test content
What is the Arc Client?
Install Arc

Season 7 Dev Blog #11

13

Comments

  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited October 2012
    soleta63 wrote: »

    Maybe Dr. McCoy was incorrect in his Medical assumption that they were extinct. After all he was only a Human in space. and they haven't fixed Human Error in Star trek yet. ;)

    How dare you! Don't you know that humans are "teh awesomest" beings in the universe! Star Trek says so...repeatedly. :P
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • lilchibiclarililchibiclari Member Posts: 1,193 Arc User
    edited October 2012
    As far as salt vampires being extinct, it was only assumed because the one specimen was the only one ever recorded despite presumed later surveys of M-113 over the following 150 years. 150 years without sighting a species on its presumed homeworld and native environment is usually considered more than sufficient for assuming that it is extinct.

    The really fearsome thing about salt vampires, though, is that they, like the Founders of the Dominion, have the ability to take on the appearance of anyone that they have ever seen (though unlike the Founders, they seem unable to impersonate nonliving things). They are also able to act convincingly enough to fool someone who knows the individual being impersonated--the researcher who was harboring the one on M-113 claimed that it would become his deceased wife and that it was like having her back again.

    Now as for those here who say that salt vampires are not "Trek" enough, the salt vampire was in fact the FIRST Trek monster--the episode "The Man Trap" was the very first episode of Star Trek to air on NBC.

    Hmmm, since salt vampires are mainly after salt to feed on, shouldn't providing them with easy access to salt keep them away from settlements? Just put out a bunch of salt licks somewhere for them to feed on. Also, throwing chunks of rock salt at one might work to distract it . . .
  • flyingcatmanflyingcatman Member Posts: 0 Arc User
    edited October 2012
    Well, first of all, this is a science fiction game, so the devs can have fun with science, just as Star Trek has always done.

    The Salt Vampires, maybe with their genetic modifications, they were designed to specifically target Romulans, not only for the salt, but for something else in them. A replicator might not do the trick if this were the case.

    Maybe we can just replicate dead Romulan bodies in a disturbing kind of farm, and dump them from orbit around the settlements to distract the salt vampires, but that's a bit unethical for Trek...

    And this was a really cool mission. Like the others, I think a boss fight would be cool, but not necessary. This is some darn fine work, and the salt vampire models look great.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2012
    Well, first of all, this is a science fiction game, so the devs can have fun with science, just as Star Trek has always done.

    The Salt Vampires, maybe with their genetic modifications, they were designed to specifically target Romulans, not only for the salt, but for something else in them. A replicator might not do the trick if this were the case.

    Maybe we can just replicate dead Romulan bodies in a disturbing kind of farm, and dump them from orbit around the settlements to distract the salt vampires, but that's a bit unethical for Trek...

    And this was a really cool mission. Like the others, I think a boss fight would be cool, but not necessary. This is some darn fine work, and the salt vampire models look great.
    Or maybe just replicate Romulan blood? Presumably that would be adequate.
    As far as salt vampires being extinct, it was only assumed because the one specimen was the only one ever recorded despite presumed later surveys of M-113 over the following 150 years. 150 years without sighting a species on its presumed homeworld and native environment is usually considered more than sufficient for assuming that it is extinct.

    The really fearsome thing about salt vampires, though, is that they, like the Founders of the Dominion, have the ability to take on the appearance of anyone that they have ever seen (though unlike the Founders, they seem unable to impersonate nonliving things). They are also able to act convincingly enough to fool someone who knows the individual being impersonated--the researcher who was harboring the one on M-113 claimed that it would become his deceased wife and that it was like having her back again.
    It's not entirely clear in the episode, but "Nancy Crater" was able make different people see her as different people simultaneously. This suggests that it wasn't a physical transformation and was actually some sort of (probably telepathic) illusion.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • boglejam73boglejam73 Member Posts: 890 Arc User
    edited October 2012
    salt vampires....

    Rombies. We have to call them rombies. :D
    [SIGPIC][/SIGPIC]
  • flyingcatmanflyingcatman Member Posts: 0 Arc User
    edited October 2012
    Or maybe just replicate Romulan blood? Presumably that would be adequate.

    I suppose my vision was a bit over the top :P

    But maybe it's not just the blood they'd want. Vulcans have their mental thing-a-ma-bobbers, didn't the Romulans get a bit of that? Maybe they feed off of that, even if the mental stuff is really weak in Romulans.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited October 2012
    I think there needs to be some blogs on ground combat to sort of educate/re-educate the player base on how ground combat works since majority of player base will not likely get involved in these like mine trap which I love that one but only got to play it once when there was enough people on tribble.

