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A new nerf thread by Pax - Tier 4 Omega Passive for Shields

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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited December 2012
    evilito8 wrote: »
    LOL as expected and true to form, "fixed" to levels where it might not be useful as a T4 skill, hope we get a respec with these changes...

    This is one that doesn't deserve a respec no... frankly the Tier 4 passives should suck by design... the fact that they are as good as they are is BAD design.

    Long grind super bonuses.. destroy pvp games. Its clear Cryptic doesn't care at all about pvp when they add the junk you see at tier 4 and 5... even post fixes.
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    Long grind super bonuses..

    I'm glad you put it that way - some folks just are not getting that. It's not that they require a lot of time, it's that they require a length of time.

    It's the timegating that's causing some of the issues. Something that you could do in a night's play or over the weekend is now requiring weeks and months to do. It's not really taking that much more time to do - but it is taking longer to do because of the gating.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    the pasives are just time locked, there is isnt any difficulty in getting the resources you need for it. apply the right amount of time, receive passive. i see no reason why anything should be built to be even slightly overpowered in that system, there is no accomplishment in unlocking them.

    but thats what they want, you in game, starting time gated content and then sticking around and playing other content. every day too, cant miss a day starting up projects. same thing with the carrot and stick breen ship. log in, race, and then wile your at it do other stuff too. or spend a bunch of money/zen/dil/lobi and get it immediately!
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    the pasives are just time locked, there is isnt any difficulty in getting the resources you need for it. apply the right amount of time, receive passive. i see no reason why anything should be built to be even slightly overpowered in that system, there is no accomplishment in unlocking them.

    but thats what they want, you in game, starting time gated content and then sticking around and playing other content. every day too, cant miss a day starting up projects. same thing with the carrot and stick breen ship. log in, race, and then wile your at it do other stuff too. or spend a bunch of money/zen/dil/lobi and get it immediately!

    I run my races! C'mon, it takes a few minutes and it's so damn easy. I don't bother with any of the other stuff there outside of doing the 3-4 DOFF missions available.

    Now the rep grind on the other hand - I was doing four guys. Then I was doing two guys. Then I was doing one guy. Yesterday, I didn't even do the projects for the one guy. It was too much like work - I even posted about it in another thread - what the schedule looked like.

    It's not a case of putting any "hard" work into getting any of it done - it was just doing a lot of busy work... I didn't have any sense of accomplishment from it. I actually started to wonder WTF I was doing. It's the kind of mindless TRIBBLE you'd expect some min wage job to ask you to do...
  • babybluebriefsbabybluebriefs Member Posts: 0 Arc User
    edited December 2012
    Lol, I love it. You speak up for the buff and suddenly you're a bad player who can't build ships, sucks at STO, and needs help, all this told to you by someone who takes it upon themselves to write a five paragraph essay detailing your errors when they in fact know absolutely nothing about you, your play-style, or builds. Oh forums, you so funny. XD
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    Lol, I love it. You speak up for the buff and suddenly you're a bad player who can't build ships, sucks at STO, and needs help,

    I think those aspects may have arisen from the apparent "need" for the passive to work a certain way that has come across from a few posters... when people have been getting along just fine without it.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited December 2012
    Lol, I love it. You speak up for the buff and suddenly you're a bad player who can't build ships, sucks at STO, and needs help, all this told to you by someone who takes it upon themselves to write a five paragraph essay detailing your errors when they in fact know absolutely nothing about you, your play-style, or builds. Oh forums, you so funny. XD

    Well to be honest its hard for anyone with any experience with this game to honestly defend the passive bonus at tier 4. It is obviously far to good.

    Is there room for a half decent shield passive option there... I guess. Its not the way I would have went but this is cryptic, and good design isn't always there first choice.

    Cryptic has screwed up on this level multiple times... and multiple times people have defended the TRIBBLE ups, and it has been obvious that there defense of the TRIBBLE ups was mostly based on a lack of knowledge in regards to the mechanics. So don't be upset if you get lumped into that group if you defend one of cryptics knee slappers.

