cannon skill in many fleetmark instances. Don't even dream of a meaningful APO III either.
To compete in these instances, i had to use all my piloting abilities, it was far from being perfect and efficient, and if it was hard for me i know most players won't be able to do it. Not that they are stupid but i see i'm a good player. No ship with a Cmdr boff should have such a small turnrate because it's not player-friendly at all and because it will be extremely frustrating to fly on the long run. It's not even a ship for good players, it's just terrible as it is and something no one should ever fly because of the awful but expectable outcome.
I sure hope that the bridge officer layout on the JH HEC is a typo... or the new motto will be "retreat is life!"
As a suggestion though in general and especially if you want to make ppl be more intrested in buying lockbox ships, how about you make the layouts like the bird of prey? all universal stations, so players can decide what they want to use and how, i'm sure most of us will like that.
As it is the JH HEC is off my list as i don't consider a ship with one tactical station an attack ship... the tactical setup is better on a Recluse LOL
And until i see the stats of the fighter/attack ships pets i won't purchase a Dreadnaught as i don't see why i would use it instead if my JH attack ship, but as they aren't account unlocks i need to use the Dread on the same player which will probably never fly it...
Was considering getting them to replace my KDF carrier fleet but i guess stats will tell...
Actually, my hope is that this will end the demise of beams, in that they give us some kind of "beam rapid fire" power or improve beams (or nerf cannons) in some other way soon.
I'd actually be fine with beams and cannons doing more comparable damage... IF cannons did substantially less threat and beams did substantially more.
Another thought might be if weapon types had a "Morale" passive tossed in. Your beam attacks might have a chance to increase rate of repair for your systems. Your cannon attacks might provide you with stacking turnrate buffs.
It's a somewhat tenuous idea from a roleplay perspective (again, unless you just think of it as your attacks influencing crew morale aboard the ship) but it would help give each weapon type a better defined role.
And with some of this, you could definitely play a Dreadnaught viably.
Imagine each cannon you have equipped added a stacking turnrate buff. And each beam added a stacking defensive bonus.
By putting more of the stats on the weapons, you'd have weapon type indicate and reflect playstyle more.
When you see beams, you think, "Tank/Control." When you see cannons, you'd think "Maneuverable DPS." And it would be true because equipping those weapons would make it true.
i know this is probably a dumb question, but does ANYONE know when the Ambassador class is getting added?
It will occur during the anniversary event, Jan 31/1 Feb if I am correct, check your in-game callendar to see for sure, the event is already marked there.
I like the Jem HEC. It's practically identical to the Chimera Heavy Destroyer, but with an extra console slot and a hanger.
I love this BOff layout - enough Eng slots for EPtW1 x2, EPtS2 x2 and Aux2Struct. Enough Sci slots for Polarize Hull 1, HE1, TSS2. Enough Tac slots for TT1, APB1, CRF2, CRF3. I just constantly cycled those on my Chimera with 4 DHCs and 3 Turrets.
I hate the BOff layouts for most escorts, with 3 Ensign Tac abilities. Ugh.
Comments
DELTA PRICE RISING
As it stands, Dreadnaughts, which in vernacular are supposed to be slow and VERY powerful, are slow and weak in STO.
You know, I was kinda wondering the same thing, the HEC looks like it'd be a better fit for a tank/Engineer build. Whereas the Carrier looks like it'd fit a Tac better.
Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
The Dread - well it's just lame stats and boff layout wise. There is only 1 way that they could get me to pony up for this and that is to make it size appropriate at 2 or 3x the size of the Galaxy - so that it is purely a novelty thing when in any PvE match.
Yeah...they really should be reversed.
Hope this is corrected for tomorrow.
Cheers,
Zoo
Funny I use DHC on a Voquv and on a Bortasqu all the time in elite STFs. I even guarded the kang with a 4DHC 4 turret bort once just to prove it can be done. It doesn't work to good in pvp though but I did try it a few times and ended up 3rd in damage and kills, not as much as if I would have used beams or single cannons on it, but it still worked. With the right spec, gear, doffs and piloting skill its quite manageble in pve. Soloing cubes on elite is very easy with a DHC bortas to.
This new jem dreadnought will be great in pve with DHC, and will do somewhat ok in pvp using single cannons or beams, but its main failingin pvp is that a ship that turns that slow kind of needs more heals like a bortas has.
PWE needs to do something about the lack of environment artists on the STO team. Taco-Dude must be seriously overworked for Cryptic to release these large carriers with that small attack ship bridge.
He has a real name...it's Taco fangs
True I guess for common white ones. I guess I just want to see what the advanced or elite variants have on them to see how they differ to other pets.
Details on advanced or elite Jemmy fighters and bug ship frigates would be nice.
Hopefully they actually put in advanced jem fighters, unlike the recluse and its widows. I know the blog mention scaling versions of the attack ships, so there MIGHT be fighters, but...
