I strongly disagree with these tactical focused propositions for the ship. We have tactical cruisers. We have the Excelsior, Regent and Galor, so use one of those. You can even fly a battlecruiser as fed thanks to the D'kora.
What we STILL do not have, despite it being the obvious thing to add at this point, is a cruiser with a LtC science station (one that is not actually universal). I think the Typhoon would be the perfect ship to fill that void.
No. HELL NO. WTF. It's a BATTLESHIP. It's a tactical tank. And for crying out loud and the last time, THIS IS NOT A CRUISER... And if you want a science cruiser, did you perhaps look at the Star Cruiser and Fleet Star Cruiser? Yeah, those two are both science based cruisers...
So how many different skins are we going to put on the same mold? Where is it written that eight is the magic number of weapons beyond which we cannot go? Eight weapons has been done to death on the Federation side. There's little else you can throw at that model and come up with something original.
As far as cannons go, this is a frickin' BATTLESHIP. This is not a ship you send to a planet to host a tea party and sing Khumbaya. It is here to kick you teeth in for being an annoying prick. The silly notion that the Federation won't stick cannons on a cruiser hull because it's "something those dirty Klingons do" is stupid beyond comprehension. This is a pure combat machine. Also, throwing in cannons allows the nine weapon model to work because you can mount both and effective alpha strike package on the bow, and still have enough slots to mount an effective broadside combat package simultaneously. Again, this is a BATTLESHIP. If it appears overpowered, well, that's because it IS. The energy drain can be managed by giving the ability to mount a diverse weapons array and use them all effectively in their arc. Forward cannons don't affect power on the broadsides anymore than aft beam batteries affect power drain on a frontal assault.
I suggested the universal Commander slot specifically to allow it some variation in use. It can be a science cruiser, it can be a hardcore tank, or it can focus on being a heavy duty damage dealer. No need to throw a three-pack on the Z-Store.
As far as the feeble attempt at distinguishing battleships from dreadnoughts, do a little reading. The first modern battleship was the HMS Dreadnought. The terms are interchangable.
For the consoles. The Federation has none of those abilities. As you said, if the tractor beam style module does exist in game, it's KDF only. As far as the AoE, again, this ship is intended to be something extraordinary. The model I suggested was intended to be taken as a Tier 6. Something more than what we've seen so far in the game.
Your response is well thought out and I appreciate it. But I will stand by what I said before. For the simple reason of it's a battleship, NOT a dreadnought. And no, in this game the two are not interchangeable. If you look at NPCs, there is a significant difference. If you click on those NPCs, you will see some ships with one bar (frigates), two bars (cruisers/Sci ships/escorts), three bars (battleships), and four bars (dreadnoughts). I meant for this to be a 3 bar ship, like the NPC.
I based this ship around the NPC. You never see them using cannons do you? It was designed like the NPC, to be armed like the NPC only as a player would run it. And the limit to 8 weapons is like you would see on a battleship. As for the non-kumbaya bit, look at the bonus % damage I gave it, and the tactical heavy console setup.
As for the Combat Bracing module, it was to make it even tankier and give it survival, because what the Typhoon NPCs known for? Their blatant refusal to DIE... Which is what I wanted for this ship. Also on that note, there is a reason I gave it so few universal slots, which is what I stated earlier in this thread (which if you had read you would know). I did not design this ship with versatility in mind. I never wanted it to be versatile. I stated many times that this ship was designed to fill a VERY specific niche, a damage dealing tank. I didn't want it to be modular, I didn't want it to be built any other way.
Now before you say I discounted your argument completely and contradicted the start of my response, I will simply say this: Your idea is great. But it's not great for the Typhoon. If anything, your 5/4 setup (which you still cannot really justify the power usage but whatever) is wonderful... for an actual dreadnought class. Not a battleship. A 4 bar ship, not a 3 bar. Your setup, if anything, I would see on the Jupiter, not the Typhoon. So as I said, it's a good idea, just not good for the Typhoon.
Looks a lot like the the tac Bortasqu stats. Not sure if giving Feds a ships similar to tac Bortasqu would be fair if KDF doesnt get another ship. Fed already got Vesta 3 pack with KDF not getting a similar type of 3 pack ship.
I would completely support the KDF getting a new ship, but I will point out that the Typhoon as been begged for for a long time. And this ship features heavily during the storyline, but has as of yet to be made playable, despite many players asking for it. Now if you could find a KDF ship that does that, I would be more than happy to ask for it to be put in as well.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
I've always wanted a Typhoon Class. When i was a lowly Lt. in my Miranda i spotted one for the first time and since then i've been waiting patiently for it to become playable.
This almost became a dead thread. NEVER!!!! NOT AS LONG AS A SINGLE TYPHOON NPC FLIES IN THIS GAME SHALL THIS THREAD REST!!! WE SHALL HAVE A PLAYER ONE!!! (watch, by next week this thread will be buried again lol...)
But actually on topic, do you guys think the ship I proposed is balanced? If yes, say why, if not, say why. I am curious as to what you guys think. And I am still hoping a dev sees this and likes it XD...
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
This almost became a dead thread. NEVER!!!! NOT AS LONG AS A SINGLE TYPHOON NPC FLIES IN THIS GAME SHALL THIS THREAD REST!!! WE SHALL HAVE A PLAYER ONE!!! (watch, by next week this thread will be buried again lol...)
But actually on topic, do you guys think the ship I proposed is balanced? If yes, say why, if not, say why. I am curious as to what you guys think. And I am still hoping a dev sees this and likes it XD...
i'll answer honestly to that... I do not care for its stats... I just want the skin/ship model.