    Of course our idiot friends at Cryptic go and say stupid things on the forums like, "This is to strong expect a nerf." paraphrasing there, that is almost word for word though as I remember it.

    Cryptic is very very bad at admitting that they have made a mistake... which makes it all the worse when they fix it.... The PvP community often takes the blame for forcing Cryptic to "Nerf" the game... instead of admitting they have badly screwed up and saying plainly that even if PvP didn't exist they would not be able to leave X or Y in the game as it was... as it destroys the balance of there game design.

    Anyway Have fun the forums love you. lol
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  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    [12/18 4:51] [OrganizedPVP] Miko 3@Idali: got the new values for the t4 shield heal here, 288/6 seconds


    He got the new values for the t4 shield passive.
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  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited December 2012
    Lol, I love it. You speak up for the buff and suddenly you're a bad player who can't build ships, sucks at STO, and needs help, all this told to you by someone who takes it upon themselves to write a five paragraph essay detailing your errors when they in fact know absolutely nothing about you, your play-style, or builds. Oh forums, you so funny. XD

    That's pretty damn rich, one of our players and his supposed level of skill was insulted here by a bunch of forum warriors claiming he didn't know how to build his ship. Remove the plank from your own eye and all that.
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  • babybluebriefsbabybluebriefs Member Posts: 0 Arc User
    edited December 2012
    Well it looks like it'll be nerf'd clear to Stovokor, but I expected as much. Had rather hoped they'd buff it's antithesis passive, the Omega Graviton proc, but I didn't expect that... Still, hoping now they'll introduce a way to respect them and do the right thing by allowing us a free-pass at it. *shrugs*
  • hroothvitnirhroothvitnir Member Posts: 322
    edited December 2012
    I will wait an see how it is in game but for just guessing probably nerfed to a smoking hole in the ground.

    Will need to see what it does compared to a 50 TSS1 without counting resists though before final pronouncement. Anyone know offhand what the healing rate off a tss is if it was spread out over the entirety of its cooldown?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    Somebody in another thread said somebody said 265/6. That 288-265 thing kind of fits in with the 9xx-10xx numbers folks were showing with how it is.

    I really think they should have patched it from 1050/1 to 1050/6 on Tribble and allowed folks to test that out. There's a hefty difference between 1050/6 and 6300/6...meh.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited December 2012
    This whole thread just gave me bugged MACO shield deja vu......
    Leonard Nimoy, Spock.....:(

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  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited December 2012
    snoge00f wrote: »
    [12/18 4:51] [OrganizedPVP] Miko 3@Idali: got the new values for the t4 shield heal here, 288/6 seconds


    He got the new values for the t4 shield passive.

    As I mentioned in another thread it may be more complicated than that. My understanding is this is a bonus to shield regen, not just a strait heal. If that's the case than there are many factors to consider as well as when the bonus is applied when computing a ship's shield regen.
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  • es0archeres0archer Member Posts: 76 Arc User
    edited December 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
  • chat1900chat1900 Member Posts: 10 Arc User
    edited December 2012
    i want respec if this is the nerf of the t4 omega...... this is not the one i want to take then.....

    sry this is TRIBBLE...
  • ilhanskilhansk Member Posts: 620 Arc User
    edited December 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
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  • stevehalestevehale Member Posts: 437
    edited December 2012
    It's still going to be a nice heal and a decent edge against anyone who doesn't take the time to level their rep. More importantly it won't be broken, overpowered nonsense that leaves new potential players unable to compete and turned off from PvP.

    What it is before the patch is in fact broken, even the Devs noticed that. You don't need to make abilities over powered just to make them useful.

    Honestly, it's going to be pretty funny watching people blow money and time to change out this ability only to have them do it all over again to get it back. Cut off your nose to spite your face if that's how the wee ladies roll.

    I for one am glad to see Cryptic reducing yet another ability that takes control out of the persons hands and lets the game play itself for you. Powerful passives, especially those behind significant time gates are bad for competition.