Will the new Dominion ships benefit from the 3 piece Jem-Hadar set 'Victory is Life' bonus that previously only the bug benefited from?
Yes, I believe the set has been updated to specify that it works on all Dominion ships.
and still i dont really like federation crews flying around in alien ships.
But the ship models, hell they look really awesome, nice Job there
The Dread may work in PVE if the inertia rating is high enough. It has enough engineer consoles to buff the turn rating to the point where it could be quite usable. The inertia rating is the key to a manageable cannon ship. There's not point even trying a cannon build if you slide every time you try to turn & take 5 seconds to stop.
So you it will be either a Cmdr. tac / lt. tac and NO Sci abilities so bye bye HE / TSS / PH etc which in STF will get you totally wasted. OR i can choose to play with only ONE tactical officer... good deal for an ATTACK ship... i bloody run 2 tacs in my sci ships...
Could you please-please put the Bug ship into this lock box as well ?
I'm not asking specifically 4 myself (I have one , but would not say "no" to a second one ) , but rather for the players who will have to look at a 400 Million EC cost at the Exchange today , and will have to look at a 500 Million price tag in 4-6 weeks if things go up in price the way they have up till now .
At which point -- considering that you've "linked" the availability of the Bug to the availability of certain "carrier pets" -- well , I'm just hoping that the fans won't go rioting once again ... .
(considering that the Bug ship is outside the EC means of most players today)
Remember , even the illusion of a chance at something is better then no chance at all . :cool:
Thanks !
if you look ingame at the calender it says it starts on the 31st of january and not febuary like you say
DELTA PRICE RISING
I've used a DHC based Recluse carrier for months, so i know how it works and what's the flaw of such a build. With such a ship you will be fine in STFs most of the times. But considering that PvE = STF is a major confusion.
My DHC recluse, in spite of tremendous hold & repel abilities with a sci cmdr boff, had difficulties with fast and mobile targets, and since the Borg content is now done, considering Cryptic doesn't plan to add more, we'll see various enemies and all of them have those damn frigates/escorts you can barely get in your firing arc. Don't even dream of CSV on such ships, even if it's a mandatory cannon skill in many fleetmark instances. Don't even dream of a meaningful APO III either.
To compete in these instances, i had to use all my piloting abilities, it was far from being perfect and efficient, and if it was hard for me i know most players won't be able to do it. Not that they are stupid but i see i'm a good player. No ship with a Cmdr boff should have such a small turnrate because it's not player-friendly at all and because it will be extremely frustrating to fly on the long run. It's not even a ship for good players, it's just terrible as it is and something no one should ever fly because of the awful but expectable outcome.
God, lvl 60 CW. 17k.
As a suggestion though in general and especially if you want to make ppl be more intrested in buying lockbox ships, how about you make the layouts like the bird of prey? all universal stations, so players can decide what they want to use and how, i'm sure most of us will like that.
As it is the JH HEC is off my list as i don't consider a ship with one tactical station an attack ship... the tactical setup is better on a Recluse LOL
And until i see the stats of the fighter/attack ships pets i won't purchase a Dreadnaught as i don't see why i would use it instead if my JH attack ship, but as they aren't account unlocks i need to use the Dread on the same player which will probably never fly it...
Was considering getting them to replace my KDF carrier fleet but i guess stats will tell...
I'd actually be fine with beams and cannons doing more comparable damage... IF cannons did substantially less threat and beams did substantially more.
Another thought might be if weapon types had a "Morale" passive tossed in. Your beam attacks might have a chance to increase rate of repair for your systems. Your cannon attacks might provide you with stacking turnrate buffs.
It's a somewhat tenuous idea from a roleplay perspective (again, unless you just think of it as your attacks influencing crew morale aboard the ship) but it would help give each weapon type a better defined role.
And with some of this, you could definitely play a Dreadnaught viably.
Imagine each cannon you have equipped added a stacking turnrate buff. And each beam added a stacking defensive bonus.
By putting more of the stats on the weapons, you'd have weapon type indicate and reflect playstyle more.
When you see beams, you think, "Tank/Control." When you see cannons, you'd think "Maneuverable DPS." And it would be true because equipping those weapons would make it true.
It will occur during the anniversary event, Jan 31/1 Feb if I am correct, check your in-game callendar to see for sure, the event is already marked there.
In about 7 days.
I love this BOff layout - enough Eng slots for EPtW1 x2, EPtS2 x2 and Aux2Struct. Enough Sci slots for Polarize Hull 1, HE1, TSS2. Enough Tac slots for TT1, APB1, CRF2, CRF3. I just constantly cycled those on my Chimera with 4 DHCs and 3 Turrets.
I hate the BOff layouts for most escorts, with 3 Ensign Tac abilities. Ugh.