    I do hear from time to time when wanting to do ground combat that its star trek not ground trek. The problem is these people saying this are not true fans because they know especially because of costs it made to make the episodes and movies initially making away team video was easier and less costly than visual effects. So being ground combat and away teams is much more than 50% of what Trek lore is involved people should also get involved in ground combat which takes a lot less gear but requires more tactics but is fun nonetheless.
  • flyingcatmanflyingcatman Member Posts: 0 Arc User
    edited October 2012
    I think there needs to be some blogs on ground combat to sort of educate/re-educate the player base on how ground combat works since majority of player base will not likely get involved in these like mine trap which I love that one but only got to play it once when there was enough people on tribble.

    I do hear from time to time when wanting to do ground combat that its star trek not ground trek. The problem is these people saying this are not true fans because they know especially because of costs it made to make the episodes and movies initially making away team video was easier and less costly than visual effects. So being ground combat and away teams is much more than 50% of what Trek lore is involved people should also get involved in ground combat which takes a lot less gear but requires more tactics but is fun nonetheless.

    Exactly, the spirit of Star Trek was to explore planets, not to zoom by them in a spaceship without a second thought. Otherwise, the journey to the heavens had no point.
  • psiameesepsiameese Member Posts: 1,650 Arc User
    edited October 2012
    Nicely timed blog with Halloween in only a few days. A shame we won't get to really play it until later on. I think the mission looks fun. I like the homage to The Man Trap. Even if this isn't a story mission, IMO, treat it like one anyway. Call it The Mine Trap to bring it home.
    (/\) Exploring Star Trek Online Since July 2008 (/\)
  • pepattypepatty Member Posts: 14 Arc User
    edited October 2012
    Very cool cannon creature inclusion. Hope to see more iconic creatures debuts as cannon fodder. That's all I ever wanted: "star trek shooting gallery online"
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited October 2012
    amosov78 wrote: »
    soleta63 wrote: »

    How dare you! Don't you know that humans are "teh awesomest" beings in the universe! Star Trek says so...repeatedly. :P

    Wouldn't that be the Vulcans? :D
    HQroeLu.jpg
  • bortjinxbortjinx Member Posts: 397
    edited October 2012
    psiameese wrote: »
    Nicely timed blog with Halloween in only a few days. A shame we won't get to really play it until later on. I think the mission looks fun. I like the homage to The Man Trap. Even if this isn't a story mission, IMO, treat it like one anyway. Call it The Mine Trap to bring it home.

    I agree with this. Rename it The Mine Trap :)

    It looks liek fun, and my guess is the Rombies are in fact Copper Vampires.
    [SIGPIC][/SIGPIC]
  • l3dz3p85l3dz3p85 Member Posts: 2 Arc User
    edited October 2012
    boglejam73 wrote: »
    Actually, I was answering Jexsam. Maybe you noticed how I quoted him in my post?

    Yes, I saw that. You were replying to his post, and I was replying to your post. You didnt think that your post was somehow the end of the conversation that no one else could reply to did you? If so, welcome to the internet ;)
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    lordmalak1 wrote: »
    LOL, ZOMBIES ?
    Thats the best they can come up with ?
    boglejam73 wrote: »
    Great. Salt zombies. In space.
    "The Man Trap" was a very interesting episode. As a matter of science-fiction movie fact, the salt creature design was inspired by H.G. Wells' Morlocks from "The Time Machine".

    I am a little surprised to find "Star Trek" fans who do not know about "Star Trek" and science fiction history.

    I bet you don't know how "Transformers: The Movie" (1986) is connected to "War of the Worlds" (1938) and "Star Trek" (1960s).
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited October 2012
    linyive wrote: »
    "The Man Trap" was a very interesting episode. As a matter of science-fiction movie fact, the salt creature design was inspired by H.G. Wells' Morlocks from "The Time Machine".

    I am a little surprised to find "Star Trek" fans who do not know about "Star Trek" and science fiction history.

    I bet you don't know how "Transformers: The Movie" (1986) is connected to "War of the Worlds" (1938) and "Star Trek" (1960s).

    Sorry, I expected something a bit more than resurrecting 'campy' creatures like vampires and zombies. At least Morlocks were outright cannibals (farming humanoids for food), a bit different than creatures wandering the universe and removing nutrients/organs from chance encounters with other creatures.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    lordmalak1 wrote: »
    Sorry, I expected something a bit more than resurrecting 'campy' creatures like vampires and zombies. At least Morlocks were outright cannibals (farming humanoids for food), a bit different than creatures wandering the universe and removing nutrients/organs from chance encounters with other creatures.
    *shrugs*

    Where is your imagination? "Star Trek" is all about going beyond the limitations of humanity. Many of "Star Trek's" episodes cover talking dogs, fish, cats, lizards, etc... What is the difference between a floating jelly fish and a floating Abraham Lincoln?

    *shrugs*

    Science-fiction begins with science facts, and then it stretches them into new realms of 'possibilities'.