I say use the stats of the Free oddy with a universal commander slot.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
I didn't want a Universal Commander for the precise reason of I didn't intend for it to be versatile. I stated many times earlier in this thread, I don't want it to be versatile, I want it to be a battleship.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
"The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
-Lord Commander Solar Macharius
The Typhoon Class is a dreadnaught that will most likely not appear as a playable ship until we increase the skill point cap to full Admiral. Even then, we haven?t yet decided if this will be a player ship, but we can be convinced to make it so if there is enough support for it.
Support!!!
Make it so! ... wait a minute... dreadnought? I thought it was a battleship ? :S
The Typhoon Class is a dreadnaught that will most likely not appear as a playable ship until we increase the skill point cap to full Admiral. Even then, we haven?t yet decided if this will be a player ship, but we can be convinced to make it so if there is enough support for it.
there you have it.
now we need to follow my 3 stage plan on how to get it :P
1) spam ... make everyones life hell with your daily "typhoon please" comment
2) ???? .... leave a comment everywhere about how much you want the typhoon!
3) Profit = we have typhoons!!!! now let us help our jupiter brothers!
now we need to follow my 3 stage plan on how to get it :P
1) spam ... make everyones life hell with your daily "typhoon please" comment
2) ???? .... leave a comment everywhere about how much you want the typhoon!
3) Profit = we have typhoons!!!! now let us help our jupiter brothers!
Where did you get that quote?
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
While Typhoons are cool, I'm not sure what else can be done with cruisers boff-wise, especially with the multi-configuration Odyssey out there. I'd say flight deck cruiser, but I'd rather they just gave the Galaxy a hanger myself. It's shuttle bay 1 is easily as big as what's on an Akira after all.
Comments
No. HELL NO. WTF. It's a BATTLESHIP. It's a tactical tank. And for crying out loud and the last time, THIS IS NOT A CRUISER... And if you want a science cruiser, did you perhaps look at the Star Cruiser and Fleet Star Cruiser? Yeah, those two are both science based cruisers...
Your response is well thought out and I appreciate it. But I will stand by what I said before. For the simple reason of it's a battleship, NOT a dreadnought. And no, in this game the two are not interchangeable. If you look at NPCs, there is a significant difference. If you click on those NPCs, you will see some ships with one bar (frigates), two bars (cruisers/Sci ships/escorts), three bars (battleships), and four bars (dreadnoughts). I meant for this to be a 3 bar ship, like the NPC.
I based this ship around the NPC. You never see them using cannons do you? It was designed like the NPC, to be armed like the NPC only as a player would run it. And the limit to 8 weapons is like you would see on a battleship. As for the non-kumbaya bit, look at the bonus % damage I gave it, and the tactical heavy console setup.
As for the Combat Bracing module, it was to make it even tankier and give it survival, because what the Typhoon NPCs known for? Their blatant refusal to DIE... Which is what I wanted for this ship. Also on that note, there is a reason I gave it so few universal slots, which is what I stated earlier in this thread (which if you had read you would know). I did not design this ship with versatility in mind. I never wanted it to be versatile. I stated many times that this ship was designed to fill a VERY specific niche, a damage dealing tank. I didn't want it to be modular, I didn't want it to be built any other way.
Now before you say I discounted your argument completely and contradicted the start of my response, I will simply say this: Your idea is great. But it's not great for the Typhoon. If anything, your 5/4 setup (which you still cannot really justify the power usage but whatever) is wonderful... for an actual dreadnought class. Not a battleship. A 4 bar ship, not a 3 bar. Your setup, if anything, I would see on the Jupiter, not the Typhoon. So as I said, it's a good idea, just not good for the Typhoon.
I would completely support the KDF getting a new ship, but I will point out that the Typhoon as been begged for for a long time. And this ship features heavily during the storyline, but has as of yet to be made playable, despite many players asking for it. Now if you could find a KDF ship that does that, I would be more than happy to ask for it to be put in as well.
Guilty.
It was the first ship I wanted in the game.
Same, but this is the first time I am posting in the forums asking for it.
I support this, naturally.
I WANT A TYPHOON!!!
But actually on topic, do you guys think the ship I proposed is balanced? If yes, say why, if not, say why. I am curious as to what you guys think. And I am still hoping a dev sees this and likes it XD...
i'll answer honestly to that... I do not care for its stats... I just want the skin/ship model.
I say use the stats of the Free oddy with a universal commander slot.
Universal Commander
LT Cmdr Engineering
Lt Sci
Lt Tac
Universal Ensign
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
Get the Forums Enhancement Extension!
Ugh...
I didn't want a Universal Commander for the precise reason of I didn't intend for it to be versatile. I stated many times earlier in this thread, I don't want it to be versatile, I want it to be a battleship.
-Lord Commander Solar Macharius
I try to eat typhoons for breakfest... but... they make my stomach bigger
Support!!!
Make it so! ... wait a minute... dreadnought? I thought it was a battleship ? :S
( my bad.. forgot about the old one)
there you have it.
now we need to follow my 3 stage plan on how to get it :P
1) spam ... make everyones life hell with your daily "typhoon please" comment
2) ???? .... leave a comment everywhere about how much you want the typhoon!
3) Profit = we have typhoons!!!! now let us help our jupiter brothers!
Where did you get that quote?
ask cryptic december 2012
Could you post the link up? My forum site is being TRIBBLE...
It's a battleship, not a dreadnought. :rolleyes:
http://sto.perfectworld.com/news/?p=787991
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Muchos Gracias.
I have a stupid question: How does one participate in this?
http://sto-forum.perfectworld.com/showthread.php?t=463201 <support thread
This! :rolleyes:
God, lvl 60 CW. 17k.
I rather them make a brand new KDF ship, instead of a Big BOP that was scaled up and used in TNG for budget reasons.
Typhoon first :P then we'll help you jupiter fans