    It'll be ok.

    /comfort
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  • andoriansrusandoriansrus Member Posts: 4 Arc User
    edited December 2012
    not sure how this worked but I have the t4 Omega shield passive.... I have had it since before people were screaming nerf.... and in PVP it does not save me from the concentrated effort of the team..... I went down faster than a drunk cheerleader on prom night..... so its not so uber as to be gamebreaking IMHO, I can see how it COULD be I guess it was not proccing for me like it should..... oh and the Placate proc (T4 Romulan Rep) can be countered so that it does not last as long via the way you skill your captain..... I have seen the proc go off only to see it disappear as fast as it got there (much less) than the 2 seconds stated in the tooltip.....


    so why not change it to whatever the current values are every 6 seconds instead of every one second and let that run for a couple weeks and see how much it changes the game.... Im going to bet not to terribly so as it will not be applying the heal every second.....
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    so why not change it to whatever the current values are every 6 seconds instead of every one second and let that run for a couple weeks and see how much it changes the game.... Im going to bet not to terribly so as it will not be applying the heal every second.....

    I'm kind of sure that everybody asking for the bug to be fixed was asking for that...
    ...Cryptic on the other hand - who knows why they did what they did, but everybody will see it live on Thursday.
  • doctormerkindoctormerkin Member Posts: 16 Arc User
    edited December 2012
    can they not split the passives/skills for pve/pvp as some other games have,like does x in pvp but stays the same in pve?.:confused:
  • ocp001ocp001 Member Posts: 0 Arc User
    edited December 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
  • andoriansrusandoriansrus Member Posts: 4 Arc User
    edited December 2012
    ocp001 wrote: »
    Mmmm your nerd rage and tears.... Delicious.

    Nerd Rage Tears fuel my ships Anti-Matter Mix.... I can get to warp BAZINGA !!! on carebear tears
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  • evilito8evilito8 Member Posts: 39 Arc User
    edited December 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
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  • arxialarxial Member Posts: 41 Arc User
    edited December 2012
    This entire thread has made me realize why I love PvP so little, and why I love killing PvP'ers who scream P2W at me with the Omega4/New Romulus4 combo. It does NOT make me invincible, nor does it allow me to completely isolate a target and become unstoppable because they aren't doing damage to me very often. It means that IF they are smart, they will turtle up and call on others for aid. Now, because I don't run a damage spreading ability, SV/BFaW/Torp spreads, I'm still fair game for anyone I'm not placating, if and when it does proc.

    That being said, yes, Omega4 is a bit bugged, going into effect every 2-3 seconds, where it should only be every 6 seconds. However, the magnitude of Omega4's shield regen should not be changed. WHY? Before PvP nerd rage does into effect, let me ask this: how many of you have actually completed a Hive Onslaught? Any takers? No? All right. Since some of you posters DON'T play it above Normal, you do not understand how worthwhile it is to even have STA and RSA. They were designed and implemented to aid in the now 1st generation Borg STF's. Regardless of WHAT you pick T4, you will be surviving longer, doing more damage, or both.

    For those who TL;DR, if you don't make an effort to GAIN these abilities, what 'responsibility' do you have to actually COMPLAIN about them, if you make no effort to acquire them? This game is about grinding to get. cool. stuff. This is not easymode WoW or whatever other cheese game you play when you're not on STO.
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited December 2012
    Are you seriously saying that the pvpers dont play stf?

    WHAT THE ****?

    From Merica to China pvpers play stfs by far better than you average PvE Hero.


    Hive Onslaught is not more hard than Infected, Cure or Khitomer.


    Pro tip: When fighting borg use spacebar + tab, repeat.
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  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    Any PvPer in these forums wipes his TRIBBLE with the PvE content in this game. lol. :P

    I no longer run most of the STFs because of the amount of ignorant PvEers who run them. I prefer to get in and out as quickly as possible. Having to carry people all the time gets boring to me. And I prefer to get dilithium, marks as quickly as possible.
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