    If you watch science-fiction movies created prior to 2000s, you will find that writers had a better grasp on experimenting with new ideas. Current Hollywood is afraid to do new things, so they are stuck on remakes and reboots.

    Cryptic is bringing in those neat concepts, which belonged to "Star Trek" history. As long as they keep them true to form, I have absolutely no problem with the species being added.
  • hanoverhanover Member Posts: 0 Arc User
    edited October 2012
    It's a nifty little nod to Trek nerds, and I approve.

    I think a few people here need to take off their "I'm an elite, discerning gamer because I bash everything" beer goggles and appreciate things for what they are.
    Does Arc install a root kit? Ask a Dev today!
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited October 2012
    Time to enlist Abraham Lincoln- vampire hunter into the Federation, eh ?

    :D

    ...But since these creatures are original Trek canon I'll remove my objection to them. I'm still laughing at them tho.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    lordmalak1 wrote: »
    Time to enlist Abraham Lincoln- vampire hunter into the Federation, eh ?

    :D

    ...But since these creatures are original Trek canon I'll remove my objection to them. I'm still laughing at them tho.
    Yeah, I agree that some concepts are cheesy.
  • recksracerrecksracer Member Posts: 128 Arc User
    edited October 2012
    Adding zombies to a space game was lame when star wars did it like 4 years ago.

    It's a shame for those who care that they couldnt get it in before halloween.

    Unless there is some kind of world beating drop exclusive to the horrid instance, I'm sure I'll never play it.
  • commanderkassycommanderkassy Member Posts: 1,005 Arc User
    edited October 2012
    LOL wow. It seems no matter what the developers do to make the game more trek-like and include stuff from canon, some people will always find a reason to complain.

    I say bring on the vampires :D
    ♪ I'm going around not in circles but in spirographs.
    It's pretty much this hard to keep just one timeline intact. ♪
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    Link: "The Man Trap" - Star Trek Sci Fi Channel Special Edition
    Eight minute documentary on the episode "The Man Trap".

    Link: "The Man Trap": Spock Vs Professor Crater
  • kingdoxykingdoxy Member Posts: 0 Arc User
    edited October 2012
    LOL wow. It seems no matter what the developers do to make the game more trek-like and include stuff from canon, some people will always find a reason to complain.

    I say bring on the vampires :D

    Man, its the STO forums. They could add voice over from real actors of the shows and folks would stil be angry that either "too much money was spent on it" or they don't like to hear picard say "make it so" so often and it gets on their nerves.

    Folks will always complain. The best you can do is say you like something and ignore the folks who don't like it. Someone saying they like something cancels out about 10 folks saying they hate it.
  • tetonicatetonica Member Posts: 142 Arc User
    edited October 2012
    LOL wow. It seems no matter what the developers do to make the game more trek-like and include stuff from canon, some people will always find a reason to complain.

    I say bring on the vampires :D

    Makes me laugh too lol. :o

    EDIT: Also, space vamps ftw! \o/
    Lynis, Orion Engineer, main
    Rrezeth, Gorn Tactical, primary alt
    Nari, Orion Science, secondary alt
  • trek21trek21 Member Posts: 2,246 Arc User
    edited October 2012
    recksracer wrote: »
    Adding zombies to a space game was lame when star wars did it like 4 years ago.

    It's a shame for those who care that they couldnt get it in before halloween.

    Unless there is some kind of world beating drop exclusive to the horrid instance, I'm sure I'll never play it.
    Adding zombies when there wasn't a canon reference to one might be lame.

    This however, is a reference to a ST creature. Which =/= lame, quite the opposite.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited October 2012
    Aren't Borg space-zombies anyway...?
    PyKDqad.jpg
  • trek21trek21 Member Posts: 2,246 Arc User
    edited October 2012
    suaveks wrote: »
    Aren't Borg space-zombies anyway...?
    Pretty much, they just want to assimilate you instead of eating your brains :D

    So yeah, complaining about adding zombies is WAY past that point.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • boglejam73boglejam73 Member Posts: 890 Arc User
    edited October 2012
    Can we all agree to call them Rombies? I'd be more amenable to them if we can call them Rombies.
    [SIGPIC][/SIGPIC]
  • janetza#4790 janetza Member Posts: 0 Arc User
    edited October 2012
    __________________
    [Combat (Self)] You lose 6549 (7572) Cold from the torment of the underworld.

    In-game handle @Janetza
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited October 2012
    I like the shout out to TOS
    However since the salt vampire was killed doesnt mean it was in fact extinct. There has been so much resetting of the time line that the salt vampires could have survived as a race. And there is also genetic modifications that could have been made to make romulan blood taste better to them (Virus's etc)

    Also to the person who decided it would be good for a new enemy I congratulate my only criticism is this wasn't released on holodeck for Haloween
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
Sign In or Register to comment.